Class LivingAttackEvent


  • public class LivingAttackEvent
    extends LivingEvent
    LivingAttackEvent is fired when a living Entity is attacked.
    This event is fired whenever an Entity is attacked in EntityLivingBase#attackEntityFrom(DamageSource, float) and EntityPlayer#attackEntityFrom(DamageSource, float).

    This event is fired via the ForgeHooks#onLivingAttack(EntityLivingBase, DamageSource, float).

    source contains the DamageSource of the attack.
    amount contains the amount of damage dealt to the entity.

    This event is Cancelable.
    If this event is canceled, the Entity does not take attack damage.

    This event does not have a result. Event.HasResult

    This event is fired on the MinecraftForge.EVENT_BUS.
    • Field Detail

      • amount

        private final float amount
    • Method Detail

      • getAmount

        public float getAmount()