Class LivingEvent.LivingUpdateEvent

  • Enclosing class:
    LivingEvent

    public static class LivingEvent.LivingUpdateEvent
    extends LivingEvent
    LivingUpdateEvent is fired when an Entity is updated.
    This event is fired whenever an Entity is updated in EntityLivingBase#onUpdate().

    This event is fired via the ForgeHooks#onLivingUpdate(EntityLivingBase).

    This event is Cancelable.
    If this event is canceled, the Entity does not update.

    This event does not have a result. Event.HasResult

    This event is fired on the MinecraftForge.EVENT_BUS.
    • Constructor Detail

      • LivingUpdateEvent

        public LivingUpdateEvent​(LivingEntity e)