Class StopAttackingIfTargetInvalid<E extends Mob>
java.lang.Object
net.minecraft.world.entity.ai.behavior.Behavior<E>
net.minecraft.world.entity.ai.behavior.StopAttackingIfTargetInvalid<E>
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.entity.ai.behavior.Behavior
Behavior.Status
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Field Summary
Fields inherited from class net.minecraft.world.entity.ai.behavior.Behavior
entryCondition
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Constructor Summary
ConstructorDescriptionStopAttackingIfTargetInvalid
(Consumer<E> p_147981_) StopAttackingIfTargetInvalid
(Predicate<LivingEntity> p_24236_) StopAttackingIfTargetInvalid
(Predicate<LivingEntity> p_147983_, Consumer<E> p_147984_) -
Method Summary
Modifier and TypeMethodDescriptionprotected void
clearAttackTarget
(E p_24256_) private LivingEntity
getAttackTarget
(E p_24252_) private boolean
isCurrentTargetDeadOrRemoved
(E p_24254_) private boolean
isCurrentTargetInDifferentLevel
(E p_24248_) private static <E extends LivingEntity>
booleanisTiredOfTryingToReachTarget
(E p_24246_) protected void
start
(ServerLevel p_24242_, E p_24243_, long p_24244_) Methods inherited from class net.minecraft.world.entity.ai.behavior.Behavior
canStillUse, checkExtraStartConditions, doStop, getStatus, stop, tick, tickOrStop, timedOut, toString, tryStart
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Field Details
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TIMEOUT_TO_GET_WITHIN_ATTACK_RANGE
private static final int TIMEOUT_TO_GET_WITHIN_ATTACK_RANGE- See Also:
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stopAttackingWhen
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onTargetErased
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Constructor Details
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StopAttackingIfTargetInvalid
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StopAttackingIfTargetInvalid
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StopAttackingIfTargetInvalid
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StopAttackingIfTargetInvalid
public StopAttackingIfTargetInvalid()
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Method Details