Package net.minecraft.world.level
Class GameRules
java.lang.Object
net.minecraft.world.level.GameRules
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Nested Class Summary
Modifier and TypeClassDescriptionstatic class
static enum
static interface
static class
static final class
GameRules.Key<T extends GameRules.Value<T>>
static class
GameRules.Type<T extends GameRules.Value<T>>
static class
GameRules.Value<T extends GameRules.Value<T>>
(package private) static interface
GameRules.VisitorCaller<T extends GameRules.Value<T>>
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Field Summary
Modifier and TypeFieldDescriptionstatic final int
private static final Map<GameRules.Key<?>,
GameRules.Type<?>> (package private) static final org.slf4j.Logger
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.IntegerValue>
static final GameRules.Key<GameRules.IntegerValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.IntegerValue>
static final GameRules.Key<GameRules.IntegerValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.IntegerValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
static final GameRules.Key<GameRules.BooleanValue>
private final Map<GameRules.Key<?>,
GameRules.Value<?>> -
Constructor Summary
ModifierConstructorDescriptionGameRules
(com.mojang.serialization.DynamicLike<?> p_46160_) private
GameRules
(Map<GameRules.Key<?>, GameRules.Value<?>> p_46162_) -
Method Summary
Modifier and TypeMethodDescriptionprivate <T extends GameRules.Value<T>>
voidassignCap
(GameRules.Key<T> p_46173_, GameRules p_46174_, MinecraftServer p_46175_) void
assignFrom
(GameRules p_46177_, MinecraftServer p_46178_) private static <T extends GameRules.Value<T>>
voidcallVisitorCap
(GameRules.GameRuleTypeVisitor p_46167_, GameRules.Key<?> p_46168_, GameRules.Type<?> p_46169_) copy()
boolean
getBoolean
(GameRules.Key<GameRules.BooleanValue> p_46208_) int
getInt
(GameRules.Key<GameRules.IntegerValue> p_46216_) <T extends GameRules.Value<T>>
TgetRule
(GameRules.Key<T> p_46171_) private void
loadFromTag
(com.mojang.serialization.DynamicLike<?> p_46184_) static <T extends GameRules.Value<T>>
GameRules.Key<T>register
(String p_46190_, GameRules.Category p_46191_, GameRules.Type<T> p_46192_) static void
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Field Details
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DEFAULT_RANDOM_TICK_SPEED
public static final int DEFAULT_RANDOM_TICK_SPEED- See Also:
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LOGGER
static final org.slf4j.Logger LOGGER -
GAME_RULE_TYPES
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RULE_DOFIRETICK
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RULE_MOBGRIEFING
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RULE_KEEPINVENTORY
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RULE_DOMOBSPAWNING
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RULE_DOMOBLOOT
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RULE_DOBLOCKDROPS
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RULE_DOENTITYDROPS
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RULE_COMMANDBLOCKOUTPUT
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RULE_NATURAL_REGENERATION
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RULE_DAYLIGHT
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RULE_LOGADMINCOMMANDS
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RULE_SHOWDEATHMESSAGES
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RULE_RANDOMTICKING
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RULE_SENDCOMMANDFEEDBACK
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RULE_REDUCEDDEBUGINFO
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RULE_SPECTATORSGENERATECHUNKS
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RULE_SPAWN_RADIUS
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RULE_DISABLE_ELYTRA_MOVEMENT_CHECK
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RULE_MAX_ENTITY_CRAMMING
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RULE_WEATHER_CYCLE
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RULE_LIMITED_CRAFTING
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RULE_MAX_COMMAND_CHAIN_LENGTH
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RULE_ANNOUNCE_ADVANCEMENTS
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RULE_DISABLE_RAIDS
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RULE_DOINSOMNIA
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RULE_DO_IMMEDIATE_RESPAWN
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RULE_DROWNING_DAMAGE
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RULE_FALL_DAMAGE
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RULE_FIRE_DAMAGE
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RULE_FREEZE_DAMAGE
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RULE_DO_PATROL_SPAWNING
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RULE_DO_TRADER_SPAWNING
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RULE_DO_WARDEN_SPAWNING
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RULE_FORGIVE_DEAD_PLAYERS
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RULE_UNIVERSAL_ANGER
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RULE_PLAYERS_SLEEPING_PERCENTAGE
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rules
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Constructor Details
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GameRules
public GameRules(com.mojang.serialization.DynamicLike<?> p_46160_) -
GameRules
public GameRules() -
GameRules
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Method Details
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register
public static <T extends GameRules.Value<T>> GameRules.Key<T> register(String p_46190_, GameRules.Category p_46191_, GameRules.Type<T> p_46192_) -
getRule
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createTag
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loadFromTag
private void loadFromTag(com.mojang.serialization.DynamicLike<?> p_46184_) -
copy
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visitGameRuleTypes
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callVisitorCap
private static <T extends GameRules.Value<T>> void callVisitorCap(GameRules.GameRuleTypeVisitor p_46167_, GameRules.Key<?> p_46168_, GameRules.Type<?> p_46169_) -
assignFrom
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assignCap
private <T extends GameRules.Value<T>> void assignCap(GameRules.Key<T> p_46173_, GameRules p_46174_, @Nullable MinecraftServer p_46175_) -
getBoolean
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getInt
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