Uses of Package
net.minecraftforge.client.model.geometry
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
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ClassDescriptionThe context in which a geometry is being baked, providing information such as lighting and transforms, and allowing the user to create materials and query render types.A loader for custom model geometries.General interface for any model that can be baked, superset of vanilla
UnbakedModel
.Base class for implementations ofIUnbakedGeometry
which do not wish to handle model creation themselves, instead supplying baked quads through a builder. -
ClassDescriptionA geometry baking context that is bound to a
BlockModel
.The context in which a geometry is being baked, providing information such as lighting and transforms, and allowing the user to create materials and query render types.A loader for custom model geometries.General interface for any model that can be baked, superset of vanillaUnbakedModel
.Base class for implementations ofIUnbakedGeometry
which do not wish to handle model creation themselves, instead supplying baked quads through a builder.A geometry baking context that is not bound to block/item model loading. -
ClassDescriptionThe context in which a geometry is being baked, providing information such as lighting and transforms, and allowing the user to create materials and query render types.A loader for custom model geometries.General interface for any model that can be baked, superset of vanilla
UnbakedModel
.Base class for implementations ofIUnbakedGeometry
which do not wish to handle model creation themselves, instead supplying baked quads through a builder. -
ClassDescriptionThe context in which a geometry is being baked, providing information such as lighting and transforms, and allowing the user to create materials and query render types.A loader for custom model geometries.General interface for any model that can be baked, superset of vanilla
UnbakedModel
. -
ClassDescriptionThe context in which a geometry is being baked, providing information such as lighting and transforms, and allowing the user to create materials and query render types.A loader for custom model geometries.General interface for any model that can be baked, superset of vanilla
UnbakedModel
.Base class for implementations ofIUnbakedGeometry
which do not wish to handle model creation themselves, instead supplying baked quads through a builder.