Package net.minecraft.client.model
Class DrownedModel<T extends Zombie>
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<T>
net.minecraft.client.model.AgeableListModel<T>
net.minecraft.client.model.HumanoidModel<T>
net.minecraft.client.model.AbstractZombieModel<T>
net.minecraft.client.model.ZombieModel<T>
net.minecraft.client.model.DrownedModel<T>
- All Implemented Interfaces:
ArmedModel,HeadedModel
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.model.HumanoidModel
HumanoidModel.ArmPose -
Field Summary
Fields inherited from class net.minecraft.client.model.HumanoidModel
body, crouching, hat, HAT_OVERLAY_SCALE, head, leftArm, leftArmPose, leftLeg, LEGGINGS_OVERLAY_SCALE, OVERLAY_SCALE, rightArm, rightArmPose, rightLeg, swimAmount, TOOT_HORN_XROT_BASE, TOOT_HORN_YROT_BASEFields inherited from class net.minecraft.client.model.EntityModel
attackTime, riding, youngFields inherited from class net.minecraft.client.model.Model
renderType -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic LayerDefinitioncreateBodyLayer(CubeDeformation cubeDeformation) voidprepareMobModel(T entity, float limbSwing, float limbSwingAmount, float partialTick) voidsetupAnim(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) Sets this entity's model rotation anglesMethods inherited from class net.minecraft.client.model.ZombieModel
isAggressiveMethods inherited from class net.minecraft.client.model.HumanoidModel
bodyParts, copyPropertiesTo, createMesh, getArm, getHead, headParts, rotlerpRad, setAllVisible, setupAttackAnimation, translateToHandMethods inherited from class net.minecraft.client.model.AgeableListModel
renderToBufferMethods inherited from class net.minecraft.client.model.EntityModel
copyPropertiesToMethods inherited from class net.minecraft.client.model.Model
renderToBuffer, renderType
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Constructor Details
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DrownedModel
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Method Details
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createBodyLayer
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prepareMobModel
- Overrides:
prepareMobModelin classHumanoidModel<T extends Zombie>
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setupAnim
public void setupAnim(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) Sets this entity's model rotation angles- Overrides:
setupAnimin classAbstractZombieModel<T extends Zombie>
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