Uses of Class
net.minecraft.client.player.AbstractClientPlayer
Packages that use AbstractClientPlayer
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
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Uses of AbstractClientPlayer in net.minecraft.client.multiplayer
Fields in net.minecraft.client.multiplayer with type parameters of type AbstractClientPlayerModifier and TypeFieldDescription(package private) final List<AbstractClientPlayer> ClientLevel.playersMethods in net.minecraft.client.multiplayer that return types with arguments of type AbstractClientPlayer -
Uses of AbstractClientPlayer in net.minecraft.client.player
Subclasses of AbstractClientPlayer in net.minecraft.client.player -
Uses of AbstractClientPlayer in net.minecraft.client.renderer
Methods in net.minecraft.client.renderer with parameters of type AbstractClientPlayerModifier and TypeMethodDescriptionprivate voidItemInHandRenderer.renderArmWithItem(AbstractClientPlayer player, float partialTicks, float pitch, InteractionHand hand, float swingProgress, ItemStack stack, float equippedProgress, PoseStack poseStack, MultiBufferSource buffer, int combinedLight) -
Uses of AbstractClientPlayer in net.minecraft.client.renderer.entity
Fields in net.minecraft.client.renderer.entity with type parameters of type AbstractClientPlayerModifier and TypeFieldDescriptionprivate static final Map<PlayerSkin.Model, EntityRendererProvider<AbstractClientPlayer>> EntityRenderers.PLAYER_PROVIDERS -
Uses of AbstractClientPlayer in net.minecraft.client.renderer.entity.layers
Methods in net.minecraft.client.renderer.entity.layers with parameters of type AbstractClientPlayerModifier and TypeMethodDescriptionvoidCapeLayer.render(PoseStack poseStack, MultiBufferSource buffer, int packedLight, AbstractClientPlayer livingEntity, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch) voidDeadmau5EarsLayer.render(PoseStack poseStack, MultiBufferSource buffer, int packedLight, AbstractClientPlayer livingEntity, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch) Constructor parameters in net.minecraft.client.renderer.entity.layers with type arguments of type AbstractClientPlayerModifierConstructorDescriptionDeadmau5EarsLayer(RenderLayerParent<AbstractClientPlayer, PlayerModel<AbstractClientPlayer>> renderer) Deadmau5EarsLayer(RenderLayerParent<AbstractClientPlayer, PlayerModel<AbstractClientPlayer>> renderer) -
Uses of AbstractClientPlayer in net.minecraft.client.renderer.entity.player
Methods in net.minecraft.client.renderer.entity.player with parameters of type AbstractClientPlayerModifier and TypeMethodDescriptionprivate static HumanoidModel.ArmPosePlayerRenderer.getArmPose(AbstractClientPlayer player, InteractionHand hand) PlayerRenderer.getRenderOffset(AbstractClientPlayer entity, float partialTicks) PlayerRenderer.getTextureLocation(AbstractClientPlayer entity) Returns the location of an entity's texture.voidPlayerRenderer.render(AbstractClientPlayer entity, float entityYaw, float partialTicks, PoseStack poseStack, MultiBufferSource buffer, int packedLight) private voidPlayerRenderer.renderHand(PoseStack poseStack, MultiBufferSource buffer, int combinedLight, AbstractClientPlayer player, ModelPart rendererArm, ModelPart rendererArmwear) voidPlayerRenderer.renderLeftHand(PoseStack poseStack, MultiBufferSource buffer, int combinedLight, AbstractClientPlayer player) protected voidPlayerRenderer.renderNameTag(AbstractClientPlayer entity, Component displayName, PoseStack poseStack, MultiBufferSource bufferSource, int packedLight, float partialTick) voidPlayerRenderer.renderRightHand(PoseStack poseStack, MultiBufferSource buffer, int combinedLight, AbstractClientPlayer player) protected voidPlayerRenderer.scale(AbstractClientPlayer livingEntity, PoseStack poseStack, float partialTickTime) private voidPlayerRenderer.setModelProperties(AbstractClientPlayer clientPlayer) protected voidPlayerRenderer.setupRotations(AbstractClientPlayer entity, PoseStack poseStack, float bob, float yBodyRot, float partialTick, float scale) -
Uses of AbstractClientPlayer in net.neoforged.neoforge.client
Methods in net.neoforged.neoforge.client with parameters of type AbstractClientPlayerModifier and TypeMethodDescriptionstatic booleanClientHooks.renderSpecificFirstPersonArm(PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight, AbstractClientPlayer player, HumanoidArm arm) -
Uses of AbstractClientPlayer in net.neoforged.neoforge.client.event
Fields in net.neoforged.neoforge.client.event declared as AbstractClientPlayerMethods in net.neoforged.neoforge.client.event that return AbstractClientPlayerModifier and TypeMethodDescriptionRenderArmEvent.getPlayer()Returns the client player that is having their arm rendered.Constructors in net.neoforged.neoforge.client.event with parameters of type AbstractClientPlayerModifierConstructorDescriptionRenderArmEvent(PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight, AbstractClientPlayer player, HumanoidArm arm)