Class ParrotOnShoulderLayer<T extends Player>
java.lang.Object
net.minecraft.client.renderer.entity.layers.RenderLayer<T,PlayerModel<T>>
net.minecraft.client.renderer.entity.layers.ParrotOnShoulderLayer<T>
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Field Summary
Fields -
Constructor Summary
ConstructorsConstructorDescriptionParrotOnShoulderLayer(RenderLayerParent<T, PlayerModel<T>> renderer, EntityModelSet modelSet) -
Method Summary
Modifier and TypeMethodDescriptionprivate voidrender(PoseStack poseStack, MultiBufferSource buffer, int packedLight, T livingEntity, float limbSwing, float limbSwingAmount, float netHeadYaw, float headPitch, boolean leftShoulder) voidrender(PoseStack poseStack, MultiBufferSource buffer, int packedLight, T livingEntity, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch) Methods inherited from class net.minecraft.client.renderer.entity.layers.RenderLayer
coloredCutoutModelCopyLayerRender, getParentModel, getTextureLocation, renderColoredCutoutModel
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Field Details
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model
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Constructor Details
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ParrotOnShoulderLayer
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Method Details
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render
public void render(PoseStack poseStack, MultiBufferSource buffer, int packedLight, T livingEntity, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch) - Specified by:
renderin classRenderLayer<T extends Player,PlayerModel<T extends Player>>
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render
private void render(PoseStack poseStack, MultiBufferSource buffer, int packedLight, T livingEntity, float limbSwing, float limbSwingAmount, float netHeadYaw, float headPitch, boolean leftShoulder)
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