Uses of Class
net.minecraft.world.level.biome.BiomeManager
Packages that use BiomeManager
Package
Description
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Uses of BiomeManager in net.minecraft.client.resources.sounds
Fields in net.minecraft.client.resources.sounds declared as BiomeManagerModifier and TypeFieldDescriptionprivate final BiomeManager
BiomeAmbientSoundsHandler.biomeManager
Constructors in net.minecraft.client.resources.sounds with parameters of type BiomeManagerModifierConstructorDescriptionBiomeAmbientSoundsHandler
(LocalPlayer player, SoundManager soundManager, BiomeManager biomeManager) -
Uses of BiomeManager in net.minecraft.server.level
Fields in net.minecraft.server.level declared as BiomeManagerMethods in net.minecraft.server.level that return BiomeManager -
Uses of BiomeManager in net.minecraft.world.level
Fields in net.minecraft.world.level declared as BiomeManagerMethods in net.minecraft.world.level that return BiomeManager -
Uses of BiomeManager in net.minecraft.world.level.biome
Methods in net.minecraft.world.level.biome that return BiomeManagerModifier and TypeMethodDescriptionBiomeManager.withDifferentSource
(BiomeManager.NoiseBiomeSource newSource) -
Uses of BiomeManager in net.minecraft.world.level.chunk
Methods in net.minecraft.world.level.chunk with parameters of type BiomeManagerModifier and TypeMethodDescriptionabstract void
ChunkGenerator.applyCarvers
(WorldGenRegion level, long seed, RandomState random, BiomeManager biomeManager, StructureManager structureManager, ChunkAccess chunk, GenerationStep.Carving step) -
Uses of BiomeManager in net.minecraft.world.level.levelgen
Methods in net.minecraft.world.level.levelgen with parameters of type BiomeManagerModifier and TypeMethodDescriptionvoid
DebugLevelSource.applyCarvers
(WorldGenRegion level, long seed, RandomState random, BiomeManager biomeManager, StructureManager structureManager, ChunkAccess chunk, GenerationStep.Carving step) void
FlatLevelSource.applyCarvers
(WorldGenRegion level, long seed, RandomState random, BiomeManager biomeManager, StructureManager structureManager, ChunkAccess chunk, GenerationStep.Carving step) void
NoiseBasedChunkGenerator.applyCarvers
(WorldGenRegion level, long seed, RandomState random, BiomeManager biomeManager, StructureManager structureManager, ChunkAccess chunk, GenerationStep.Carving step) void
NoiseBasedChunkGenerator.buildSurface
(ChunkAccess chunk, WorldGenerationContext context, RandomState random, StructureManager structureManager, BiomeManager biomeManager, Registry<Biome> biomes, Blender blender) void
SurfaceSystem.buildSurface
(RandomState randomState, BiomeManager biomeManager, Registry<Biome> biomes, boolean useLegacyRandomSource, WorldGenerationContext context, ChunkAccess chunk, NoiseChunk noiseChunk, SurfaceRules.RuleSource ruleSource)