Package net.minecraft.world.level.block
Class BasePressurePlateBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BasePressurePlateBlock
- All Implemented Interfaces:
FeatureElement,ItemLike,IBlockExtension
- Direct Known Subclasses:
PressurePlateBlock,WeightedPressurePlateBlock
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.BlockStatePairKeyNested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionprotected static final VoxelShapeprotected static final VoxelShapeprotected static final AABBprotected final BlockSetTypeFields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, CODEC, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPSFields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
ConstructorsModifierConstructorDescriptionprotectedBasePressurePlateBlock(BlockBehaviour.Properties properties, BlockSetType type) -
Method Summary
Modifier and TypeMethodDescriptionprotected booleancanSurvive(BlockState state, LevelReader level, BlockPos pos) private voidcheckPressed(Entity entity, Level level, BlockPos pos, BlockState state, int currentSignal) protected abstract com.mojang.serialization.MapCodec<? extends BasePressurePlateBlock> codec()protected voidentityInside(BlockState state, Level level, BlockPos pos, Entity entity) protected intgetDirectSignal(BlockState blockState, BlockGetter blockAccess, BlockPos pos, Direction side) Returns the direct signal this block emits in the given direction.protected static intgetEntityCount(Level level, AABB box, Class<? extends Entity> entityClass) protected intprotected VoxelShapegetShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) protected intgetSignal(BlockState blockState, BlockGetter blockAccess, BlockPos pos, Direction side) Returns the signal this block emits in the given direction.protected abstract intgetSignalForState(BlockState state) Returns the signal encoded in the given block state.protected abstract intgetSignalStrength(Level level, BlockPos pos) Calculates what the signal strength of a pressure plate at the given location should be.booleanprotected booleanisSignalSource(BlockState state) Returns whether this block is capable of emitting redstone signals.protected voidonRemove(BlockState state, Level level, BlockPos pos, BlockState newState, boolean isMoving) protected abstract BlockStatesetSignalForState(BlockState state, int signal) Returns the block state that encodes the given signal.protected voidtick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) protected voidupdateNeighbours(Level level, BlockPos pos) Notify block and block below of changesprotected BlockStateupdateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor level, BlockPos currentPos, BlockPos facingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.Methods inherited from class net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, createBlockStateDefinition, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isRandomlyTicking, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItemMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabledMethods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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Field Details
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PRESSED_AABB
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AABB
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TOUCH_AABB
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type
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Constructor Details
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BasePressurePlateBlock
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Method Details
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codec
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getShape
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getShapein classBlockBehaviour
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getPressedTime
protected int getPressedTime() -
isPossibleToRespawnInThis
- Overrides:
isPossibleToRespawnInThisin classBlock
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updateShape
protected BlockState updateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor level, BlockPos currentPos, BlockPos facingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state. For example, fences make their connections to the passed in state if possible, and wet concrete powder immediately returns its solidified counterpart. Note that this method should ideally consider only the specific direction passed in.- Overrides:
updateShapein classBlockBehaviour
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canSurvive
- Overrides:
canSurvivein classBlockBehaviour
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tick
- Overrides:
tickin classBlockBehaviour
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entityInside
- Overrides:
entityInsidein classBlockBehaviour
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checkPressed
private void checkPressed(@Nullable Entity entity, Level level, BlockPos pos, BlockState state, int currentSignal) -
onRemove
protected void onRemove(BlockState state, Level level, BlockPos pos, BlockState newState, boolean isMoving) - Overrides:
onRemovein classBlockBehaviour
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updateNeighbours
Notify block and block below of changes -
getSignal
protected int getSignal(BlockState blockState, BlockGetter blockAccess, BlockPos pos, Direction side) Returns the signal this block emits in the given direction.NOTE: directions in redstone signal related methods are backwards, so this method checks for the signal emitted in the opposite direction of the one given.
- Overrides:
getSignalin classBlockBehaviour
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getDirectSignal
protected int getDirectSignal(BlockState blockState, BlockGetter blockAccess, BlockPos pos, Direction side) Returns the direct signal this block emits in the given direction.NOTE: directions in redstone signal related methods are backwards, so this method checks for the signal emitted in the opposite direction of the one given.
- Overrides:
getDirectSignalin classBlockBehaviour
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isSignalSource
Returns whether this block is capable of emitting redstone signals.- Overrides:
isSignalSourcein classBlockBehaviour
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getEntityCount
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getSignalStrength
Calculates what the signal strength of a pressure plate at the given location should be. -
getSignalForState
Returns the signal encoded in the given block state. -
setSignalForState
Returns the block state that encodes the given signal.
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