Package net.minecraft.world.level.block
Class BellBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BaseEntityBlock
net.minecraft.world.level.block.BellBlock
- All Implemented Interfaces:
FeatureElement,EntityBlock,ItemLike,IBlockExtension
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.BlockStatePairKeyNested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final EnumProperty<BellAttachType> private static final VoxelShapeprivate static final VoxelShapeprivate static final VoxelShapeprivate static final VoxelShapestatic final com.mojang.serialization.MapCodec<BellBlock> private static final VoxelShapeprivate static final VoxelShapestatic final intstatic final DirectionPropertyprivate static final VoxelShapeprivate static final VoxelShapestatic final BooleanPropertyprivate static final VoxelShapeprivate static final VoxelShapeprivate static final VoxelShapeprivate static final VoxelShapeFields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPSFields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionbooleanattemptToRing(Entity entity, Level level, BlockPos pos, Direction direction) booleanattemptToRing(Level level, BlockPos pos, Direction direction) protected booleancanSurvive(BlockState state, LevelReader level, BlockPos pos) com.mojang.serialization.MapCodec<BellBlock> codec()protected voidprotected VoxelShapegetCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) private static DirectiongetConnectedDirection(BlockState state) protected RenderShapegetRenderShape(BlockState state) The type of render function called.protected VoxelShapegetShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) getStateForPlacement(BlockPlaceContext context) <T extends BlockEntity>
BlockEntityTicker<T> getTicker(Level level, BlockState state, BlockEntityType<T> blockEntityType) private VoxelShapegetVoxelShape(BlockState state) protected booleanisPathfindable(BlockState state, PathComputationType pathComputationType) private booleanisProperHit(BlockState pos, Direction p_direction, double distanceY) mirror(BlockState state, Mirror mirror) Returns the blockstate with the given mirror of the passed blockstate.protected voidneighborChanged(BlockState state, Level level, BlockPos pos, Block block, BlockPos fromPos, boolean isMoving) newBlockEntity(BlockPos pos, BlockState state) protected voidonExplosionHit(BlockState state, Level level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> dropConsumer) booleanonHit(Level level, BlockState state, BlockHitResult result, Player player, boolean canRingBell) protected voidonProjectileHit(Level level, BlockState state, BlockHitResult hit, Projectile projectile) rotate(BlockState state, Rotation rotation) Returns the blockstate with the given rotation from the passed blockstate.protected BlockStateupdateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor level, BlockPos currentPos, BlockPos facingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected InteractionResultuseWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) Methods inherited from class net.minecraft.world.level.block.BaseEntityBlock
createTickerHelper, getMenuProvider, triggerEventMethods inherited from class net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getOcclusionShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isRandomlyTicking, isSignalSource, onPlace, onRemove, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, simpleCodec, skipRendering, spawnAfterBreak, tick, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusionMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.world.level.block.EntityBlock
getListenerMethods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabledMethods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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Field Details
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CODEC
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FACING
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ATTACHMENT
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POWERED
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NORTH_SOUTH_FLOOR_SHAPE
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EAST_WEST_FLOOR_SHAPE
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BELL_TOP_SHAPE
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BELL_BOTTOM_SHAPE
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BELL_SHAPE
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NORTH_SOUTH_BETWEEN
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EAST_WEST_BETWEEN
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TO_WEST
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TO_EAST
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TO_NORTH
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TO_SOUTH
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CEILING_SHAPE
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EVENT_BELL_RING
public static final int EVENT_BELL_RING- See Also:
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Constructor Details
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BellBlock
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Method Details
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codec
- Specified by:
codecin classBaseEntityBlock
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neighborChanged
protected void neighborChanged(BlockState state, Level level, BlockPos pos, Block block, BlockPos fromPos, boolean isMoving) - Overrides:
neighborChangedin classBlockBehaviour
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onProjectileHit
protected void onProjectileHit(Level level, BlockState state, BlockHitResult hit, Projectile projectile) - Overrides:
onProjectileHitin classBlockBehaviour
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useWithoutItem
protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) - Overrides:
useWithoutItemin classBlockBehaviour
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onHit
public boolean onHit(Level level, BlockState state, BlockHitResult result, @Nullable Player player, boolean canRingBell) -
isProperHit
- Returns:
- true if the bell can be rung from the given side and vertical position. For example, bells attached to their northern neighbor cannot be rung from the south face, since it can't swing north-south.
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attemptToRing
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attemptToRing
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getVoxelShape
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getCollisionShape
protected VoxelShape getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getCollisionShapein classBlockBehaviour
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getShape
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getShapein classBlockBehaviour
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getRenderShape
The type of render function called. MODEL for mixed tesr and static model, MODELBLOCK_ANIMATED for TESR-only, LIQUID for vanilla liquids, INVISIBLE to skip all rendering- Overrides:
getRenderShapein classBaseEntityBlock
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getStateForPlacement
- Overrides:
getStateForPlacementin classBlock
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onExplosionHit
protected void onExplosionHit(BlockState state, Level level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> dropConsumer) - Overrides:
onExplosionHitin classBlockBehaviour
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updateShape
protected BlockState updateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor level, BlockPos currentPos, BlockPos facingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state. For example, fences make their connections to the passed in state if possible, and wet concrete powder immediately returns its solidified counterpart. Note that this method should ideally consider only the specific direction passed in.- Overrides:
updateShapein classBlockBehaviour
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canSurvive
- Overrides:
canSurvivein classBlockBehaviour
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getConnectedDirection
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createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
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newBlockEntity
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getTicker
@Nullable public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level level, BlockState state, BlockEntityType<T> blockEntityType) -
isPathfindable
- Overrides:
isPathfindablein classBlockBehaviour
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rotate
Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
rotatein classBlockBehaviour
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mirror
Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
mirrorin classBlockBehaviour
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