Package net.minecraft.world.level.block
Class FenceGateBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.HorizontalDirectionalBlock
net.minecraft.world.level.block.FenceGateBlock
- All Implemented Interfaces:
FeatureElement
,ItemLike
,IBlockExtension
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.BlockStatePairKey
Nested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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Field Summary
FieldsModifier and TypeFieldDescriptionfinal SoundEvent
static final com.mojang.serialization.MapCodec
<FenceGateBlock> static final BooleanProperty
static final BooleanProperty
final SoundEvent
static final BooleanProperty
private final @Nullable WoodType
protected static final VoxelShape
protected static final VoxelShape
protected static final VoxelShape
protected static final VoxelShape
protected static final VoxelShape
protected static final VoxelShape
protected static final VoxelShape
protected static final VoxelShape
protected static final VoxelShape
protected static final VoxelShape
protected static final VoxelShape
protected static final VoxelShape
Fields inherited from class net.minecraft.world.level.block.HorizontalDirectionalBlock
FACING
Fields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS
Fields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
Fields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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Constructor Summary
ConstructorsConstructorDescriptionFenceGateBlock
(Optional<WoodType> p_273340_, BlockBehaviour.Properties p_273352_, Optional<SoundEvent> openSound, Optional<SoundEvent> closeSound) FenceGateBlock
(BlockBehaviour.Properties p_273352_, SoundEvent openSound, SoundEvent closeSound) FenceGateBlock
(WoodType type, BlockBehaviour.Properties properties) -
Method Summary
Modifier and TypeMethodDescriptioncom.mojang.serialization.MapCodec
<FenceGateBlock> codec()
static boolean
connectsToDirection
(BlockState state, Direction direction) protected void
protected VoxelShape
getBlockSupportShape
(BlockState state, BlockGetter level, BlockPos pos) protected VoxelShape
getCollisionShape
(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) protected VoxelShape
getOcclusionShape
(BlockState state, BlockGetter level, BlockPos pos) protected VoxelShape
getShape
(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) getStateForPlacement
(BlockPlaceContext context) protected boolean
isPathfindable
(BlockState state, PathComputationType pathComputationType) private boolean
isWall
(BlockState state) protected void
neighborChanged
(BlockState state, Level level, BlockPos pos, Block block, BlockPos fromPos, boolean isMoving) protected void
onExplosionHit
(BlockState state, Level level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> dropConsumer) protected BlockState
updateShape
(BlockState state, Direction facing, BlockState facingState, LevelAccessor level, BlockPos currentPos, BlockPos facingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected InteractionResult
useWithoutItem
(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) Methods inherited from class net.minecraft.world.level.block.HorizontalDirectionalBlock
mirror, rotate
Methods inherited from class net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
Methods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isRandomlyTicking, isSignalSource, onPlace, onProjectileHit, onRemove, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabled
Methods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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Field Details
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CODEC
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OPEN
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POWERED
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IN_WALL
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Z_SHAPE
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X_SHAPE
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Z_SHAPE_LOW
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X_SHAPE_LOW
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Z_COLLISION_SHAPE
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X_COLLISION_SHAPE
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Z_SUPPORT_SHAPE
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X_SUPPORT_SHAPE
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Z_OCCLUSION_SHAPE
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X_OCCLUSION_SHAPE
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Z_OCCLUSION_SHAPE_LOW
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X_OCCLUSION_SHAPE_LOW
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openSound
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closeSound
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type
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Constructor Details
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FenceGateBlock
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FenceGateBlock
public FenceGateBlock(BlockBehaviour.Properties p_273352_, SoundEvent openSound, SoundEvent closeSound) -
FenceGateBlock
public FenceGateBlock(Optional<WoodType> p_273340_, BlockBehaviour.Properties p_273352_, Optional<SoundEvent> openSound, Optional<SoundEvent> closeSound)
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Method Details
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codec
- Specified by:
codec
in classHorizontalDirectionalBlock
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getShape
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getShape
in classBlockBehaviour
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updateShape
protected BlockState updateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor level, BlockPos currentPos, BlockPos facingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state. For example, fences make their connections to the passed in state if possible, and wet concrete powder immediately returns its solidified counterpart. Note that this method should ideally consider only the specific direction passed in.- Overrides:
updateShape
in classBlockBehaviour
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getBlockSupportShape
- Overrides:
getBlockSupportShape
in classBlockBehaviour
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getCollisionShape
protected VoxelShape getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getCollisionShape
in classBlockBehaviour
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getOcclusionShape
- Overrides:
getOcclusionShape
in classBlockBehaviour
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isPathfindable
- Overrides:
isPathfindable
in classBlockBehaviour
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getStateForPlacement
- Overrides:
getStateForPlacement
in classBlock
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isWall
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useWithoutItem
protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) - Overrides:
useWithoutItem
in classBlockBehaviour
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onExplosionHit
protected void onExplosionHit(BlockState state, Level level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> dropConsumer) - Overrides:
onExplosionHit
in classBlockBehaviour
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neighborChanged
protected void neighborChanged(BlockState state, Level level, BlockPos pos, Block block, BlockPos fromPos, boolean isMoving) - Overrides:
neighborChanged
in classBlockBehaviour
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createBlockStateDefinition
- Overrides:
createBlockStateDefinition
in classBlock
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connectsToDirection
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