Package net.minecraft.world.level.block
Class RedstoneTorchBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BaseTorchBlock
net.minecraft.world.level.block.RedstoneTorchBlock
- All Implemented Interfaces:
FeatureElement
,ItemLike
,IBlockExtension
- Direct Known Subclasses:
RedstoneWallTorchBlock
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Nested Class Summary
Nested ClassesNested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.BlockStatePairKey
Nested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec
<RedstoneTorchBlock> static final BooleanProperty
static final int
static final int
private static final Map
<BlockGetter, List<RedstoneTorchBlock.Toggle>> static final int
private static final int
Fields inherited from class net.minecraft.world.level.block.BaseTorchBlock
AABB, AABB_STANDING_OFFSET
Fields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS
Fields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
Fields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
animateTick
(BlockState state, Level level, BlockPos pos, RandomSource random) Called periodically clientside on blocks near the player to show effects (like furnace fire particles).com.mojang.serialization.MapCodec
<? extends RedstoneTorchBlock> codec()
protected void
protected int
getDirectSignal
(BlockState blockState, BlockGetter blockAccess, BlockPos pos, Direction side) Returns the direct signal this block emits in the given direction.protected int
getSignal
(BlockState blockState, BlockGetter blockAccess, BlockPos pos, Direction side) Returns the signal this block emits in the given direction.protected boolean
hasNeighborSignal
(Level level, BlockPos pos, BlockState state) protected boolean
isSignalSource
(BlockState state) Returns whether this block is capable of emitting redstone signals.private static boolean
isToggledTooFrequently
(Level level, BlockPos pos, boolean logToggle) protected void
neighborChanged
(BlockState state, Level level, BlockPos pos, Block block, BlockPos fromPos, boolean isMoving) protected void
onPlace
(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean isMoving) protected void
onRemove
(BlockState state, Level level, BlockPos pos, BlockState newState, boolean isMoving) protected void
tick
(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) Methods inherited from class net.minecraft.world.level.block.BaseTorchBlock
canSurvive, getShape, updateShape
Methods inherited from class net.minecraft.world.level.block.Block
appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
Methods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isRandomlyTicking, mirror, onExplosionHit, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItem
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabled
Methods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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Field Details
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CODEC
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LIT
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RECENT_TOGGLES
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RECENT_TOGGLE_TIMER
public static final int RECENT_TOGGLE_TIMER- See Also:
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MAX_RECENT_TOGGLES
public static final int MAX_RECENT_TOGGLES- See Also:
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RESTART_DELAY
public static final int RESTART_DELAY- See Also:
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TOGGLE_DELAY
private static final int TOGGLE_DELAY- See Also:
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Constructor Details
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RedstoneTorchBlock
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Method Details
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codec
- Specified by:
codec
in classBaseTorchBlock
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onPlace
protected void onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean isMoving) - Overrides:
onPlace
in classBlockBehaviour
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onRemove
protected void onRemove(BlockState state, Level level, BlockPos pos, BlockState newState, boolean isMoving) - Overrides:
onRemove
in classBlockBehaviour
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getSignal
protected int getSignal(BlockState blockState, BlockGetter blockAccess, BlockPos pos, Direction side) Returns the signal this block emits in the given direction.NOTE: directions in redstone signal related methods are backwards, so this method checks for the signal emitted in the opposite direction of the one given.
- Overrides:
getSignal
in classBlockBehaviour
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hasNeighborSignal
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tick
- Overrides:
tick
in classBlockBehaviour
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neighborChanged
protected void neighborChanged(BlockState state, Level level, BlockPos pos, Block block, BlockPos fromPos, boolean isMoving) - Overrides:
neighborChanged
in classBlockBehaviour
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getDirectSignal
protected int getDirectSignal(BlockState blockState, BlockGetter blockAccess, BlockPos pos, Direction side) Returns the direct signal this block emits in the given direction.NOTE: directions in redstone signal related methods are backwards, so this method checks for the signal emitted in the opposite direction of the one given.
- Overrides:
getDirectSignal
in classBlockBehaviour
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isSignalSource
Returns whether this block is capable of emitting redstone signals.- Overrides:
isSignalSource
in classBlockBehaviour
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animateTick
Called periodically clientside on blocks near the player to show effects (like furnace fire particles).- Overrides:
animateTick
in classBlock
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createBlockStateDefinition
- Overrides:
createBlockStateDefinition
in classBlock
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isToggledTooFrequently
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