Package net.minecraft.world.level.block
Class VineBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.VineBlock
- All Implemented Interfaces:
FeatureElement,ItemLike,IBlockExtension,IShearable
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.BlockStatePairKeyNested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionprotected static final floatstatic final com.mojang.serialization.MapCodec<VineBlock> static final BooleanPropertyprivate static final VoxelShapestatic final BooleanPropertyprivate static final VoxelShapestatic final Map<Direction, BooleanProperty> private final Map<BlockState, VoxelShape> static final BooleanPropertyprivate static final VoxelShapestatic final BooleanPropertyprivate static final VoxelShapestatic final BooleanPropertyprivate static final VoxelShapeFields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPSFields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprivate static VoxelShapecalculateShape(BlockState state) protected booleancanBeReplaced(BlockState state, BlockPlaceContext useContext) private booleancanSpread(BlockGetter blockReader, BlockPos pos) private booleancanSupportAtFace(BlockGetter level, BlockPos pos, Direction direction) protected booleancanSurvive(BlockState state, LevelReader level, BlockPos pos) com.mojang.serialization.MapCodec<VineBlock> codec()private BlockStatecopyRandomFaces(BlockState sourceState, BlockState spreadState, RandomSource random) private intcountFaces(BlockState state) protected voidstatic BooleanPropertygetPropertyForFace(Direction face) protected VoxelShapegetShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) getStateForPlacement(BlockPlaceContext context) private BlockStategetUpdatedState(BlockState state, BlockGetter level, BlockPos pos) private booleanhasFaces(BlockState state) private booleanstatic booleanisAcceptableNeighbour(BlockGetter blockReader, BlockPos neighborPos, Direction attachedFace) protected BlockStatemirror(BlockState state, Mirror mirror) Returns the blockstate with the given mirror of the passed blockstate.protected booleanpropagatesSkylightDown(BlockState state, BlockGetter level, BlockPos pos) protected voidrandomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) Performs a random tick on a block.protected BlockStaterotate(BlockState state, Rotation rotate) Returns the blockstate with the given rotation from the passed blockstate.protected BlockStateupdateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor level, BlockPos currentPos, BlockPos facingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.Methods inherited from class net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isRandomlyTicking, isSignalSource, neighborChanged, onExplosionHit, onPlace, onProjectileHit, onRemove, properties, propertiesCodec, requiredFeatures, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItemMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabledMethods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHidingMethods inherited from interface net.neoforged.neoforge.common.IShearable
isShearable, onSheared, spawnShearedDrop
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Field Details
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CODEC
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UP
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NORTH
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EAST
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SOUTH
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WEST
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PROPERTY_BY_DIRECTION
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AABB_OFFSET
protected static final float AABB_OFFSET- See Also:
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UP_AABB
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WEST_AABB
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EAST_AABB
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NORTH_AABB
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SOUTH_AABB
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shapesCache
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Constructor Details
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VineBlock
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Method Details
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codec
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calculateShape
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getShape
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getShapein classBlockBehaviour
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propagatesSkylightDown
- Overrides:
propagatesSkylightDownin classBlockBehaviour
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canSurvive
- Overrides:
canSurvivein classBlockBehaviour
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hasFaces
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countFaces
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canSupportAtFace
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isAcceptableNeighbour
public static boolean isAcceptableNeighbour(BlockGetter blockReader, BlockPos neighborPos, Direction attachedFace) -
getUpdatedState
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updateShape
protected BlockState updateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor level, BlockPos currentPos, BlockPos facingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state. For example, fences make their connections to the passed in state if possible, and wet concrete powder immediately returns its solidified counterpart. Note that this method should ideally consider only the specific direction passed in.- Overrides:
updateShapein classBlockBehaviour
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randomTick
Performs a random tick on a block.- Overrides:
randomTickin classBlockBehaviour
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copyRandomFaces
private BlockState copyRandomFaces(BlockState sourceState, BlockState spreadState, RandomSource random) -
hasHorizontalConnection
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canSpread
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canBeReplaced
- Overrides:
canBeReplacedin classBlockBehaviour
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getStateForPlacement
- Overrides:
getStateForPlacementin classBlock
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createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
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rotate
Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
rotatein classBlockBehaviour
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mirror
Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
mirrorin classBlockBehaviour
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getPropertyForFace
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