Class PistonHeadBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.DirectionalBlock
net.minecraft.world.level.block.piston.PistonHeadBlock
- All Implemented Interfaces:
FeatureElement
,ItemLike
,IBlockExtension
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.BlockStatePairKey
Nested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
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Field Summary
FieldsModifier and TypeFieldDescriptionprotected static final float
static final com.mojang.serialization.MapCodec
<PistonHeadBlock> protected static final VoxelShape
protected static final VoxelShape
protected static final VoxelShape
protected static final VoxelShape
protected static final float
protected static final float
protected static final VoxelShape
protected static final VoxelShape
static final float
private static final VoxelShape[]
private static final VoxelShape[]
static final BooleanProperty
protected static final VoxelShape
protected static final VoxelShape
protected static final VoxelShape
protected static final VoxelShape
protected static final VoxelShape
protected static final VoxelShape
protected static final VoxelShape
protected static final VoxelShape
static final EnumProperty
<PistonType> protected static final VoxelShape
protected static final VoxelShape
protected static final VoxelShape
protected static final VoxelShape
Fields inherited from class net.minecraft.world.level.block.DirectionalBlock
FACING
Fields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS
Fields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
Fields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprivate static VoxelShape
calculateShape
(Direction direction, boolean shortArm) protected boolean
canSurvive
(BlockState state, LevelReader level, BlockPos pos) protected com.mojang.serialization.MapCodec
<PistonHeadBlock> codec()
protected void
getCloneItemStack
(LevelReader level, BlockPos pos, BlockState state) protected VoxelShape
getShape
(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) private boolean
isFittingBase
(BlockState baseState, BlockState extendedState) protected boolean
isPathfindable
(BlockState state, PathComputationType pathComputationType) private static VoxelShape[]
makeShapes
(boolean extended) protected BlockState
mirror
(BlockState state, Mirror mirror) Returns the blockstate with the given mirror of the passed blockstate.protected void
neighborChanged
(BlockState state, Level level, BlockPos pos, Block block, BlockPos fromPos, boolean isMoving) protected void
onRemove
(BlockState state, Level level, BlockPos pos, BlockState newState, boolean isMoving) playerWillDestroy
(Level level, BlockPos pos, BlockState state, Player player) protected BlockState
rotate
(BlockState state, Rotation rot) Returns the blockstate with the given rotation from the passed blockstate.protected BlockState
updateShape
(BlockState state, Direction facing, BlockState facingState, LevelAccessor level, BlockPos currentPos, BlockPos facingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected boolean
Methods inherited from class net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
Methods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isRandomlyTicking, isSignalSource, onExplosionHit, onPlace, onProjectileHit, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useWithoutItem
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabled
Methods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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Field Details
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CODEC
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TYPE
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SHORT
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PLATFORM
public static final float PLATFORM- See Also:
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EAST_AABB
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WEST_AABB
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SOUTH_AABB
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NORTH_AABB
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UP_AABB
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DOWN_AABB
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AABB_OFFSET
protected static final float AABB_OFFSET- See Also:
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EDGE_MIN
protected static final float EDGE_MIN- See Also:
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EDGE_MAX
protected static final float EDGE_MAX- See Also:
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UP_ARM_AABB
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DOWN_ARM_AABB
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SOUTH_ARM_AABB
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NORTH_ARM_AABB
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EAST_ARM_AABB
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WEST_ARM_AABB
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SHORT_UP_ARM_AABB
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SHORT_DOWN_ARM_AABB
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SHORT_SOUTH_ARM_AABB
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SHORT_NORTH_ARM_AABB
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SHORT_EAST_ARM_AABB
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SHORT_WEST_ARM_AABB
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SHAPES_SHORT
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SHAPES_LONG
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Constructor Details
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PistonHeadBlock
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Method Details
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codec
- Specified by:
codec
in classDirectionalBlock
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makeShapes
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calculateShape
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useShapeForLightOcclusion
- Overrides:
useShapeForLightOcclusion
in classBlockBehaviour
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getShape
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getShape
in classBlockBehaviour
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isFittingBase
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playerWillDestroy
- Overrides:
playerWillDestroy
in classBlock
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onRemove
protected void onRemove(BlockState state, Level level, BlockPos pos, BlockState newState, boolean isMoving) - Overrides:
onRemove
in classBlockBehaviour
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updateShape
protected BlockState updateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor level, BlockPos currentPos, BlockPos facingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state. For example, fences make their connections to the passed in state if possible, and wet concrete powder immediately returns its solidified counterpart. Note that this method should ideally consider only the specific direction passed in.- Overrides:
updateShape
in classBlockBehaviour
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canSurvive
- Overrides:
canSurvive
in classBlockBehaviour
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neighborChanged
protected void neighborChanged(BlockState state, Level level, BlockPos pos, Block block, BlockPos fromPos, boolean isMoving) - Overrides:
neighborChanged
in classBlockBehaviour
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getCloneItemStack
- Overrides:
getCloneItemStack
in classBlock
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rotate
Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
rotate
in classBlockBehaviour
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mirror
Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
mirror
in classBlockBehaviour
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createBlockStateDefinition
- Overrides:
createBlockStateDefinition
in classBlock
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isPathfindable
- Overrides:
isPathfindable
in classBlockBehaviour
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