Uses of Interface
net.minecraft.world.level.WorldGenLevel
Packages that use WorldGenLevel
Package
Description
-
Uses of WorldGenLevel in net.minecraft.network.protocol.game
Methods in net.minecraft.network.protocol.game with parameters of type WorldGenLevelModifier and TypeMethodDescriptionstatic void
DebugPackets.sendStructurePacket
(WorldGenLevel level, StructureStart structureStart) -
Uses of WorldGenLevel in net.minecraft.server.level
Classes in net.minecraft.server.level that implement WorldGenLevel -
Uses of WorldGenLevel in net.minecraft.world.level.chunk
Methods in net.minecraft.world.level.chunk with parameters of type WorldGenLevelModifier and TypeMethodDescriptionvoid
ChunkGenerator.applyBiomeDecoration
(WorldGenLevel level, ChunkAccess chunk, StructureManager structureManager) void
ChunkGenerator.createReferences
(WorldGenLevel level, StructureManager structureManager, ChunkAccess chunk) -
Uses of WorldGenLevel in net.minecraft.world.level.levelgen
Methods in net.minecraft.world.level.levelgen with parameters of type WorldGenLevelModifier and TypeMethodDescriptionvoid
DebugLevelSource.applyBiomeDecoration
(WorldGenLevel level, ChunkAccess chunk, StructureManager structureManager) -
Uses of WorldGenLevel in net.minecraft.world.level.levelgen.blending
Methods in net.minecraft.world.level.levelgen.blending with parameters of type WorldGenLevelModifier and TypeMethodDescriptionstatic void
Blender.addAroundOldChunksCarvingMaskFilter
(WorldGenLevel level, ProtoChunk chunk) static Set
<Direction8> BlendingData.sideByGenerationAge
(WorldGenLevel level, int chunkX, int chunkZ, boolean oldNoiseGeneration) -
Uses of WorldGenLevel in net.minecraft.world.level.levelgen.blockpredicates
Methods in net.minecraft.world.level.levelgen.blockpredicates with parameters of type WorldGenLevelModifier and TypeMethodDescriptionboolean
AllOfPredicate.test
(WorldGenLevel level, BlockPos pos) boolean
AnyOfPredicate.test
(WorldGenLevel p_190387_, BlockPos p_190388_) boolean
HasSturdyFacePredicate.test
(WorldGenLevel level, BlockPos pos) boolean
InsideWorldBoundsPredicate.test
(WorldGenLevel level, BlockPos pos) boolean
NotPredicate.test
(WorldGenLevel level, BlockPos pos) final boolean
StateTestingPredicate.test
(WorldGenLevel level, BlockPos pos) boolean
TrueBlockPredicate.test
(WorldGenLevel level, BlockPos pos) boolean
UnobstructedPredicate.test
(WorldGenLevel level, BlockPos pos) boolean
WouldSurvivePredicate.test
(WorldGenLevel level, BlockPos pos) -
Uses of WorldGenLevel in net.minecraft.world.level.levelgen.feature
Fields in net.minecraft.world.level.levelgen.feature declared as WorldGenLevelMethods in net.minecraft.world.level.levelgen.feature that return WorldGenLevelMethods in net.minecraft.world.level.levelgen.feature with parameters of type WorldGenLevelModifier and TypeMethodDescriptionprivate boolean
DripstoneClusterFeature.canPlacePool
(WorldGenLevel level, BlockPos pos) private static int
FossilFeature.countEmptyCorners
(WorldGenLevel level, BoundingBox boundingBox) protected void
VegetationPatchFeature.distributeVegetation
(FeaturePlaceContext<VegetationPatchConfiguration> context, WorldGenLevel level, VegetationPatchConfiguration config, RandomSource random, Set<BlockPos> possiblePositions, int xRadius, int zRadius) protected boolean
OreFeature.doPlace
(WorldGenLevel level, RandomSource random, OreConfiguration config, double minX, double maxX, double minZ, double maxZ, double minY, double maxY, int x, int y, int z, int width, int height) private boolean
TreeFeature.doPlace
(WorldGenLevel level, RandomSource random, BlockPos pos, BiConsumer<BlockPos, BlockState> rootBlockSetter, BiConsumer<BlockPos, BlockState> trunkBlockSetter, FoliagePlacer.FoliageSetter foliageBlockSetter, TreeConfiguration config) private static OptionalInt
UnderwaterMagmaFeature.getFloorY
(WorldGenLevel level, BlockPos pos, UnderwaterMagmaConfiguration config) static List
<SpikeFeature.EndSpike> SpikeFeature.getSpikesForLevel
(WorldGenLevel level) protected static boolean
DripstoneUtils.isCircleMostlyEmbeddedInStone
(WorldGenLevel level, BlockPos pos, int radius) private static boolean
WaterloggedVegetationPatchFeature.isExposed
(WorldGenLevel level, Set<BlockPos> positions, BlockPos pos, BlockPos.MutableBlockPos mutablePos) private static boolean
WaterloggedVegetationPatchFeature.isExposedDirection
(WorldGenLevel level, BlockPos pos, BlockPos.MutableBlockPos mutablePos, Direction direction) private static boolean
HugeFungusFeature.isReplaceable
(WorldGenLevel level, BlockPos pos, HugeFungusConfiguration config, boolean checkConfig) private boolean
UnderwaterMagmaFeature.isValidPlacement
(WorldGenLevel level, BlockPos pos) protected void
Feature.markAboveForPostProcessing
(WorldGenLevel level, BlockPos basePos) If the above two blocks are not air, marks them for post-processing.(package private) boolean
LargeDripstoneFeature.LargeDripstone.moveBackUntilBaseIsInsideStoneAndShrinkRadiusIfNecessary
(WorldGenLevel level, LargeDripstoneFeature.WindOffsetter windOffsetter) boolean
ConfiguredFeature.place
(WorldGenLevel reader, ChunkGenerator chunkGenerator, RandomSource random, BlockPos pos) boolean
Feature.place
(FC config, WorldGenLevel level, ChunkGenerator chunkGenerator, RandomSource random, BlockPos origin) boolean
WeightedPlacedFeature.place
(WorldGenLevel level, ChunkGenerator chunkGenerator, RandomSource random, BlockPos pos) (package private) void
LargeDripstoneFeature.LargeDripstone.placeBlocks
(WorldGenLevel level, RandomSource random, LargeDripstoneFeature.WindOffsetter windOffsetter) protected boolean
DiskFeature.placeColumn
(DiskConfiguration config, WorldGenLevel level, RandomSource random, int maxY, int minY, BlockPos.MutableBlockPos pos) private void
DripstoneClusterFeature.placeColumn
(WorldGenLevel level, RandomSource random, BlockPos pos, int x, int z, float wetness, double chance, int height, float density, DripstoneClusterConfiguration config) private void
LargeDripstoneFeature.placeDebugMarkers
(WorldGenLevel level, BlockPos pos, Column.Range range, LargeDripstoneFeature.WindOffsetter windOffsetter) private static void
RootSystemFeature.placeDirt
(BlockPos pos, int maxY, WorldGenLevel level, RootSystemConfiguration config, RandomSource random) private static boolean
RootSystemFeature.placeDirtAndTree
(WorldGenLevel level, ChunkGenerator chunkGenerator, RootSystemConfiguration config, RandomSource random, BlockPos.MutableBlockPos mutablePos, BlockPos basePos) protected boolean
VegetationPatchFeature.placeGround
(WorldGenLevel level, VegetationPatchConfiguration config, Predicate<BlockState> replaceableblocks, RandomSource random, BlockPos.MutableBlockPos mutablePos, int maxDistance) VegetationPatchFeature.placeGroundPatch
(WorldGenLevel level, VegetationPatchConfiguration config, RandomSource random, BlockPos pos, Predicate<BlockState> state, int xRadius, int zRadius) WaterloggedVegetationPatchFeature.placeGroundPatch
(WorldGenLevel level, VegetationPatchConfiguration config, RandomSource random, BlockPos pos, Predicate<BlockState> state, int xRadius, int zRadius) static boolean
MultifaceGrowthFeature.placeGrowthIfPossible
(WorldGenLevel level, BlockPos pos, BlockState state, MultifaceGrowthConfiguration config, RandomSource random, List<Direction> directions) private void
HugeFungusFeature.placeHat
(WorldGenLevel level, RandomSource random, HugeFungusConfiguration config, BlockPos pos, int height, boolean huge) private static void
RootSystemFeature.placeRootedDirt
(WorldGenLevel level, RootSystemConfiguration config, RandomSource random, int x, int z, BlockPos.MutableBlockPos pos) private static void
RootSystemFeature.placeRoots
(WorldGenLevel level, RootSystemConfiguration config, RandomSource random, BlockPos basePos, BlockPos.MutableBlockPos mutablePos) private void
HugeFungusFeature.placeStem
(WorldGenLevel level, RandomSource random, HugeFungusConfiguration config, BlockPos pos, int height, boolean huge) private static void
DesertWellFeature.placeSusSand
(WorldGenLevel level, BlockPos pos) protected boolean
VegetationPatchFeature.placeVegetation
(WorldGenLevel level, VegetationPatchConfiguration config, ChunkGenerator chunkGenerator, RandomSource random, BlockPos pos) protected boolean
WaterloggedVegetationPatchFeature.placeVegetation
(WorldGenLevel level, VegetationPatchConfiguration config, ChunkGenerator chunkGenerator, RandomSource random, BlockPos pos) private void
DripstoneClusterFeature.replaceBlocksWithDripstoneBlocks
(WorldGenLevel level, BlockPos pos, int thickness, Direction direction) protected void
Feature.safeSetBlock
(WorldGenLevel level, BlockPos pos, BlockState state, Predicate<BlockState> oldState) private static boolean
RootSystemFeature.spaceForTree
(WorldGenLevel level, RootSystemConfiguration config, BlockPos pos) Constructors in net.minecraft.world.level.levelgen.feature with parameters of type WorldGenLevelModifierConstructorDescriptionFeaturePlaceContext
(Optional<ConfiguredFeature<?, ?>> topFeature, WorldGenLevel level, ChunkGenerator chunkGenerator, RandomSource random, BlockPos origin, FC config) -
Uses of WorldGenLevel in net.minecraft.world.level.levelgen.feature.stateproviders
Methods in net.minecraft.world.level.levelgen.feature.stateproviders with parameters of type WorldGenLevelModifier and TypeMethodDescriptionRuleBasedBlockStateProvider.getState
(WorldGenLevel level, RandomSource random, BlockPos pos) -
Uses of WorldGenLevel in net.minecraft.world.level.levelgen.placement
Fields in net.minecraft.world.level.levelgen.placement declared as WorldGenLevelMethods in net.minecraft.world.level.levelgen.placement that return WorldGenLevelMethods in net.minecraft.world.level.levelgen.placement with parameters of type WorldGenLevelModifier and TypeMethodDescriptionboolean
PlacedFeature.place
(WorldGenLevel level, ChunkGenerator generator, RandomSource random, BlockPos pos) boolean
PlacedFeature.placeWithBiomeCheck
(WorldGenLevel level, ChunkGenerator generator, RandomSource random, BlockPos pos) Constructors in net.minecraft.world.level.levelgen.placement with parameters of type WorldGenLevelModifierConstructorDescriptionPlacementContext
(WorldGenLevel level, ChunkGenerator generator, Optional<PlacedFeature> topFeature) -
Uses of WorldGenLevel in net.minecraft.world.level.levelgen.structure
Methods in net.minecraft.world.level.levelgen.structure with parameters of type WorldGenLevelModifier and TypeMethodDescriptionvoid
PostPlacementProcessor.afterPlace
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, PiecesContainer pieces) void
Structure.afterPlace
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator chunkGenerator, RandomSource random, BoundingBox boundingBox, ChunkPos chunkPos, PiecesContainer pieces) protected boolean
StructurePiece.createChest
(WorldGenLevel level, BoundingBox box, RandomSource random, int x, int y, int z, ResourceKey<LootTable> lootTable) protected boolean
StructurePiece.createDispenser
(WorldGenLevel level, BoundingBox box, RandomSource random, int x, int y, int z, Direction facing, ResourceKey<LootTable> lootTable) protected void
StructurePiece.fillColumnDown
(WorldGenLevel level, BlockState state, int x, int y, int z, BoundingBox box) protected void
StructurePiece.generateAirBox
(WorldGenLevel level, BoundingBox box, int minX, int minY, int minZ, int maxX, int maxY, int maxZ) protected void
StructurePiece.generateBox
(WorldGenLevel level, BoundingBox box, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean alwaysReplace, RandomSource random, StructurePiece.BlockSelector blockSelector) protected void
StructurePiece.generateBox
(WorldGenLevel level, BoundingBox box, int xMin, int yMin, int zMin, int xMax, int yMax, int zMax, BlockState boundaryBlockState, BlockState insideBlockState, boolean existingOnly) Fill the given area with the selected blocksprotected void
StructurePiece.generateBox
(WorldGenLevel level, BoundingBox boundingBox, BoundingBox box, boolean alwaysReplace, RandomSource random, StructurePiece.BlockSelector blockSelector) protected void
StructurePiece.generateBox
(WorldGenLevel level, BoundingBox boundingBox, BoundingBox box, BlockState boundaryBlockState, BlockState insideBlockState, boolean existingOnly) protected void
StructurePiece.generateMaybeBox
(WorldGenLevel level, BoundingBox box, RandomSource random, float chance, int x1, int y1, int z1, int x2, int y2, int z2, BlockState edgeState, BlockState state, boolean requireNonAir, boolean requireSkylight) protected void
StructurePiece.generateUpperHalfSphere
(WorldGenLevel level, BoundingBox box, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, BlockState state, boolean excludeAir) protected void
StructurePiece.maybeGenerateBlock
(WorldGenLevel level, BoundingBox box, RandomSource random, float chance, int x, int y, int z, BlockState state) void
PoolElementStructurePiece.place
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, BlockPos pos, boolean keepJigsaws) protected void
StructurePiece.placeBlock
(WorldGenLevel level, BlockState blockstate, int x, int y, int z, BoundingBox boundingbox) void
StructureStart.placeInChunk
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos) void
PoolElementStructurePiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) abstract void
StructurePiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
TemplateStructurePiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) -
Uses of WorldGenLevel in net.minecraft.world.level.levelgen.structure.pools
Methods in net.minecraft.world.level.levelgen.structure.pools with parameters of type WorldGenLevelModifier and TypeMethodDescriptionboolean
EmptyPoolElement.place
(StructureTemplateManager p_227158_, WorldGenLevel p_227159_, StructureManager p_227160_, ChunkGenerator p_227161_, BlockPos p_227162_, BlockPos p_227163_, Rotation p_227164_, BoundingBox p_227165_, RandomSource p_227166_, LiquidSettings p_352245_, boolean p_227167_) boolean
FeaturePoolElement.place
(StructureTemplateManager structureTemplateManager, WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, BlockPos offset, BlockPos pos, Rotation rotation, BoundingBox box, RandomSource random, LiquidSettings liquidSettings, boolean keepJigsaws) boolean
ListPoolElement.place
(StructureTemplateManager structureTemplateManager, WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, BlockPos offset, BlockPos pos, Rotation rotation, BoundingBox box, RandomSource random, LiquidSettings liquidSettings, boolean keepJigsaws) boolean
SinglePoolElement.place
(StructureTemplateManager structureTemplateManager, WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, BlockPos offset, BlockPos pos, Rotation rotation, BoundingBox box, RandomSource random, LiquidSettings liquidSettings, boolean keepJigsaws) abstract boolean
StructurePoolElement.place
(StructureTemplateManager structureTemplateManager, WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, BlockPos offset, BlockPos pos, Rotation rotation, BoundingBox box, RandomSource random, LiquidSettings liquidSettings, boolean keepJigsaws) -
Uses of WorldGenLevel in net.minecraft.world.level.levelgen.structure.structures
Methods in net.minecraft.world.level.levelgen.structure.structures with parameters of type WorldGenLevelModifier and TypeMethodDescriptionprivate void
DesertPyramidPiece.addCellar
(WorldGenLevel level, BoundingBox box) private void
DesertPyramidPiece.addCellarRoom
(BlockPos pos, WorldGenLevel level, BoundingBox box) private void
DesertPyramidPiece.addCellarStairs
(BlockPos pos, WorldGenLevel level, BoundingBox box) void
DesertPyramidStructure.afterPlace
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator chunkGenerator, RandomSource random, BoundingBox boundingBox, ChunkPos chunkPos, PiecesContainer pieces) void
WoodlandMansionStructure.afterPlace
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator chunkGenerator, RandomSource random, BoundingBox boundingBox, ChunkPos chunkPos, PiecesContainer pieces) protected boolean
MineshaftPieces.MineShaftCorridor.createChest
(WorldGenLevel level, BoundingBox box, RandomSource random, int x, int y, int z, ResourceKey<LootTable> lootTable) private static void
MineshaftPieces.MineShaftCorridor.fillColumnBetween
(WorldGenLevel level, BlockState state, BlockPos.MutableBlockPos pos, int minY, int maxY) protected void
MineshaftPieces.MineShaftCorridor.fillColumnDown
(WorldGenLevel level, BlockState state, int x, int y, int z, BoundingBox box) protected void
MineshaftPieces.MineShaftCorridor.fillPillarDownOrChainUp
(WorldGenLevel level, BlockState state, int x, int y, int z, BoundingBox box) protected void
OceanMonumentPieces.OceanMonumentPiece.generateBoxOnFillOnly
(WorldGenLevel level, BoundingBox box, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, BlockState state) protected void
OceanMonumentPieces.OceanMonumentPiece.generateDefaultFloor
(WorldGenLevel level, BoundingBox box, int x, int z, boolean hasOpeningDownwards) private void
OceanMonumentPieces.MonumentBuilding.generateEntranceArchs
(WorldGenLevel level, RandomSource random, BoundingBox box) private void
OceanMonumentPieces.MonumentBuilding.generateEntranceWall
(WorldGenLevel level, RandomSource random, BoundingBox box) private void
OceanMonumentPieces.MonumentBuilding.generateLowerWall
(WorldGenLevel level, RandomSource random, BoundingBox box) private void
OceanMonumentPieces.MonumentBuilding.generateMiddleWall
(WorldGenLevel level, RandomSource random, BoundingBox box) private void
OceanMonumentPieces.MonumentBuilding.generateRoofPiece
(WorldGenLevel level, RandomSource random, BoundingBox box) protected void
StrongholdPieces.StrongholdPiece.generateSmallDoor
(WorldGenLevel level, RandomSource random, BoundingBox box, StrongholdPieces.StrongholdPiece.SmallDoorType type, int x, int y, int z) private void
OceanMonumentPieces.MonumentBuilding.generateUpperWall
(WorldGenLevel level, RandomSource random, BoundingBox box) protected void
OceanMonumentPieces.OceanMonumentPiece.generateWaterBox
(WorldGenLevel level, BoundingBox boundingBox, int x1, int y1, int z1, int x2, int y2, int z2) private void
OceanMonumentPieces.MonumentBuilding.generateWing
(boolean wing, int x, WorldGenLevel level, RandomSource random, BoundingBox box) private boolean
MineshaftPieces.MineShaftCorridor.hasSturdyNeighbours
(WorldGenLevel level, BoundingBox box, int x, int y, int z, int required) private void
MineshaftPieces.MineShaftCorridor.maybePlaceCobWeb
(WorldGenLevel level, BoundingBox box, RandomSource random, float chance, int x, int y, int z) private void
DesertPyramidPiece.placeCollapsedRoof
(WorldGenLevel level, BoundingBox box, int minX, int y, int minZ, int maxX, int maxZ) private void
DesertPyramidPiece.placeCollapsedRoofPiece
(WorldGenLevel level, int x, int y, int z, BoundingBox box) private void
MineshaftPieces.MineShaftCorridor.placeDoubleLowerOrUpperSupport
(WorldGenLevel level, BoundingBox box, int x, int y, int z) private void
MineshaftPieces.MineShaftCorridor.placeSupport
(WorldGenLevel level, BoundingBox box, int minX, int minY, int z, int maxY, int maxX, RandomSource random) private void
MineshaftPieces.MineShaftCrossing.placeSupportPillar
(WorldGenLevel level, BoundingBox box, int x, int y, int z, int maxY) private static void
DesertPyramidStructure.placeSuspiciousSand
(BoundingBox boundingBox, WorldGenLevel worldGenLevel, BlockPos pos) void
BuriedTreasurePieces.BuriedTreasurePiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
DesertPyramidPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
IglooPieces.IglooPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
JungleTemplePiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
MineshaftPieces.MineShaftCorridor.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
MineshaftPieces.MineShaftCrossing.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
MineshaftPieces.MineShaftRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
MineshaftPieces.MineShaftStairs.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.BridgeCrossing.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.BridgeEndFiller.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.BridgeStraight.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.CastleCorridorStairsPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.CastleCorridorTBalconyPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.CastleEntrance.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.CastleSmallCorridorCrossingPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.CastleSmallCorridorLeftTurnPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.CastleSmallCorridorPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.CastleSmallCorridorRightTurnPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.CastleStalkRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.MonsterThrone.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.RoomCrossing.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.StairsRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFossilPieces.NetherFossilPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.MonumentBuilding.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentCoreRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentDoubleXRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentDoubleXYRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentDoubleYRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentDoubleYZRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentDoubleZRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentEntryRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentPenthouse.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentSimpleRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentSimpleTopRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentWingRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanRuinPieces.OceanRuinPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
RuinedPortalPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
ShipwreckPieces.ShipwreckPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.ChestCorridor.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.FillerCorridor.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.FiveCrossing.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.LeftTurn.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.Library.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.PortalRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.PrisonHall.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.RightTurn.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.RoomCrossing.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.StairsDown.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.Straight.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.StraightStairsDown.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
SwampHutPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) protected void
MineshaftPieces.MineShaftPiece.setPlanksBlock
(WorldGenLevel level, BoundingBox box, BlockState plankState, int x, int y, int z) protected void
OceanMonumentPieces.OceanMonumentPiece.spawnElder
(WorldGenLevel level, BoundingBox box, int x, int y, int z)