Uses of Class
net.minecraft.world.level.levelgen.blending.Blender
Packages that use Blender
Package
Description
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Uses of Blender in net.minecraft.world.level.chunk
Methods in net.minecraft.world.level.chunk with parameters of type BlenderModifier and TypeMethodDescriptionChunkGenerator.createBiomes(RandomState randomState, Blender blender, StructureManager structureManager, ChunkAccess chunk) abstract CompletableFuture<ChunkAccess> ChunkGenerator.fillFromNoise(Blender blender, RandomState randomState, StructureManager structureManager, ChunkAccess chunk) -
Uses of Blender in net.minecraft.world.level.levelgen
Fields in net.minecraft.world.level.levelgen declared as BlenderMethods in net.minecraft.world.level.levelgen that return BlenderModifier and TypeMethodDescriptiondefault BlenderDensityFunction.FunctionContext.getBlender()NoiseChunk.getBlender()Methods in net.minecraft.world.level.levelgen with parameters of type BlenderModifier and TypeMethodDescriptionvoidNoiseBasedChunkGenerator.buildSurface(ChunkAccess chunk, WorldGenerationContext context, RandomState random, StructureManager structureManager, BiomeManager biomeManager, Registry<Biome> biomes, Blender blender) NoiseBasedChunkGenerator.createBiomes(RandomState randomState, Blender blender, StructureManager structureManager, ChunkAccess chunk) private NoiseChunkNoiseBasedChunkGenerator.createNoiseChunk(ChunkAccess chunk, StructureManager structureManager, Blender blender, RandomState random) private voidNoiseBasedChunkGenerator.doCreateBiomes(Blender blender, RandomState random, StructureManager structureManager, ChunkAccess chunk) private ChunkAccessNoiseBasedChunkGenerator.doFill(Blender blender, StructureManager structureManager, RandomState random, ChunkAccess chunk, int minCellY, int cellCountY) DebugLevelSource.fillFromNoise(Blender blender, RandomState randomState, StructureManager structureManager, ChunkAccess chunk) FlatLevelSource.fillFromNoise(Blender blender, RandomState randomState, StructureManager structureManager, ChunkAccess chunk) NoiseBasedChunkGenerator.fillFromNoise(Blender blender, RandomState randomState, StructureManager structureManager, ChunkAccess chunk) static NoiseChunkNoiseChunk.forChunk(ChunkAccess chunk, RandomState state, DensityFunctions.BeardifierOrMarker beardifierOrMarker, NoiseGeneratorSettings noiseGeneratorSettings, Aquifer.FluidPicker fluidPicke, Blender blender) Constructors in net.minecraft.world.level.levelgen with parameters of type BlenderModifierConstructorDescriptionNoiseChunk(int cellCountXZ, RandomState random, int firstNoiseX, int firstNoiseZ, NoiseSettings noiseSettings, DensityFunctions.BeardifierOrMarker beardifier, NoiseGeneratorSettings noiseGeneratorSettings, Aquifer.FluidPicker fluidPicker, Blender blendifier) -
Uses of Blender in net.minecraft.world.level.levelgen.blending
Fields in net.minecraft.world.level.levelgen.blending declared as BlenderMethods in net.minecraft.world.level.levelgen.blending that return BlenderModifier and TypeMethodDescriptionstatic BlenderBlender.empty()static BlenderBlender.of(WorldGenRegion region)