Class StructureTemplate
java.lang.Object
net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final class(package private) static classstatic final recordstatic class -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringstatic final Stringprivate final List<StructureTemplate.StructureEntityInfo> static final Stringstatic final Stringprivate final List<StructureTemplate.Palette> private Vec3istatic final String -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprivate voidaddEntitiesToWorld(ServerLevelAccessor p_74524_, BlockPos p_74525_, StructurePlaceSettings placementIn) private static voidaddToLists(StructureTemplate.StructureBlockInfo blockInfo, List<StructureTemplate.StructureBlockInfo> normalBlocks, List<StructureTemplate.StructureBlockInfo> blocksWithNbt, List<StructureTemplate.StructureBlockInfo> blocksWithSpecialShape) private static List<StructureTemplate.StructureBlockInfo> buildInfoList(List<StructureTemplate.StructureBlockInfo> normalBlocks, List<StructureTemplate.StructureBlockInfo> blocksWithNbt, List<StructureTemplate.StructureBlockInfo> blocksWithSpecialShape) calculateConnectedPosition(StructurePlaceSettings decorator, BlockPos start, StructurePlaceSettings settings, BlockPos end) static BlockPoscalculateRelativePosition(StructurePlaceSettings decorator, BlockPos pos) private voidfillEntityList(Level level, BlockPos startPos, BlockPos endPos) voidfillFromWorld(Level level, BlockPos pos, Vec3i size, boolean withEntities, Block toIgnore) filterBlocks(BlockPos pos, StructurePlaceSettings settings, Block block) it.unimi.dsi.fastutil.objects.ObjectArrayList<StructureTemplate.StructureBlockInfo> filterBlocks(BlockPos pos, StructurePlaceSettings settings, Block block, boolean relativePosition) getBoundingBox(BlockPos startPos, Rotation rotation, BlockPos pivotPos, Mirror mirror) protected static BoundingBoxgetBoundingBox(StructurePlaceSettings settings, BlockPos startPos) getSize()getZeroPositionWithTransform(BlockPos targetPos, Mirror mirror, Rotation rotation) static BlockPosgetZeroPositionWithTransform(BlockPos pos, Mirror mirror, Rotation rotation, int sizeX, int sizeZ) voidload(HolderGetter<Block> blockGetter, CompoundTag tag) private voidloadPalette(HolderGetter<Block> blockGetter, ListTag paletteTag, ListTag blocksTag) private ListTagnewDoubleList(double... values) private ListTagnewIntegerList(int... values) booleanplaceInWorld(ServerLevelAccessor serverLevel, BlockPos offset, BlockPos pos, StructurePlaceSettings settings, RandomSource random, int flags) processBlockInfos(ServerLevelAccessor serverLevel, BlockPos offset, BlockPos pos, StructurePlaceSettings settings, List<StructureTemplate.StructureBlockInfo> blockInfos) processBlockInfos(ServerLevelAccessor serverLevel, BlockPos offset, BlockPos pos, StructurePlaceSettings settings, List<StructureTemplate.StructureBlockInfo> blockInfos, StructureTemplate template) processEntityInfos(StructureTemplate template, LevelAccessor p_215387_0_, BlockPos p_215387_1_, StructurePlaceSettings p_215387_2_, List<StructureTemplate.StructureEntityInfo> p_215387_3_) save(CompoundTag tag) voidstatic BlockPosstatic Vec3static Vec3transformedVec3d(StructurePlaceSettings placementIn, Vec3 pos) static voidupdateShapeAtEdge(LevelAccessor level, int flags, DiscreteVoxelShape shape, int x, int y, int z) static voidupdateShapeAtEdge(LevelAccessor level, int flags, DiscreteVoxelShape shape, BlockPos pos)
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Field Details
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PALETTE_TAG
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PALETTE_LIST_TAG
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ENTITIES_TAG
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BLOCKS_TAG
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BLOCK_TAG_POS
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BLOCK_TAG_STATE
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BLOCK_TAG_NBT
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ENTITY_TAG_POS
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ENTITY_TAG_BLOCKPOS
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ENTITY_TAG_NBT
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SIZE_TAG
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palettes
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entityInfoList
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size
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author
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Constructor Details
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StructureTemplate
public StructureTemplate()
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Method Details
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getSize
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setAuthor
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getAuthor
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fillFromWorld
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addToLists
private static void addToLists(StructureTemplate.StructureBlockInfo blockInfo, List<StructureTemplate.StructureBlockInfo> normalBlocks, List<StructureTemplate.StructureBlockInfo> blocksWithNbt, List<StructureTemplate.StructureBlockInfo> blocksWithSpecialShape) -
buildInfoList
private static List<StructureTemplate.StructureBlockInfo> buildInfoList(List<StructureTemplate.StructureBlockInfo> normalBlocks, List<StructureTemplate.StructureBlockInfo> blocksWithNbt, List<StructureTemplate.StructureBlockInfo> blocksWithSpecialShape) -
fillEntityList
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filterBlocks
public List<StructureTemplate.StructureBlockInfo> filterBlocks(BlockPos pos, StructurePlaceSettings settings, Block block) -
filterBlocks
public it.unimi.dsi.fastutil.objects.ObjectArrayList<StructureTemplate.StructureBlockInfo> filterBlocks(BlockPos pos, StructurePlaceSettings settings, Block block, boolean relativePosition) -
calculateConnectedPosition
public BlockPos calculateConnectedPosition(StructurePlaceSettings decorator, BlockPos start, StructurePlaceSettings settings, BlockPos end) -
calculateRelativePosition
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transformedVec3d
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placeInWorld
public boolean placeInWorld(ServerLevelAccessor serverLevel, BlockPos offset, BlockPos pos, StructurePlaceSettings settings, RandomSource random, int flags) -
updateShapeAtEdge
public static void updateShapeAtEdge(LevelAccessor level, int flags, DiscreteVoxelShape shape, BlockPos pos) -
updateShapeAtEdge
public static void updateShapeAtEdge(LevelAccessor level, int flags, DiscreteVoxelShape shape, int x, int y, int z) -
processBlockInfos
public static List<StructureTemplate.StructureBlockInfo> processBlockInfos(@Deprecated ServerLevelAccessor serverLevel, BlockPos offset, BlockPos pos, StructurePlaceSettings settings, List<StructureTemplate.StructureBlockInfo> blockInfos) -
processBlockInfos
public static List<StructureTemplate.StructureBlockInfo> processBlockInfos(ServerLevelAccessor serverLevel, BlockPos offset, BlockPos pos, StructurePlaceSettings settings, List<StructureTemplate.StructureBlockInfo> blockInfos, @Nullable StructureTemplate template) -
processEntityInfos
public static List<StructureTemplate.StructureEntityInfo> processEntityInfos(@Nullable StructureTemplate template, LevelAccessor p_215387_0_, BlockPos p_215387_1_, StructurePlaceSettings p_215387_2_, List<StructureTemplate.StructureEntityInfo> p_215387_3_) -
addEntitiesToWorld
private void addEntitiesToWorld(ServerLevelAccessor p_74524_, BlockPos p_74525_, StructurePlaceSettings placementIn) -
createEntityIgnoreException
private static Optional<Entity> createEntityIgnoreException(ServerLevelAccessor level, CompoundTag tag) -
getSize
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transform
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transform
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getZeroPositionWithTransform
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getZeroPositionWithTransform
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getBoundingBox
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getBoundingBox
public BoundingBox getBoundingBox(BlockPos startPos, Rotation rotation, BlockPos pivotPos, Mirror mirror) -
getBoundingBox
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save
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load
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loadPalette
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newIntegerList
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newDoubleList
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