Class BabyDonkeyModel
java.lang.Object
net.minecraft.client.model.Model<DonkeyRenderState>
net.minecraft.client.model.EntityModel<DonkeyRenderState>
net.minecraft.client.model.animal.equine.AbstractEquineModel<DonkeyRenderState>
net.minecraft.client.model.animal.equine.DonkeyModel
net.minecraft.client.model.animal.equine.BabyDonkeyModel
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Nested Class Summary
Nested classes/interfaces inherited from class Model
Model.Simple -
Field Summary
Fields inherited from class DonkeyModel
DONKEY_SCALE, MULE_SCALEFields inherited from class AbstractEquineModel
body, HEAD_PARTS, headParts, leftFrontLeg, leftHindLeg, rightFrontLeg, rightHindLegFields inherited from class EntityModel
MODEL_Y_OFFSETFields inherited from class Model
renderType, root -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidanimateHeadPartsPlacement(float eating, float standing) static LayerDefinitionprotected floatprotected floatprotected floatprotected floatprotected floatprotected voidoffsetLegPositionWhenStanding(float standing) voidsetupAnim(DonkeyRenderState state) Methods inherited from class DonkeyModel
createBodyLayer, createSaddleLayerMethods inherited from class AbstractEquineModel
createBodyMeshMethods inherited from class Model
allParts, getAnimation, renderToBuffer, renderToBuffer, renderType, renderType, resetPose, root
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Constructor Details
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BabyDonkeyModel
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Method Details
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createBabyLayer
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setupAnim
- Overrides:
setupAnimin classDonkeyModel
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offsetLegPositionWhenStanding
protected void offsetLegPositionWhenStanding(float standing) - Overrides:
offsetLegPositionWhenStandingin classAbstractEquineModel<DonkeyRenderState>
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getLegStandAngle
protected float getLegStandAngle()- Overrides:
getLegStandAnglein classAbstractEquineModel<DonkeyRenderState>
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getLegStandingYOffset
protected float getLegStandingYOffset()- Overrides:
getLegStandingYOffsetin classAbstractEquineModel<DonkeyRenderState>
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getLegStandingZOffset
protected float getLegStandingZOffset()- Overrides:
getLegStandingZOffsetin classAbstractEquineModel<DonkeyRenderState>
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getLegStandingXRotOffset
protected float getLegStandingXRotOffset()- Overrides:
getLegStandingXRotOffsetin classAbstractEquineModel<DonkeyRenderState>
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getTailXRotOffset
protected float getTailXRotOffset()- Overrides:
getTailXRotOffsetin classAbstractEquineModel<DonkeyRenderState>
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animateHeadPartsPlacement
protected void animateHeadPartsPlacement(float eating, float standing) - Overrides:
animateHeadPartsPlacementin classAbstractEquineModel<DonkeyRenderState>
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