Class DonkeyModel
java.lang.Object
net.minecraft.client.model.Model<DonkeyRenderState>
net.minecraft.client.model.EntityModel<DonkeyRenderState>
net.minecraft.client.model.animal.equine.AbstractEquineModel<DonkeyRenderState>
net.minecraft.client.model.animal.equine.DonkeyModel
- Direct Known Subclasses:
BabyDonkeyModel
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Nested Class Summary
Nested classes/interfaces inherited from class Model
Model.Simple -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final floatprivate static final MeshTransformerprivate final ModelPartstatic final floatprivate final ModelPartFields inherited from class AbstractEquineModel
body, HEAD_PARTS, headParts, leftFrontLeg, leftHindLeg, rightFrontLeg, rightHindLegFields inherited from class EntityModel
MODEL_Y_OFFSETFields inherited from class Model
renderType, root -
Constructor Summary
ConstructorsConstructorDescriptionDonkeyModel(ModelPart root) DonkeyModel(ModelPart root, ModelPart headParts, ModelPart rightHindLeg, ModelPart rightFrontLeg, ModelPart leftHindLeg, ModelPart leftFrontLeg, ModelPart tail) -
Method Summary
Modifier and TypeMethodDescriptionstatic LayerDefinitioncreateBodyLayer(float scale) static LayerDefinitioncreateSaddleLayer(float scale) private static voidmodifyMesh(PartDefinition root) voidsetupAnim(DonkeyRenderState state) Methods inherited from class AbstractEquineModel
animateHeadPartsPlacement, createBodyMesh, getLegStandAngle, getLegStandingXRotOffset, getLegStandingYOffset, getLegStandingZOffset, getTailXRotOffset, offsetLegPositionWhenStandingMethods inherited from class Model
allParts, getAnimation, renderToBuffer, renderToBuffer, renderType, renderType, resetPose, root
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Field Details
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DONKEY_SCALE
public static final float DONKEY_SCALE- See Also:
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MULE_SCALE
public static final float MULE_SCALE- See Also:
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DONKEY_TRANSFORMER
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leftChest
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rightChest
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Constructor Details
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DonkeyModel
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DonkeyModel
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Method Details
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createBodyLayer
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createSaddleLayer
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modifyMesh
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setupAnim
- Overrides:
setupAnimin classAbstractEquineModel<DonkeyRenderState>
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