Class ShulkerBoxRenderer
java.lang.Object
net.minecraft.client.renderer.blockentity.ShulkerBoxRenderer
- All Implemented Interfaces:
BlockEntityRenderer<ShulkerBoxBlockEntity, ShulkerBoxRenderState>, IBlockEntityRendererExtension<ShulkerBoxBlockEntity>
public class ShulkerBoxRenderer
extends Object
implements BlockEntityRenderer<ShulkerBoxBlockEntity, ShulkerBoxRenderState>
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Nested Class Summary
Nested Classes -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate final ShulkerBoxRenderer.ShulkerBoxModelprivate final SpriteGetterprivate static final Map<Direction, Transformation> -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprivate static TransformationcreateModelTransform(Direction direction) voidextractRenderState(ShulkerBoxBlockEntity blockEntity, ShulkerBoxRenderState state, float partialTicks, Vec3 cameraPosition, @Nullable ModelFeatureRenderer.CrumblingOverlay breakProgress) voidgetExtents(float progress, Consumer<org.joml.Vector3fc> output) getRenderBoundingBox(ShulkerBoxBlockEntity blockEntity) Return anAABBthat controls the visible scope of thisBlockEntityRenderer.static TransformationmodelTransform(Direction direction) voidsubmit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, int overlayCoords, float progress, @Nullable ModelFeatureRenderer.CrumblingOverlay breakProgress, SpriteId sprite, int outlineColor) private voidsubmit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, int overlayCoords, Direction direction, float progress, @Nullable ModelFeatureRenderer.CrumblingOverlay breakProgress, SpriteId sprite, int outlineColor) voidsubmit(ShulkerBoxRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) Methods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface BlockEntityRenderer
getViewDistance, shouldRender, shouldRenderOffScreen
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Field Details
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TRANSFORMATIONS
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sprites
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model
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Constructor Details
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ShulkerBoxRenderer
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ShulkerBoxRenderer
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ShulkerBoxRenderer
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Method Details
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createRenderState
- Specified by:
createRenderStatein interfaceBlockEntityRenderer<ShulkerBoxBlockEntity, ShulkerBoxRenderState>
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extractRenderState
public void extractRenderState(ShulkerBoxBlockEntity blockEntity, ShulkerBoxRenderState state, float partialTicks, Vec3 cameraPosition, @Nullable ModelFeatureRenderer.CrumblingOverlay breakProgress) - Specified by:
extractRenderStatein interfaceBlockEntityRenderer<ShulkerBoxBlockEntity, ShulkerBoxRenderState>
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submit
public void submit(ShulkerBoxRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera) - Specified by:
submitin interfaceBlockEntityRenderer<ShulkerBoxBlockEntity, ShulkerBoxRenderState>
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submit
private void submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, int overlayCoords, Direction direction, float progress, @Nullable ModelFeatureRenderer.CrumblingOverlay breakProgress, SpriteId sprite, int outlineColor) -
submit
public void submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, int overlayCoords, float progress, @Nullable ModelFeatureRenderer.CrumblingOverlay breakProgress, SpriteId sprite, int outlineColor) -
createModelTransform
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modelTransform
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getExtents
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getRenderBoundingBox
Description copied from interface:IBlockEntityRendererExtensionReturn anAABBthat controls the visible scope of thisBlockEntityRenderer. Defaults to the unit cube at the given position.AABB.INFINITEcan be used to declare the BER should be visible everywhere.- Specified by:
getRenderBoundingBoxin interfaceIBlockEntityRendererExtension<ShulkerBoxBlockEntity>- Returns:
- an appropriately sized
AABBfor theBlockEntityRenderer
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