Package net.minecraft.world.item
Class CrossbowItem
java.lang.Object
net.minecraft.world.item.Item
net.minecraft.world.item.ProjectileWeaponItem
net.minecraft.world.item.CrossbowItem
- All Implemented Interfaces:
FeatureElement,ItemLike,IItemExtension
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Nested Class Summary
Nested ClassesNested classes/interfaces inherited from class net.minecraft.world.item.Item
Item.Properties, Item.TooltipContext -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final floatstatic final intprivate static final CrossbowItem.ChargingSoundsprivate static final floatprivate static final floatprivate static final floatprivate booleanSet totruewhen the crossbow is 50% charged.static final floatprivate static final floatprivate booleanSet totruewhen the crossbow is 20% charged.Fields inherited from class net.minecraft.world.item.ProjectileWeaponItem
ARROW_ONLY, ARROW_OR_FIREWORKFields inherited from class net.minecraft.world.item.Item
ABSOLUTE_MAX_STACK_SIZE, BASE_ATTACK_DAMAGE_ID, BASE_ATTACK_SPEED_ID, BY_BLOCK, canRepair, DEFAULT_MAX_STACK_SIZE, MAX_BAR_WIDTHFields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidappendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) protected ProjectilecreateProjectile(Level level, LivingEntity shooter, ItemStack weapon, ItemStack ammo, boolean isCrit) static intgetChargeDuration(ItemStack stack, LivingEntity shooter) (package private) CrossbowItem.ChargingSoundsgetChargingSounds(ItemStack stack) intprotected intgetDurabilityUse(ItemStack stack) private static floatgetPowerForTime(int timeLeft, ItemStack stack, LivingEntity shooter) private static org.joml.Vector3fgetProjectileShotVector(LivingEntity shooter, Vec3 distance, float angle) private static floatgetRandomShotPitch(boolean isHighPitched, RandomSource random) private static floatgetShootingPower(ChargedProjectiles projectile) private static floatgetShotPitch(RandomSource random, int index) getUseAnimation(ItemStack stack) Returns the action that specifies what animation to play when the item is being used.intgetUseDuration(ItemStack stack, LivingEntity entity) static booleanvoidonUseTick(Level level, LivingEntity livingEntity, ItemStack stack, int count) Called as the item is being used by an entity.voidperformShooting(Level level, LivingEntity shooter, InteractionHand hand, ItemStack weapon, float velocity, float inaccuracy, LivingEntity target) voidreleaseUsing(ItemStack stack, Level level, LivingEntity entityLiving, int timeLeft) Called when the player stops using an Item (stops holding the right mouse button).protected voidshootProjectile(LivingEntity shooter, Projectile projectile, int index, float velocity, float inaccuracy, float angle, LivingEntity target) private static booleantryLoadProjectiles(LivingEntity shooter, ItemStack crossbowStack) use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.booleanuseOnRelease(ItemStack stack) If this stack's item is a crossbowMethods inherited from class net.minecraft.world.item.ProjectileWeaponItem
customArrow, draw, getAllSupportedProjectiles, getDefaultCreativeAmmo, getEnchantmentValue, getHeldProjectile, getSupportedHeldProjectiles, shoot, useAmmoMethods inherited from class net.minecraft.world.item.Item
asItem, builtInRegistryHolder, byBlock, byId, canAttackBlock, canFitInsideContainerItems, components, finishUsingItem, getAttackDamageBonus, getBarColor, getBarWidth, getBreakingSound, getCraftingRemainingItem, getDefaultAttributeModifiers, getDefaultInstance, getDefaultMaxStackSize, getDescription, getDescriptionId, getDescriptionId, getDestroySpeed, getDrinkingSound, getEatingSound, getId, getName, getOrCreateDescriptionId, getPlayerPOVHitResult, getTooltipImage, hasCraftingRemainingItem, hurtEnemy, initializeClient, interactLivingEntity, inventoryTick, isBarVisible, isComplex, isCorrectToolForDrops, isEnchantable, isFoil, isRepairable, isValidRepairItem, mineBlock, modifyDefaultComponentsFrom, onCraftedBy, onCraftedPostProcess, onDestroyed, overrideOtherStackedOnMe, overrideStackedOnOther, postHurtEnemy, requiredFeatures, toString, useOn, verifyComponentsAfterLoadMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabledMethods inherited from interface net.neoforged.neoforge.common.extensions.IItemExtension
applyEnchantments, canBeHurtBy, canContinueUsing, canDisableShield, canElytraFly, canEquip, canGrindstoneRepair, canPerformAction, canWalkOnPowderedSnow, createEntity, damageItem, doesSneakBypassUse, elytraFlightTick, getAllEnchantments, getArmorTexture, getBurnTime, getCraftingRemainingItem, getCreatorModId, getDamage, getDefaultAttributeModifiers, getEnchantmentLevel, getEnchantmentValue, getEntityLifespan, getEquipmentSlot, getFoodProperties, getHighlightTip, getMaxDamage, getMaxStackSize, getSweepHitBox, getXpRepairRatio, hasCraftingRemainingItem, hasCustomEntity, isBookEnchantable, isDamageable, isDamaged, isEnderMask, isNotReplaceableByPickAction, isPiglinCurrency, isPrimaryItemFor, makesPiglinsNeutral, onAnimalArmorTick, onDestroyed, onDroppedByPlayer, onEntityItemUpdate, onEntitySwing, onEntitySwing, onItemUseFirst, onLeftClickEntity, onStopUsing, setDamage, shouldCauseBlockBreakReset, shouldCauseReequipAnimation, supportsEnchantment
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Field Details
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MAX_CHARGE_DURATION
private static final float MAX_CHARGE_DURATION- See Also:
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DEFAULT_RANGE
public static final int DEFAULT_RANGE- See Also:
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startSoundPlayed
private boolean startSoundPlayedSet totruewhen the crossbow is 20% charged. -
midLoadSoundPlayed
private boolean midLoadSoundPlayedSet totruewhen the crossbow is 50% charged. -
START_SOUND_PERCENT
private static final float START_SOUND_PERCENT- See Also:
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MID_SOUND_PERCENT
private static final float MID_SOUND_PERCENT- See Also:
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ARROW_POWER
private static final float ARROW_POWER- See Also:
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FIREWORK_POWER
private static final float FIREWORK_POWER- See Also:
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MOB_ARROW_POWER
public static final float MOB_ARROW_POWER- See Also:
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DEFAULT_SOUNDS
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Constructor Details
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CrossbowItem
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Method Details
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getSupportedHeldProjectiles
- Overrides:
getSupportedHeldProjectilesin classProjectileWeaponItem
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getAllSupportedProjectiles
- Specified by:
getAllSupportedProjectilesin classProjectileWeaponItem
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use
Called to trigger the item's "innate" right click behavior. To handle when this item is used on a Block, see.invalid reference
#onItemUse -
getShootingPower
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releaseUsing
Called when the player stops using an Item (stops holding the right mouse button).- Overrides:
releaseUsingin classItem
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tryLoadProjectiles
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isCharged
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shootProjectile
protected void shootProjectile(LivingEntity shooter, Projectile projectile, int index, float velocity, float inaccuracy, float angle, @Nullable LivingEntity target) - Specified by:
shootProjectilein classProjectileWeaponItem
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getProjectileShotVector
private static org.joml.Vector3f getProjectileShotVector(LivingEntity shooter, Vec3 distance, float angle) -
createProjectile
protected Projectile createProjectile(Level level, LivingEntity shooter, ItemStack weapon, ItemStack ammo, boolean isCrit) - Overrides:
createProjectilein classProjectileWeaponItem
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getDurabilityUse
- Overrides:
getDurabilityUsein classProjectileWeaponItem
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performShooting
public void performShooting(Level level, LivingEntity shooter, InteractionHand hand, ItemStack weapon, float velocity, float inaccuracy, @Nullable LivingEntity target) -
getShotPitch
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getRandomShotPitch
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onUseTick
Called as the item is being used by an entity. -
getUseDuration
- Overrides:
getUseDurationin classItem
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getChargeDuration
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getUseAnimation
Returns the action that specifies what animation to play when the item is being used.- Overrides:
getUseAnimationin classItem
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getChargingSounds
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getPowerForTime
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appendHoverText
public void appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) - Overrides:
appendHoverTextin classItem
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useOnRelease
If this stack's item is a crossbow- Overrides:
useOnReleasein classItem
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getDefaultProjectileRange
public int getDefaultProjectileRange()- Specified by:
getDefaultProjectileRangein classProjectileWeaponItem
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