Package net.minecraft.world.level.block
Class DoorBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.DoorBlock
- All Implemented Interfaces:
FeatureElement,ItemLike,IBlockExtension
- Direct Known Subclasses:
WeatheringCopperDoorBlock
-
Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.BlockStatePairKeyNested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionprotected static final floatstatic final com.mojang.serialization.MapCodec<DoorBlock> protected static final VoxelShapestatic final DirectionPropertystatic final EnumProperty<DoubleBlockHalf> static final EnumProperty<DoorHingeSide> protected static final VoxelShapestatic final BooleanPropertystatic final BooleanPropertyprotected static final VoxelShapeprivate final BlockSetTypeprotected static final VoxelShapeFields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPSFields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected booleancanSurvive(BlockState state, LevelReader level, BlockPos pos) com.mojang.serialization.MapCodec<? extends DoorBlock> codec()protected voidprivate DoorHingeSidegetHinge(BlockPlaceContext context) protected longgetSeed(BlockState state, BlockPos pos) Return a random long to be passed toBakedModel.getQuads(net.minecraft.world.level.block.state.BlockState, net.minecraft.core.Direction, net.minecraft.util.RandomSource), used for random model rotationsprotected VoxelShapegetShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) getStateForPlacement(BlockPlaceContext context) booleanisOpen(BlockState state) protected booleanisPathfindable(BlockState state, PathComputationType pathComputationType) static booleanisWoodenDoor(BlockState state) static booleanisWoodenDoor(Level level, BlockPos pos) protected BlockStatemirror(BlockState state, Mirror mirror) Returns the blockstate with the given mirror of the passed blockstate.protected voidneighborChanged(BlockState state, Level level, BlockPos pos, Block block, BlockPos fromPos, boolean isMoving) protected voidonExplosionHit(BlockState state, Level level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> dropConsumer) playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) private voidprotected BlockStaterotate(BlockState state, Rotation rotation) Returns the blockstate with the given rotation from the passed blockstate.voidsetOpen(Entity entity, Level level, BlockState state, BlockPos pos, boolean open) voidsetPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) Called by BlockItem after this block has been placed.type()protected BlockStateupdateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor level, BlockPos currentPos, BlockPos facingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected InteractionResultuseWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) Methods inherited from class net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isRandomlyTicking, isSignalSource, onPlace, onProjectileHit, onRemove, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusionMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabledMethods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
-
Field Details
-
CODEC
-
FACING
-
OPEN
-
HINGE
-
POWERED
-
HALF
-
AABB_DOOR_THICKNESS
protected static final float AABB_DOOR_THICKNESS- See Also:
-
SOUTH_AABB
-
NORTH_AABB
-
WEST_AABB
-
EAST_AABB
-
type
-
-
Constructor Details
-
DoorBlock
-
-
Method Details
-
codec
-
type
-
getShape
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getShapein classBlockBehaviour
-
updateShape
protected BlockState updateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor level, BlockPos currentPos, BlockPos facingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state. For example, fences make their connections to the passed in state if possible, and wet concrete powder immediately returns its solidified counterpart. Note that this method should ideally consider only the specific direction passed in.- Overrides:
updateShapein classBlockBehaviour
-
onExplosionHit
protected void onExplosionHit(BlockState state, Level level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> dropConsumer) - Overrides:
onExplosionHitin classBlockBehaviour
-
playerWillDestroy
- Overrides:
playerWillDestroyin classBlock
-
isPathfindable
- Overrides:
isPathfindablein classBlockBehaviour
-
getStateForPlacement
- Overrides:
getStateForPlacementin classBlock
-
setPlacedBy
public void setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) Called by BlockItem after this block has been placed.- Overrides:
setPlacedByin classBlock
-
getHinge
-
useWithoutItem
protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) - Overrides:
useWithoutItemin classBlockBehaviour
-
isOpen
-
setOpen
public void setOpen(@Nullable Entity entity, Level level, BlockState state, BlockPos pos, boolean open) -
neighborChanged
protected void neighborChanged(BlockState state, Level level, BlockPos pos, Block block, BlockPos fromPos, boolean isMoving) - Overrides:
neighborChangedin classBlockBehaviour
-
canSurvive
- Overrides:
canSurvivein classBlockBehaviour
-
playSound
-
rotate
Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
rotatein classBlockBehaviour
-
mirror
Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
mirrorin classBlockBehaviour
-
getSeed
Return a random long to be passed toBakedModel.getQuads(net.minecraft.world.level.block.state.BlockState, net.minecraft.core.Direction, net.minecraft.util.RandomSource), used for random model rotations- Overrides:
getSeedin classBlockBehaviour
-
createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
-
isWoodenDoor
-
isWoodenDoor
-