Package net.minecraft.world.level.block
Class DoorBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.DoorBlock
- All Implemented Interfaces:
FeatureElement
,ItemLike
,IBlockExtension
- Direct Known Subclasses:
WeatheringCopperDoorBlock
-
Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.BlockStatePairKey
Nested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate
-
Field Summary
FieldsModifier and TypeFieldDescriptionprotected static final float
static final com.mojang.serialization.MapCodec
<DoorBlock> protected static final VoxelShape
static final DirectionProperty
static final EnumProperty
<DoubleBlockHalf> static final EnumProperty
<DoorHingeSide> protected static final VoxelShape
static final BooleanProperty
static final BooleanProperty
protected static final VoxelShape
private final BlockSetType
protected static final VoxelShape
Fields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS
Fields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDER
Fields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected boolean
canSurvive
(BlockState state, LevelReader level, BlockPos pos) com.mojang.serialization.MapCodec
<? extends DoorBlock> codec()
protected void
private DoorHingeSide
getHinge
(BlockPlaceContext context) protected long
getSeed
(BlockState state, BlockPos pos) Return a random long to be passed toBakedModel.getQuads(net.minecraft.world.level.block.state.BlockState, net.minecraft.core.Direction, net.minecraft.util.RandomSource)
, used for random model rotationsprotected VoxelShape
getShape
(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) getStateForPlacement
(BlockPlaceContext context) boolean
isOpen
(BlockState state) protected boolean
isPathfindable
(BlockState state, PathComputationType pathComputationType) static boolean
isWoodenDoor
(BlockState state) static boolean
isWoodenDoor
(Level level, BlockPos pos) protected BlockState
mirror
(BlockState state, Mirror mirror) Returns the blockstate with the given mirror of the passed blockstate.protected void
neighborChanged
(BlockState state, Level level, BlockPos pos, Block block, BlockPos fromPos, boolean isMoving) protected void
onExplosionHit
(BlockState state, Level level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> dropConsumer) playerWillDestroy
(Level level, BlockPos pos, BlockState state, Player player) private void
protected BlockState
rotate
(BlockState state, Rotation rotation) Returns the blockstate with the given rotation from the passed blockstate.void
setOpen
(Entity entity, Level level, BlockState state, BlockPos pos, boolean open) void
setPlacedBy
(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) Called by BlockItem after this block has been placed.type()
protected BlockState
updateShape
(BlockState state, Direction facing, BlockState facingState, LevelAccessor level, BlockPos currentPos, BlockPos facingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.protected InteractionResult
useWithoutItem
(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) Methods inherited from class net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf
Methods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isRandomlyTicking, isSignalSource, onPlace, onProjectileHit, onRemove, propagatesSkylightDown, properties, propertiesCodec, randomTick, requiredFeatures, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabled
Methods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
-
Field Details
-
CODEC
-
FACING
-
OPEN
-
HINGE
-
POWERED
-
HALF
-
AABB_DOOR_THICKNESS
protected static final float AABB_DOOR_THICKNESS- See Also:
-
SOUTH_AABB
-
NORTH_AABB
-
WEST_AABB
-
EAST_AABB
-
type
-
-
Constructor Details
-
DoorBlock
-
-
Method Details
-
codec
-
type
-
getShape
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getShape
in classBlockBehaviour
-
updateShape
protected BlockState updateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor level, BlockPos currentPos, BlockPos facingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state. For example, fences make their connections to the passed in state if possible, and wet concrete powder immediately returns its solidified counterpart. Note that this method should ideally consider only the specific direction passed in.- Overrides:
updateShape
in classBlockBehaviour
-
onExplosionHit
protected void onExplosionHit(BlockState state, Level level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> dropConsumer) - Overrides:
onExplosionHit
in classBlockBehaviour
-
playerWillDestroy
- Overrides:
playerWillDestroy
in classBlock
-
isPathfindable
- Overrides:
isPathfindable
in classBlockBehaviour
-
getStateForPlacement
- Overrides:
getStateForPlacement
in classBlock
-
setPlacedBy
public void setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) Called by BlockItem after this block has been placed.- Overrides:
setPlacedBy
in classBlock
-
getHinge
-
useWithoutItem
protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) - Overrides:
useWithoutItem
in classBlockBehaviour
-
isOpen
-
setOpen
public void setOpen(@Nullable Entity entity, Level level, BlockState state, BlockPos pos, boolean open) -
neighborChanged
protected void neighborChanged(BlockState state, Level level, BlockPos pos, Block block, BlockPos fromPos, boolean isMoving) - Overrides:
neighborChanged
in classBlockBehaviour
-
canSurvive
- Overrides:
canSurvive
in classBlockBehaviour
-
playSound
-
rotate
Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
rotate
in classBlockBehaviour
-
mirror
Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed blockstate.- Overrides:
mirror
in classBlockBehaviour
-
getSeed
Return a random long to be passed toBakedModel.getQuads(net.minecraft.world.level.block.state.BlockState, net.minecraft.core.Direction, net.minecraft.util.RandomSource)
, used for random model rotations- Overrides:
getSeed
in classBlockBehaviour
-
createBlockStateDefinition
- Overrides:
createBlockStateDefinition
in classBlock
-
isWoodenDoor
-
isWoodenDoor
-