Package net.minecraft.world.level.block
Class DoublePlantBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.BushBlock
net.minecraft.world.level.block.DoublePlantBlock
- All Implemented Interfaces:
FeatureElement,ItemLike,IBlockExtension
- Direct Known Subclasses:
PitcherCropBlock,SmallDripleafBlock,TallFlowerBlock,TallSeagrassBlock
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.BlockStatePairKeyNested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec<DoublePlantBlock> static final EnumProperty<DoubleBlockHalf> Fields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPSFields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected booleancanSurvive(BlockState state, LevelReader level, BlockPos pos) com.mojang.serialization.MapCodec<? extends DoublePlantBlock> codec()static BlockStatecopyWaterloggedFrom(LevelReader level, BlockPos pos, BlockState state) protected voidprotected longgetSeed(BlockState state, BlockPos pos) Return a random long to be passed toBakedModel.getQuads(net.minecraft.world.level.block.state.BlockState, net.minecraft.core.Direction, net.minecraft.util.RandomSource), used for random model rotationsgetStateForPlacement(BlockPlaceContext context) static voidplaceAt(LevelAccessor level, BlockState state, BlockPos pos, int flags) voidplayerDestroy(Level level, Player player, BlockPos pos, BlockState state, BlockEntity te, ItemStack stack) Called after a player has successfully harvested this block.playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) protected static voidpreventDropFromBottomPart(Level level, BlockPos pos, BlockState state, Player player) voidsetPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) Called by BlockItem after this block has been placed.protected BlockStateupdateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor level, BlockPos currentPos, BlockPos facingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.Methods inherited from class net.minecraft.world.level.block.BushBlock
isPathfindable, mayPlaceOn, propagatesSkylightDownMethods inherited from class net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getShadeBrightness, getShape, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isRandomlyTicking, isSignalSource, mirror, neighborChanged, onExplosionHit, onPlace, onProjectileHit, onRemove, properties, propertiesCodec, randomTick, requiredFeatures, rotate, simpleCodec, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItemMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabledMethods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHiding
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Field Details
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CODEC
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HALF
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Constructor Details
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DoublePlantBlock
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Method Details
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codec
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updateShape
protected BlockState updateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor level, BlockPos currentPos, BlockPos facingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state. For example, fences make their connections to the passed in state if possible, and wet concrete powder immediately returns its solidified counterpart. Note that this method should ideally consider only the specific direction passed in.- Overrides:
updateShapein classBushBlock
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getStateForPlacement
- Overrides:
getStateForPlacementin classBlock
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setPlacedBy
public void setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) Called by BlockItem after this block has been placed.- Overrides:
setPlacedByin classBlock
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canSurvive
- Overrides:
canSurvivein classBushBlock
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placeAt
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copyWaterloggedFrom
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playerWillDestroy
- Overrides:
playerWillDestroyin classBlock
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playerDestroy
public void playerDestroy(Level level, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity te, ItemStack stack) Called after a player has successfully harvested this block. This method will only be called if the player has used the correct tool and drops should be spawned.- Overrides:
playerDestroyin classBlock
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preventDropFromBottomPart
protected static void preventDropFromBottomPart(Level level, BlockPos pos, BlockState state, Player player) -
createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
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getSeed
Return a random long to be passed toBakedModel.getQuads(net.minecraft.world.level.block.state.BlockState, net.minecraft.core.Direction, net.minecraft.util.RandomSource), used for random model rotations- Overrides:
getSeedin classBlockBehaviour
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