Uses of Class
net.minecraft.world.level.chunk.ChunkGenerator
Packages that use ChunkGenerator
Package
Description
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Uses of ChunkGenerator in net.minecraft.core.registries
Fields in net.minecraft.core.registries with type parameters of type ChunkGeneratorModifier and TypeFieldDescriptionstatic final Registry
<com.mojang.serialization.MapCodec<? extends ChunkGenerator>> BuiltInRegistries.CHUNK_GENERATOR
static final ResourceKey
<Registry<com.mojang.serialization.MapCodec<? extends ChunkGenerator>>> Registries.CHUNK_GENERATOR
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Uses of ChunkGenerator in net.minecraft.server.level
Methods in net.minecraft.server.level that return ChunkGeneratorModifier and TypeMethodDescriptionprotected ChunkGenerator
ChunkMap.generator()
ServerChunkCache.getGenerator()
Constructors in net.minecraft.server.level with parameters of type ChunkGeneratorModifierConstructorDescriptionChunkMap
(ServerLevel level, LevelStorageSource.LevelStorageAccess levelStorageAccess, com.mojang.datafixers.DataFixer fixerUpper, StructureTemplateManager structureManager, Executor dispatcher, BlockableEventLoop<Runnable> mainThreadExecutor, LightChunkGetter lightChunk, ChunkGenerator generator, ChunkProgressListener progressListener, ChunkStatusUpdateListener chunkStatusListener, Supplier<DimensionDataStorage> overworldDataStorage, int viewDistance, boolean sync) ServerChunkCache
(ServerLevel level, LevelStorageSource.LevelStorageAccess levelStorageAccess, com.mojang.datafixers.DataFixer fixerUpper, StructureTemplateManager structureManager, Executor dispatcher, ChunkGenerator generator, int viewDistance, int simulationDistance, boolean sync, ChunkProgressListener progressListener, ChunkStatusUpdateListener chunkStatusListener, Supplier<DimensionDataStorage> overworldDataStorage) -
Uses of ChunkGenerator in net.minecraft.world.level
Methods in net.minecraft.world.level with parameters of type ChunkGeneratorModifier and TypeMethodDescriptionprivate static boolean
NaturalSpawner.canSpawnMobAt
(ServerLevel level, StructureManager structureManager, ChunkGenerator generator, MobCategory category, MobSpawnSettings.SpawnerData data, BlockPos pos) private static Optional
<MobSpawnSettings.SpawnerData> NaturalSpawner.getRandomSpawnMobAt
(ServerLevel level, StructureManager structureManager, ChunkGenerator generator, MobCategory category, RandomSource random, BlockPos pos) private static boolean
NaturalSpawner.isValidSpawnPostitionForType
(ServerLevel level, MobCategory category, StructureManager structureManager, ChunkGenerator generator, MobSpawnSettings.SpawnerData data, BlockPos.MutableBlockPos pos, double distance) private static WeightedRandomList
<MobSpawnSettings.SpawnerData> NaturalSpawner.mobsAt
(ServerLevel level, StructureManager structureManager, ChunkGenerator generator, MobCategory category, BlockPos pos, Holder<Biome> biome) -
Uses of ChunkGenerator in net.minecraft.world.level.block
Methods in net.minecraft.world.level.block with parameters of type ChunkGeneratorModifier and TypeMethodDescriptionprivate void
NyliumBlock.place
(Registry<ConfiguredFeature<?, ?>> featureRegistry, ResourceKey<ConfiguredFeature<?, ?>> featureKey, ServerLevel level, ChunkGenerator chunkGenerator, RandomSource random, BlockPos pos) -
Uses of ChunkGenerator in net.minecraft.world.level.block.grower
Methods in net.minecraft.world.level.block.grower with parameters of type ChunkGeneratorModifier and TypeMethodDescriptionboolean
TreeGrower.growTree
(ServerLevel level, ChunkGenerator chunkGenerator, BlockPos pos, BlockState state, RandomSource random) -
Uses of ChunkGenerator in net.minecraft.world.level.chunk
Fields in net.minecraft.world.level.chunk with type parameters of type ChunkGeneratorModifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec
<ChunkGenerator> ChunkGenerator.CODEC
Methods in net.minecraft.world.level.chunk that return types with arguments of type ChunkGeneratorModifier and TypeMethodDescriptionstatic com.mojang.serialization.MapCodec
<? extends ChunkGenerator> ChunkGenerators.bootstrap
(Registry<com.mojang.serialization.MapCodec<? extends ChunkGenerator>> registry) protected abstract com.mojang.serialization.MapCodec
<? extends ChunkGenerator> ChunkGenerator.codec()
Optional
<ResourceKey<com.mojang.serialization.MapCodec<? extends ChunkGenerator>>> ChunkGenerator.getTypeNameForDataFixer()
Method parameters in net.minecraft.world.level.chunk with type arguments of type ChunkGeneratorModifier and TypeMethodDescriptionstatic com.mojang.serialization.MapCodec
<? extends ChunkGenerator> ChunkGenerators.bootstrap
(Registry<com.mojang.serialization.MapCodec<? extends ChunkGenerator>> registry) -
Uses of ChunkGenerator in net.minecraft.world.level.chunk.status
Fields in net.minecraft.world.level.chunk.status declared as ChunkGeneratorModifier and TypeFieldDescriptionprivate final ChunkGenerator
WorldGenContext.generator
The field for thegenerator
record component.Methods in net.minecraft.world.level.chunk.status that return ChunkGeneratorModifier and TypeMethodDescriptionWorldGenContext.generator()
Returns the value of thegenerator
record component.Constructors in net.minecraft.world.level.chunk.status with parameters of type ChunkGeneratorModifierConstructorDescriptionWorldGenContext
(ServerLevel level, ChunkGenerator generator, StructureTemplateManager structureManager, ThreadedLevelLightEngine lightEngine, ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> mainThreadMailBox) Creates an instance of aWorldGenContext
record class. -
Uses of ChunkGenerator in net.minecraft.world.level.chunk.storage
Method parameters in net.minecraft.world.level.chunk.storage with type arguments of type ChunkGeneratorModifier and TypeMethodDescriptionstatic void
ChunkStorage.injectDatafixingContext
(CompoundTag chunkData, ResourceKey<Level> levelKey, Optional<ResourceKey<com.mojang.serialization.MapCodec<? extends ChunkGenerator>>> chunkGeneratorKey) ChunkStorage.upgradeChunkTag
(ResourceKey<Level> levelKey, Supplier<DimensionDataStorage> storage, CompoundTag chunkData, Optional<ResourceKey<com.mojang.serialization.MapCodec<? extends ChunkGenerator>>> chunkGeneratorKey) -
Uses of ChunkGenerator in net.minecraft.world.level.dimension
Fields in net.minecraft.world.level.dimension declared as ChunkGeneratorModifier and TypeFieldDescriptionprivate final ChunkGenerator
LevelStem.generator
The field for thegenerator
record component.Methods in net.minecraft.world.level.dimension that return ChunkGeneratorModifier and TypeMethodDescriptionLevelStem.generator()
Returns the value of thegenerator
record component.Constructors in net.minecraft.world.level.dimension with parameters of type ChunkGeneratorModifierConstructorDescriptionLevelStem
(Holder<DimensionType> type, ChunkGenerator generator) Creates an instance of aLevelStem
record class. -
Uses of ChunkGenerator in net.minecraft.world.level.levelgen
Subclasses of ChunkGenerator in net.minecraft.world.level.levelgenModifier and TypeClassDescriptionclass
class
class
Methods in net.minecraft.world.level.levelgen that return ChunkGeneratorMethods in net.minecraft.world.level.levelgen that return types with arguments of type ChunkGeneratorModifier and TypeMethodDescriptionprotected com.mojang.serialization.MapCodec
<? extends ChunkGenerator> DebugLevelSource.codec()
protected com.mojang.serialization.MapCodec
<? extends ChunkGenerator> FlatLevelSource.codec()
protected com.mojang.serialization.MapCodec
<? extends ChunkGenerator> NoiseBasedChunkGenerator.codec()
Methods in net.minecraft.world.level.levelgen with parameters of type ChunkGeneratorModifier and TypeMethodDescriptionWorldDimensions.replaceOverworldGenerator
(RegistryAccess registryAccess, ChunkGenerator chunkGenerator) static Map
<ResourceKey<LevelStem>, LevelStem> WorldDimensions.withOverworld
(Map<ResourceKey<LevelStem>, LevelStem> stemMap, Holder<DimensionType> dimensionType, ChunkGenerator chunkGenerator) static Map
<ResourceKey<LevelStem>, LevelStem> WorldDimensions.withOverworld
(Registry<DimensionType> dimensionTypeRegistry, Map<ResourceKey<LevelStem>, LevelStem> stemMap, ChunkGenerator chunkGenerator) Constructors in net.minecraft.world.level.levelgen with parameters of type ChunkGeneratorModifierConstructorDescriptionWorldGenerationContext
(ChunkGenerator generator, LevelHeightAccessor level) -
Uses of ChunkGenerator in net.minecraft.world.level.levelgen.feature
Fields in net.minecraft.world.level.levelgen.feature declared as ChunkGeneratorMethods in net.minecraft.world.level.levelgen.feature that return ChunkGeneratorMethods in net.minecraft.world.level.levelgen.feature with parameters of type ChunkGeneratorModifier and TypeMethodDescriptionboolean
ConfiguredFeature.place
(WorldGenLevel reader, ChunkGenerator chunkGenerator, RandomSource random, BlockPos pos) boolean
Feature.place
(FC config, WorldGenLevel level, ChunkGenerator chunkGenerator, RandomSource random, BlockPos origin) boolean
WeightedPlacedFeature.place
(WorldGenLevel level, ChunkGenerator chunkGenerator, RandomSource random, BlockPos pos) private static boolean
RootSystemFeature.placeDirtAndTree
(WorldGenLevel level, ChunkGenerator chunkGenerator, RootSystemConfiguration config, RandomSource random, BlockPos.MutableBlockPos mutablePos, BlockPos basePos) protected boolean
VegetationPatchFeature.placeVegetation
(WorldGenLevel level, VegetationPatchConfiguration config, ChunkGenerator chunkGenerator, RandomSource random, BlockPos pos) protected boolean
WaterloggedVegetationPatchFeature.placeVegetation
(WorldGenLevel level, VegetationPatchConfiguration config, ChunkGenerator chunkGenerator, RandomSource random, BlockPos pos) Constructors in net.minecraft.world.level.levelgen.feature with parameters of type ChunkGeneratorModifierConstructorDescriptionFeaturePlaceContext
(Optional<ConfiguredFeature<?, ?>> topFeature, WorldGenLevel level, ChunkGenerator chunkGenerator, RandomSource random, BlockPos origin, FC config) -
Uses of ChunkGenerator in net.minecraft.world.level.levelgen.placement
Fields in net.minecraft.world.level.levelgen.placement declared as ChunkGeneratorMethods in net.minecraft.world.level.levelgen.placement that return ChunkGeneratorMethods in net.minecraft.world.level.levelgen.placement with parameters of type ChunkGeneratorModifier and TypeMethodDescriptionboolean
PlacedFeature.place
(WorldGenLevel level, ChunkGenerator generator, RandomSource random, BlockPos pos) boolean
PlacedFeature.placeWithBiomeCheck
(WorldGenLevel level, ChunkGenerator generator, RandomSource random, BlockPos pos) Constructors in net.minecraft.world.level.levelgen.placement with parameters of type ChunkGeneratorModifierConstructorDescriptionPlacementContext
(WorldGenLevel level, ChunkGenerator generator, Optional<PlacedFeature> topFeature) -
Uses of ChunkGenerator in net.minecraft.world.level.levelgen.presets
Methods in net.minecraft.world.level.levelgen.presets with parameters of type ChunkGeneratorModifier and TypeMethodDescriptionprivate LevelStem
WorldPresets.Bootstrap.makeOverworld
(ChunkGenerator generator) -
Uses of ChunkGenerator in net.minecraft.world.level.levelgen.structure
Fields in net.minecraft.world.level.levelgen.structure declared as ChunkGeneratorModifier and TypeFieldDescriptionprivate final ChunkGenerator
Structure.GenerationContext.chunkGenerator
The field for thechunkGenerator
record component.private final ChunkGenerator
StructureCheck.chunkGenerator
Methods in net.minecraft.world.level.levelgen.structure that return ChunkGeneratorModifier and TypeMethodDescriptionStructure.GenerationContext.chunkGenerator()
Returns the value of thechunkGenerator
record component.Methods in net.minecraft.world.level.levelgen.structure with parameters of type ChunkGeneratorModifier and TypeMethodDescriptionvoid
PostPlacementProcessor.afterPlace
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, PiecesContainer pieces) void
Structure.afterPlace
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator chunkGenerator, RandomSource random, BoundingBox boundingBox, ChunkPos chunkPos, PiecesContainer pieces) Structure.generate
(RegistryAccess registryAccess, ChunkGenerator chunkGenerator, BiomeSource biomeSource, RandomState randomState, StructureTemplateManager structureTemplateManager, long seed, ChunkPos chunkPos, int references, LevelHeightAccessor heightAccessor, Predicate<Holder<Biome>> validBiome) void
PoolElementStructurePiece.place
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, BlockPos pos, boolean keepJigsaws) void
StructureStart.placeInChunk
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos) void
PoolElementStructurePiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) abstract void
StructurePiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
TemplateStructurePiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) Constructors in net.minecraft.world.level.levelgen.structure with parameters of type ChunkGeneratorModifierConstructorDescriptionGenerationContext
(RegistryAccess p_226632_, ChunkGenerator p_226633_, BiomeSource p_226634_, RandomState p_226635_, StructureTemplateManager p_226636_, long p_226637_, ChunkPos p_226638_, LevelHeightAccessor p_226639_, Predicate<Holder<Biome>> p_226640_) GenerationContext
(RegistryAccess registryAccess, ChunkGenerator chunkGenerator, BiomeSource biomeSource, RandomState randomState, StructureTemplateManager structureTemplateManager, WorldgenRandom random, long seed, ChunkPos chunkPos, LevelHeightAccessor heightAccessor, Predicate<Holder<Biome>> validBiome) Creates an instance of aGenerationContext
record class.StructureCheck
(ChunkScanAccess storageAccess, RegistryAccess registryAccess, StructureTemplateManager structureTemplateManager, ResourceKey<Level> dimension, ChunkGenerator chunkGenerator, RandomState randomState, LevelHeightAccessor heightAccessor, BiomeSource biomeSource, long seed, com.mojang.datafixers.DataFixer fixerUpper) -
Uses of ChunkGenerator in net.minecraft.world.level.levelgen.structure.pieces
Fields in net.minecraft.world.level.levelgen.structure.pieces declared as ChunkGeneratorModifier and TypeFieldDescriptionprivate final ChunkGenerator
PieceGenerator.Context.chunkGenerator
The field for thechunkGenerator
record component.private final ChunkGenerator
PieceGeneratorSupplier.Context.chunkGenerator
The field for thechunkGenerator
record component.Methods in net.minecraft.world.level.levelgen.structure.pieces that return ChunkGeneratorModifier and TypeMethodDescriptionPieceGenerator.Context.chunkGenerator()
Returns the value of thechunkGenerator
record component.PieceGeneratorSupplier.Context.chunkGenerator()
Returns the value of thechunkGenerator
record component.Constructors in net.minecraft.world.level.levelgen.structure.pieces with parameters of type ChunkGeneratorModifierConstructorDescriptionContext
(C config, ChunkGenerator chunkGenerator, StructureTemplateManager structureTemplateManager, ChunkPos chunkPos, LevelHeightAccessor heightAccessor, WorldgenRandom random, long seed) Creates an instance of aContext
record class.Context
(ChunkGenerator chunkGenerator, BiomeSource biomeSource, RandomState randomState, long seed, ChunkPos chunkPos, C config, LevelHeightAccessor heightAccessor, Predicate<Holder<Biome>> validBiome, StructureTemplateManager structureTemplateManager, RegistryAccess registryAccess) Creates an instance of aContext
record class. -
Uses of ChunkGenerator in net.minecraft.world.level.levelgen.structure.pools
Fields in net.minecraft.world.level.levelgen.structure.pools declared as ChunkGeneratorModifier and TypeFieldDescriptionprivate final ChunkGenerator
JigsawPlacement.Placer.chunkGenerator
Methods in net.minecraft.world.level.levelgen.structure.pools with parameters of type ChunkGeneratorModifier and TypeMethodDescriptionprivate static void
JigsawPlacement.addPieces
(RandomState randomState, int maxDepth, boolean useExpansionHack, ChunkGenerator chunkGenerator, StructureTemplateManager structureTemplateManager, LevelHeightAccessor level, RandomSource random, Registry<StructureTemplatePool> pools, PoolElementStructurePiece startPiece, List<PoolElementStructurePiece> pieces, VoxelShape free, PoolAliasLookup aliasLookup, LiquidSettings liquidSettings) boolean
EmptyPoolElement.place
(StructureTemplateManager p_227158_, WorldGenLevel p_227159_, StructureManager p_227160_, ChunkGenerator p_227161_, BlockPos p_227162_, BlockPos p_227163_, Rotation p_227164_, BoundingBox p_227165_, RandomSource p_227166_, LiquidSettings p_352245_, boolean p_227167_) boolean
FeaturePoolElement.place
(StructureTemplateManager structureTemplateManager, WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, BlockPos offset, BlockPos pos, Rotation rotation, BoundingBox box, RandomSource random, LiquidSettings liquidSettings, boolean keepJigsaws) boolean
ListPoolElement.place
(StructureTemplateManager structureTemplateManager, WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, BlockPos offset, BlockPos pos, Rotation rotation, BoundingBox box, RandomSource random, LiquidSettings liquidSettings, boolean keepJigsaws) boolean
SinglePoolElement.place
(StructureTemplateManager structureTemplateManager, WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, BlockPos offset, BlockPos pos, Rotation rotation, BoundingBox box, RandomSource random, LiquidSettings liquidSettings, boolean keepJigsaws) abstract boolean
StructurePoolElement.place
(StructureTemplateManager structureTemplateManager, WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, BlockPos offset, BlockPos pos, Rotation rotation, BoundingBox box, RandomSource random, LiquidSettings liquidSettings, boolean keepJigsaws) Constructors in net.minecraft.world.level.levelgen.structure.pools with parameters of type ChunkGeneratorModifierConstructorDescription(package private)
Placer
(Registry<StructureTemplatePool> pools, int maxDepth, ChunkGenerator chunkGenerator, StructureTemplateManager structureTemplateManager, List<? super PoolElementStructurePiece> pieces, RandomSource random) -
Uses of ChunkGenerator in net.minecraft.world.level.levelgen.structure.structures
Methods in net.minecraft.world.level.levelgen.structure.structures with parameters of type ChunkGeneratorModifier and TypeMethodDescriptionvoid
DesertPyramidStructure.afterPlace
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator chunkGenerator, RandomSource random, BoundingBox boundingBox, ChunkPos chunkPos, PiecesContainer pieces) void
WoodlandMansionStructure.afterPlace
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator chunkGenerator, RandomSource random, BoundingBox boundingBox, ChunkPos chunkPos, PiecesContainer pieces) private static int
RuinedPortalStructure.findSuitableY
(RandomSource random, ChunkGenerator chunkGenerator, RuinedPortalPiece.VerticalPlacement verticalPlacement, boolean airPocket, int height, int blockCountY, BoundingBox box, LevelHeightAccessor level, RandomState randomState) void
BuriedTreasurePieces.BuriedTreasurePiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
DesertPyramidPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
IglooPieces.IglooPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
JungleTemplePiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
MineshaftPieces.MineShaftCorridor.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
MineshaftPieces.MineShaftCrossing.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
MineshaftPieces.MineShaftRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
MineshaftPieces.MineShaftStairs.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.BridgeCrossing.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.BridgeEndFiller.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.BridgeStraight.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.CastleCorridorStairsPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.CastleCorridorTBalconyPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.CastleEntrance.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.CastleSmallCorridorCrossingPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.CastleSmallCorridorLeftTurnPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.CastleSmallCorridorPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.CastleSmallCorridorRightTurnPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.CastleStalkRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.MonsterThrone.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.RoomCrossing.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFortressPieces.StairsRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
NetherFossilPieces.NetherFossilPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.MonumentBuilding.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentCoreRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentDoubleXRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentDoubleXYRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentDoubleYRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentDoubleYZRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentDoubleZRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentEntryRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentPenthouse.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentSimpleRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentSimpleTopRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanMonumentPieces.OceanMonumentWingRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
OceanRuinPieces.OceanRuinPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
RuinedPortalPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
ShipwreckPieces.ShipwreckPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.ChestCorridor.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.FillerCorridor.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.FiveCrossing.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.LeftTurn.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.Library.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.PortalRoom.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.PrisonHall.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.RightTurn.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.RoomCrossing.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.StairsDown.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.Straight.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
StrongholdPieces.StraightStairsDown.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos) void
SwampHutPiece.postProcess
(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos)