Class PlayerEvent.BreakSpeed

  • Enclosing class:
    PlayerEvent

    public static class PlayerEvent.BreakSpeed
    extends PlayerEvent
    BreakSpeed is fired when a player attempts to harvest a block.
    This event is fired whenever a player attempts to harvest a block in EntityPlayer#canHarvestBlock(IBlockState).

    This event is fired via the ForgeEventFactory#getBreakSpeed(EntityPlayer, IBlockState, float, BlockPos).

    state contains the block being broken.
    originalSpeed contains the original speed at which the player broke the block.
    newSpeed contains the newSpeed at which the player will break the block.
    pos contains the coordinates at which this event is occurring. Y value -1 means location is unknown.

    This event is Cancelable.
    If it is canceled, the player is unable to break the block.

    This event does not have a result. Event.HasResult

    This event is fired on the MinecraftForge.EVENT_BUS.
    • Field Detail

      • originalSpeed

        private final float originalSpeed
      • newSpeed

        private float newSpeed
    • Method Detail

      • getOriginalSpeed

        public float getOriginalSpeed()
      • getNewSpeed

        public float getNewSpeed()
      • setNewSpeed

        public void setNewSpeed​(float newSpeed)