Class PlayerEvent.StopTracking

  • Enclosing class:
    PlayerEvent

    public static class PlayerEvent.StopTracking
    extends PlayerEvent
    Fired when an Entity is stopped to be "tracked" by this player (the player no longer receives updates about this entity, e.g. motion).
    • Field Detail

      • target

        private final Entity target
    • Method Detail

      • getTarget

        public Entity getTarget()
        The Entity no longer being tracked.