Class PlayerSleepInBedEvent


  • public class PlayerSleepInBedEvent
    extends PlayerEvent
    PlayerSleepInBedEvent is fired when a player sleeps in a bed.
    This event is fired whenever a player sleeps in a bed in EntityPlayer#trySleep(BlockPos).

    result contains whether the player is able to sleep.

    This event does not have a result. Event.HasResult
    This event is fired on the MinecraftForge.EVENT_BUS.