Class PlayerWakeUpEvent
- java.lang.Object
-
- net.minecraftforge.eventbus.api.Event
-
- net.minecraftforge.event.entity.EntityEvent
-
- net.minecraftforge.event.entity.living.LivingEvent
-
- net.minecraftforge.event.entity.player.PlayerEvent
-
- net.minecraftforge.event.entity.player.PlayerWakeUpEvent
-
public class PlayerWakeUpEvent extends PlayerEvent
This event is fired when the player is waking up.
This is merely for purposes of listening for this to happen.
There is nothing that can be manipulated with this event.
-
-
Nested Class Summary
-
Nested classes/interfaces inherited from class net.minecraftforge.event.entity.player.PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.ItemCraftedEvent, PlayerEvent.ItemPickupEvent, PlayerEvent.ItemSmeltedEvent, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.PlayerChangedDimensionEvent, PlayerEvent.PlayerChangeGameModeEvent, PlayerEvent.PlayerLoggedInEvent, PlayerEvent.PlayerLoggedOutEvent, PlayerEvent.PlayerRespawnEvent, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.TabListNameFormat, PlayerEvent.Visibility
-
Nested classes/interfaces inherited from class net.minecraftforge.event.entity.living.LivingEvent
LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEvent, LivingEvent.LivingVisibilityEvent
-
Nested classes/interfaces inherited from class net.minecraftforge.event.entity.EntityEvent
EntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing, EntityEvent.Size
-
-
Field Summary
Fields Modifier and Type Field Description private boolean
updateWorld
private boolean
wakeImmediately
-
Constructor Summary
Constructors Constructor Description PlayerWakeUpEvent(PlayerEntity player, boolean wakeImmediately, boolean updateWorld)
-
Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description boolean
updateWorld()
Indicates if the server should be notified of sleeping changes.boolean
wakeImmediately()
Used for the 'wake up animation'.-
Methods inherited from class net.minecraftforge.event.entity.player.PlayerEvent
getPlayer
-
Methods inherited from class net.minecraftforge.event.entity.living.LivingEvent
getEntityLiving
-
Methods inherited from class net.minecraftforge.event.entity.EntityEvent
getEntity
-
-
-
-
Constructor Detail
-
PlayerWakeUpEvent
public PlayerWakeUpEvent(PlayerEntity player, boolean wakeImmediately, boolean updateWorld)
-
-
Method Detail
-
wakeImmediately
public boolean wakeImmediately()
Used for the 'wake up animation'. This is false if the player is considered 'sleepy' and the overlay should slowly fade away.
-
updateWorld
public boolean updateWorld()
Indicates if the server should be notified of sleeping changes. This will only be false if the server is considered 'up to date' already, because, for example, it initiated the call.
-
-