Package net.minecraft.world.entity
Class Mob
java.lang.Object
net.neoforged.neoforge.attachment.AttachmentHolder
net.minecraft.world.entity.Entity
net.minecraft.world.entity.LivingEntity
net.minecraft.world.entity.Mob
- All Implemented Interfaces:
CommandSource,SyncedDataHolder,Attackable,EquipmentUser,Leashable,Targeting,EntityAccess,Nameable,ScoreHolder,IAttachmentHolder,IEntityExtension,ILivingEntityExtension,INBTSerializable<CompoundTag>
- Direct Known Subclasses:
AmbientCreature,EnderDragon,FlyingMob,PathfinderMob,Slime
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.entity.LivingEntity
LivingEntity.FallsoundsNested classes/interfaces inherited from class net.minecraft.world.entity.Entity
Entity.MoveFunction, Entity.MovementEmission, Entity.RemovalReasonNested classes/interfaces inherited from class net.neoforged.neoforge.attachment.AttachmentHolder
AttachmentHolder.AsFieldNested classes/interfaces inherited from interface net.minecraft.world.entity.Leashable
Leashable.LeashData -
Field Summary
FieldsModifier and TypeFieldDescriptionintprotected final float[]private final NonNullList<ItemStack> protected floatprivate ItemStackprivate final BodyRotationControlprivate booleanprivate static final EntityDataAccessor<Byte> private static final doublestatic final floatfinal GoalSelectorprotected final float[]private final NonNullList<ItemStack> private static final Vec3iprotected JumpControlprivate Leashable.LeashDataprotected LookControlprivate ResourceKey<LootTable> private longstatic final floatstatic final floatstatic final floatstatic final floatprivate static final intprivate static final intprivate static final intprotected MoveControlprotected PathNavigationprivate booleanprotected static final intstatic final intstatic final floatprotected static final ResourceLocationprivate BlockPosprivate floatprivate final Sensingprivate booleanprivate MobSpawnTypeprivate LivingEntityfinal GoalSelectorstatic final intprotected intFields inherited from class net.minecraft.world.entity.LivingEntity
animStep, animStepO, appliedScale, ARMOR_SLOT_OFFSET, ARMOR_SLOTS, attackAnim, attackStrengthTicker, ATTRIBUTES_FIELD, autoSpinAttackDmg, autoSpinAttackItemStack, autoSpinAttackTicks, BASE_JUMP_POWER, BODY_ARMOR_OFFSET, brain, damageContainers, DATA_LIVING_ENTITY_FLAGS, dead, DEATH_DURATION, deathScore, deathTime, DEFAULT_BABY_SCALE, DEFAULT_BASE_GRAVITY, EQUIPMENT_SLOT_OFFSET, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, fallFlyTicks, HAND_SLOTS, hurtDuration, hurtTime, invulnerableDuration, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerTime, lerpHeadSteps, lerpSteps, lerpX, lerpXRot, lerpY, lerpYHeadRot, lerpYRot, lerpZ, LIVING_ENTITY_FLAG_IS_USING, LIVING_ENTITY_FLAG_OFF_HAND, LIVING_ENTITY_FLAG_SPIN_ATTACK, MIN_MOVEMENT_DISTANCE, noActionTime, oAttackAnim, oRun, PLAYER_HURT_EXPERIENCE_TIME, removeArrowTime, removeStingerTime, rotA, rotOffs, run, SLEEPING_DIMENSIONS, SWING_DURATION, swinging, swingingArm, swingTime, timeOffs, USE_ITEM_INTERVAL, useItem, useItemRemaining, walkAnimation, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zzaFields inherited from class net.minecraft.world.entity.Entity
BASE_SAFE_FALL_DISTANCE, BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, CONTENTS_SLOT_INDEX, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, ID_TAG, invulnerableTime, isInPowderSnow, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, minorHorizontalCollision, moveDist, noCulling, noPhysics, PASSENGERS_TAG, portalProcess, random, stringUUID, stuckSpeedMultiplier, tickCount, TOTAL_AIR_SUPPLY, uuid, UUID_TAG, verticalCollision, verticalCollisionBelow, walkDist, walkDistO, wasEyeInWater, wasInPowderSnow, wasOnFire, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOldFields inherited from class net.neoforged.neoforge.attachment.AttachmentHolder
ATTACHMENTS_NBT_KEYFields inherited from interface net.minecraft.commands.CommandSource
NULLFields inherited from interface net.minecraft.world.entity.Leashable
LEASH_ELASTIC_DIST, LEASH_TAG, LEASH_TOO_FAR_DISTFields inherited from interface net.minecraft.world.scores.ScoreHolder
WILDCARD, WILDCARD_NAME -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidaddAdditionalSaveData(CompoundTag compound) voidaiStep()voidate()voidbaseTick()booleancanAttackType(EntityType<?> type) booleanbooleancanFireProjectileWeapon(ProjectileWeaponItem projectileWeapon) booleancanHoldItem(ItemStack stack) booleanprotected booleancanReplaceCurrentItem(ItemStack candidate, ItemStack existing) booleancanReplaceEqualItem(ItemStack candidate, ItemStack existing) booleancanTakeItem(ItemStack itemstack) booleancanUseSlot(EquipmentSlot slot) private InteractionResultcheckAndHandleImportantInteractions(Player player, InteractionHand hand) voidstatic booleancheckMobSpawnRules(EntityType<? extends Mob> type, LevelAccessor level, MobSpawnType spawnType, BlockPos pos, RandomSource random) booleancheckSpawnObstruction(LevelReader level) booleancheckSpawnRules(LevelAccessor level, MobSpawnType reason) protected voidvoid<T extends Mob>
TconvertTo(EntityType<T> entityType, boolean transferInventory) protected BodyRotationControlprivate LootParamscreateEquipmentParams(ServerLevel level) static AttributeSupplier.Builderprotected PathNavigationcreateNavigation(Level level) protected voidprotected voidbooleandoHurtTarget(Entity entity) protected voiddropCustomDeathLoot(ServerLevel level, DamageSource damageSource, boolean recentlyHit) protected voiddropFromLootTable(DamageSource damageSource, boolean attackedRecently) voiddropLeash(boolean broadcastPacket, boolean dropLeash) Removes the leash from this entityvoiddropPreservedEquipment(Predicate<ItemStack> predicate) protected voidenchantSpawnedArmor(ServerLevelAccessor level, RandomSource random, EquipmentSlot slot, DifficultyInstance difficulty) private voidenchantSpawnedEquipment(ServerLevelAccessor level, EquipmentSlot slot, RandomSource random, float enchantChance, DifficultyInstance difficulty) protected voidenchantSpawnedWeapon(ServerLevelAccessor level, RandomSource random, DifficultyInstance difficulty) voidequip(ResourceKey<LootTable> equipmentLootTable, Map<EquipmentSlot, Float> slotDropChances) voidequip(EquipmentTable equipmentTable) equipItemIfPossible(ItemStack stack) finalizeSpawn(ServerLevelAccessor level, DifficultyInstance difficulty, MobSpawnType spawnType, SpawnGroupData spawnGroupData) Deprecated.Override-Only.protected SoundEventintprivate doublegetApproximateAttackDamageWithItem(ItemStack itemStack) protected AABBprotected intprotected ResourceKey<LootTable> protected floatstatic ItemgetEquipmentForSlot(EquipmentSlot slot, int chance) intgetItemBySlot(EquipmentSlot slot) final ResourceKey<LootTable> longintintintintfloatgetPathfindingMalus(PathType pathType) protected Vec3ifloatfinal MobSpawnTypeReturns the type of spawn that created this mob, if applicable.protected final LivingEntityvoidhandleEntityEvent(byte id) Handler forinvalid reference
World#setEntityStateprivate static booleanbooleanfinal InteractionResultinteract(Player player, InteractionHand hand) booleanbooleanisBodyArmorItem(ItemStack stack) booleanbooleanbooleanisMaxGroupSizeReached(int size) booleanisNoAi()booleanfinal booleanThis method exists so that spawns can be cancelled from thewithout needing to hook up an additional handler for theinvalid reference
FinalizeSpawnEventEntityJoinLevelEvent.protected booleanbooleanbooleanisWithinMeleeAttackRange(LivingEntity entity) booleanbooleanvoidjumpInFluid(FluidType type) Performs what to do when an entity attempts to go up or "jump" in a fluid.protected voidjumpInLiquid(TagKey<Fluid> fluidTag) Deprecated.private voidjumpInLiquidInternal(Runnable onSuper) voidvoidChanges the X and Y rotation so that this entity is facing the given entity.protected InteractionResultmobInteract(Player player, InteractionHand hand) protected voidonOffspringSpawnedFromEgg(Player player, Mob child) voidvoidprotected voidpickUpItem(ItemEntity itemEntity) Tests if this entity should pick up a weapon or an armor piece.voidprotected voidprotected voidplayHurtSound(DamageSource source) protected voidpopulateDefaultEquipmentEnchantments(ServerLevelAccessor level, RandomSource random, DifficultyInstance difficulty) protected voidpopulateDefaultEquipmentSlots(RandomSource random, DifficultyInstance difficulty) voidreadAdditionalSaveData(CompoundTag compound) (abstract) Protected helper method to read subclass entity data from NBT.protected voidprotected voidvoidremoveAllGoals(Predicate<Goal> filter) voidbooleanremoveWhenFarAway(double distanceToClosestPlayer) booleanprivate voidvoidrestrictTo(BlockPos pos, int distance) private floatrotlerp(float angle, float targetAngle, float maxIncrease) Arguments: current rotation, intended rotation, max increment.protected voidprotected final voidvoidsetAggressive(boolean aggressive) voidsetBaby(boolean baby) Set whether this mob is a child.voidsetBodyArmorItem(ItemStack stack) voidsetCanPickUpLoot(boolean canPickUpLoot) voidsetDropChance(EquipmentSlot slot, float chance) voidvoidsetItemSlot(EquipmentSlot slot, ItemStack stack) protected voidsetItemSlotAndDropWhenKilled(EquipmentSlot slot, ItemStack stack) voidsetLeashData(Leashable.LeashData leashData) voidsetLeftHanded(boolean leftHanded) voidsetNoAi(boolean noAi) Set whether this Entity's AI is disabledvoidsetPathfindingMalus(PathType pathType, float malus) voidfinal voidsetSpawnCancelled(boolean cancel) Marks this mob as being disallowed to spawn duringLevelWriter.addFreshEntity(Entity).voidsetSpeed(float speed) Sets the movespeed used for the new AI system.voidsetTarget(LivingEntity target) Sets the active target the Goal system uses for trackingvoidsetXxa(float amount) voidsetYya(float amount) voidsetZza(float amount) protected booleanprotected booleanvoidbooleanstartRiding(Entity entity, boolean force) voidvoidtick()protected floattickHeadTurn(float yRot, float animStep) protected voidbooleanwantsToPickUp(ItemStack stack) Methods inherited from class net.minecraft.world.entity.LivingEntity
activeLocationDependentEnchantments, actuallyHurt, addEffect, addEffect, animateHurt, areAllEffectsAmbient, attackable, blockedByShield, blockUsingShield, brainProvider, calculateEntityAnimation, calculateFallDamage, canAttack, canAttack, canBeAffected, canBeSeenAsEnemy, canBeSeenByAnyone, canBreatheUnderwater, canDisableShield, canFreeze, canStandOnFluid, canUsePortal, causeFallDamage, checkAutoSpinAttack, checkFallDamage, clearSleepingPos, completeUsingItem, createLivingAttributes, createWitherRose, decreaseAirSupply, die, doAutoAttackOnTouch, doesEmitEquipEvent, doHurtEquipment, doPush, dropAllDeathLoot, dropEquipment, dropExperience, eat, eat, equipmentHasChanged, forceAddEffect, getAbsorptionAmount, getActiveEffects, getActiveEffectsMap, getAgeScale, getAllSlots, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttribute, getAttributeBaseValue, getAttributes, getAttributeValue, getBedOrientation, getBlockSpeedFactor, getBoundingBoxForCulling, getBrain, getCombatTracker, getComfortableFallDistance, getCurrentSwingDuration, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDeathSound, getDefaultDimensions, getDefaultGravity, getDimensions, getDismountPoses, getDrinkingSound, getEatingSound, getEffect, getEquipmentSlotForItem, getExperienceReward, getFallFlyingTicks, getFallSounds, getFluidFallingAdjustedMovement, getFlyingSpeed, getHealth, getHitbox, getHurtDir, getHurtSound, getItemInHand, getJumpBoostPower, getJumpPower, getJumpPower, getKillCredit, getKnockback, getLastAttacker, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtMob, getLastHurtMobTimestamp, getLocalBoundsForPose, getMainHandItem, getMaxAbsorption, getMaxHeadRotationRelativeToBody, getMaxHealth, getNoActionTime, getOffhandItem, getPassengerRidingPosition, getPreciseBodyRotation, getProjectile, getRelativePortalPosition, getRiddenInput, getRiddenSpeed, getScale, getSleepingPos, getSlot, getSlotForHand, getSoundVolume, getSpeed, getStingerCount, getSwimAmount, getTicksUsingItem, getUsedItemHand, getUseItem, getUseItemRemainingTicks, getViewYRot, getVisibilityPercent, getVisualRotationYInDegrees, getVoicePitch, getWaterSlowDown, getWeaponItem, getYHeadRot, goDownInWater, handleDamageEvent, handleRelativeFrictionAndCalculateMovement, hasEffect, hasInfiniteMaterials, hasItemInSlot, hasLandedInLiquid, hasLineOfSight, heal, hurt, hurtArmor, hurtCurrentlyUsedShield, hurtHelmet, igniteForTicks, increaseAirSupply, indicateDamage, internalSetAbsorptionAmount, isAffectedByFluids, isAffectedByPotions, isAlive, isAlwaysExperienceDropper, isAutoSpinAttack, isBaby, isBlocking, isCurrentlyGlowing, isDamageSourceBlocked, isDeadOrDying, isFallFlying, isHolding, isHolding, isImmobile, isInvertedHealAndHarm, isInvulnerableTo, isInWall, isPickable, isPushable, isSensitiveToWater, isSleeping, isSuppressingSlidingDownLadder, isUsingItem, isVisuallySwimming, jumpFromGround, kill, knockback, lerpHeadRotationStep, lerpHeadTo, lerpTargetX, lerpTargetXRot, lerpTargetY, lerpTargetYRot, lerpTargetZ, lerpTo, lookAt, makeBrain, makeSound, maxUpStep, onBelowWorld, onChangedBlock, onClimbable, onEffectAdded, onEffectRemoved, onEffectUpdated, onEnterCombat, onEquipItem, onEquippedItemBroken, onItemPickup, onLeaveCombat, onSyncedDataUpdated, playBlockFallSound, push, pushEntities, randomTeleport, recreateFromPacket, releaseUsingItem, remove, removeAllEffects, removeEffect, removeEffectNoUpdate, removeEffectParticles, removeEffectsCuredBy, removeFrost, resetForwardDirectionOfRelativePortalPosition, rideTick, sanitizeScale, sendEffectToPassengers, setAbsorptionAmount, setArrowCount, setDiscardFriction, setHealth, setItemInHand, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setRecordPlayingNearby, setSleepingPos, setSprinting, setStingerCount, setYBodyRot, setYHeadRot, shouldDiscardFriction, shouldDropExperience, shouldDropLoot, shouldRiderFaceForward, shouldShowName, skipDropExperience, startSleeping, startUsingItem, stopRiding, stopSleeping, stopUsingItem, swing, swing, take, tickDeath, tickEffects, tickRidden, travel, triggerItemUseEffects, triggerOnDeathMobEffects, tryAddFrost, updateEffectVisibility, updateInvisibilityStatus, updateSwingTime, updateUsingItem, updateWalkAnimation, verifyEquippedItem, wasExperienceConsumed, wouldNotSuffocateAtTargetPoseMethods inherited from class net.minecraft.world.entity.Entity
absMoveTo, absMoveTo, absRotateTo, acceptsFailure, acceptsSuccess, addDeltaMovement, addPassenger, addTag, adjustSpawnLocation, applyGravity, awardKillScore, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canChangeDimensions, canCollideWith, canControlVehicle, canRide, canSpawnSprintParticle, canSprint, canTrample, captureDrops, captureDrops, changeDimension, checkBelowWorld, checkInsideBlocks, checkSlowFallDistance, checkSupportingBlock, chunkPosition, clearFire, closerThan, closerThan, collideBoundingBox, copyPosition, couldAcceptPassenger, countPlayerPassengers, createCommandSourceStack, createHoverEvent, damageSources, dampensVibrations, deflection, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doWaterSplashEffect, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, fireImmune, fixupDimensions, fudgePositionAfterSizeChange, gameEvent, gameEvent, getAddEntityPacket, getAirSupply, getAttachments, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getCapability, getCapability, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControlledVehicle, getCustomName, getDefaultPassengerAttachmentPoint, getDeltaMovement, getDimensionChangingDelay, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getEyeHeight, getEyeHeight, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getGravity, getHandHoldingItemAngle, getId, getInBlockState, getIndirectPassengers, getKnownMovement, getLeashOffset, getLeashOffset, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getMaxAirSupply, getMaxHeightFluidType, getMotionDirection, getMovementEmission, getName, getNearestViewDirection, getOnPos, getOnPos, getOnPosLegacy, getPassengerAttachmentPoint, getPassengers, getPassengersAndSelf, getPercentFrozen, getPermissionLevel, getPersistentData, getPickRadius, getPistonPushReaction, getPortalCooldown, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getRandom, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRemovalReason, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getVehicleAttachmentPoint, getViewScale, getViewVector, getViewXRot, getX, getX, getXRot, getY, getY, getYRot, getZ, getZ, handlePortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPermissions, hasPose, igniteForSeconds, ignoreExplosion, interactAt, is, isAddedToLevel, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isColliding, isControlledByLocalInstance, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEyeInFluid, isFlapping, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInFluidType, isInFluidType, isInLava, isInLiquid, isInvisible, isInvisibleTo, isInvulnerable, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, killedEntity, lavaHurt, lerpMotion, lerpPositionAndRotationStep, level, limitPistonMovement, load, makeBoundingBox, makeStuckInBlock, markHurt, maybeBackOffFromEdge, mayInteract, mirror, move, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, onAboveBubbleCol, onAddedToLevel, onClientRemoval, onExplosionHit, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onlyOpCanSetNbt, onPassengerTurned, onRemovedFromLevel, onSyncedDataUpdated, pick, placePortalTicket, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, positionRider, processFlappingMovement, processPortalCooldown, push, push, reapplyPosition, refreshDimensions, registryAccess, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rotate, save, saveAsPassenger, saveWithoutId, sendSystemMessage, setAirSupply, setAsInsidePortal, setBoundingBox, setCustomName, setCustomNameVisible, setData, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setNoGravity, setOldPosAndRot, setOnGround, setOnGroundWithMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRot, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYRot, shouldBeSaved, shouldBlockExplode, shouldInformAdmins, shouldRender, shouldRenderAtSqrDistance, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startSeenByPlayer, stopSeenByPlayer, syncPacketPositionCodec, teleportRelative, teleportTo, teleportTo, thunderHit, toString, touchingUnloadedChunk, trackingPosition, tryCheckInsideBlocks, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateInWaterStateAndDoWaterCurrentPushing, updateSwimming, waterSwimSoundMethods inherited from class net.neoforged.neoforge.attachment.AttachmentHolder
deserializeAttachments, getData, getExistingDataOrNull, hasAttachments, hasData, removeData, serializeAttachmentsMethods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.commands.CommandSource
alwaysAcceptsMethods inherited from interface net.minecraft.world.entity.EquipmentUser
equip, equip, equip, resolveSlotMethods inherited from interface net.neoforged.neoforge.attachment.IAttachmentHolder
getData, getExistingData, getExistingData, getExistingDataOrNull, hasData, removeData, setDataMethods inherited from interface net.neoforged.neoforge.common.extensions.IEntityExtension
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canTrample, captureDrops, captureDrops, copyAttachmentsFrom, deserializeNBT, getClassification, getEyeInFluidType, getFluidFallDistanceModifier, getFluidMotionScale, getFluidTypeHeight, getMaxHeightFluidType, getParts, getPersistentData, getPickedResult, getSoundFromFluidType, hasCustomOutlineRendering, isAddedToLevel, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, onAddedToLevel, onRemovedFromLevel, revive, sendPairingData, serializeNBT, shouldRiderSitMethods inherited from interface net.neoforged.neoforge.common.extensions.ILivingEntityExtension
canDrownInFluidType, canSwimInFluidType, moveInFluid, onDamageTaken, self, sinkInFluidMethods inherited from interface net.minecraft.world.entity.Leashable
canHaveALeashAttachedToIt, closeRangeLeashBehaviour, elasticRangeLeashBehaviour, getLeashHolder, handleLeashAtDistance, isLeashed, mayBeLeashed, readLeashData, setDelayedLeashHolderId, setLeashedTo, writeLeashDataMethods inherited from interface net.minecraft.world.scores.ScoreHolder
getFeedbackDisplayName
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Field Details
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DATA_MOB_FLAGS_ID
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MOB_FLAG_NO_AI
private static final int MOB_FLAG_NO_AI- See Also:
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MOB_FLAG_LEFTHANDED
private static final int MOB_FLAG_LEFTHANDED- See Also:
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MOB_FLAG_AGGRESSIVE
private static final int MOB_FLAG_AGGRESSIVE- See Also:
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PICKUP_REACH
protected static final int PICKUP_REACH- See Also:
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ITEM_PICKUP_REACH
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MAX_WEARING_ARMOR_CHANCE
public static final float MAX_WEARING_ARMOR_CHANCE- See Also:
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MAX_PICKUP_LOOT_CHANCE
public static final float MAX_PICKUP_LOOT_CHANCE- See Also:
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MAX_ENCHANTED_ARMOR_CHANCE
public static final float MAX_ENCHANTED_ARMOR_CHANCE- See Also:
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MAX_ENCHANTED_WEAPON_CHANCE
public static final float MAX_ENCHANTED_WEAPON_CHANCE- See Also:
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DEFAULT_EQUIPMENT_DROP_CHANCE
public static final float DEFAULT_EQUIPMENT_DROP_CHANCE- See Also:
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PRESERVE_ITEM_DROP_CHANCE_THRESHOLD
public static final float PRESERVE_ITEM_DROP_CHANCE_THRESHOLD- See Also:
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PRESERVE_ITEM_DROP_CHANCE
public static final int PRESERVE_ITEM_DROP_CHANCE- See Also:
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UPDATE_GOAL_SELECTOR_EVERY_N_TICKS
public static final int UPDATE_GOAL_SELECTOR_EVERY_N_TICKS- See Also:
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DEFAULT_ATTACK_REACH
private static final double DEFAULT_ATTACK_REACH -
RANDOM_SPAWN_BONUS_ID
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ambientSoundTime
public int ambientSoundTime -
xpReward
protected int xpReward -
lookControl
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moveControl
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jumpControl
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bodyRotationControl
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goalSelector
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targetSelector
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target
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sensing
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handItems
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handDropChances
protected final float[] handDropChances -
armorItems
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armorDropChances
protected final float[] armorDropChances -
bodyArmorItem
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bodyArmorDropChance
protected float bodyArmorDropChance -
canPickUpLoot
private boolean canPickUpLoot -
persistenceRequired
private boolean persistenceRequired -
pathfindingMalus
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lootTable
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lootTableSeed
private long lootTableSeed -
leashData
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restrictCenter
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restrictRadius
private float restrictRadius -
spawnType
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spawnCancelled
private boolean spawnCancelled
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Constructor Details
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Mob
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Method Details
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registerGoals
protected void registerGoals() -
createMobAttributes
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shouldPassengersInheritMalus
protected boolean shouldPassengersInheritMalus() -
getPathfindingMalus
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setPathfindingMalus
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onPathfindingStart
public void onPathfindingStart() -
onPathfindingDone
public void onPathfindingDone() -
createBodyControl
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getLookControl
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getMoveControl
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getJumpControl
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getControllingPassenger
- Overrides:
getControllingPassengerin classEntity
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getSensing
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getTarget
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getTargetFromBrain
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setTarget
Sets the active target the Goal system uses for tracking -
canAttackType
- Overrides:
canAttackTypein classLivingEntity
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canFireProjectileWeapon
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ate
public void ate() -
defineSynchedData
- Overrides:
defineSynchedDatain classLivingEntity
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getAmbientSoundInterval
public int getAmbientSoundInterval() -
playAmbientSound
public void playAmbientSound() -
baseTick
public void baseTick()- Overrides:
baseTickin classLivingEntity
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playHurtSound
- Overrides:
playHurtSoundin classLivingEntity
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resetAmbientSoundTime
private void resetAmbientSoundTime() -
getBaseExperienceReward
protected int getBaseExperienceReward()- Overrides:
getBaseExperienceRewardin classLivingEntity
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spawnAnim
public void spawnAnim() -
handleEntityEvent
public void handleEntityEvent(byte id) Handler forinvalid reference
World#setEntityState- Overrides:
handleEntityEventin classLivingEntity
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tick
public void tick()- Overrides:
tickin classLivingEntity
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updateControlFlags
protected void updateControlFlags() -
tickHeadTurn
protected float tickHeadTurn(float yRot, float animStep) - Overrides:
tickHeadTurnin classLivingEntity
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getAmbientSound
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addAdditionalSaveData
- Overrides:
addAdditionalSaveDatain classLivingEntity
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readAdditionalSaveData
(abstract) Protected helper method to read subclass entity data from NBT.- Overrides:
readAdditionalSaveDatain classLivingEntity
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dropFromLootTable
- Overrides:
dropFromLootTablein classLivingEntity
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getLootTable
- Overrides:
getLootTablein classLivingEntity
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getDefaultLootTable
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getLootTableSeed
public long getLootTableSeed()- Overrides:
getLootTableSeedin classLivingEntity
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setZza
public void setZza(float amount) -
setYya
public void setYya(float amount) -
setXxa
public void setXxa(float amount) -
setSpeed
public void setSpeed(float speed) Sets the movespeed used for the new AI system.- Overrides:
setSpeedin classLivingEntity
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stopInPlace
public void stopInPlace() -
aiStep
public void aiStep()- Overrides:
aiStepin classLivingEntity
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getPickupReach
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pickUpItem
Tests if this entity should pick up a weapon or an armor piece. Entity drops current weapon or armor if the new one is better. -
equipItemIfPossible
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setItemSlotAndDropWhenKilled
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setGuaranteedDrop
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canReplaceCurrentItem
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getApproximateAttackDamageWithItem
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canReplaceEqualItem
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hasAnyComponentExceptDamage
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canHoldItem
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wantsToPickUp
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removeWhenFarAway
public boolean removeWhenFarAway(double distanceToClosestPlayer) -
requiresCustomPersistence
public boolean requiresCustomPersistence() -
shouldDespawnInPeaceful
protected boolean shouldDespawnInPeaceful() -
checkDespawn
public void checkDespawn()- Overrides:
checkDespawnin classEntity
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serverAiStep
protected final void serverAiStep()- Overrides:
serverAiStepin classLivingEntity
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sendDebugPackets
protected void sendDebugPackets() -
customServerAiStep
protected void customServerAiStep() -
getMaxHeadXRot
public int getMaxHeadXRot() -
getMaxHeadYRot
public int getMaxHeadYRot() -
clampHeadRotationToBody
protected void clampHeadRotationToBody() -
getHeadRotSpeed
public int getHeadRotSpeed() -
lookAt
Changes the X and Y rotation so that this entity is facing the given entity. -
rotlerp
private float rotlerp(float angle, float targetAngle, float maxIncrease) Arguments: current rotation, intended rotation, max increment. -
checkMobSpawnRules
public static boolean checkMobSpawnRules(EntityType<? extends Mob> type, LevelAccessor level, MobSpawnType spawnType, BlockPos pos, RandomSource random) -
checkSpawnRules
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checkSpawnObstruction
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getMaxSpawnClusterSize
public int getMaxSpawnClusterSize() -
isMaxGroupSizeReached
public boolean isMaxGroupSizeReached(int size) -
getMaxFallDistance
public int getMaxFallDistance()- Overrides:
getMaxFallDistancein classLivingEntity
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getHandSlots
- Overrides:
getHandSlotsin classLivingEntity
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getArmorSlots
- Specified by:
getArmorSlotsin classLivingEntity
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getBodyArmorItem
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canUseSlot
- Overrides:
canUseSlotin classLivingEntity
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isWearingBodyArmor
public boolean isWearingBodyArmor() -
isBodyArmorItem
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setBodyArmorItem
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getArmorAndBodyArmorSlots
- Overrides:
getArmorAndBodyArmorSlotsin classLivingEntity
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getItemBySlot
- Specified by:
getItemBySlotin interfaceEquipmentUser- Specified by:
getItemBySlotin classLivingEntity
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setItemSlot
- Specified by:
setItemSlotin interfaceEquipmentUser- Specified by:
setItemSlotin classLivingEntity
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dropCustomDeathLoot
protected void dropCustomDeathLoot(ServerLevel level, DamageSource damageSource, boolean recentlyHit) - Overrides:
dropCustomDeathLootin classLivingEntity
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getEquipmentDropChance
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dropPreservedEquipment
public void dropPreservedEquipment() -
dropPreservedEquipment
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createEquipmentParams
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equip
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equip
public void equip(ResourceKey<LootTable> equipmentLootTable, Map<EquipmentSlot, Float> slotDropChances) -
populateDefaultEquipmentSlots
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getEquipmentForSlot
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populateDefaultEquipmentEnchantments
protected void populateDefaultEquipmentEnchantments(ServerLevelAccessor level, RandomSource random, DifficultyInstance difficulty) -
enchantSpawnedWeapon
protected void enchantSpawnedWeapon(ServerLevelAccessor level, RandomSource random, DifficultyInstance difficulty) -
enchantSpawnedArmor
protected void enchantSpawnedArmor(ServerLevelAccessor level, RandomSource random, EquipmentSlot slot, DifficultyInstance difficulty) -
enchantSpawnedEquipment
private void enchantSpawnedEquipment(ServerLevelAccessor level, EquipmentSlot slot, RandomSource random, float enchantChance, DifficultyInstance difficulty) -
finalizeSpawn
@Deprecated @OverrideOnly @Nullable public SpawnGroupData finalizeSpawn(ServerLevelAccessor level, DifficultyInstance difficulty, MobSpawnType spawnType, @Nullable SpawnGroupData spawnGroupData) Deprecated. -
setPersistenceRequired
public void setPersistenceRequired() -
setDropChance
- Specified by:
setDropChancein interfaceEquipmentUser
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canPickUpLoot
public boolean canPickUpLoot() -
setCanPickUpLoot
public void setCanPickUpLoot(boolean canPickUpLoot) -
canTakeItem
- Overrides:
canTakeItemin classLivingEntity
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isPersistenceRequired
public boolean isPersistenceRequired() -
interact
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checkAndHandleImportantInteractions
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onOffspringSpawnedFromEgg
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mobInteract
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isWithinRestriction
public boolean isWithinRestriction() -
isWithinRestriction
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restrictTo
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getRestrictCenter
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getRestrictRadius
public float getRestrictRadius() -
clearRestriction
public void clearRestriction() -
hasRestriction
public boolean hasRestriction() -
convertTo
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getLeashData
- Specified by:
getLeashDatain interfaceLeashable
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setLeashData
- Specified by:
setLeashDatain interfaceLeashable
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dropLeash
public void dropLeash(boolean broadcastPacket, boolean dropLeash) Removes the leash from this entity -
leashTooFarBehaviour
public void leashTooFarBehaviour()- Specified by:
leashTooFarBehaviourin interfaceLeashable
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canBeLeashed
public boolean canBeLeashed()- Specified by:
canBeLeashedin interfaceLeashable
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startRiding
- Overrides:
startRidingin classEntity
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isEffectiveAi
public boolean isEffectiveAi()- Overrides:
isEffectiveAiin classEntity
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setNoAi
public void setNoAi(boolean noAi) Set whether this Entity's AI is disabled -
setLeftHanded
public void setLeftHanded(boolean leftHanded) -
setAggressive
public void setAggressive(boolean aggressive) -
isNoAi
public boolean isNoAi() -
isLeftHanded
public boolean isLeftHanded() -
isAggressive
public boolean isAggressive() -
setBaby
public void setBaby(boolean baby) Set whether this mob is a child. -
getMainArm
- Specified by:
getMainArmin classLivingEntity
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isWithinMeleeAttackRange
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getAttackBoundingBox
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doHurtTarget
- Overrides:
doHurtTargetin classLivingEntity
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playAttackSound
protected void playAttackSound() -
isSunBurnTick
protected boolean isSunBurnTick() -
jumpInLiquid
Deprecated.- Overrides:
jumpInLiquidin classLivingEntity
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jumpInLiquidInternal
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jumpInFluid
Description copied from interface:ILivingEntityExtensionPerforms what to do when an entity attempts to go up or "jump" in a fluid.- Specified by:
jumpInFluidin interfaceILivingEntityExtension- Parameters:
type- the type of the fluid
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removeFreeWill
public void removeFreeWill() -
removeAllGoals
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removeAfterChangingDimensions
protected void removeAfterChangingDimensions()- Overrides:
removeAfterChangingDimensionsin classEntity
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getPickResult
- Overrides:
getPickResultin classEntity
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getSpawnType
Returns the type of spawn that created this mob, if applicable. If it could not be determined, this will return null.This is set via
finalizeSpawn(net.minecraft.world.level.ServerLevelAccessor, net.minecraft.world.DifficultyInstance, net.minecraft.world.entity.MobSpawnType, net.minecraft.world.entity.SpawnGroupData), so you should not call this from within that method, instead using the parameter. -
isSpawnCancelled
@Internal public final boolean isSpawnCancelled()This method exists so that spawns can be cancelled from thewithout needing to hook up an additional handler for theinvalid reference
FinalizeSpawnEventEntityJoinLevelEvent.- Returns:
- if this mob will be blocked from spawning during
LevelWriter.addFreshEntity(Entity)
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setSpawnCancelled
@Internal public final void setSpawnCancelled(boolean cancel) Marks this mob as being disallowed to spawn duringLevelWriter.addFreshEntity(Entity).- Throws:
UnsupportedOperationException- if this entity has already beenEntity.isAddedToLevel()added to the level.
-