Package net.minecraft.world.level.block
Class LiquidBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.minecraft.world.level.block.LiquidBlock
- All Implemented Interfaces:
FeatureElement,BucketPickup,ItemLike,IBlockExtension,IBucketPickupExtension
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
Block.BlockStatePairKeyNested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
BlockBehaviour.BlockStateBase, BlockBehaviour.OffsetFunction, BlockBehaviour.OffsetType, BlockBehaviour.Properties, BlockBehaviour.StateArgumentPredicate<A>, BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec<LiquidBlock> private static final com.mojang.serialization.Codec<FlowingFluid> final FlowingFluidstatic final IntegerPropertystatic final com.google.common.collect.ImmutableList<Direction> static final VoxelShapeprivate final List<FluidState> Fields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPSFields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptioncom.mojang.serialization.MapCodec<LiquidBlock> codec()protected voidprivate voidfizz(LevelAccessor level, BlockPos pos) protected VoxelShapegetCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) getDrops(BlockState state, LootParams.Builder params) protected FluidStategetFluidState(BlockState state) protected RenderShapegetRenderShape(BlockState state) The type of render function called.protected VoxelShapegetShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) protected booleanisPathfindable(BlockState state, PathComputationType pathComputationType) protected booleanisRandomlyTicking(BlockState state) protected voidneighborChanged(BlockState state, Level level, BlockPos pos, Block block, BlockPos fromPos, boolean isMoving) protected voidonPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean isMoving) pickupBlock(Player player, LevelAccessor level, BlockPos pos, BlockState state) protected booleanpropagatesSkylightDown(BlockState state, BlockGetter reader, BlockPos pos) protected voidrandomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) Performs a random tick on a block.private booleanshouldSpreadLiquid(Level level, BlockPos pos, BlockState state) Deprecated.protected booleanskipRendering(BlockState state, BlockState adjacentBlockState, Direction side) protected BlockStateupdateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor level, BlockPos currentPos, BlockPos facingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state.Methods inherited from class net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMapColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getDestroyProgress, getDirectSignal, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getSeed, getShadeBrightness, getSignal, getSoundType, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isSignalSource, mirror, onExplosionHit, onProjectileHit, onRemove, properties, propertiesCodec, requiredFeatures, rotate, simpleCodec, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useItemOn, useShapeForLightOcclusion, useWithoutItemMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabledMethods inherited from interface net.neoforged.neoforge.common.extensions.IBlockExtension
addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, canSustainPlant, collisionExtendsVertically, getAdjacentBlockPathType, getAppearance, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getBubbleColumnDirection, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getPistonPushReaction, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasDynamicLightEmission, hidesNeighborFace, isBed, isBurning, isConduitFrame, isEmpty, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onDestroyedByPushReaction, onNeighborChange, onTreeGrow, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, shouldHideAdjacentFluidFace, supportsExternalFaceHidingMethods inherited from interface net.neoforged.neoforge.common.extensions.IBucketPickupExtension
getPickupSound
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Field Details
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FLOWING_FLUID
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CODEC
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LEVEL
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fluid
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stateCache
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STABLE_SHAPE
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POSSIBLE_FLOW_DIRECTIONS
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Constructor Details
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LiquidBlock
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Method Details
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codec
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getCollisionShape
protected VoxelShape getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getCollisionShapein classBlockBehaviour
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isRandomlyTicking
- Overrides:
isRandomlyTickingin classBlockBehaviour
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randomTick
Performs a random tick on a block.- Overrides:
randomTickin classBlockBehaviour
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propagatesSkylightDown
- Overrides:
propagatesSkylightDownin classBlockBehaviour
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isPathfindable
- Overrides:
isPathfindablein classBlockBehaviour
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getFluidState
- Overrides:
getFluidStatein classBlockBehaviour
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skipRendering
- Overrides:
skipRenderingin classBlockBehaviour
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getRenderShape
The type of render function called. MODEL for mixed tesr and static model, MODELBLOCK_ANIMATED for TESR-only, LIQUID for vanilla liquids, INVISIBLE to skip all rendering- Overrides:
getRenderShapein classBlockBehaviour
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getDrops
- Overrides:
getDropsin classBlockBehaviour
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getShape
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) - Overrides:
getShapein classBlockBehaviour
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onPlace
protected void onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean isMoving) - Overrides:
onPlacein classBlockBehaviour
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updateShape
protected BlockState updateShape(BlockState state, Direction facing, BlockState facingState, LevelAccessor level, BlockPos currentPos, BlockPos facingPos) Update the provided state given the provided neighbor direction and neighbor state, returning a new state. For example, fences make their connections to the passed in state if possible, and wet concrete powder immediately returns its solidified counterpart. Note that this method should ideally consider only the specific direction passed in.- Overrides:
updateShapein classBlockBehaviour
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neighborChanged
protected void neighborChanged(BlockState state, Level level, BlockPos pos, Block block, BlockPos fromPos, boolean isMoving) - Overrides:
neighborChangedin classBlockBehaviour
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shouldSpreadLiquid
Deprecated. -
fizz
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createBlockStateDefinition
- Overrides:
createBlockStateDefinitionin classBlock
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pickupBlock
public ItemStack pickupBlock(@Nullable Player player, LevelAccessor level, BlockPos pos, BlockState state) - Specified by:
pickupBlockin interfaceBucketPickup
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getPickupSound
- Specified by:
getPickupSoundin interfaceBucketPickup
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