- All Implemented Interfaces:
CommandSource
, SyncedDataHolder
, Attackable
, EquipmentUser
, Leashable
, Targeting
, VariantHolder<Fox.Type>
, EntityAccess
, Nameable
, ScoreHolder
, IAttachmentHolder
, IEntityExtension
, ILivingEntityExtension
, INBTSerializable<CompoundTag>
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Nested Class Summary
Nested Classes
(package private) class
(package private) class
class
(package private) class
(package private) class
class
(package private) class
(package private) class
static class
(package private) class
class
(package private) class
(package private) class
(package private) class
class
(package private) class
(package private) class
(package private) class
(package private) class
(package private) class
(package private) class
static enum
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Field Summary
Fields
(package private) float
(package private) float
static final int
private static final int
private static final int
static final int
static final int
private static final int
private static final int
private float
private float
private static final int
private int
Fields inherited from class net.minecraft.world.entity.Mob
ambientSoundTime, armorDropChances, bodyArmorDropChance, DEFAULT_EQUIPMENT_DROP_CHANCE, goalSelector, handDropChances, jumpControl, lookControl, MAX_ENCHANTED_ARMOR_CHANCE, MAX_ENCHANTED_WEAPON_CHANCE, MAX_PICKUP_LOOT_CHANCE, MAX_WEARING_ARMOR_CHANCE, moveControl, navigation, PICKUP_REACH, PRESERVE_ITEM_DROP_CHANCE, PRESERVE_ITEM_DROP_CHANCE_THRESHOLD, RANDOM_SPAWN_BONUS_ID, targetSelector, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, xpReward
Fields inherited from class net.minecraft.world.entity.LivingEntity
animStep, animStepO, appliedScale, ARMOR_SLOT_OFFSET, ARMOR_SLOTS, attackAnim, attackStrengthTicker, ATTRIBUTES_FIELD, autoSpinAttackDmg, autoSpinAttackItemStack, autoSpinAttackTicks, BASE_JUMP_POWER, BODY_ARMOR_OFFSET, brain, damageContainers, DATA_LIVING_ENTITY_FLAGS, dead, DEATH_DURATION, deathScore, deathTime, DEFAULT_BABY_SCALE, DEFAULT_BASE_GRAVITY, EQUIPMENT_SLOT_OFFSET, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, fallFlyTicks, HAND_SLOTS, hurtDuration, hurtTime, invulnerableDuration, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerTime, lerpHeadSteps, lerpSteps, lerpX, lerpXRot, lerpY, lerpYHeadRot, lerpYRot, lerpZ, LIVING_ENTITY_FLAG_IS_USING, LIVING_ENTITY_FLAG_OFF_HAND, LIVING_ENTITY_FLAG_SPIN_ATTACK, MIN_MOVEMENT_DISTANCE, noActionTime, oAttackAnim, oRun, PLAYER_HURT_EXPERIENCE_TIME, removeArrowTime, removeStingerTime, rotA, rotOffs, run, SLEEPING_DIMENSIONS, SWING_DURATION, swinging, swingingArm, swingTime, timeOffs, USE_ITEM_INTERVAL, useItem, useItemRemaining, walkAnimation, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zza
Fields inherited from class net.minecraft.world.entity.Entity
BASE_SAFE_FALL_DISTANCE, BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, CONTENTS_SLOT_INDEX, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, ENTITY_COUNTER, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, forgeFluidTypeHeight, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, ID_TAG, invulnerableTime, isInPowderSnow, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, minorHorizontalCollision, moveDist, noCulling, noPhysics, PASSENGERS_TAG, portalProcess, random, stringUUID, stuckSpeedMultiplier, tickCount, TOTAL_AIR_SUPPLY, uuid, UUID_TAG, verticalCollision, verticalCollisionBelow, walkDist, walkDistO, wasEyeInWater, wasInPowderSnow, wasOnFire, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld
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Constructor Summary
Constructors
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Method Summary
void
(package private) void
void
private boolean
boolean
(package private) boolean
boolean
static boolean
(package private) void
protected void
protected void
protected void
private void
float
private boolean
float
void
Handler for
invalid reference
World#setEntityState
boolean
(package private) boolean
boolean
boolean
Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)
boolean
protected boolean
boolean
boolean
static boolean
boolean
boolean
boolean
protected void
protected void
Tests if this entity should pick up a weapon or an armor piece.
void
protected void
void
(abstract) Protected helper method to read subclass entity data from NBT.
protected void
(package private) void
(package private) void
private void
void
void
void
void
(package private) void
void
Sets the active target the Task system uses for tracking
private void
void
private void
void
(package private) boolean
protected void
(package private) void
Methods inherited from class net.minecraft.world.entity.animal.Animal
actuallyHurt, canFallInLove, canMate, checkAnimalSpawnRules, customServerAiStep, finalizeSpawnChildFromBreeding, getAmbientSoundInterval, getBaseExperienceReward, getInLoveTime, getLoveCause, getWalkTargetValue, isBrightEnoughToSpawn, isInLove, mobInteract, removeWhenFarAway, resetLove, setInLove, setInLoveTime, spawnChildFromBreeding
Methods inherited from class net.minecraft.world.entity.Mob
ate, baseTick, canAttackType, canBeLeashed, canFireProjectileWeapon, canPickUpLoot, canReplaceCurrentItem, canReplaceEqualItem, canUseSlot, checkDespawn, checkMobSpawnRules, checkSpawnObstruction, clampHeadRotationToBody, clearRestriction, convertTo, createBodyControl, createMobAttributes, createNavigation, doHurtTarget, dropCustomDeathLoot, dropFromLootTable, dropLeash, dropPreservedEquipment, dropPreservedEquipment, enchantSpawnedArmor, enchantSpawnedWeapon, equip, equip, equipItemIfPossible, getArmorAndBodyArmorSlots, getArmorSlots, getAttackBoundingBox, getBodyArmorItem, getControllingPassenger, getDefaultLootTable, getEquipmentDropChance, getEquipmentForSlot, getHandSlots, getHeadRotSpeed, getItemBySlot, getJumpControl, getLeashData, getLookControl, getLootTable, getLootTableSeed, getMainArm, getMaxFallDistance, getMaxHeadXRot, getMaxHeadYRot, getMaxSpawnClusterSize, getMoveControl, getNavigation, getPathfindingMalus, getPickResult, getPickupReach, getRestrictCenter, getRestrictRadius, getSensing, getSpawnType, getTarget, getTargetFromBrain, hasRestriction, interact, isAggressive, isBodyArmorItem, isEffectiveAi, isLeftHanded, isMaxGroupSizeReached, isNoAi, isPersistenceRequired, isSpawnCancelled, isSunBurnTick, isWearingBodyArmor, isWithinMeleeAttackRange, isWithinRestriction, isWithinRestriction, jumpInFluid, jumpInLiquid, leashTooFarBehaviour, lookAt, onPathfindingDone, onPathfindingStart, playAttackSound, playHurtSound, populateDefaultEquipmentEnchantments, removeAfterChangingDimensions, removeAllGoals, removeFreeWill, requiresCustomPersistence, restrictTo, sendDebugPackets, serverAiStep, setAggressive, setBodyArmorItem, setCanPickUpLoot, setDropChance, setGuaranteedDrop, setItemSlot, setItemSlotAndDropWhenKilled, setLeashData, setLeftHanded, setNoAi, setPathfindingMalus, setPersistenceRequired, setSpawnCancelled, setSpeed, setXxa, setYya, setZza, shouldDespawnInPeaceful, shouldPassengersInheritMalus, spawnAnim, startRiding, stopInPlace, tickHeadTurn, updateControlFlags, wantsToPickUp
Methods inherited from class net.minecraft.world.entity.LivingEntity
activeLocationDependentEnchantments, addEffect, addEffect, animateHurt, areAllEffectsAmbient, attackable, blockedByShield, blockUsingShield, brainProvider, calculateEntityAnimation, calculateFallDamage, canAttack, canAttack, canBeAffected, canBeSeenAsEnemy, canBeSeenByAnyone, canBreatheUnderwater, canDisableShield, canFreeze, canStandOnFluid, canUsePortal, causeFallDamage, checkAutoSpinAttack, checkFallDamage, clearSleepingPos, completeUsingItem, createLivingAttributes, createWitherRose, decreaseAirSupply, die, doAutoAttackOnTouch, doesEmitEquipEvent, doHurtEquipment, doPush, dropExperience, eat, eat, equipmentHasChanged, forceAddEffect, getAbsorptionAmount, getActiveEffects, getActiveEffectsMap, getAgeScale, getAllSlots, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttribute, getAttributeBaseValue, getAttributes, getAttributeValue, getBedOrientation, getBlockSpeedFactor, getBoundingBoxForCulling, getBrain, getCombatTracker, getComfortableFallDistance, getCurrentSwingDuration, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDefaultGravity, getDimensions, getDismountPoses, getDrinkingSound, getEffect, getEquipmentSlotForItem, getExperienceReward, getFallFlyingTicks, getFallSounds, getFluidFallingAdjustedMovement, getFlyingSpeed, getHealth, getHitbox, getHurtDir, getItemInHand, getJumpBoostPower, getJumpPower, getJumpPower, getKillCredit, getKnockback, getLastAttacker, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtMob, getLastHurtMobTimestamp, getLocalBoundsForPose, getMainHandItem, getMaxAbsorption, getMaxHeadRotationRelativeToBody, getMaxHealth, getNoActionTime, getOffhandItem, getPassengerRidingPosition, getPreciseBodyRotation, getProjectile, getRelativePortalPosition, getRiddenInput, getRiddenSpeed, getScale, getSleepingPos, getSlot, getSlotForHand, getSoundVolume, getSpeed, getStingerCount, getSwimAmount, getTicksUsingItem, getUsedItemHand, getUseItem, getUseItemRemainingTicks, getViewYRot, getVisibilityPercent, getVisualRotationYInDegrees, getVoicePitch, getWaterSlowDown, getWeaponItem, getYHeadRot, goDownInWater, handleDamageEvent, handleRelativeFrictionAndCalculateMovement, hasEffect, hasInfiniteMaterials, hasItemInSlot, hasLandedInLiquid, hasLineOfSight, heal, hurt, hurtArmor, hurtCurrentlyUsedShield, hurtHelmet, igniteForTicks, increaseAirSupply, indicateDamage, internalSetAbsorptionAmount, isAffectedByFluids, isAffectedByPotions, isAlive, isAlwaysExperienceDropper, isAutoSpinAttack, isBlocking, isCurrentlyGlowing, isDamageSourceBlocked, isDeadOrDying, isFallFlying, isHolding, isHolding, isInvertedHealAndHarm, isInvulnerableTo, isInWall, isPickable, isPushable, isSensitiveToWater, isSuppressingSlidingDownLadder, isUsingItem, isVisuallySwimming, jumpFromGround, kill, knockback, lerpHeadRotationStep, lerpHeadTo, lerpTargetX, lerpTargetXRot, lerpTargetY, lerpTargetYRot, lerpTargetZ, lerpTo, lookAt, makeBrain, makeSound, maxUpStep, onBelowWorld, onChangedBlock, onClimbable, onEffectAdded, onEffectRemoved, onEffectUpdated, onEnterCombat, onEquipItem, onEquippedItemBroken, onItemPickup, onLeaveCombat, playBlockFallSound, push, pushEntities, randomTeleport, recreateFromPacket, releaseUsingItem, remove, removeAllEffects, removeEffect, removeEffectNoUpdate, removeEffectParticles, removeEffectsCuredBy, removeFrost, resetForwardDirectionOfRelativePortalPosition, rideTick, sanitizeScale, sendEffectToPassengers, setAbsorptionAmount, setArrowCount, setDiscardFriction, setHealth, setItemInHand, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setRecordPlayingNearby, setSleepingPos, setSprinting, setStingerCount, setYBodyRot, setYHeadRot, shouldDiscardFriction, shouldDropExperience, shouldDropLoot, shouldRiderFaceForward, shouldShowName, skipDropExperience, startSleeping, startUsingItem, stopRiding, stopSleeping, stopUsingItem, swing, swing, take, tickDeath, tickEffects, tickRidden, travel, triggerItemUseEffects, triggerOnDeathMobEffects, tryAddFrost, updateEffectVisibility, updateInvisibilityStatus, updateSwingTime, updateUsingItem, updateWalkAnimation, verifyEquippedItem, wasExperienceConsumed, wouldNotSuffocateAtTargetPose
Methods inherited from class net.minecraft.world.entity.Entity
absMoveTo, absMoveTo, absRotateTo, acceptsFailure, acceptsSuccess, addDeltaMovement, addPassenger, addTag, adjustSpawnLocation, applyGravity, awardKillScore, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canBeHitByProjectile, canChangeDimensions, canCollideWith, canControlVehicle, canRide, canSpawnSprintParticle, canSprint, canTrample, captureDrops, captureDrops, changeDimension, checkBelowWorld, checkInsideBlocks, checkSlowFallDistance, checkSupportingBlock, chunkPosition, clearFire, closerThan, closerThan, collideBoundingBox, copyPosition, couldAcceptPassenger, countPlayerPassengers, createCommandSourceStack, createHoverEvent, damageSources, dampensVibrations, deflection, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doWaterSplashEffect, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, fireImmune, fixupDimensions, fudgePositionAfterSizeChange, gameEvent, gameEvent, getAddEntityPacket, getAirSupply, getAttachments, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getCapability, getCapability, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControlledVehicle, getCustomName, getDefaultPassengerAttachmentPoint, getDeltaMovement, getDimensionChangingDelay, getDirection, getDismountLocationForPassenger, getDisplayName, getEncodeId, getEntityData, getEyeHeight, getEyeHeight, getEyeInFluidType, getEyePosition, getEyePosition, getEyeY, getFireImmuneTicks, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getFluidTypeHeight, getForward, getGravity, getHandHoldingItemAngle, getId, getInBlockState, getIndirectPassengers, getKnownMovement, getLeashOffset, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getMaxAirSupply, getMaxHeightFluidType, getMotionDirection, getMovementEmission, getName, getNearestViewDirection, getOnPos, getOnPos, getOnPosLegacy, getPassengerAttachmentPoint, getPassengers, getPassengersAndSelf, getPercentFrozen, getPermissionLevel, getPersistentData, getPickRadius, getPistonPushReaction, getPortalCooldown, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getRandom, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRemovalReason, getRootVehicle, getRopeHoldPosition, getRotationVector, getScoreboardName, getSelfAndPassengers, getServer, getSharedFlag, getSoundSource, getStringUUID, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getVehicleAttachmentPoint, getViewScale, getViewVector, getViewXRot, getX, getX, getXRot, getY, getY, getYRot, getZ, getZ, handlePortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPermissions, hasPose, igniteForSeconds, ignoreExplosion, interactAt, is, isAddedToLevel, isAlliedTo, isAlliedTo, isAlwaysTicking, isAttackable, isColliding, isControlledByLocalInstance, isCustomNameVisible, isDescending, isDiscrete, isEyeInFluid, isFlapping, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInFluidType, isInFluidType, isInLava, isInLiquid, isInvisible, isInvisibleTo, isInvulnerable, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isPushedByFluid, isRemoved, isShiftKeyDown, isSilent, isSpectator, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isSwimming, isUnderWater, isVehicle, isVisuallyCrawling, killedEntity, lavaHurt, lerpMotion, lerpPositionAndRotationStep, level, limitPistonMovement, load, makeBoundingBox, makeStuckInBlock, markHurt, maybeBackOffFromEdge, mayInteract, mirror, move, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, onAboveBubbleCol, onAddedToLevel, onClientRemoval, onExplosionHit, onFlap, onGround, onInsideBlock, onInsideBubbleColumn, onlyOpCanSetNbt, onPassengerTurned, onRemovedFromLevel, onSyncedDataUpdated, pick, placePortalTicket, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSound, playStepSound, playSwimSound, position, positionRider, positionRider, processFlappingMovement, processPortalCooldown, push, push, reapplyPosition, refreshDimensions, registryAccess, removePassenger, removeTag, removeVehicle, repositionEntityAfterLoad, resetFallDistance, restoreFrom, revive, rotate, save, saveAsPassenger, saveWithoutId, sendSystemMessage, setAirSupply, setAsInsidePortal, setBoundingBox, setCustomName, setCustomNameVisible, setData, setDeltaMovement, setDeltaMovement, setFluidTypeHeight, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setNoGravity, setOldPosAndRot, setOnGround, setOnGroundWithMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemainingFireTicks, setRemoved, setRot, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYRot, shouldBeSaved, shouldBlockExplode, shouldInformAdmins, shouldRender, shouldRenderAtSqrDistance, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startSeenByPlayer, stopSeenByPlayer, syncPacketPositionCodec, teleportRelative, teleportTo, teleportTo, thunderHit, toString, touchingUnloadedChunk, trackingPosition, tryCheckInsideBlocks, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, updateSwimming, waterSwimSound
Methods inherited from interface net.neoforged.neoforge.common.extensions.IEntityExtension
canBeRiddenUnderFluidType, canFluidExtinguish, canHydrateInFluidType, canRiderInteract, canStartSwimming, canTrample, captureDrops, captureDrops, copyAttachmentsFrom, deserializeNBT, getClassification, getEyeInFluidType, getFluidFallDistanceModifier, getFluidMotionScale, getFluidTypeHeight, getMaxHeightFluidType, getParts, getPersistentData, getPickedResult, getSoundFromFluidType, hasCustomOutlineRendering, isAddedToLevel, isEyeInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isInFluidType, isMultipartEntity, isPushedByFluid, onAddedToLevel, onRemovedFromLevel, revive, sendPairingData, serializeNBT, shouldRiderSit
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Field Details
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FLAG_SITTING
private static final int FLAG_SITTING
- See Also:
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FLAG_CROUCHING
public static final int FLAG_CROUCHING
- See Also:
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FLAG_INTERESTED
public static final int FLAG_INTERESTED
- See Also:
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FLAG_POUNCING
public static final int FLAG_POUNCING
- See Also:
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FLAG_SLEEPING
private static final int FLAG_SLEEPING
- See Also:
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FLAG_FACEPLANTED
private static final int FLAG_FACEPLANTED
- See Also:
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FLAG_DEFENDING
private static final int FLAG_DEFENDING
- See Also:
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MIN_TICKS_BEFORE_EAT
private static final int MIN_TICKS_BEFORE_EAT
- See Also:
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landTargetGoal
private Goal landTargetGoal
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turtleEggTargetGoal
private Goal turtleEggTargetGoal
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fishTargetGoal
private Goal fishTargetGoal
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interestedAngle
private float interestedAngle
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interestedAngleO
private float interestedAngleO
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crouchAmount
float crouchAmount
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crouchAmountO
float crouchAmountO
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ticksSinceEaten
private int ticksSinceEaten
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Method Details
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registerGoals
protected void registerGoals()
- Overrides:
registerGoals
in class Mob
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aiStep
public void aiStep()
- Overrides:
aiStep
in class Animal
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handleEntityEvent
public void handleEntityEvent(byte id)
Handler for
invalid reference
World#setEntityState
- Overrides:
handleEntityEvent
in class Animal
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setTargetGoals
private void setTargetGoals()
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addTrustedUUID
void addTrustedUUID(@Nullable
UUID uuid)
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readAdditionalSaveData
public void readAdditionalSaveData(CompoundTag compound)
(abstract) Protected helper method to read subclass entity data from NBT.
- Overrides:
readAdditionalSaveData
in class Animal
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isSitting
public boolean isSitting()
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setSitting
public void setSitting(boolean sitting)
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isFaceplanted
public boolean isFaceplanted()
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setFaceplanted
void setFaceplanted(boolean faceplanted)
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isDefending
boolean isDefending()
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setDefending
void setDefending(boolean defending)
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setSleeping
void setSleeping(boolean sleeping)
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setFlag
private void setFlag(int flagId,
boolean value)
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getFlag
private boolean getFlag(int flagId)
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pickUpItem
Tests if this entity should pick up a weapon or an armor piece. Entity drops current weapon or armor if the new one is better.
- Overrides:
pickUpItem
in class Mob
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tick
public void tick()
- Overrides:
tick
in class Mob
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isFood
Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)
- Specified by:
isFood
in class Animal
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isPouncing
public boolean isPouncing()
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setIsPouncing
public void setIsPouncing(boolean isPouncing)
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isJumping
public boolean isJumping()
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isFullyCrouched
public boolean isFullyCrouched()
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setIsCrouching
public void setIsCrouching(boolean isCrouching)
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setIsInterested
public void setIsInterested(boolean isInterested)
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isInterested
public boolean isInterested()
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getHeadRollAngle
public float getHeadRollAngle(float partialTick)
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getCrouchAmount
public float getCrouchAmount(float partialTick)
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setTarget
Sets the active target the Task system uses for tracking
- Overrides:
setTarget
in class Mob
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clearStates
void clearStates()
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canMove
boolean canMove()
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trusts
boolean trusts(UUID uuid)
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