Uses of Class
net.minecraft.world.item.ItemStack
Packages that use ItemStack
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
Extension interfaces for
client-only classes.-
Uses of ItemStack in net.minecraft.advancements
Fields in net.minecraft.advancements declared as ItemStackMethods in net.minecraft.advancements that return ItemStackMethods in net.minecraft.advancements with parameters of type ItemStackModifier and TypeMethodDescriptionAdvancement.Builder.display(ItemStack icon, Component title, Component description, ResourceLocation background, AdvancementType type, boolean showToast, boolean announceChat, boolean hidden) Constructors in net.minecraft.advancements with parameters of type ItemStackModifierConstructorDescriptionDisplayInfo(ItemStack icon, Component title, Component description, Optional<ResourceLocation> background, AdvancementType type, boolean showToast, boolean announceChat, boolean hidden) -
Uses of ItemStack in net.minecraft.advancements.critereon
Fields in net.minecraft.advancements.critereon with type parameters of type ItemStackModifier and TypeFieldDescriptionprivate final Optional<CollectionPredicate<ItemStack, ItemPredicate>> ItemBundlePredicate.itemsThe field for theitemsrecord component.private final Optional<CollectionPredicate<ItemStack, ItemPredicate>> ItemContainerPredicate.itemsThe field for theitemsrecord component.Methods in net.minecraft.advancements.critereon that return types with arguments of type ItemStackModifier and TypeMethodDescriptionItemBundlePredicate.items()Returns the value of theitemsrecord component.ItemContainerPredicate.items()Returns the value of theitemsrecord component.Methods in net.minecraft.advancements.critereon with parameters of type ItemStackModifier and TypeMethodDescriptionbooleanBeeNestDestroyedTrigger.TriggerInstance.matches(BlockState state, ItemStack stack, int numBees) booleanbooleanbooleanbooleanFishingRodHookedTrigger.TriggerInstance.matches(ItemStack rod, LootContext context, Collection<ItemStack> stacks) booleanInventoryChangeTrigger.TriggerInstance.matches(Inventory inventory, ItemStack stack, int full, int empty, int occupied) booleanNeo: Override this method to reflect gameplay attribute modifiers instead of only NBT modifiers.booleanItemAttributeModifiersPredicate.matches(ItemStack stack, ItemAttributeModifiers value) booleanItemBundlePredicate.matches(ItemStack stack, BundleContents value) booleanItemContainerPredicate.matches(ItemStack stack, ItemContainerContents value) booleanbooleanbooleanbooleanbooleanItemEnchantmentsPredicate.matches(ItemStack stack, ItemEnchantments enchantments) booleanItemFireworkExplosionPredicate.matches(ItemStack stack, FireworkExplosion value) booleanbooleanItemJukeboxPlayablePredicate.matches(ItemStack stack, JukeboxPlayable value) booleanItemPotionsPredicate.matches(ItemStack stack, PotionContents value) booleanbooleanbooleanItemWritableBookPredicate.matches(ItemStack stack, WritableBookContent value) booleanItemWrittenBookPredicate.matches(ItemStack stack, WrittenBookContent value) booleanbooleanPickedUpItemTrigger.TriggerInstance.matches(ServerPlayer player, ItemStack stack, LootContext context) booleanPlayerInteractTrigger.TriggerInstance.matches(ItemStack item, LootContext lootContext) booleandefault booleanbooleanbooleanTradeTrigger.TriggerInstance.matches(LootContext context, ItemStack stack) booleanbooleanbooleanvoidAnyBlockInteractionTrigger.trigger(ServerPlayer player, BlockPos pos, ItemStack stack) voidBeeNestDestroyedTrigger.trigger(ServerPlayer player, BlockState state, ItemStack stack, int numBees) voidConsumeItemTrigger.trigger(ServerPlayer player, ItemStack item) voidEnchantedItemTrigger.trigger(ServerPlayer player, ItemStack item, int levelsSpent) voidFilledBucketTrigger.trigger(ServerPlayer player, ItemStack stack) voidFishingRodHookedTrigger.trigger(ServerPlayer player, ItemStack rod, FishingHook entity, Collection<ItemStack> stacks) voidInventoryChangeTrigger.trigger(ServerPlayer player, Inventory inventory, ItemStack stack) private voidInventoryChangeTrigger.trigger(ServerPlayer player, Inventory inventory, ItemStack stack, int full, int empty, int occupied) voidItemDurabilityTrigger.trigger(ServerPlayer player, ItemStack item, int newDurability) voidItemUsedOnLocationTrigger.trigger(ServerPlayer player, BlockPos pos, ItemStack stack) voidPickedUpItemTrigger.trigger(ServerPlayer player, ItemStack stack, Entity entity) voidPlayerInteractTrigger.trigger(ServerPlayer player, ItemStack item, Entity entity) voidShotCrossbowTrigger.trigger(ServerPlayer shooter, ItemStack stack) voidTradeTrigger.trigger(ServerPlayer player, AbstractVillager villager, ItemStack stack) voidUsedTotemTrigger.trigger(ServerPlayer player, ItemStack item) voidUsingItemTrigger.trigger(ServerPlayer player, ItemStack item) Method parameters in net.minecraft.advancements.critereon with type arguments of type ItemStackModifier and TypeMethodDescriptionbooleanFishingRodHookedTrigger.TriggerInstance.matches(ItemStack rod, LootContext context, Collection<ItemStack> stacks) (package private) booleanRecipeCraftedTrigger.TriggerInstance.matches(ResourceLocation recipeId, List<ItemStack> items) voidFishingRodHookedTrigger.trigger(ServerPlayer player, ItemStack rod, FishingHook entity, Collection<ItemStack> stacks) voidRecipeCraftedTrigger.trigger(ServerPlayer player, ResourceLocation recipeId, List<ItemStack> items) Constructor parameters in net.minecraft.advancements.critereon with type arguments of type ItemStackModifierConstructorDescriptionCreates an instance of aItemBundlePredicaterecord class.Creates an instance of aItemContainerPredicaterecord class. -
Uses of ItemStack in net.minecraft.client
Fields in net.minecraft.client with type parameters of type ItemStackModifier and TypeFieldDescriptionRecipeBookCategories.itemIconsDeprecated.RecipeBookCategories.itemIconsSupplierMethods in net.minecraft.client that return types with arguments of type ItemStackMethods in net.minecraft.client with parameters of type ItemStackModifier and TypeMethodDescriptionprivate voidMinecraft.addCustomNbtData(ItemStack stack, BlockEntity blockEntity, RegistryAccess registryAccess) Constructors in net.minecraft.client with parameters of type ItemStackConstructor parameters in net.minecraft.client with type arguments of type ItemStackModifierConstructorDescriptionprivateRecipeBookCategories(Supplier<List<ItemStack>> itemIconsSupplier) -
Uses of ItemStack in net.minecraft.client.color.item
Methods in net.minecraft.client.color.item with parameters of type ItemStack -
Uses of ItemStack in net.minecraft.client.gui
Fields in net.minecraft.client.gui declared as ItemStackMethods in net.minecraft.client.gui with parameters of type ItemStackModifier and TypeMethodDescriptionvoidGuiGraphics.renderComponentTooltip(Font p_font, List<? extends FormattedText> tooltipLines, int p_mouseX, int p_mouseY, ItemStack stack) Renders a tooltip with multiple lines of component-based text at the specified mouse coordinates.voidGuiGraphics.renderComponentTooltipFromElements(Font font, List<com.mojang.datafixers.util.Either<FormattedText, TooltipComponent>> elements, int mouseX, int mouseY, ItemStack stack) voidGuiGraphics.renderFakeItem(ItemStack stack, int x, int y) Renders a fake item stack at the specified coordinates.voidGuiGraphics.renderFakeItem(ItemStack stack, int x, int y, int seed) voidGuiGraphics.renderItem(LivingEntity entity, ItemStack stack, int x, int y, int seed) Renders an item stack for a living entity at the specified coordinates with a random seed.private voidGuiGraphics.renderItem(LivingEntity entity, Level level, ItemStack stack, int x, int y, int seed) Renders an item stack for a living entity in a specific level at the specified coordinates with a random seed.private voidGuiGraphics.renderItem(LivingEntity entity, Level level, ItemStack stack, int x, int y, int seed, int guiOffset) Renders an item stack for a living entity in a specific level at the specified coordinates with a random seed and a custom GUI offset.voidGuiGraphics.renderItem(ItemStack stack, int x, int y) Renders an item stack at the specified coordinates.voidGuiGraphics.renderItem(ItemStack stack, int x, int y, int seed) Renders an item stack at the specified coordinates with a random seed.voidGuiGraphics.renderItem(ItemStack stack, int x, int y, int seed, int guiOffset) Renders an item stack at the specified coordinates with a random seed and a custom value.voidGuiGraphics.renderItemDecorations(Font font, ItemStack stack, int x, int y) Renders additional decorations for an item stack at the specified coordinates.voidGuiGraphics.renderItemDecorations(Font font, ItemStack stack, int x, int y, String text) Renders additional decorations for an item stack at the specified coordinates with optional custom text.private voidGui.renderSlot(GuiGraphics guiGraphics, int x, int y, DeltaTracker deltaTracker, Player player, ItemStack stack, int seed) voidGuiGraphics.renderTooltip(Font font, List<Component> textComponents, Optional<TooltipComponent> tooltipComponent, ItemStack stack, int mouseX, int mouseY) voidGuiGraphics.renderTooltip(Font font, ItemStack stack, int mouseX, int mouseY) Renders a tooltip for an item stack at the specified mouse coordinates. -
Uses of ItemStack in net.minecraft.client.gui.screens
Methods in net.minecraft.client.gui.screens that return ItemStackModifier and TypeMethodDescriptionprivate ItemStackCreateFlatWorldScreen.DetailsList.Entry.getDisplayItem(BlockState state) Methods in net.minecraft.client.gui.screens with parameters of type ItemStackModifier and TypeMethodDescriptionprivate voidCreateFlatWorldScreen.DetailsList.Entry.blitSlot(GuiGraphics guiGraphics, int x, int y, ItemStack stack) Screen.getTooltipFromItem(Minecraft minecraft, ItemStack item) -
Uses of ItemStack in net.minecraft.client.gui.screens.advancements
Fields in net.minecraft.client.gui.screens.advancements declared as ItemStackMethods in net.minecraft.client.gui.screens.advancements with parameters of type ItemStackModifier and TypeMethodDescriptionvoidAdvancementTabType.drawIcon(GuiGraphics guiGraphics, int offsetX, int offsetY, int index, ItemStack stack) -
Uses of ItemStack in net.minecraft.client.gui.screens.debug
Fields in net.minecraft.client.gui.screens.debug declared as ItemStackModifier and TypeFieldDescription(package private) final ItemStackGameModeSwitcherScreen.GameModeIcon.renderStackConstructors in net.minecraft.client.gui.screens.debug with parameters of type ItemStackModifierConstructorDescriptionprivateGameModeIcon(Component name, String command, ItemStack renderStack) -
Uses of ItemStack in net.minecraft.client.gui.screens.inventory
Fields in net.minecraft.client.gui.screens.inventory declared as ItemStackModifier and TypeFieldDescriptionprivate ItemStackLoomScreen.bannerStackprivate final ItemStackBookEditScreen.bookprivate ItemStackAbstractContainerScreen.draggingItemUsed when touchscreen is enabledprivate ItemStackLoomScreen.dyeStackprivate ItemStackEnchantmentScreen.lastprivate ItemStackAbstractContainerScreen.lastQuickMovedprivate ItemStackLoomScreen.patternStackprivate ItemStackAbstractContainerScreen.snapbackItemUsed when touchscreen is enabledFields in net.minecraft.client.gui.screens.inventory with type parameters of type ItemStackModifier and TypeFieldDescriptionfinal NonNullList<ItemStack> CreativeModeInventoryScreen.ItemPickerMenu.itemsThe list of items in this container.Methods in net.minecraft.client.gui.screens.inventory that return ItemStackModifier and TypeMethodDescriptionCreativeModeInventoryScreen.ItemPickerMenu.getCarried()CreativeModeInventoryScreen.SlotWrapper.getItem()CreativeModeInventoryScreen.ItemPickerMenu.quickMoveStack(Player player, int index) Handle when the stack in slotindexis shift-clicked.CreativeModeInventoryScreen.SlotWrapper.remove(int amount) Decrease the size of the stack in slot (first int arg) by the amount of the second int arg.Methods in net.minecraft.client.gui.screens.inventory with parameters of type ItemStackModifier and TypeMethodDescriptionbooleanCreativeModeInventoryScreen.ItemPickerMenu.canTakeItemForPickAll(ItemStack stack, Slot slot) Called to determine if the current slot is valid for the stack merging (double-click) code.static BookViewScreen.BookAccessintCreativeModeInventoryScreen.SlotWrapper.getMaxStackSize(ItemStack stack) AbstractContainerScreen.getTooltipFromContainerItem(ItemStack stack) CreativeModeInventoryScreen.getTooltipFromContainerItem(ItemStack stack) booleanCheck if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.voidprivate voidMerchantScreen.renderAndDecorateCostA(GuiGraphics guiGraphics, ItemStack realCost, ItemStack baseCost, int x, int y) private voidAbstractContainerScreen.renderFloatingItem(GuiGraphics guiGraphics, ItemStack stack, int x, int y, String text) protected voidAbstractContainerScreen.renderSlotContents(GuiGraphics guiGraphics, ItemStack itemstack, Slot slot, String countString) voidHelper method to put a stack in the slot.voidCreativeModeInventoryScreen.SlotWrapper.setByPlayer(ItemStack newStack, ItemStack oldStack) voidCreativeModeInventoryScreen.ItemPickerMenu.setCarried(ItemStack stack) voidAnvilScreen.slotChanged(AbstractContainerMenu containerToSend, int slotInd, ItemStack stack) Sends the contents of an inventory slot to the client-side Container.voidCreativeInventoryListener.slotChanged(AbstractContainerMenu containerToSend, int slotInd, ItemStack stack) Sends the contents of an inventory slot to the client-side Container.voidItemCombinerScreen.slotChanged(AbstractContainerMenu containerToSend, int slotInd, ItemStack stack) Sends the contents of an inventory slot to the client-side Container.voidSmithingScreen.slotChanged(AbstractContainerMenu containerToSend, int slotInd, ItemStack stack) Sends the contents of an inventory slot to the client-side Container.private voidSmithingScreen.updateArmorStandPreview(ItemStack stack) Method parameters in net.minecraft.client.gui.screens.inventory with type arguments of type ItemStackModifier and TypeMethodDescriptionprivate voidCreativeModeInventoryScreen.refreshCurrentTabContents(Collection<ItemStack> items) Constructors in net.minecraft.client.gui.screens.inventory with parameters of type ItemStack -
Uses of ItemStack in net.minecraft.client.gui.screens.recipebook
Fields in net.minecraft.client.gui.screens.recipebook declared as ItemStackModifier and TypeFieldDescriptionfinal ItemStack[]OverlayRecipeComponent.OverlayRecipeButton.Pos.ingredientsMethods in net.minecraft.client.gui.screens.recipebook that return ItemStackConstructors in net.minecraft.client.gui.screens.recipebook with parameters of type ItemStack -
Uses of ItemStack in net.minecraft.client.model
Methods in net.minecraft.client.model with parameters of type ItemStackModifier and TypeMethodDescriptionprivate voidVexModel.setArmsCharging(ItemStack rightHandItem, ItemStack leftHandItem, float p_265125_) -
Uses of ItemStack in net.minecraft.client.multiplayer
Fields in net.minecraft.client.multiplayer declared as ItemStackFields in net.minecraft.client.multiplayer with type parameters of type ItemStackModifier and TypeFieldDescriptionprivate CompletableFuture<SearchTree<ItemStack>> SessionSearchTrees.creativeByNameSearchprivate CompletableFuture<SearchTree<ItemStack>> SessionSearchTrees.creativeByTagSearchMethods in net.minecraft.client.multiplayer that return ItemStackMethods in net.minecraft.client.multiplayer that return types with arguments of type ItemStackModifier and TypeMethodDescriptionSessionSearchTrees.creativeNameSearch()SessionSearchTrees.creativeNameSearch(SessionSearchTrees.Key key) SessionSearchTrees.creativeTagSearch()SessionSearchTrees.creativeTagSearch(SessionSearchTrees.Key key) Methods in net.minecraft.client.multiplayer with parameters of type ItemStackModifier and TypeMethodDescriptionvoidMultiPlayerGameMode.handleCreativeModeItemAdd(ItemStack stack, int slotId) Used in PlayerControllerMP to update the server with an ItemStack in a slot.voidMultiPlayerGameMode.handleCreativeModeItemDrop(ItemStack stack) Sends a Packet107 to the server to drop the item on the groundMethod parameters in net.minecraft.client.multiplayer with type arguments of type ItemStackModifier and TypeMethodDescriptionSessionSearchTrees.getTooltipLines(Stream<ItemStack> items, Item.TooltipContext context, TooltipFlag tooltipFlag) voidSessionSearchTrees.updateCreativeTags(List<ItemStack> items) voidSessionSearchTrees.updateCreativeTags(List<ItemStack> items, SessionSearchTrees.Key key) voidSessionSearchTrees.updateCreativeTooltips(HolderLookup.Provider registries, List<ItemStack> items) voidSessionSearchTrees.updateCreativeTooltips(HolderLookup.Provider registries, List<ItemStack> items, SessionSearchTrees.Key key) -
Uses of ItemStack in net.minecraft.client.particle
Constructors in net.minecraft.client.particle with parameters of type ItemStackModifierConstructorDescriptionprotectedBreakingItemParticle(ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed, ItemStack stack) protectedBreakingItemParticle(ClientLevel level, double x, double y, double z, ItemStack stack) -
Uses of ItemStack in net.minecraft.client.player
Methods in net.minecraft.client.player with parameters of type ItemStackModifier and TypeMethodDescriptionvoidLocalPlayer.openItemGui(ItemStack stack, InteractionHand hand) voidLocalPlayer.updateTutorialInventoryAction(ItemStack carried, ItemStack clicked, ClickAction action) -
Uses of ItemStack in net.minecraft.client.player.inventory
Methods in net.minecraft.client.player.inventory that return types with arguments of type ItemStack -
Uses of ItemStack in net.minecraft.client.renderer
Fields in net.minecraft.client.renderer declared as ItemStackModifier and TypeFieldDescriptionprivate ItemStackGameRenderer.itemActivationItemprivate ItemStackItemInHandRenderer.mainHandItemprivate ItemStackItemInHandRenderer.offHandItemMethods in net.minecraft.client.renderer with parameters of type ItemStackModifier and TypeMethodDescriptionprivate voidItemInHandRenderer.applyBrushTransform(PoseStack poseStack, float partialTick, HumanoidArm arm, ItemStack stack, Player player, float equippedProgress) private voidItemInHandRenderer.applyEatTransform(PoseStack poseStack, float partialTick, HumanoidArm arm, ItemStack stack, Player player) voidGameRenderer.displayItemActivation(ItemStack stack) ItemModelShaper.getItemModel(ItemStack stack) static RenderTypeItemBlockRenderTypes.getRenderType(ItemStack stack, boolean cull) Deprecated.private static booleanItemInHandRenderer.isChargedCrossbow(ItemStack stack) private voidItemInHandRenderer.renderArmWithItem(AbstractClientPlayer player, float partialTicks, float pitch, InteractionHand hand, float swingProgress, ItemStack stack, float equippedProgress, PoseStack poseStack, MultiBufferSource buffer, int combinedLight) voidBlockEntityWithoutLevelRenderer.renderByItem(ItemStack stack, ItemDisplayContext displayContext, PoseStack poseStack, MultiBufferSource buffer, int packedLight, int packedOverlay) voidItemInHandRenderer.renderItem(LivingEntity entity, ItemStack itemStack, ItemDisplayContext displayContext, boolean leftHand, PoseStack poseStack, MultiBufferSource buffer, int seed) private voidItemInHandRenderer.renderMap(PoseStack poseStack, MultiBufferSource buffer, int packedLight, ItemStack stack) private voidItemInHandRenderer.renderOneHandedMap(PoseStack poseStack, MultiBufferSource buffer, int packedLight, float equippedProgress, HumanoidArm hand, float swingProgress, ItemStack stack) -
Uses of ItemStack in net.minecraft.client.renderer.block.model
Methods in net.minecraft.client.renderer.block.model with parameters of type ItemStackModifier and TypeMethodDescriptionItemOverrides.resolve(BakedModel model, ItemStack stack, ClientLevel level, LivingEntity entity, int seed) -
Uses of ItemStack in net.minecraft.client.renderer.blockentity
Methods in net.minecraft.client.renderer.blockentity with parameters of type ItemStackModifier and TypeMethodDescriptionstatic voidVaultRenderer.renderItemInside(float partialTick, Level level, PoseStack poseStack, MultiBufferSource buffer, int packedLight, ItemStack item, ItemRenderer itemRenderer, float previousSpin, float currentSpin, RandomSource random) -
Uses of ItemStack in net.minecraft.client.renderer.entity
Methods in net.minecraft.client.renderer.entity with parameters of type ItemStackModifier and TypeMethodDescriptionprivate ModelResourceLocationItemFrameRenderer.getFrameModelResourceLoc(T entity, ItemStack item) ItemRenderer.getModel(ItemStack stack, Level level, LivingEntity entity, int seed) static intItemEntityRenderer.getSeedForItemStack(ItemStack stack) private static booleanItemRenderer.hasAnimatedTexture(ItemStack stack) voidItemRenderer.render(ItemStack itemStack, ItemDisplayContext displayContext, boolean leftHand, PoseStack poseStack, MultiBufferSource bufferSource, int combinedLight, int combinedOverlay, BakedModel p_model) voidItemRenderer.renderModelLists(BakedModel model, ItemStack stack, int combinedLight, int combinedOverlay, PoseStack poseStack, VertexConsumer buffer) static voidItemEntityRenderer.renderMultipleFromCount(ItemRenderer itemRenderer, PoseStack poseStack, MultiBufferSource buffer, int packedLight, ItemStack item, BakedModel model, boolean isGui3d, RandomSource random) static voidItemEntityRenderer.renderMultipleFromCount(ItemRenderer itemRenderer, PoseStack poseStack, MultiBufferSource buffer, int packedLight, ItemStack item, RandomSource random, Level level) voidItemRenderer.renderQuadList(PoseStack poseStack, VertexConsumer buffer, List<BakedQuad> quads, ItemStack itemStack, int combinedLight, int combinedOverlay) voidItemRenderer.renderStatic(LivingEntity entity, ItemStack itemStack, ItemDisplayContext diplayContext, boolean leftHand, PoseStack poseStack, MultiBufferSource bufferSource, Level level, int combinedLight, int combinedOverlay, int seed) voidItemRenderer.renderStatic(ItemStack stack, ItemDisplayContext displayContext, int combinedLight, int combinedOverlay, PoseStack poseStack, MultiBufferSource bufferSource, Level level, int seed) -
Uses of ItemStack in net.minecraft.client.renderer.entity.layers
Methods in net.minecraft.client.renderer.entity.layers with parameters of type ItemStackModifier and TypeMethodDescriptionprotected ModelHumanoidArmorLayer.getArmorModelHook(T entity, ItemStack itemStack, EquipmentSlot slot, A model) Hook to allow item-sensitive armor model.ElytraLayer.getElytraTexture(ItemStack stack, T entity) Gets the texture to use with this ElytraLayer.private voidWolfArmorLayer.maybeRenderColoredLayer(PoseStack poseStack, MultiBufferSource buffer, int packedLight, ItemStack armorStack, AnimalArmorItem armorItem) private voidWolfArmorLayer.maybeRenderCracks(PoseStack poseStack, MultiBufferSource buffer, int packedLight, ItemStack armorStack) protected voidItemInHandLayer.renderArmWithItem(LivingEntity livingEntity, ItemStack itemStack, ItemDisplayContext displayContext, HumanoidArm arm, PoseStack poseStack, MultiBufferSource buffer, int packedLight) protected voidPlayerItemInHandLayer.renderArmWithItem(LivingEntity livingEntity, ItemStack itemStack, ItemDisplayContext displayContext, HumanoidArm arm, PoseStack poseStack, MultiBufferSource buffer, int packedLight) private voidPlayerItemInHandLayer.renderArmWithSpyglass(LivingEntity entity, ItemStack stack, HumanoidArm arm, PoseStack poseStack, MultiBufferSource buffer, int combinedLight) booleanElytraLayer.shouldRender(ItemStack stack, T entity) Determines if the ElytraLayer should render. -
Uses of ItemStack in net.minecraft.client.renderer.item
Methods in net.minecraft.client.renderer.item with parameters of type ItemStackModifier and TypeMethodDescriptiondefault floatClampedItemPropertyFunction.call(ItemStack stack, ClientLevel level, LivingEntity entity, int seed) Deprecated.floatItemPropertyFunction.call(ItemStack stack, ClientLevel level, LivingEntity entity, int seed) Deprecated.private floatCompassItemPropertyFunction.getCompassRotation(ItemStack stack, ClientLevel level, int seed, Entity entity) CompassItemPropertyFunction.CompassTarget.getPos(ClientLevel level, ItemStack stack, Entity entity) static ItemPropertyFunctionItemProperties.getProperty(ItemStack stack, ResourceLocation location) floatClampedItemPropertyFunction.unclampedCall(ItemStack stack, ClientLevel level, LivingEntity entity, int seed) floatCompassItemPropertyFunction.unclampedCall(ItemStack stack, ClientLevel level, LivingEntity p_entity, int seed) -
Uses of ItemStack in net.minecraft.client.resources.model
Methods in net.minecraft.client.resources.model with parameters of type ItemStackModifier and TypeMethodDescriptionSimpleBakedModel.getRenderTypes(ItemStack itemStack, boolean fabulous) -
Uses of ItemStack in net.minecraft.client.tutorial
Methods in net.minecraft.client.tutorial with parameters of type ItemStackModifier and TypeMethodDescriptionvoidCalled when the player pick up an ItemStackvoidCalled when the player pick up an ItemStackvoidCalled when the player pick up an ItemStackvoidCalled when the player pick up an ItemStackdefault voidCalled when the player pick up an ItemStackvoidBundleTutorial.onInventoryAction(ItemStack carriedStack, ItemStack slottedStack, ClickAction action) voidTutorial.onInventoryAction(ItemStack carriedStack, ItemStack slottedStack, ClickAction action) -
Uses of ItemStack in net.minecraft.commands.arguments.item
Fields in net.minecraft.commands.arguments.item with type parameters of type ItemStackModifier and TypeFieldDescriptionItemPredicateArgument.grammarWithContextItemPredicateArgument.ComponentWrapper.presenceCheckerThe field for thepresenceCheckerrecord component.ItemPredicateArgument.PredicateWrapper.typeThe field for thetyperecord component.ItemPredicateArgument.ComponentWrapper.valueCheckerThe field for thevalueCheckerrecord component.Methods in net.minecraft.commands.arguments.item that return ItemStackModifier and TypeMethodDescriptionItemInput.createItemStack(int count, boolean allowOversizedStacks) Methods in net.minecraft.commands.arguments.item that return types with arguments of type ItemStackModifier and TypeMethodDescriptionItemPredicateArgument.Context.createComponentTest(com.mojang.brigadier.ImmutableStringReader reader, ItemPredicateArgument.ComponentWrapper context) ItemPredicateArgument.Context.createComponentTest(com.mojang.brigadier.ImmutableStringReader reader, ItemPredicateArgument.ComponentWrapper context, Tag value) ItemPredicateArgument.Context.createPredicateTest(com.mojang.brigadier.ImmutableStringReader reader, ItemPredicateArgument.PredicateWrapper predicate, Tag value) ItemPredicateArgument.ComponentWrapper.decode(com.mojang.brigadier.ImmutableStringReader reader, RegistryOps<Tag> ops, Tag value) ItemPredicateArgument.PredicateWrapper.decode(com.mojang.brigadier.ImmutableStringReader reader, RegistryOps<Tag> ops, Tag value) ItemPredicateArgument.Context.forElementType(com.mojang.brigadier.ImmutableStringReader reader, ResourceLocation elementType) ItemPredicateArgument.Context.forTagType(com.mojang.brigadier.ImmutableStringReader reader, ResourceLocation tagType) ItemPredicateArgument.ComponentWrapper.presenceChecker()Returns the value of thepresenceCheckerrecord component.ItemPredicateArgument.PredicateWrapper.type()Returns the value of thetyperecord component.ItemPredicateArgument.ComponentWrapper.valueChecker()Returns the value of thevalueCheckerrecord component.Method parameters in net.minecraft.commands.arguments.item with type arguments of type ItemStackModifier and TypeMethodDescriptionConstructor parameters in net.minecraft.commands.arguments.item with type arguments of type ItemStackModifierConstructorDescription(package private)ComponentWrapper(ResourceLocation id, Predicate<ItemStack> presenceChecker, com.mojang.serialization.Decoder<? extends Predicate<ItemStack>> valueChecker) Creates an instance of aComponentWrapperrecord class.(package private)ComponentWrapper(ResourceLocation id, Predicate<ItemStack> presenceChecker, com.mojang.serialization.Decoder<? extends Predicate<ItemStack>> valueChecker) Creates an instance of aComponentWrapperrecord class.(package private)PredicateWrapper(ResourceLocation id, com.mojang.serialization.Decoder<? extends Predicate<ItemStack>> type) Creates an instance of aPredicateWrapperrecord class. -
Uses of ItemStack in net.minecraft.core.cauldron
Methods in net.minecraft.core.cauldron with parameters of type ItemStackModifier and TypeMethodDescriptionstatic ItemInteractionResultCauldronInteraction.emptyBucket(Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack filledStack, BlockState state, SoundEvent emptySound) static ItemInteractionResultCauldronInteraction.fillBucket(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack emptyStack, ItemStack filledStack, Predicate<BlockState> statePredicate, SoundEvent fillSound) CauldronInteraction.interact(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) -
Uses of ItemStack in net.minecraft.core.dispenser
Methods in net.minecraft.core.dispenser that return ItemStackModifier and TypeMethodDescriptionprotected ItemStackDefaultDispenseItemBehavior.consumeWithRemainder(BlockSource blockSource, ItemStack stack, ItemStack remainder) final ItemStackDefaultDispenseItemBehavior.dispense(BlockSource blockSource, ItemStack item) DispenseItemBehavior.dispense(BlockSource blockSource, ItemStack item) BoatDispenseItemBehavior.execute(BlockSource blockSource, ItemStack item) protected ItemStackDefaultDispenseItemBehavior.execute(BlockSource blockSource, ItemStack item) ProjectileDispenseBehavior.execute(BlockSource blockSource, ItemStack item) protected ItemStackShearsDispenseItemBehavior.execute(BlockSource blockSource, ItemStack item) protected ItemStackShulkerBoxDispenseBehavior.execute(BlockSource p_302426_, ItemStack p_123588_) Methods in net.minecraft.core.dispenser with parameters of type ItemStackModifier and TypeMethodDescriptionprivate voidDefaultDispenseItemBehavior.addToInventoryOrDispense(BlockSource blockSource, ItemStack remainder) protected ItemStackDefaultDispenseItemBehavior.consumeWithRemainder(BlockSource blockSource, ItemStack stack, ItemStack remainder) final ItemStackDefaultDispenseItemBehavior.dispense(BlockSource blockSource, ItemStack item) DispenseItemBehavior.dispense(BlockSource blockSource, ItemStack item) BoatDispenseItemBehavior.execute(BlockSource blockSource, ItemStack item) protected ItemStackDefaultDispenseItemBehavior.execute(BlockSource blockSource, ItemStack item) ProjectileDispenseBehavior.execute(BlockSource blockSource, ItemStack item) protected ItemStackShearsDispenseItemBehavior.execute(BlockSource blockSource, ItemStack item) protected ItemStackShulkerBoxDispenseBehavior.execute(BlockSource p_302426_, ItemStack p_123588_) static voidDefaultDispenseItemBehavior.spawnItem(Level level, ItemStack stack, int speed, Direction facing, Position position) private static booleanShearsDispenseItemBehavior.tryShearLivingEntity(ServerLevel level, BlockPos pos, ItemStack stack) -
Uses of ItemStack in net.minecraft.core.particles
Fields in net.minecraft.core.particles declared as ItemStackFields in net.minecraft.core.particles with type parameters of type ItemStackModifier and TypeFieldDescriptionprivate static final com.mojang.serialization.Codec<ItemStack> ItemParticleOption.ITEM_CODECMethods in net.minecraft.core.particles that return ItemStackConstructors in net.minecraft.core.particles with parameters of type ItemStackModifierConstructorDescriptionItemParticleOption(ParticleType<ItemParticleOption> type, ItemStack itemStack) -
Uses of ItemStack in net.minecraft.data.recipes
Fields in net.minecraft.data.recipes declared as ItemStackModifier and TypeFieldDescriptionprivate final ItemStackShapedRecipeBuilder.resultStackprivate final ItemStackShapelessRecipeBuilder.resultStackprivate final ItemStackSimpleCookingRecipeBuilder.stackResultMethods in net.minecraft.data.recipes with parameters of type ItemStackModifier and TypeMethodDescriptionstatic SimpleCookingRecipeBuilderSimpleCookingRecipeBuilder.blasting(Ingredient p_252115_, RecipeCategory p_249421_, ItemStack result, float p_250383_, int p_250476_) static SimpleCookingRecipeBuilderSimpleCookingRecipeBuilder.campfireCooking(Ingredient p_249393_, RecipeCategory p_249372_, ItemStack result, float p_252321_, int p_251916_) static <T extends AbstractCookingRecipe>
SimpleCookingRecipeBuilderSimpleCookingRecipeBuilder.generic(Ingredient p_250999_, RecipeCategory p_248815_, ItemStack result, float p_251320_, int p_248693_, RecipeSerializer<T> p_250921_, AbstractCookingRecipe.Factory<T> p_312657_) static ShapedRecipeBuilderShapedRecipeBuilder.shaped(RecipeCategory p_251325_, ItemStack result) static ShapelessRecipeBuilderShapelessRecipeBuilder.shapeless(RecipeCategory p_252339_, ItemStack result) static SimpleCookingRecipeBuilderSimpleCookingRecipeBuilder.smelting(Ingredient p_249223_, RecipeCategory p_251240_, ItemStack result, float p_249452_, int p_250496_) static SimpleCookingRecipeBuilderSimpleCookingRecipeBuilder.smoking(Ingredient p_248930_, RecipeCategory p_250319_, ItemStack result, float p_252329_, int p_250482_) Constructors in net.minecraft.data.recipes with parameters of type ItemStackModifierConstructorDescriptionShapedRecipeBuilder(RecipeCategory p_249996_, ItemStack result) ShapelessRecipeBuilder(RecipeCategory p_250837_, ItemStack result) privateSimpleCookingRecipeBuilder(RecipeCategory p_251345_, CookingBookCategory p_251607_, ItemStack result, Ingredient p_250362_, float p_251204_, int p_250189_, AbstractCookingRecipe.Factory<?> p_311960_) -
Uses of ItemStack in net.minecraft.gametest.framework
Methods in net.minecraft.gametest.framework that return ItemStackModifier and TypeMethodDescriptionprivate static ItemStackReportGameListener.createBook(String testName, boolean required, String message) Methods in net.minecraft.gametest.framework with parameters of type ItemStack -
Uses of ItemStack in net.minecraft.network.chat
Fields in net.minecraft.network.chat declared as ItemStackMethods in net.minecraft.network.chat that return ItemStackConstructors in net.minecraft.network.chat with parameters of type ItemStack -
Uses of ItemStack in net.minecraft.network.protocol.game
Fields in net.minecraft.network.protocol.game declared as ItemStackModifier and TypeFieldDescriptionprivate final ItemStackClientboundContainerSetContentPacket.carriedItemprivate final ItemStackServerboundContainerClickPacket.carriedItemprivate final ItemStackClientboundContainerSetSlotPacket.itemStackprivate final ItemStackServerboundSetCreativeModeSlotPacket.itemStackThe field for theitemStackrecord component.Fields in net.minecraft.network.protocol.game with type parameters of type ItemStackModifier and TypeFieldDescriptionprivate final it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack> ServerboundContainerClickPacket.changedSlotsClientboundContainerSetContentPacket.itemsprivate final List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>> ClientboundSetEquipmentPacket.slotsprivate static final StreamCodec<RegistryFriendlyByteBuf, it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>> ServerboundContainerClickPacket.SLOTS_STREAM_CODECMethods in net.minecraft.network.protocol.game that return ItemStackModifier and TypeMethodDescriptionClientboundContainerSetContentPacket.getCarriedItem()ServerboundContainerClickPacket.getCarriedItem()ClientboundContainerSetSlotPacket.getItem()ServerboundSetCreativeModeSlotPacket.itemStack()Returns the value of theitemStackrecord component.Methods in net.minecraft.network.protocol.game that return types with arguments of type ItemStackModifier and TypeMethodDescriptionit.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack> ServerboundContainerClickPacket.getChangedSlots()ClientboundContainerSetContentPacket.getItems()List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>> ClientboundSetEquipmentPacket.getSlots()Constructors in net.minecraft.network.protocol.game with parameters of type ItemStackModifierConstructorDescriptionClientboundContainerSetContentPacket(int containerId, int stateId, NonNullList<ItemStack> items, ItemStack carriedItem) ClientboundContainerSetSlotPacket(int containerId, int stateId, int slot, ItemStack itemStack) ServerboundContainerClickPacket(int containerId, int stateId, int slotNum, int buttonNum, ClickType clickType, ItemStack carriedItem, it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack> changedSlots) ServerboundSetCreativeModeSlotPacket(int p_134553_, ItemStack p_134554_) ServerboundSetCreativeModeSlotPacket(short slotNum, ItemStack itemStack) Creates an instance of aServerboundSetCreativeModeSlotPacketrecord class.Constructor parameters in net.minecraft.network.protocol.game with type arguments of type ItemStackModifierConstructorDescriptionClientboundContainerSetContentPacket(int containerId, int stateId, NonNullList<ItemStack> items, ItemStack carriedItem) ClientboundSetEquipmentPacket(int entity, List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>> slots) ServerboundContainerClickPacket(int containerId, int stateId, int slotNum, int buttonNum, ClickType clickType, ItemStack carriedItem, it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack> changedSlots) -
Uses of ItemStack in net.minecraft.network.syncher
Fields in net.minecraft.network.syncher with type parameters of type ItemStackModifier and TypeFieldDescriptionstatic final EntityDataSerializer<ItemStack> EntityDataSerializers.ITEM_STACK -
Uses of ItemStack in net.minecraft.recipebook
Methods in net.minecraft.recipebook with parameters of type ItemStackModifier and TypeMethodDescriptionprotected intServerPlaceRecipe.moveItemToGrid(Slot slot, ItemStack stack, int maxAmount) -
Uses of ItemStack in net.minecraft.server.commands
Methods in net.minecraft.server.commands that return ItemStackModifier and TypeMethodDescriptionprivate static ItemStackItemCommands.applyModifier(CommandSourceStack source, Holder<LootItemFunction> modifier, ItemStack stack) private static ItemStackItemCommands.getBlockItem(CommandSourceStack source, BlockPos pos, int slot) private static ItemStackItemCommands.getEntityItem(Entity entity, int slot) private static ItemStackLootCommand.getSourceHandItem(CommandSourceStack source, EquipmentSlot slot) Methods in net.minecraft.server.commands with parameters of type ItemStackModifier and TypeMethodDescriptionprivate static ItemStackItemCommands.applyModifier(CommandSourceStack source, Holder<LootItemFunction> modifier, ItemStack stack) private static booleanLootCommand.canMergeItems(ItemStack first, ItemStack second) private static booleanLootCommand.distributeToContainer(Container container, ItemStack item) private static intLootCommand.dropBlockLoot(com.mojang.brigadier.context.CommandContext<CommandSourceStack> context, BlockPos pos, ItemStack tool, LootCommand.DropConsumer dropConsumer) private static intLootCommand.dropFishingLoot(com.mojang.brigadier.context.CommandContext<CommandSourceStack> context, Holder<LootTable> lootTable, BlockPos pos, ItemStack tool, LootCommand.DropConsumer dropConsumet) private static intItemCommands.setBlockItem(CommandSourceStack source, BlockPos pos, int slot, ItemStack item) private static intItemCommands.setEntityItem(CommandSourceStack source, Collection<? extends Entity> targets, int slot, ItemStack item) Method parameters in net.minecraft.server.commands with type arguments of type ItemStackModifier and TypeMethodDescriptionvoidintLootCommand.DropConsumer.accept(com.mojang.brigadier.context.CommandContext<CommandSourceStack> context, List<ItemStack> items, LootCommand.Callback callback) private static intLootCommand.blockDistribute(CommandSourceStack source, BlockPos pos, List<ItemStack> items, LootCommand.Callback callback) private static intLootCommand.blockReplace(CommandSourceStack source, BlockPos pos, int slot, int numSlots, List<ItemStack> items, LootCommand.Callback callback) private static voidLootCommand.callback(CommandSourceStack source, List<ItemStack> items) private static voidLootCommand.callback(CommandSourceStack source, List<ItemStack> items, ResourceKey<LootTable> lootTable) private static intClearInventoryCommands.clearInventory(CommandSourceStack source, Collection<ServerPlayer> targetPlayers, Predicate<ItemStack> itemPredicate, int maxCount) private static intClearInventoryCommands.clearUnlimited(CommandSourceStack source, Collection<ServerPlayer> targets, Predicate<ItemStack> filter) private static intExecuteCommand.countItems(Iterable<? extends Entity> targets, SlotRange slotRange, Predicate<ItemStack> filter) private static intExecuteCommand.countItems(CommandSourceStack source, BlockPos pos, SlotRange slotRange, Predicate<ItemStack> filter) private static intLootCommand.dropInWorld(CommandSourceStack source, Vec3 pos, List<ItemStack> items, LootCommand.Callback callback) private static intLootCommand.entityReplace(Collection<? extends Entity> targets, int startSlot, int numSlots, List<ItemStack> items, LootCommand.Callback callback) private static intLootCommand.playerGive(Collection<ServerPlayer> targets, List<ItemStack> items, LootCommand.Callback callback) private static voidLootCommand.setSlots(Entity target, List<ItemStack> items, int startSlot, int numSlots, List<ItemStack> setItems) -
Uses of ItemStack in net.minecraft.server.level
Methods in net.minecraft.server.level with parameters of type ItemStackModifier and TypeMethodDescriptionCreates and drops the provided item.voidServerPlayer.onEnchantmentPerformed(ItemStack enchantedItem, int cost) voidServerPlayer.openItemGui(ItemStack stack, InteractionHand hand) protected voidServerPlayer.updateUsingItem(ItemStack usingItem) DemoMode.useItem(ServerPlayer player, Level level, ItemStack stack, InteractionHand hand) ServerPlayerGameMode.useItem(ServerPlayer player, Level level, ItemStack stack, InteractionHand hand) DemoMode.useItemOn(ServerPlayer player, Level level, ItemStack stack, InteractionHand hand, BlockHitResult hitResult) ServerPlayerGameMode.useItemOn(ServerPlayer player, Level level, ItemStack stack, InteractionHand hand, BlockHitResult hitResult) Method parameters in net.minecraft.server.level with type arguments of type ItemStackModifier and TypeMethodDescriptionvoidServerPlayer.triggerRecipeCrafted(RecipeHolder<?> recipe, List<ItemStack> items) -
Uses of ItemStack in net.minecraft.server.network
Methods in net.minecraft.server.network with parameters of type ItemStackModifier and TypeMethodDescriptionprivate static booleanServerGamePacketListenerImpl.wasBlockPlacementAttempt(ServerPlayer player, ItemStack stack) -
Uses of ItemStack in net.minecraft.world
Fields in net.minecraft.world with type parameters of type ItemStackMethods in net.minecraft.world that return ItemStackModifier and TypeMethodDescriptionCompoundContainer.getItem(int index) Returns the stack in the given slot.Container.getItem(int slot) Returns the stack in the given slot.SimpleContainer.getItem(int index) Returns the stack in the given slot.CompoundContainer.removeItem(int index, int count) Removes up to a specified number of items from an inventory slot and returns them in a new stack.Container.removeItem(int slot, int amount) Removes up to a specified number of items from an inventory slot and returns them in a new stack.static ItemStackContainerHelper.removeItem(List<ItemStack> stacks, int index, int amount) SimpleContainer.removeItem(int index, int count) Removes up to a specified number of items from an inventory slot and returns them in a new stack.CompoundContainer.removeItemNoUpdate(int index) Removes a stack from the given slot and returns it.Container.removeItemNoUpdate(int slot) Removes a stack from the given slot and returns it.SimpleContainer.removeItemNoUpdate(int index) Removes a stack from the given slot and returns it.SimpleContainer.removeItemType(Item item, int amount) static ItemStackMethods in net.minecraft.world that return types with arguments of type ItemStackMethods in net.minecraft.world with parameters of type ItemStackModifier and TypeMethodDescriptionbooleanSimpleContainer.canAddItem(ItemStack stack) booleanCompoundContainer.canPlaceItem(int index, ItemStack stack) Returnstrueif automation is allowed to insert the given stack (ignoring stack size) into the given slot.default booleanContainer.canPlaceItem(int slot, ItemStack stack) Returnstrueif automation is allowed to insert the given stack (ignoring stack size) into the given slot.booleanWorldlyContainer.canPlaceItemThroughFace(int index, ItemStack itemStack, Direction direction) Returnstrueif automation can insert the given item in the given slot from the given side.default booleanContainer.canTakeItem(Container target, int slot, ItemStack stack) Returnstrueif the given stack can be extracted into the target inventory.booleanWorldlyContainer.canTakeItemThroughFace(int index, ItemStack stack, Direction direction) Returnstrueif automation can extract the given item in the given slot from the given side.static intContainerHelper.clearOrCountMatchingItems(ItemStack stack, Predicate<ItemStack> itemPredicate, int maxItems, boolean simulate) static voidContainers.dropItemStack(Level level, double x, double y, double z, ItemStack stack) default intContainer.getMaxStackSize(ItemStack stack) private voidSimpleContainer.moveItemsBetweenStacks(ItemStack stack, ItemStack other) private voidSimpleContainer.moveItemToEmptySlots(ItemStack stack) private voidSimpleContainer.moveItemToOccupiedSlotsWithSameType(ItemStack stack) voidSets the given item stack to the specified slot in the inventory (can be crafting or armor sections).voidSets the given item stack to the specified slot in the inventory (can be crafting or armor sections).voidSets the given item stack to the specified slot in the inventory (can be crafting or armor sections).booleanLockCode.unlocksWith(ItemStack stack) Method parameters in net.minecraft.world with type arguments of type ItemStackModifier and TypeMethodDescriptionstatic intContainerHelper.clearOrCountMatchingItems(Container container, Predicate<ItemStack> itemPredicate, int maxItems, boolean simulate) Clears items from the inventory matching a predicate.static intContainerHelper.clearOrCountMatchingItems(ItemStack stack, Predicate<ItemStack> itemPredicate, int maxItems, boolean simulate) static voidContainers.dropContents(Level level, BlockPos pos, NonNullList<ItemStack> stackList) default booleanContainer.hasAnyMatching(Predicate<ItemStack> predicate) static voidContainerHelper.loadAllItems(CompoundTag tag, NonNullList<ItemStack> items, HolderLookup.Provider levelRegistry) static ItemStackContainerHelper.removeItem(List<ItemStack> stacks, int index, int amount) static CompoundTagContainerHelper.saveAllItems(CompoundTag tag, NonNullList<ItemStack> items, boolean alwaysPutTag, HolderLookup.Provider levelRegistry) static CompoundTagContainerHelper.saveAllItems(CompoundTag tag, NonNullList<ItemStack> items, HolderLookup.Provider levelRegistry) static ItemStackConstructors in net.minecraft.world with parameters of type ItemStack -
Uses of ItemStack in net.minecraft.world.damagesource
Methods in net.minecraft.world.damagesource that return ItemStack -
Uses of ItemStack in net.minecraft.world.entity
Fields in net.minecraft.world.entity declared as ItemStackModifier and TypeFieldDescriptionprotected ItemStackLivingEntity.autoSpinAttackItemStackprivate ItemStackMob.bodyArmorItemprivate final ItemStackDisplay.ItemDisplay.ItemRenderState.itemStackThe field for theitemStackrecord component.private final ItemStackEntitySelector.MobCanWearArmorEntitySelector.itemStackprivate ItemStackLivingEntity.lastBodyItemStackprotected ItemStackLivingEntity.useItemFields in net.minecraft.world.entity with type parameters of type ItemStackModifier and TypeFieldDescriptionprivate final NonNullList<ItemStack> Mob.armorItemsprivate static final EntityDataAccessor<ItemStack> OminousItemSpawner.DATA_ITEMprivate static final EntityDataAccessor<ItemStack> Display.ItemDisplay.DATA_ITEM_STACK_IDprivate final NonNullList<ItemStack> Mob.handItemsprivate final NonNullList<ItemStack> LivingEntity.lastArmorItemStacksprivate final NonNullList<ItemStack> LivingEntity.lastHandItemStacksMethods in net.minecraft.world.entity that return ItemStackModifier and TypeMethodDescriptionfinal ItemStackLivingEntity.eat(Level level, ItemStack food, FoodProperties foodProperties) Mob.equipItemIfPossible(ItemStack stack) SlotAccess.get()Mob.getBodyArmorItem()OminousItemSpawner.getItem()EquipmentUser.getItemBySlot(EquipmentSlot slot) abstract ItemStackLivingEntity.getItemBySlot(EquipmentSlot slot) Mob.getItemBySlot(EquipmentSlot slot) LivingEntity.getItemInHand(InteractionHand hand) private ItemStackDisplay.ItemDisplay.getItemStack()private ItemStackLivingEntity.getLastArmorItem(EquipmentSlot slot) private ItemStackLivingEntity.getLastHandItem(EquipmentSlot slot) LivingEntity.getMainHandItem()LivingEntity.getOffhandItem()Entity.getPickResult()Mob.getPickResult()LivingEntity.getProjectile(ItemStack weaponStack) Gets an item stack available to this entity to be loaded into the provided weapon, or an empty item stack if no such item stack is available.LivingEntity.getUseItem()Entity.getWeaponItem()LivingEntity.getWeaponItem()Display.ItemDisplay.ItemRenderState.itemStack()Returns the value of theitemStackrecord component.Methods in net.minecraft.world.entity that return types with arguments of type ItemStackModifier and TypeMethodDescriptionprivate Map<EquipmentSlot, ItemStack> LivingEntity.collectEquipmentChanges()LivingEntity.getAllSlots()LivingEntity.getArmorAndBodyArmorSlots()LivingEntity.getArmorSlots()Mob.getArmorSlots()LivingEntity.getHandSlots()Mob.getHandSlots()Methods in net.minecraft.world.entity with parameters of type ItemStackModifier and TypeMethodDescriptionEntityType.appendCustomEntityStackConfig(Consumer<T> consumer, ServerLevel level, ItemStack stack, Player player) EntityType.appendCustomNameConfig(Consumer<T> consumer, ItemStack stack) EntityType.appendDefaultStackConfig(Consumer<T> consumer, ServerLevel serverLevel, ItemStack stack, Player player) private voidRenders broken item particles using the given ItemStackbooleanMob.canHoldItem(ItemStack stack) protected booleanMob.canReplaceCurrentItem(ItemStack candidate, ItemStack existing) booleanMob.canReplaceEqualItem(ItemStack candidate, ItemStack existing) booleanLivingEntity.canTakeItem(ItemStack stack) booleanMob.canTakeItem(ItemStack itemstack) static OminousItemSpawnerEntityType.createDefaultStackConfig(ServerLevel serverLevel, ItemStack stack, Player player) final ItemStackLivingEntity.eat(Level level, ItemStack food, FoodProperties foodProperties) Mob.equipItemIfPossible(ItemStack stack) booleanLivingEntity.equipmentHasChanged(ItemStack oldItem, ItemStack newItem) voidSaddleable.equipSaddle(ItemStack stack, SoundSource soundSource) private doubleMob.getApproximateAttackDamageWithItem(ItemStack itemStack) protected SoundEventLivingEntity.getDrinkingSound(ItemStack stack) LivingEntity.getEatingSound(ItemStack stack) LivingEntity.getEquipmentSlotForItem(ItemStack stack) LivingEntity.getProjectile(ItemStack weaponStack) Gets an item stack available to this entity to be loaded into the provided weapon, or an empty item stack if no such item stack is available.private static booleanMob.hasAnyComponentExceptDamage(ItemStack stack) booleanMob.isBodyArmorItem(ItemStack stack) voidLivingEntity.onEquipItem(EquipmentSlot slot, ItemStack oldItem, ItemStack newItem) default EquipmentSlotEquipmentUser.resolveSlot(ItemStack stack, List<EquipmentSlot> excludedSlots) booleanvoidMob.setBodyArmorItem(ItemStack stack) private voidvoidLivingEntity.setItemInHand(InteractionHand hand, ItemStack stack) voidEquipmentUser.setItemSlot(EquipmentSlot slot, ItemStack stack) abstract voidLivingEntity.setItemSlot(EquipmentSlot slot, ItemStack stack) voidMob.setItemSlot(EquipmentSlot slot, ItemStack stack) protected voidMob.setItemSlotAndDropWhenKilled(EquipmentSlot slot, ItemStack stack) private voidDisplay.ItemDisplay.setItemStack(ItemStack itemStack) private voidLivingEntity.setLastArmorItem(EquipmentSlot slot, ItemStack stack) private voidLivingEntity.setLastHandItem(EquipmentSlot slot, ItemStack stack) EntityType.spawn(ServerLevel serverLevel, ItemStack stack, Player player, BlockPos pos, MobSpawnType spawnType, boolean shouldOffsetY, boolean shouldOffsetYMore) Entity.spawnAtLocation(ItemStack stack) Entity.spawnAtLocation(ItemStack stack, float offsetY) Drops an item at the position of the entity.private voidLivingEntity.spawnItemParticles(ItemStack stack, int amount) protected voidLivingEntity.triggerItemUseEffects(ItemStack stack, int amount) protected voidLivingEntity.updateUsingItem(ItemStack usingItem) protected voidLivingEntity.verifyEquippedItem(ItemStack stack) booleanMob.wantsToPickUp(ItemStack stack) Method parameters in net.minecraft.world.entity with type arguments of type ItemStackModifier and TypeMethodDescriptionMob.dropPreservedEquipment(Predicate<ItemStack> predicate) static SlotAccessSlotAccess.forContainer(Container inventory, int slot, Predicate<ItemStack> stackFilter) static SlotAccessSlotAccess.forEquipmentSlot(LivingEntity entity, EquipmentSlot slot, Predicate<ItemStack> stackFilter) private voidLivingEntity.handleEquipmentChanges(Map<EquipmentSlot, ItemStack> equipments) private voidLivingEntity.handleHandSwap(Map<EquipmentSlot, ItemStack> hands) booleanstatic SlotAccessstatic SlotAccessConstructors in net.minecraft.world.entity with parameters of type ItemStackModifierConstructorDescriptionItemRenderState(ItemStack itemStack, ItemDisplayContext itemTransform) Creates an instance of aItemRenderStaterecord class. -
Uses of ItemStack in net.minecraft.world.entity.ai.behavior
Fields in net.minecraft.world.entity.ai.behavior declared as ItemStackFields in net.minecraft.world.entity.ai.behavior with type parameters of type ItemStackMethods in net.minecraft.world.entity.ai.behavior that return ItemStackModifier and TypeMethodDescriptionprivate ItemStackCelebrateVillagersSurvivedRaid.getFirework(DyeColor color, int flightTime) Methods in net.minecraft.world.entity.ai.behavior that return types with arguments of type ItemStackMethods in net.minecraft.world.entity.ai.behavior with parameters of type ItemStackModifier and TypeMethodDescriptionprivate static voidShowTradesToPlayer.displayAsHeldItem(Villager villager, ItemStack item) static voidBehaviorUtils.throwItem(LivingEntity livingEntity, ItemStack stack, Vec3 offset) static voidBehaviorUtils.throwItem(LivingEntity entity, ItemStack stack, Vec3 offset, Vec3 speedMultiplier, float yOffset) static voidGoAndGiveItemsToTarget.throwItem(LivingEntity entity, ItemStack stack, Vec3 throwPos) private voidGoAndGiveItemsToTarget.triggerDropItemOnBlock(PositionTracker positionTracker, ItemStack stack, ServerPlayer player) -
Uses of ItemStack in net.minecraft.world.entity.ai.goal
Fields in net.minecraft.world.entity.ai.goal declared as ItemStackFields in net.minecraft.world.entity.ai.goal with type parameters of type ItemStackConstructors in net.minecraft.world.entity.ai.goal with parameters of type ItemStackModifierConstructorDescriptionUseItemGoal(T mob, ItemStack item, SoundEvent finishUsingSound, Predicate<? super T> canUseSelector) Constructor parameters in net.minecraft.world.entity.ai.goal with type arguments of type ItemStackModifierConstructorDescriptionTemptGoal(PathfinderMob mob, double speedModifier, Predicate<ItemStack> items, boolean canScare) -
Uses of ItemStack in net.minecraft.world.entity.ai.sensing
Fields in net.minecraft.world.entity.ai.sensing with type parameters of type ItemStackMethods in net.minecraft.world.entity.ai.sensing with parameters of type ItemStackConstructor parameters in net.minecraft.world.entity.ai.sensing with type arguments of type ItemStack -
Uses of ItemStack in net.minecraft.world.entity.animal
Methods in net.minecraft.world.entity.animal that return ItemStackModifier and TypeMethodDescriptionBucketable.getBucketItemStack()Cod.getBucketItemStack()Pufferfish.getBucketItemStack()Salmon.getBucketItemStack()TropicalFish.getBucketItemStack()Methods in net.minecraft.world.entity.animal with parameters of type ItemStackModifier and TypeMethodDescriptionprivate booleanbooleanFox.canHoldItem(ItemStack stack) booleanDolphin.canTakeItem(ItemStack itemstack) booleanFox.canTakeItem(ItemStack itemstack) booleanPanda.canTakeItem(ItemStack itemstack) private voidprivate voidFox.dropItemStack(ItemStack stack) voidPig.equipSaddle(ItemStack stack, SoundSource soundSource) Fox.getEatingSound(ItemStack itemStack) private Optional<SuspiciousStewEffects> MushroomCow.getEffectsFromItemStack(ItemStack stack) abstract booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)private booleanPanda.isFoodOrCake(ItemStack stack) static voidBucketable.saveDefaultDataToBucketTag(Mob mob, ItemStack bucket) Deprecated.voidAbstractFish.saveToBucketTag(ItemStack stack) voidBucketable.saveToBucketTag(ItemStack stack) voidTropicalFish.saveToBucketTag(ItemStack stack) private voidFox.spitOutItem(ItemStack stack) protected voidAnimal.usePlayerItem(Player player, InteractionHand hand, ItemStack stack) protected voidCat.usePlayerItem(Player player, InteractionHand hand, ItemStack stack) protected voidFox.usePlayerItem(Player player, InteractionHand hand, ItemStack stack) Constructor parameters in net.minecraft.world.entity.animal with type arguments of type ItemStackModifierConstructorDescriptionCatTemptGoal(Cat cat, double speedModifier, Predicate<ItemStack> items, boolean canScare) OcelotTemptGoal(Ocelot ocelot, double speedModifier, Predicate<ItemStack> items, boolean canScare) -
Uses of ItemStack in net.minecraft.world.entity.animal.allay
Methods in net.minecraft.world.entity.animal.allay with parameters of type ItemStackModifier and TypeMethodDescriptionprivate booleanAllay.allayConsidersItemEqual(ItemStack first, ItemStack second) booleanAllay.canTakeItem(ItemStack itemstack) booleanAllay.equipmentHasChanged(ItemStack oldItem, ItemStack newItem) private booleanAllay.hasNonMatchingPotion(ItemStack first, ItemStack second) private booleanAllay.isDuplicationItem(ItemStack stack) private voidAllay.removeInteractionItem(Player player, ItemStack stack) booleanAllay.wantsToPickUp(ItemStack stack) -
Uses of ItemStack in net.minecraft.world.entity.animal.armadillo
Methods in net.minecraft.world.entity.animal.armadillo that return types with arguments of type ItemStackMethods in net.minecraft.world.entity.animal.armadillo with parameters of type ItemStackModifier and TypeMethodDescriptionArmadillo.getEatingSound(ItemStack stack) booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type) -
Uses of ItemStack in net.minecraft.world.entity.animal.axolotl
Methods in net.minecraft.world.entity.animal.axolotl that return ItemStackMethods in net.minecraft.world.entity.animal.axolotl that return types with arguments of type ItemStackMethods in net.minecraft.world.entity.animal.axolotl with parameters of type ItemStackModifier and TypeMethodDescriptionbooleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)voidAxolotl.saveToBucketTag(ItemStack stack) protected voidAxolotl.usePlayerItem(Player player, InteractionHand hand, ItemStack stack) -
Uses of ItemStack in net.minecraft.world.entity.animal.camel
Methods in net.minecraft.world.entity.animal.camel that return types with arguments of type ItemStackMethods in net.minecraft.world.entity.animal.camel with parameters of type ItemStackModifier and TypeMethodDescriptionprotected booleanCamel.handleEating(Player player, ItemStack stack) booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type) -
Uses of ItemStack in net.minecraft.world.entity.animal.frog
Methods in net.minecraft.world.entity.animal.frog that return ItemStackMethods in net.minecraft.world.entity.animal.frog that return types with arguments of type ItemStackMethods in net.minecraft.world.entity.animal.frog with parameters of type ItemStackModifier and TypeMethodDescriptionprivate voidbooleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)private booleanvoidTadpole.saveToBucketTag(ItemStack stack) private voidTadpole.usePlayerItem(Player player, ItemStack stack) -
Uses of ItemStack in net.minecraft.world.entity.animal.goat
Methods in net.minecraft.world.entity.animal.goat that return ItemStackMethods in net.minecraft.world.entity.animal.goat that return types with arguments of type ItemStackMethods in net.minecraft.world.entity.animal.goat with parameters of type ItemStackModifier and TypeMethodDescriptionGoat.getEatingSound(ItemStack stack) booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type) -
Uses of ItemStack in net.minecraft.world.entity.animal.horse
Methods in net.minecraft.world.entity.animal.horse with parameters of type ItemStackModifier and TypeMethodDescriptionvoidAbstractHorse.equipBodyArmor(Player player, ItemStack stack) private voidAbstractChestedHorse.equipChest(Player player, ItemStack chestStack) voidAbstractHorse.equipSaddle(ItemStack stack, SoundSource soundSource) private static DyeColorLlama.getDyeColor(ItemStack stack) protected booleanAbstractHorse.handleEating(Player player, ItemStack stack) protected booleanLlama.handleEating(Player player, ItemStack stack) booleanHorse.isBodyArmorItem(ItemStack stack) booleanLlama.isBodyArmorItem(ItemStack stack) booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type) -
Uses of ItemStack in net.minecraft.world.entity.animal.sniffer
Methods in net.minecraft.world.entity.animal.sniffer that return types with arguments of type ItemStackMethods in net.minecraft.world.entity.animal.sniffer with parameters of type ItemStackModifier and TypeMethodDescriptionSniffer.getEatingSound(ItemStack stack) booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type) -
Uses of ItemStack in net.minecraft.world.entity.boss
Methods in net.minecraft.world.entity.boss that return ItemStack -
Uses of ItemStack in net.minecraft.world.entity.boss.enderdragon
Methods in net.minecraft.world.entity.boss.enderdragon that return ItemStack -
Uses of ItemStack in net.minecraft.world.entity.decoration
Fields in net.minecraft.world.entity.decoration with type parameters of type ItemStackModifier and TypeFieldDescriptionprivate final NonNullList<ItemStack> ArmorStand.armorItemsprivate static final EntityDataAccessor<ItemStack> ItemFrame.DATA_ITEMprivate final NonNullList<ItemStack> ArmorStand.handItemsMethods in net.minecraft.world.entity.decoration that return ItemStackModifier and TypeMethodDescriptionprotected ItemStackGlowItemFrame.getFrameItemStack()protected ItemStackItemFrame.getFrameItemStack()ItemFrame.getItem()ArmorStand.getItemBySlot(EquipmentSlot slot) ArmorStand.getPickResult()ItemFrame.getPickResult()LeashFenceKnotEntity.getPickResult()Painting.getPickResult()Methods in net.minecraft.world.entity.decoration that return types with arguments of type ItemStackMethods in net.minecraft.world.entity.decoration with parameters of type ItemStackModifier and TypeMethodDescriptionbooleanArmorStand.canTakeItem(ItemStack itemstack) ItemFrame.getFramedMapId(ItemStack stack) private voidItemFrame.onItemChanged(ItemStack item) private voidItemFrame.removeFramedMap(ItemStack stack) Removes the dot representing this frame's position from the map when the item frame is broken.voidvoidvoidArmorStand.setItemSlot(EquipmentSlot slot, ItemStack stack) HangingEntity.spawnAtLocation(ItemStack stack, float offsetY) Drops an item at the position of the entity.private booleanArmorStand.swapItem(Player player, EquipmentSlot slot, ItemStack stack, InteractionHand hand) -
Uses of ItemStack in net.minecraft.world.entity.item
Fields in net.minecraft.world.entity.item with type parameters of type ItemStackModifier and TypeFieldDescriptionprivate static final EntityDataAccessor<ItemStack> ItemEntity.DATA_ITEMMethods in net.minecraft.world.entity.item that return ItemStackMethods in net.minecraft.world.entity.item with parameters of type ItemStackModifier and TypeMethodDescriptionstatic booleanItemEntity.areMergable(ItemStack destinationStack, ItemStack originStack) private static voidItemEntity.merge(ItemEntity destinationEntity, ItemStack destinationStack, ItemEntity originEntity, ItemStack originStack) private static voidItemEntity.merge(ItemEntity destinationEntity, ItemStack destinationStack, ItemStack originStack) static ItemStackvoidSets the item that this entity represents.Constructors in net.minecraft.world.entity.item with parameters of type ItemStackModifierConstructorDescriptionItemEntity(Level level, double posX, double posY, double posZ, ItemStack itemStack) ItemEntity(Level level, double posX, double posY, double posZ, ItemStack itemStack, double deltaX, double deltaY, double deltaZ) -
Uses of ItemStack in net.minecraft.world.entity.monster
Methods in net.minecraft.world.entity.monster that return ItemStackModifier and TypeMethodDescriptionMonster.getProjectile(ItemStack shootable) Gets an item stack available to this entity to be loaded into the provided weapon, or an empty item stack if no such item stack is available.protected ItemStackDrowned.getSkull()protected ItemStackHusk.getSkull()protected ItemStackZombie.getSkull()protected ItemStackZombieVillager.getSkull()protected ItemStackZombifiedPiglin.getSkull()Methods in net.minecraft.world.entity.monster with parameters of type ItemStackModifier and TypeMethodDescriptionbooleanZombie.canHoldItem(ItemStack stack) protected booleanDrowned.canReplaceCurrentItem(ItemStack candidate, ItemStack existing) voidStrider.equipSaddle(ItemStack stack, SoundSource soundSource) protected AbstractArrowprotected AbstractArrowprotected AbstractArrowprotected AbstractArrowMonster.getProjectile(ItemStack shootable) Gets an item stack available to this entity to be loaded into the provided weapon, or an empty item stack if no such item stack is available.booleanChecks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)voidAbstractSkeleton.setItemSlot(EquipmentSlot slot, ItemStack stack) private booleanbooleanZombie.wantsToPickUp(ItemStack stack) booleanZombifiedPiglin.wantsToPickUp(ItemStack stack) -
Uses of ItemStack in net.minecraft.world.entity.monster.hoglin
Methods in net.minecraft.world.entity.monster.hoglin with parameters of type ItemStack -
Uses of ItemStack in net.minecraft.world.entity.monster.piglin
Methods in net.minecraft.world.entity.monster.piglin that return ItemStackModifier and TypeMethodDescriptionprotected ItemStackPiglin.addToInventory(ItemStack stack) private ItemStackPiglin.createSpawnWeapon()private static ItemStackPiglinAi.removeOneItemFromItemEntity(ItemEntity itemEntity) Methods in net.minecraft.world.entity.monster.piglin that return types with arguments of type ItemStackMethods in net.minecraft.world.entity.monster.piglin with parameters of type ItemStackModifier and TypeMethodDescriptionprotected ItemStackPiglin.addToInventory(ItemStack stack) protected booleanPiglin.canAddToInventory(ItemStack stack) protected static booleanprotected booleanPiglin.canReplaceCurrentItem(ItemStack candidate) protected booleanPiglin.canReplaceCurrentItem(ItemStack candidate, ItemStack existing) protected voidPiglin.holdInMainHand(ItemStack stack) private static voidPiglinAi.holdInOffhand(Piglin piglin, ItemStack stack) protected voidPiglin.holdInOffHand(ItemStack stack) private static booleanPiglinAi.isBarterCurrency(ItemStack stack) private static booleanprotected static booleanPiglinAi.isLovedItem(ItemStack item) private voidPiglin.maybeWearArmor(EquipmentSlot slot, ItemStack stack, RandomSource random) private static voidPiglinAi.putInInventory(Piglin piglin, ItemStack stack) protected static booleanPiglinAi.wantsToPickup(Piglin piglin, ItemStack stack) booleanPiglin.wantsToPickUp(ItemStack stack) booleanPiglinBrute.wantsToPickUp(ItemStack stack) Method parameters in net.minecraft.world.entity.monster.piglin with type arguments of type ItemStackModifier and TypeMethodDescriptionprivate static voidPiglinAi.throwItems(Piglin pilgin, List<ItemStack> stacks) private static voidPiglinAi.throwItemsTowardPlayer(Piglin piglin, Player player, List<ItemStack> stacks) private static voidPiglinAi.throwItemsTowardPos(Piglin piglin, List<ItemStack> stacks, Vec3 pos) private static voidPiglinAi.throwItemsTowardRandomPos(Piglin piglin, List<ItemStack> stacks) -
Uses of ItemStack in net.minecraft.world.entity.npc
Fields in net.minecraft.world.entity.npc declared as ItemStackModifier and TypeFieldDescriptionprivate final ItemStackVillagerTrades.EnchantedItemForEmeralds.itemStackprivate final ItemStackVillagerTrades.ItemsForEmeralds.itemStackprivate final ItemStackVillagerTrades.ItemsAndEmeraldsToItems.toItemprivate final ItemStackVillagerTrades.TippedArrowForItemsAndEmeralds.toItemAn ItemStack that can have potion effects written to it.Methods in net.minecraft.world.entity.npc that return ItemStackMethods in net.minecraft.world.entity.npc with parameters of type ItemStackModifier and TypeMethodDescriptionprotected SoundEventWanderingTrader.getDrinkingSound(ItemStack stack) voidAbstractVillager.notifyTradeUpdated(ItemStack stack) Notifies the merchant of a possible merchant recipe being fulfilled or not.voidClientSideMerchant.notifyTradeUpdated(ItemStack stack) Notifies the merchant of a possible merchant recipe being fulfilled or not.booleanVillager.wantsToPickUp(ItemStack stack) Constructors in net.minecraft.world.entity.npc with parameters of type ItemStackModifierConstructorDescriptionItemsAndEmeraldsToItems(ItemCost fromItem, int emeraldCost, ItemStack toItem, int maxUses, int villagerXp, float priceMultiplier, Optional<ResourceKey<EnchantmentProvider>> enchantmentProvider) privateItemsAndEmeraldsToItems(ItemLike fromItem, int fromItemCount, int emeraldCost, ItemStack toItem, int toItemCount, int maxUses, int villagerXp, float priceMultiplier) ItemsForEmeralds(ItemStack itemStack, int emeraldCost, int numberOfItems, int maxUses, int villagerXp) ItemsForEmeralds(ItemStack itemStack, int emeraldCost, int numberOfItems, int maxUses, int villagerXp, float priceMultiplier) ItemsForEmeralds(ItemStack itemStack, int emeraldCost, int numberOfItems, int maxUses, int villagerXp, float priceMultiplier, Optional<ResourceKey<EnchantmentProvider>> enchantmentProvider) -
Uses of ItemStack in net.minecraft.world.entity.player
Fields in net.minecraft.world.entity.player declared as ItemStackFields in net.minecraft.world.entity.player with type parameters of type ItemStackModifier and TypeFieldDescriptionfinal NonNullList<ItemStack> Inventory.armorprivate final List<NonNullList<ItemStack>> Inventory.compartmentsfinal NonNullList<ItemStack> Inventory.itemsfinal NonNullList<ItemStack> Inventory.offhandMethods in net.minecraft.world.entity.player that return ItemStackModifier and TypeMethodDescriptionPlayer.eat(Level level, ItemStack food, FoodProperties foodProperties) static ItemStackStackedContents.fromStackingIndex(int stackingIndex) Inventory.getArmor(int slot) Inventory.getItem(int index) Returns the stack in the given slot.Player.getItemBySlot(EquipmentSlot slot1) Player.getProjectile(ItemStack shootable) Gets an item stack available to this entity to be loaded into the provided weapon, or an empty item stack if no such item stack is available.Inventory.getSelected()Player.getWeaponItem()Inventory.removeFromSelected(boolean removeStack) Inventory.removeItem(int index, int count) Removes up to a specified number of items from an inventory slot and returns them in a new stack.Inventory.removeItemNoUpdate(int index) Removes a stack from the given slot and returns it.Methods in net.minecraft.world.entity.player that return types with arguments of type ItemStackMethods in net.minecraft.world.entity.player with parameters of type ItemStackModifier and TypeMethodDescriptionvoidStackedContents.accountSimpleStack(ItemStack stack) voidStackedContents.accountStack(ItemStack stack) voidStackedContents.accountStack(ItemStack stack, int amount) booleanAdds the stack to the specified slot in the player's inventory.booleanAdds the stack to the first empty slot in the player's inventory.booleanprivate intInventory.addResource(int slot, ItemStack stack) private intInventory.addResource(ItemStack stack) This function stores as many items of an ItemStack as possible in a matching slot and returns the quantity of left over items.booleanPlayer.canTakeItem(ItemStack itemstack) booleanReturnstrueif the specifiedItemStackexists in the inventory.Drops an item into the world.Creates and drops the provided item.Player.eat(Level level, ItemStack food, FoodProperties foodProperties) intInventory.findSlotMatchingItem(ItemStack stack) Finds the stack or an equivalent one in the main inventoryintInventory.findSlotMatchingUnusedItem(ItemStack stack) Player.getProjectile(ItemStack shootable) Gets an item stack available to this entity to be loaded into the provided weapon, or an empty item stack if no such item stack is available.intInventory.getSlotWithRemainingSpace(ItemStack stack) Stores a stack in the player's inventory.static intStackedContents.getStackingIndex(ItemStack stack) private booleanInventory.hasRemainingSpaceForItem(ItemStack destination, ItemStack origin) booleanPlayer.mayUseItemAt(BlockPos pos, Direction facing, ItemStack stack) Returns whether this player can modify the block at a certain location with the given stack.voidPlayer.onEnchantmentPerformed(ItemStack enchantedItem, int levelCost) voidPlayer.openItemGui(ItemStack stack, InteractionHand hand) voidInventory.placeItemBackInInventory(ItemStack stack) voidInventory.placeItemBackInInventory(ItemStack stack, boolean sendPacket) voidInventory.removeItem(ItemStack stack) voidSets the given item stack to the specified slot in the inventory (can be crafting or armor sections).voidPlayer.setItemSlot(EquipmentSlot slot, ItemStack stack) voidInventory.setPickedItem(ItemStack stack) voidPlayer.startAutoSpinAttack(int ticks, float damage, ItemStack itemStack) Starts the attack used by the Riptide enchantment.voidPlayer.updateTutorialInventoryAction(ItemStack carried, ItemStack clicked, ClickAction action) Method parameters in net.minecraft.world.entity.player with type arguments of type ItemStackModifier and TypeMethodDescriptionintInventory.clearOrCountMatchingItems(Predicate<ItemStack> stackPredicate, int maxCount, Container inventory) booleanvoidPlayer.triggerRecipeCrafted(RecipeHolder<?> recipe, List<ItemStack> items) -
Uses of ItemStack in net.minecraft.world.entity.projectile
Fields in net.minecraft.world.entity.projectile declared as ItemStackModifier and TypeFieldDescriptionprivate ItemStackAbstractArrow.firedFromWeaponprivate ItemStackAbstractArrow.pickupItemStackFields in net.minecraft.world.entity.projectile with type parameters of type ItemStackModifier and TypeFieldDescriptionprivate static final EntityDataAccessor<ItemStack> FireworkRocketEntity.DATA_ID_FIREWORKS_ITEMprivate static final EntityDataAccessor<ItemStack> EyeOfEnder.DATA_ITEM_STACKprivate static final EntityDataAccessor<ItemStack> Fireball.DATA_ITEM_STACKprivate static final EntityDataAccessor<ItemStack> ThrowableItemProjectile.DATA_ITEM_STACKMethods in net.minecraft.world.entity.projectile that return ItemStackModifier and TypeMethodDescriptionprivate ItemStackEyeOfEnder.getDefaultItem()private ItemStackFireball.getDefaultItem()private static ItemStackFireworkRocketEntity.getDefaultItem()protected abstract ItemStackAbstractArrow.getDefaultPickupItem()protected ItemStackArrow.getDefaultPickupItem()protected ItemStackSpectralArrow.getDefaultPickupItem()protected ItemStackThrownTrident.getDefaultPickupItem()EyeOfEnder.getItem()Fireball.getItem()FireworkRocketEntity.getItem()ItemSupplier.getItem()ThrowableItemProjectile.getItem()protected ItemStackAbstractArrow.getPickupItem()AbstractArrow.getPickupItemStackOrigin()AbstractArrow.getWeaponItem()ThrownTrident.getWeaponItem()Methods in net.minecraft.world.entity.projectile with parameters of type ItemStackModifier and TypeMethodDescriptionprivate byteThrownTrident.getLoyaltyFromItem(ItemStack stack) static AbstractArrowProjectileUtil.getMobArrow(LivingEntity shooter, ItemStack arrow, float velocity, ItemStack weapon) protected voidAbstractArrow.hitBlockEnchantmentEffects(ServerLevel level, BlockHitResult hitResult, ItemStack stack) protected voidThrownTrident.hitBlockEnchantmentEffects(ServerLevel level, BlockHitResult hitResult, ItemStack stack) intvoidvoidvoidprotected voidAbstractArrow.setPickupItemStack(ItemStack pickupItemStack) protected voidArrow.setPickupItemStack(ItemStack pickupItemStack) Constructors in net.minecraft.world.entity.projectile with parameters of type ItemStackModifierConstructorDescriptionprotectedAbstractArrow(EntityType<? extends AbstractArrow> entityType, double x, double y, double z, Level level, ItemStack pickupItemStack, ItemStack firedFromWeapon) protectedAbstractArrow(EntityType<? extends AbstractArrow> entityType, LivingEntity owner, Level level, ItemStack pickupItemStack, ItemStack firedFromWeapon) Arrow(Level level, double x, double y, double z, ItemStack pickupItemStack, ItemStack firedFromWeapon) Arrow(Level level, LivingEntity owner, ItemStack pickupItemStack, ItemStack firedFromWeapon) FireworkRocketEntity(Level level, double x, double y, double z, ItemStack stack) FireworkRocketEntity(Level level, Entity shooter, double x, double y, double z, ItemStack stack) FireworkRocketEntity(Level level, ItemStack stack, double x, double y, double z, boolean shotAtAngle) FireworkRocketEntity(Level level, ItemStack stack, Entity shooter, double x, double y, double z, boolean shotAtAngle) FireworkRocketEntity(Level level, ItemStack stack, LivingEntity shooter) SpectralArrow(Level level, double x, double y, double z, ItemStack pickupItemStack, ItemStack firedFromWeapon) SpectralArrow(Level level, LivingEntity owner, ItemStack pickupItemStack, ItemStack firedFromWeapon) ThrownTrident(Level level, double x, double y, double z, ItemStack pickupItemStack) ThrownTrident(Level level, LivingEntity shooter, ItemStack pickupItemStack) -
Uses of ItemStack in net.minecraft.world.entity.projectile.windcharge
Methods in net.minecraft.world.entity.projectile.windcharge that return ItemStack -
Uses of ItemStack in net.minecraft.world.entity.raid
Methods in net.minecraft.world.entity.raid that return ItemStackModifier and TypeMethodDescriptionstatic ItemStackRaid.getLeaderBannerInstance(HolderGetter<BannerPattern> patternRegistry) -
Uses of ItemStack in net.minecraft.world.entity.vehicle
Fields in net.minecraft.world.entity.vehicle with type parameters of type ItemStackModifier and TypeFieldDescriptionprivate NonNullList<ItemStack> AbstractMinecartContainer.itemStacksprivate NonNullList<ItemStack> ChestBoat.itemStacksMethods in net.minecraft.world.entity.vehicle that return ItemStackModifier and TypeMethodDescriptiondefault ItemStackContainerEntity.getChestVehicleItem(int slot) AbstractMinecartContainer.getItem(int index) Returns the stack in the given slot.ChestBoat.getItem(int slot) Returns the stack in the given slot.AbstractMinecart.getPickResult()Boat.getPickResult()default ItemStackContainerEntity.removeChestVehicleItem(int slot, int amount) default ItemStackContainerEntity.removeChestVehicleItemNoUpdate(int slot) AbstractMinecartContainer.removeItem(int index, int count) Removes up to a specified number of items from an inventory slot and returns them in a new stack.ChestBoat.removeItem(int slot, int amount) Removes up to a specified number of items from an inventory slot and returns them in a new stack.AbstractMinecartContainer.removeItemNoUpdate(int index) Removes a stack from the given slot and returns it.ChestBoat.removeItemNoUpdate(int slot) Removes a stack from the given slot and returns it.Methods in net.minecraft.world.entity.vehicle that return types with arguments of type ItemStackModifier and TypeMethodDescriptionAbstractMinecartContainer.getItemStacks()ChestBoat.getItemStacks()ContainerEntity.getItemStacks()Methods in net.minecraft.world.entity.vehicle with parameters of type ItemStackModifier and TypeMethodDescriptionstatic AbstractMinecartAbstractMinecart.createMinecart(ServerLevel level, double x, double y, double z, AbstractMinecart.Type type, ItemStack stack, Player player) default voidContainerEntity.setChestVehicleItem(int slot, ItemStack stack) voidSets the given item stack to the specified slot in the inventory (can be crafting or armor sections).voidSets the given item stack to the specified slot in the inventory (can be crafting or armor sections). -
Uses of ItemStack in net.minecraft.world.food
Fields in net.minecraft.world.food with type parameters of type ItemStackModifier and TypeFieldDescriptionFoodProperties.Builder.usingConvertsToFoodProperties.usingConvertsToThe field for theusingConvertsTorecord component.Methods in net.minecraft.world.food that return types with arguments of type ItemStackModifier and TypeMethodDescriptionFoodProperties.usingConvertsTo()Returns the value of theusingConvertsTorecord component.Constructor parameters in net.minecraft.world.food with type arguments of type ItemStackModifierConstructorDescriptionFoodProperties(int nutrition, float saturation, boolean canAlwaysEat, float eatSeconds, Optional<ItemStack> usingConvertsTo, List<FoodProperties.PossibleEffect> effects) Creates an instance of aFoodPropertiesrecord class. -
Uses of ItemStack in net.minecraft.world.inventory
Fields in net.minecraft.world.inventory declared as ItemStackModifier and TypeFieldDescriptionprivate ItemStackAbstractContainerMenu.carriedprivate ItemStackStonecutterMenu.inputThe ItemStack set in the input slot by the player.private ItemStackAbstractContainerMenu.remoteCarriedFields in net.minecraft.world.inventory with type parameters of type ItemStackModifier and TypeFieldDescriptionprivate final NonNullList<ItemStack> TransientCraftingContainer.itemsprivate final NonNullList<ItemStack> MerchantContainer.itemStacksprivate final NonNullList<ItemStack> ResultContainer.itemStacksprivate final NonNullList<ItemStack> AbstractContainerMenu.lastSlotsItemCombinerMenuSlotDefinition.SlotDefinition.mayPlaceThe field for themayPlacerecord component.private final NonNullList<ItemStack> AbstractContainerMenu.remoteSlotsMethods in net.minecraft.world.inventory that return ItemStackModifier and TypeMethodDescriptionprivate ItemStackGrindstoneMenu.computeResult(ItemStack inputItem, ItemStack additionalItem) LecternMenu.getBook()AbstractContainerMenu.getCarried()MerchantContainer.getItem(int index) Returns the stack in the given slot.ResultContainer.getItem(int index) Returns the stack in the given slot.Slot.getItem()TransientCraftingContainer.getItem(int slot) Returns the stack in the given slot.private ItemStackGrindstoneMenu.mergeItems(ItemStack inputItem, ItemStack additionalItem) abstract ItemStackAbstractContainerMenu.quickMoveStack(Player player, int index) Handle when the stack in slotindexis shift-clicked.AbstractFurnaceMenu.quickMoveStack(Player player, int index) Handle when the stack in slotindexis shift-clicked.BeaconMenu.quickMoveStack(Player player, int index) Handle when the stack in slotindexis shift-clicked.BrewingStandMenu.quickMoveStack(Player player, int index) Handle when the stack in slotindexis shift-clicked.CartographyTableMenu.quickMoveStack(Player player, int index) Handle when the stack in slotindexis shift-clicked.ChestMenu.quickMoveStack(Player player, int index) Handle when the stack in slotindexis shift-clicked.CrafterMenu.quickMoveStack(Player player, int index) Handle when the stack in slotindexis shift-clicked.CraftingMenu.quickMoveStack(Player player, int index) Handle when the stack in slotindexis shift-clicked.DispenserMenu.quickMoveStack(Player player, int index) Handle when the stack in slotindexis shift-clicked.EnchantmentMenu.quickMoveStack(Player player, int index) Handle when the stack in slotindexis shift-clicked.GrindstoneMenu.quickMoveStack(Player player, int index) Handle when the stack in slotindexis shift-clicked.HopperMenu.quickMoveStack(Player player, int index) Handle when the stack in slotindexis shift-clicked.HorseInventoryMenu.quickMoveStack(Player player, int index) Handle when the stack in slotindexis shift-clicked.InventoryMenu.quickMoveStack(Player player, int index) Handle when the stack in slotindexis shift-clicked.ItemCombinerMenu.quickMoveStack(Player player, int index) Handle when the stack in slotindexis shift-clicked.LecternMenu.quickMoveStack(Player player, int index) Handle when the stack in slotindexis shift-clicked.LoomMenu.quickMoveStack(Player player, int index) Handle when the stack in slotindexis shift-clicked.MerchantMenu.quickMoveStack(Player player, int index) Handle when the stack in slotindexis shift-clicked.ShulkerBoxMenu.quickMoveStack(Player player, int index) Handle when the stack in slotindexis shift-clicked.StonecutterMenu.quickMoveStack(Player player, int index) Handle when the stack in slotindexis shift-clicked.FurnaceResultSlot.remove(int amount) Decrease the size of the stack in slot (first int arg) by the amount of the second int arg.MerchantResultSlot.remove(int amount) Decrease the size of the stack in slot (first int arg) by the amount of the second int arg.NonInteractiveResultSlot.remove(int p_307370_) ResultSlot.remove(int amount) Decrease the size of the stack in slot (first int arg) by the amount of the second int arg.Slot.remove(int amount) Decrease the size of the stack in slot (first int arg) by the amount of the second int arg.MerchantContainer.removeItem(int index, int count) Removes up to a specified number of items from an inventory slot and returns them in a new stack.ResultContainer.removeItem(int index, int count) Removes up to a specified number of items from an inventory slot and returns them in a new stack.TransientCraftingContainer.removeItem(int slot, int amount) Removes up to a specified number of items from an inventory slot and returns them in a new stack.MerchantContainer.removeItemNoUpdate(int index) Removes a stack from the given slot and returns it.ResultContainer.removeItemNoUpdate(int index) Removes a stack from the given slot and returns it.TransientCraftingContainer.removeItemNoUpdate(int slot) Removes a stack from the given slot and returns it.private ItemStackGrindstoneMenu.removeNonCursesFrom(ItemStack item) NonInteractiveResultSlot.safeInsert(ItemStack p_307685_) NonInteractiveResultSlot.safeInsert(ItemStack p_307656_, int p_307278_) Slot.safeInsert(ItemStack stack) Slot.safeInsert(ItemStack stack, int increment) Methods in net.minecraft.world.inventory that return types with arguments of type ItemStackModifier and TypeMethodDescriptionAbstractContainerMenu.getItems()CraftingContainer.getItems()TransientCraftingContainer.getItems()SmithingMenu.getRelevantItems()ItemCombinerMenuSlotDefinition.SlotDefinition.mayPlace()Returns the value of themayPlacerecord component.Methods in net.minecraft.world.inventory with parameters of type ItemStackModifier and TypeMethodDescriptionstatic booleanAbstractContainerMenu.canItemQuickReplace(Slot slot, ItemStack stack, boolean stackSizeMatters) Checks if it's possible to add the given itemstack to the given slot.protected booleanItemCombinerMenu.canMoveIntoInputSlots(ItemStack stack) booleanSmithingMenu.canMoveIntoInputSlots(ItemStack stack) protected booleanbooleanAbstractContainerMenu.canTakeItemForPickAll(ItemStack stack, Slot slot) Called to determine if the current slot is valid for the stack merging (double-click) code.booleanCartographyTableMenu.canTakeItemForPickAll(ItemStack stack, Slot slot) Called to determine if the current slot is valid for the stack merging (double-click) code.booleanCraftingMenu.canTakeItemForPickAll(ItemStack stack, Slot slot) Called to determine if the current slot is valid for the stack merging (double-click) code.booleanInventoryMenu.canTakeItemForPickAll(ItemStack stack, Slot slot) Called to determine if the current slot is valid for the stack merging (double-click) code.booleanMerchantMenu.canTakeItemForPickAll(ItemStack stack, Slot slot) Called to determine if the current slot is valid for the stack merging (double-click) code.booleanSmithingMenu.canTakeItemForPickAll(ItemStack stack, Slot slot) Called to determine if the current slot is valid for the stack merging (double-click) code.booleanStonecutterMenu.canTakeItemForPickAll(ItemStack stack, Slot slot) Called to determine if the current slot is valid for the stack merging (double-click) code.protected voidFurnaceResultSlot.checkTakeAchievements(ItemStack stack) protected voidMerchantResultSlot.checkTakeAchievements(ItemStack stack) protected voidResultSlot.checkTakeAchievements(ItemStack stack) protected voidSlot.checkTakeAchievements(ItemStack stack) private ItemStackGrindstoneMenu.computeResult(ItemStack inputItem, ItemStack additionalItem) private static OptionalIntSmithingMenu.findSlotMatchingIngredient(SmithingRecipe recipe, ItemStack stack) private OptionalIntSmithingMenu.findSlotToQuickMoveTo(ItemStack stack) private List<EnchantmentInstance> EnchantmentMenu.getEnchantmentList(RegistryAccess registryAccess, ItemStack stack, int slot, int cost) intFurnaceFuelSlot.getMaxStackSize(ItemStack stack) intSlot.getMaxStackSize(ItemStack stack) static intAbstractContainerMenu.getQuickCraftPlaceCount(Set<Slot> slots, int type, ItemStack stack) private List<Holder<BannerPattern>> LoomMenu.getSelectablePatterns(ItemStack stack) intItemCombinerMenu.getSlotToQuickMoveTo(ItemStack stack) intSmithingMenu.getSlotToQuickMoveTo(ItemStack stack) voidAbstractContainerMenu.initializeContents(int stateId, List<ItemStack> items, ItemStack carried) static booleanprotected booleanbooleanCheck if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.booleanCheck if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.booleanCheck if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.booleanCheck if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.booleanCheck if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.booleanCheck if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.booleanCheck if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.booleanCheck if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.booleanCheck if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.booleanbooleanCheck if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.booleanCheck if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.booleanCheck if the stack is allowed to be placed in this slot, used for armor slots as well as furnace fuel.static booleanBrewingStandMenu.FuelSlot.mayPlaceItem(ItemStack itemStack) Returnstrueif the givenItemStackis usable as fuel in the brewing stand.static booleanBrewingStandMenu.PotionSlot.mayPlaceItem(PotionBrewing potionBrewing, ItemStack p_39134_) static booleanBrewingStandMenu.PotionSlot.mayPlaceItem(ItemStack stack) Deprecated.private voidGrindstoneMenu.mergeEnchantsFrom(ItemStack inputItem, ItemStack additionalItem) private ItemStackGrindstoneMenu.mergeItems(ItemStack inputItem, ItemStack additionalItem) protected booleanAbstractContainerMenu.moveItemStackTo(ItemStack stack, int startIndex, int endIndex, boolean reverseDirection) Merges provided ItemStack with the first available one in the container/player inventor between minIndex (included) and maxIndex (excluded).protected voidFurnaceResultSlot.onQuickCraft(ItemStack stack, int amount) Typically increases an internal count, then callsonCrafting(item).protected voidMerchantResultSlot.onQuickCraft(ItemStack stack, int amount) Typically increases an internal count, then callsonCrafting(item).voidNonInteractiveResultSlot.onQuickCraft(ItemStack p_307668_, ItemStack p_307399_) protected voidResultSlot.onQuickCraft(ItemStack stack, int amount) Typically increases an internal count, then callsonCrafting(item).protected voidSlot.onQuickCraft(ItemStack stack, int amount) Typically increases an internal count, then callsonCrafting(item).voidSlot.onQuickCraft(ItemStack oldStack, ItemStack newStack) if par2 has more items than par1, onCrafting(item,countIncrease) is calledprotected voidvoidvoidprotected abstract voidvoidvoidvoidvoidprotected voidprivate ItemStackGrindstoneMenu.removeNonCursesFrom(ItemStack item) NonInteractiveResultSlot.safeInsert(ItemStack p_307685_) NonInteractiveResultSlot.safeInsert(ItemStack p_307656_, int p_307278_) Slot.safeInsert(ItemStack stack) Slot.safeInsert(ItemStack stack, int increment) voidContainerSynchronizer.sendCarriedChange(AbstractContainerMenu containerMenu, ItemStack stack) voidContainerSynchronizer.sendInitialData(AbstractContainerMenu container, NonNullList<ItemStack> items, ItemStack carriedItem, int[] initialData) voidContainerSynchronizer.sendSlotChange(AbstractContainerMenu container, int slot, ItemStack itemStack) voidHelper method to put a stack in the slot.voidArmorSlot.setByPlayer(ItemStack newStack, ItemStack oldStack) voidSlot.setByPlayer(ItemStack stack) voidSlot.setByPlayer(ItemStack newStack, ItemStack oldStack) voidAbstractContainerMenu.setCarried(ItemStack stack) voidPuts an ItemStack in a slot.voidSets the given item stack to the specified slot in the inventory (can be crafting or armor sections).voidSets the given item stack to the specified slot in the inventory (can be crafting or armor sections).voidSets the given item stack to the specified slot in the inventory (can be crafting or armor sections).voidAbstractContainerMenu.setRemoteCarried(ItemStack remoteCarried) voidAbstractContainerMenu.setRemoteSlot(int slot, ItemStack stack) voidAbstractContainerMenu.setRemoteSlotNoCopy(int slot, ItemStack stack) private voidStonecutterMenu.setupRecipeList(Container container, ItemStack stack) private voidCartographyTableMenu.setupResultSlot(ItemStack map, ItemStack firstSlotStack, ItemStack resultOutput) voidContainerListener.slotChanged(AbstractContainerMenu containerToSend, int dataSlotIndex, ItemStack stack) Sends the contents of an inventory slot to the client-side Container.voidCrafterMenu.slotChanged(AbstractContainerMenu containerToSend, int dataSlotIndex, ItemStack stack) Sends the contents of an inventory slot to the client-side Container.private voidAbstractContainerMenu.synchronizeSlotToRemote(int slotIndex, ItemStack stack, Supplier<ItemStack> supplier) private voidAbstractContainerMenu.triggerSlotListeners(int slotIndex, ItemStack stack, Supplier<ItemStack> supplier) private booleanAbstractContainerMenu.tryItemClickBehaviourOverride(Player player, ClickAction action, Slot slot, ItemStack clickedItem, ItemStack carriedItem) Method parameters in net.minecraft.world.inventory with type arguments of type ItemStackModifier and TypeMethodDescriptiondefault voidRecipeCraftingHolder.awardUsedRecipes(Player player, List<ItemStack> items) voidAbstractContainerMenu.initializeContents(int stateId, List<ItemStack> items, ItemStack carried) voidContainerSynchronizer.sendInitialData(AbstractContainerMenu container, NonNullList<ItemStack> items, ItemStack carriedItem, int[] initialData) private voidAbstractContainerMenu.synchronizeSlotToRemote(int slotIndex, ItemStack stack, Supplier<ItemStack> supplier) private voidAbstractContainerMenu.triggerSlotListeners(int slotIndex, ItemStack stack, Supplier<ItemStack> supplier) ItemCombinerMenuSlotDefinition.Builder.withSlot(int slotIndex, int x, int y, Predicate<ItemStack> mayPlace) Constructor parameters in net.minecraft.world.inventory with type arguments of type ItemStackModifierConstructorDescriptionSlotDefinition(int slotIndex, int x, int y, Predicate<ItemStack> mayPlace) Creates an instance of aSlotDefinitionrecord class.TransientCraftingContainer(AbstractContainerMenu menu, int width, int height, NonNullList<ItemStack> items) -
Uses of ItemStack in net.minecraft.world.item
Fields in net.minecraft.world.item declared as ItemStackModifier and TypeFieldDescriptionstatic final ItemStackItemStack.EMPTYprivate ItemStackCreativeModeTab.iconItemStackFields in net.minecraft.world.item with type parameters of type ItemStackModifier and TypeFieldDescriptionProjectileWeaponItem.ARROW_ONLYProjectileWeaponItem.ARROW_OR_FIREWORKstatic final com.mojang.serialization.Codec<ItemStack> ItemStack.CODECprivate Collection<ItemStack> CreativeModeTab.displayItemsCreativeModeTab.displayItemsSearchTabCreativeModeTab.Builder.iconGeneratorCreativeModeTab.iconGeneratorstatic final StreamCodec<RegistryFriendlyByteBuf, List<ItemStack>> ItemStack.LIST_STREAM_CODECstatic final com.mojang.serialization.Codec<ItemStack> ItemStack.OPTIONAL_CODECstatic final StreamCodec<RegistryFriendlyByteBuf, List<ItemStack>> ItemStack.OPTIONAL_LIST_STREAM_CODECstatic final StreamCodec<RegistryFriendlyByteBuf, ItemStack> ItemStack.OPTIONAL_STREAM_CODECCreativeModeTab.ItemDisplayBuilder.searchTabContentsstatic final com.mojang.serialization.Codec<ItemStack> ItemStack.SIMPLE_ITEM_CODECstatic final com.mojang.serialization.Codec<ItemStack> ItemStack.SINGLE_ITEM_CODECstatic final StreamCodec<RegistryFriendlyByteBuf, ItemStack> ItemStack.STREAM_CODECstatic final com.mojang.serialization.Codec<ItemStack> ItemStack.STRICT_CODECstatic final com.mojang.serialization.Codec<ItemStack> ItemStack.STRICT_SINGLE_ITEM_CODECfinal Collection<ItemStack> CreativeModeTab.ItemDisplayBuilder.tabContentsstatic final it.unimi.dsi.fastutil.Hash.Strategy<? super ItemStack> ItemStackLinkedSet.TYPE_AND_TAGMethods in net.minecraft.world.item that return ItemStackModifier and TypeMethodDescriptionItemStack.consumeAndReturn(int amount, LivingEntity entity) ItemStack.copy()ItemStack.copyAndClear()ItemStack.copyWithCount(int count) static ItemStackInstrumentItem.create(Item item, Holder<Instrument> instrument) static ItemStackMapItem.create(Level level, int levelX, int levelZ, byte scale, boolean trackingPosition, boolean unlimitedTracking) static ItemStackItemUtils.createFilledResult(ItemStack emptyStack, Player player, ItemStack filledStack) static ItemStackItemUtils.createFilledResult(ItemStack emptyStack, Player player, ItemStack filledStack, boolean preventDuplicates) static ItemStackEnchantedBookItem.createForEnchantment(EnchantmentInstance instance) Returns the ItemStack of an enchanted version of this item.ChorusFruitItem.finishUsingItem(ItemStack stack, Level level, LivingEntity entityLiving) Called when the player finishes using this Item (E.g.HoneyBottleItem.finishUsingItem(ItemStack stack, Level level, LivingEntity entityLiving) Called when the player finishes using this Item (E.g.Item.finishUsingItem(ItemStack stack, Level level, LivingEntity livingEntity) Called when the player finishes using this Item (E.g.ItemStack.finishUsingItem(Level level, LivingEntity livingEntity) Called when the item in use count reach 0, e.g.MilkBucketItem.finishUsingItem(ItemStack stack, Level level, LivingEntity entityLiving) Called when the player finishes using this Item (E.g.OminousBottleItem.finishUsingItem(ItemStack p_338871_, Level p_338693_, LivingEntity p_338370_) PotionItem.finishUsingItem(ItemStack stack, Level level, LivingEntity entityLiving) Called when the player finishes using this Item (E.g.SpyglassItem.finishUsingItem(ItemStack stack, Level level, LivingEntity livingEntity) Called when the player finishes using this Item (E.g.SuspiciousStewItem.finishUsingItem(ItemStack stack, Level level, LivingEntity entityLiving) Called when the player finishes using this Item (E.g.ProjectileWeaponItem.getDefaultCreativeAmmo(Player player, ItemStack projectileWeaponItem) Neo: Controls what ammo ItemStack that Creative Mode should return if the player has no valid ammo in inventory.Item.getDefaultInstance()PotionItem.getDefaultInstance()TippedArrowItem.getDefaultInstance()static ItemStackBucketItem.getEmptySuccessItem(ItemStack bucketStack, Player player) static ItemStackProjectileWeaponItem.getHeldProjectile(LivingEntity shooter, Predicate<ItemStack> isAmmo) CreativeModeTab.getIconItem()ItemStack.hurtAndConvertOnBreak(int amount, ItemLike item, LivingEntity entity, EquipmentSlot slot) static ItemStackItemStack.parseOptional(HolderLookup.Provider lookupProvider, CompoundTag tag) ItemStack.split(int amount) Splits off a stack of the given amount of this stack and reduces this stack by the amount.ItemStack.transmuteCopy(ItemLike item) ItemStack.transmuteCopy(ItemLike item, int count) private ItemStackItemStack.transmuteCopyIgnoreEmpty(ItemLike item, int count) protected ItemStackBottleItem.turnBottleIntoItem(ItemStack bottleStack, Player player, ItemStack filledBottleStack) protected static ItemStackProjectileWeaponItem.useAmmo(ItemStack weapon, ItemStack ammo, LivingEntity shooter, boolean intangable) Methods in net.minecraft.world.item that return types with arguments of type ItemStackModifier and TypeMethodDescriptionItemStackLinkedSet.createTypeAndComponentsSet()ProjectileWeaponItem.draw(ItemStack weapon, ItemStack ammo, LivingEntity shooter) BowItem.getAllSupportedProjectiles()CrossbowItem.getAllSupportedProjectiles()ProjectileWeaponItem.getAllSupportedProjectiles()Deprecated.Use ItemStack sensitive versionProjectileWeaponItem.getAllSupportedProjectiles(ItemStack)ProjectileWeaponItem.getAllSupportedProjectiles(ItemStack stack) Override this method if the allowed projectile is weapon stack dependent.CreativeModeTab.getDisplayItems()CreativeModeTab.getSearchTabDisplayItems()CrossbowItem.getSupportedHeldProjectiles()ProjectileWeaponItem.getSupportedHeldProjectiles()Deprecated.Use ItemStack sensitive versionProjectileWeaponItem.getSupportedHeldProjectiles(ItemStack)ProjectileWeaponItem.getSupportedHeldProjectiles(ItemStack stack) Override this method if the weapon stack allows special projectile that would only be used if it's in hand.static com.mojang.serialization.MapCodec<ItemStack> ItemStack.lenientOptionalFieldOf(String fieldName) ItemStack.parse(HolderLookup.Provider lookupProvider, Tag tag) static InteractionResultHolder<ItemStack> ItemUtils.startUsingInstantly(Level level, Player player, InteractionHand hand) default InteractionResultHolder<ItemStack> Equipable.swapWithEquipmentSlot(Item item, Level level, Player player, InteractionHand hand) ArmorItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.BoatItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.BottleItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.BowItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.BucketItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.BundleItem.use(Level level, Player player, InteractionHand usedHand) Called to trigger the item's "innate" right click behavior.CrossbowItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.EggItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.ElytraItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.EmptyMapItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.EnderEyeItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.EnderpearlItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.ExperienceBottleItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.FireworkRocketItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.FishingRodItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.FoodOnAStickItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.HoneyBottleItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.InstrumentItem.use(Level level, Player player, InteractionHand usedHand) Called to trigger the item's "innate" right click behavior.Item.use(Level level, Player player, InteractionHand usedHand) Called to trigger the item's "innate" right click behavior.ItemStack.use(Level level, Player player, InteractionHand usedHand) Called when theItemStackis equipped and right-clicked.KnowledgeBookItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.LingeringPotionItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.MilkBucketItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.OminousBottleItem.use(Level p_338229_, Player p_338350_, InteractionHand p_338729_) PlaceOnWaterBlockItem.use(Level p_220231_, Player p_220232_, InteractionHand p_220233_) PotionItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.ShieldItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.SnowballItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.SpawnEggItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.SplashPotionItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.SpyglassItem.use(Level level, Player player, InteractionHand usedHand) Called to trigger the item's "innate" right click behavior.ThrowablePotionItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.TridentItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.WindChargeItem.use(Level p_326306_, Player p_326042_, InteractionHand p_326470_) WritableBookItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.WrittenBookItem.use(Level level, Player player, InteractionHand hand) Called to trigger the item's "innate" right click behavior.ItemStack.validatedStreamCodec(StreamCodec<RegistryFriendlyByteBuf, ItemStack> codec) private static com.mojang.serialization.DataResult<ItemStack> ItemStack.validateStrict(ItemStack stack) Methods in net.minecraft.world.item with parameters of type ItemStackModifier and TypeMethodDescriptionvoidCreativeModeTab.ItemDisplayBuilder.accept(ItemStack stack, CreativeModeTab.TabVisibility tabVisibility) default voidvoidCreativeModeTab.Output.accept(ItemStack stack, CreativeModeTab.TabVisibility tabVisibility) voidAirItem.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) voidBannerItem.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) voidBannerPatternItem.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) voidBlockItem.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) voidBundleItem.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) voidCrossbowItem.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) voidDiscFragmentItem.appendHoverText(ItemStack p_220031_, Item.TooltipContext p_339652_, List<Component> p_220033_, TooltipFlag p_220034_) voidFireworkRocketItem.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) voidFireworkStarItem.appendHoverText(ItemStack p_41252_, Item.TooltipContext p_339685_, List<Component> p_41254_, TooltipFlag p_41255_) voidHangingEntityItem.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) voidInstrumentItem.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) voidItem.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) voidLingeringPotionItem.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) voidMapItem.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) voidMobBucketItem.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) voidOminousBottleItem.appendHoverText(ItemStack p_338470_, Item.TooltipContext p_339656_, List<Component> p_338463_, TooltipFlag p_338317_) voidPotionItem.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) voidShieldItem.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) voidSmithingTemplateItem.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) voidSuspiciousStewItem.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) voidTippedArrowItem.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) voidWrittenBookItem.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) static voidBannerItem.appendHoverTextFromBannerBlockEntityTag(ItemStack stack, List<Component> tooltipComponents) static booleanBoneMealItem.applyBonemeal(ItemStack p_40628_, Level p_40629_, BlockPos p_40630_, Player player) ArrowItem.asProjectile(Level level, Position pos, ItemStack stack, Direction direction) EggItem.asProjectile(Level level, Position pos, ItemStack stack, Direction direction) ExperienceBottleItem.asProjectile(Level level, Position pos, ItemStack stack, Direction direction) FireChargeItem.asProjectile(Level level, Position pos, ItemStack stack, Direction direction) FireworkRocketItem.asProjectile(Level level, Position pos, ItemStack stack, Direction direction) ProjectileItem.asProjectile(Level level, Position pos, ItemStack stack, Direction direction) SnowballItem.asProjectile(Level level, Position pos, ItemStack stack, Direction direction) SpectralArrowItem.asProjectile(Level p_338332_, Position p_338313_, ItemStack p_338304_, Direction p_338842_) ThrowablePotionItem.asProjectile(Level level, Position pos, ItemStack stack, Direction direction) TridentItem.asProjectile(Level level, Position pos, ItemStack stack, Direction direction) WindChargeItem.asProjectile(Level p_338589_, Position p_338670_, ItemStack p_338308_, Direction p_338206_) booleanElytraItem.canElytraFly(ItemStack stack, LivingEntity entity) booleanAxeItem.canPerformAction(ItemStack stack, ItemAbility itemAbility) booleanBrushItem.canPerformAction(ItemStack stack, ItemAbility itemAbility) booleanFireChargeItem.canPerformAction(ItemStack stack, ItemAbility itemAbility) booleanFishingRodItem.canPerformAction(ItemStack stack, ItemAbility itemAbility) booleanFlintAndSteelItem.canPerformAction(ItemStack stack, ItemAbility itemAbility) booleanHoeItem.canPerformAction(ItemStack stack, ItemAbility itemAbility) booleanPickaxeItem.canPerformAction(ItemStack stack, ItemAbility itemAbility) booleanShearsItem.canPerformAction(ItemStack stack, ItemAbility itemAbility) booleanShieldItem.canPerformAction(ItemStack stack, ItemAbility itemAbility) booleanShovelItem.canPerformAction(ItemStack stack, ItemAbility itemAbility) booleanSwordItem.canPerformAction(ItemStack stack, ItemAbility itemAbility) booleanTridentItem.canPerformAction(ItemStack stack, ItemAbility itemAbility) voidBucketItem.checkExtraContent(Player player, Level level, ItemStack containerStack, BlockPos pos) default voidDispensibleContainerItem.checkExtraContent(Player player, Level level, ItemStack containerStack, BlockPos pos) voidMobBucketItem.checkExtraContent(Player player, Level level, ItemStack containerStack, BlockPos pos) booleanArrowItem.createArrow(Level level, ItemStack ammo, LivingEntity shooter, ItemStack weapon) SpectralArrowItem.createArrow(Level p_43237_, ItemStack p_43238_, LivingEntity p_43239_, ItemStack p_345773_) static ItemStackItemUtils.createFilledResult(ItemStack emptyStack, Player player, ItemStack filledStack) static ItemStackItemUtils.createFilledResult(ItemStack emptyStack, Player player, ItemStack filledStack, boolean preventDuplicates) protected ProjectileCrossbowItem.createProjectile(Level level, LivingEntity shooter, ItemStack weapon, ItemStack ammo, boolean isCrit) protected ProjectileProjectileWeaponItem.createProjectile(Level level, LivingEntity shooter, ItemStack weapon, ItemStack ammo, boolean isCrit) ProjectileWeaponItem.customArrow(AbstractArrow arrow, ItemStack projectileStack, ItemStack weaponStack) static booleanArmorItem.dispenseArmor(BlockSource blockSource, ItemStack armorItem) ProjectileWeaponItem.draw(ItemStack weapon, ItemStack ammo, LivingEntity shooter) private static booleanBundleItem.dropContents(ItemStack stack, Player player) booleanElytraItem.elytraFlightTick(ItemStack stack, LivingEntity entity, int flightTicks) booleanBucketItem.emptyContents(Player player, Level level, BlockPos pos, BlockHitResult result, ItemStack container) ChorusFruitItem.finishUsingItem(ItemStack stack, Level level, LivingEntity entityLiving) Called when the player finishes using this Item (E.g.HoneyBottleItem.finishUsingItem(ItemStack stack, Level level, LivingEntity entityLiving) Called when the player finishes using this Item (E.g.Item.finishUsingItem(ItemStack stack, Level level, LivingEntity livingEntity) Called when the player finishes using this Item (E.g.MilkBucketItem.finishUsingItem(ItemStack stack, Level level, LivingEntity entityLiving) Called when the player finishes using this Item (E.g.OminousBottleItem.finishUsingItem(ItemStack p_338871_, Level p_338693_, LivingEntity p_338370_) PotionItem.finishUsingItem(ItemStack stack, Level level, LivingEntity entityLiving) Called when the player finishes using this Item (E.g.SpyglassItem.finishUsingItem(ItemStack stack, Level level, LivingEntity livingEntity) Called when the player finishes using this Item (E.g.SuspiciousStewItem.finishUsingItem(ItemStack stack, Level level, LivingEntity entityLiving) Called when the player finishes using this Item (E.g.static Optional<Holder<JukeboxSong>> JukeboxSong.fromStack(HolderLookup.Provider registries, ItemStack stack) static EquipableProjectileWeaponItem.getAllSupportedProjectiles(ItemStack stack) Override this method if the allowed projectile is weapon stack dependent.intBundleItem.getBarColor(ItemStack stack) intItem.getBarColor(ItemStack stack) intBundleItem.getBarWidth(ItemStack stack) intItem.getBarWidth(ItemStack stack) private Boatstatic intCrossbowItem.getChargeDuration(ItemStack stack, LivingEntity shooter) (package private) CrossbowItem.ChargingSoundsCrossbowItem.getChargingSounds(ItemStack stack) static DyeColorprotected MapItemSavedDataMapItem.getCustomMapData(ItemStack p_42854_, Level p_42855_) ProjectileWeaponItem.getDefaultCreativeAmmo(Player player, ItemStack projectileWeaponItem) Neo: Controls what ammo ItemStack that Creative Mode should return if the player has no valid ammo in inventory.CompassItem.getDescriptionId(ItemStack stack) Returns the unlocalized name of this item.Item.getDescriptionId(ItemStack stack) Returns the unlocalized name of this item.PotionItem.getDescriptionId(ItemStack stack) Returns the unlocalized name of this item.ShieldItem.getDescriptionId(ItemStack stack) Returns the unlocalized name of this item.TippedArrowItem.getDescriptionId(ItemStack stack) Returns the unlocalized name of this item.floatItem.getDestroySpeed(ItemStack stack, BlockState state) protected intCrossbowItem.getDurabilityUse(ItemStack stack) protected intProjectileWeaponItem.getDurabilityUse(ItemStack stack) static ItemStackBucketItem.getEmptySuccessItem(ItemStack bucketStack, Player player) static floatBundleItem.getFullnessDisplay(ItemStack stack) private Optional<Holder<Instrument>> InstrumentItem.getInstrument(ItemStack stack) Gets the title name of the bookprivate static floatCrossbowItem.getPowerForTime(int timeLeft, ItemStack stack, LivingEntity shooter) static MapItemSavedDataMapItem.getSavedData(ItemStack stack, Level level) ProjectileWeaponItem.getSupportedHeldProjectiles(ItemStack stack) Override this method if the weapon stack allows special projectile that would only be used if it's in hand.BundleItem.getTooltipImage(ItemStack stack) Item.getTooltipImage(ItemStack stack) EntityType<?> Packet<?> ComplexItem.getUpdatePacket(ItemStack stack, Level level, Player player) Packet<?> MapItem.getUpdatePacket(ItemStack stack, Level level, Player player) BowItem.getUseAnimation(ItemStack stack) Returns the action that specifies what animation to play when the item is being used.BrushItem.getUseAnimation(ItemStack stack) Returns the action that specifies what animation to play when the item is being used.CrossbowItem.getUseAnimation(ItemStack stack) Returns the action that specifies what animation to play when the item is being used.HoneyBottleItem.getUseAnimation(ItemStack stack) Returns the action that specifies what animation to play when the item is being used.InstrumentItem.getUseAnimation(ItemStack stack) Returns the action that specifies what animation to play when the item is being used.Item.getUseAnimation(ItemStack stack) Returns the action that specifies what animation to play when the item is being used.MilkBucketItem.getUseAnimation(ItemStack stack) Returns the action that specifies what animation to play when the item is being used.OminousBottleItem.getUseAnimation(ItemStack p_338722_) PotionItem.getUseAnimation(ItemStack stack) Returns the action that specifies what animation to play when the item is being used.ShieldItem.getUseAnimation(ItemStack stack) Returns the action that specifies what animation to play when the item is being used.SpyglassItem.getUseAnimation(ItemStack stack) Returns the action that specifies what animation to play when the item is being used.TridentItem.getUseAnimation(ItemStack stack) Returns the action that specifies what animation to play when the item is being used.intBowItem.getUseDuration(ItemStack stack, LivingEntity entity) intBrushItem.getUseDuration(ItemStack stack, LivingEntity entity) intCrossbowItem.getUseDuration(ItemStack stack, LivingEntity entity) intEnderEyeItem.getUseDuration(ItemStack stack, LivingEntity entity) intHoneyBottleItem.getUseDuration(ItemStack stack, LivingEntity entity) intInstrumentItem.getUseDuration(ItemStack stack, LivingEntity entity) intItem.getUseDuration(ItemStack stack, LivingEntity entity) intMilkBucketItem.getUseDuration(ItemStack stack, LivingEntity entity) intOminousBottleItem.getUseDuration(ItemStack p_338822_, LivingEntity p_345182_) intPotionItem.getUseDuration(ItemStack stack, LivingEntity entity) intShieldItem.getUseDuration(ItemStack stack, LivingEntity entity) intSpyglassItem.getUseDuration(ItemStack stack, LivingEntity entity) intTridentItem.getUseDuration(ItemStack stack, LivingEntity entity) static booleanDeprecated.static booleanBoneMealItem.growWaterPlant(ItemStack stack, Level level, BlockPos pos, Direction clickedSide) private booleanDebugStickItem.handleInteraction(Player player, BlockState stateClicked, LevelAccessor accessor, BlockPos pos, boolean shouldCycleState, ItemStack debugStack) static intItemStack.hashItemAndComponents(ItemStack stack) booleanDiggerItem.hurtEnemy(ItemStack stack, LivingEntity target, LivingEntity attacker) Current implementations of this method in child classes do not use the entry argument beside ev.booleanItem.hurtEnemy(ItemStack stack, LivingEntity target, LivingEntity attacker) Current implementations of this method in child classes do not use the entry argument beside ev.booleanMaceItem.hurtEnemy(ItemStack stack, LivingEntity target, LivingEntity attacker) Current implementations of this method in child classes do not use the entry argument beside ev.booleanSwordItem.hurtEnemy(ItemStack stack, LivingEntity target, LivingEntity attacker) Current implementations of this method in child classes do not use the entry argument beside ev.booleanTridentItem.hurtEnemy(ItemStack stack, LivingEntity target, LivingEntity attacker) Current implementations of this method in child classes do not use the entry argument beside ev.DyeItem.interactLivingEntity(ItemStack stack, Player player, LivingEntity target, InteractionHand hand) Try interacting with given entity.Item.interactLivingEntity(ItemStack stack, Player player, LivingEntity interactionTarget, InteractionHand usedHand) Try interacting with given entity.NameTagItem.interactLivingEntity(ItemStack stack, Player player, LivingEntity target, InteractionHand hand) Try interacting with given entity.SaddleItem.interactLivingEntity(ItemStack stack, Player player, LivingEntity target, InteractionHand hand) Try interacting with given entity.ShearsItem.interactLivingEntity(ItemStack stack, Player player, LivingEntity entity, InteractionHand hand) Neo: Migrate shear behavior intoShearsItem.interactLivingEntity(net.minecraft.world.item.ItemStack, net.minecraft.world.entity.player.Player, net.minecraft.world.entity.LivingEntity, net.minecraft.world.InteractionHand)to call into IShearable instead of relying onMob.mobInteract(net.minecraft.world.entity.player.Player, net.minecraft.world.InteractionHand)voidCompassItem.inventoryTick(ItemStack stack, Level level, Entity entity, int itemSlot, boolean isSelected) Called each tick as long the item is in a player's inventory.voidItem.inventoryTick(ItemStack stack, Level level, Entity entity, int slotId, boolean isSelected) Called each tick as long the item is in a player's inventory.voidMapItem.inventoryTick(ItemStack stack, Level level, Entity entity, int itemSlot, boolean isSelected) Called each tick as long the item is in a player's inventory.booleanBundleItem.isBarVisible(ItemStack stack) booleanItem.isBarVisible(ItemStack stack) static booleanbooleanItem.isCorrectToolForDrops(ItemStack stack, BlockState state) booleanAnimalArmorItem.isEnchantable(ItemStack stack) Checks isDamagable and if it cannot be stackedbooleanBookItem.isEnchantable(ItemStack stack) Checks isDamagable and if it cannot be stackedbooleanEnchantedBookItem.isEnchantable(ItemStack stack) Checks isDamagable and if it cannot be stackedbooleanItem.isEnchantable(ItemStack stack) Checks isDamagable and if it cannot be stackedstatic booleanElytraItem.isFlyEnabled(ItemStack elytraStack) booleanReturnstrueif this item has an enchantment glint.booleanReturnstrueif this item has an enchantment glint.booleanArrowItem.isInfinite(ItemStack ammo, ItemStack bow, LivingEntity livingEntity) Called to determine if this arrow will be infinite when fired.booleanItem.isRepairable(ItemStack stack) static booleanItemStack.isSameItem(ItemStack stack, ItemStack other) static booleanItemStack.isSameItemSameComponents(ItemStack stack, ItemStack other) private static booleanTridentItem.isTooDamagedToUse(ItemStack stack) booleanArmorItem.isValidRepairItem(ItemStack toRepair, ItemStack repair) Return whether this item is repairable in an anvil.booleanElytraItem.isValidRepairItem(ItemStack toRepair, ItemStack repair) Return whether this item is repairable in an anvil.booleanItem.isValidRepairItem(ItemStack stack, ItemStack repairCandidate) Return whether this item is repairable in an anvil.booleanMaceItem.isValidRepairItem(ItemStack stack, ItemStack repairCandidate) Return whether this item is repairable in an anvil.booleanShieldItem.isValidRepairItem(ItemStack toRepair, ItemStack repair) Return whether this item is repairable in an anvil.booleanTieredItem.isValidRepairItem(ItemStack toRepair, ItemStack repair) Return whether this item is repairable in an anvil.static voidstatic booleanCompares bothItemStacks, returnstrueif bothItemStacksare equal.protected booleanHangingEntityItem.mayPlace(Player player, Direction direction, ItemStack hangingEntityStack, BlockPos pos) protected booleanbooleanItem.mineBlock(ItemStack stack, Level level, BlockState state, BlockPos pos, LivingEntity miningEntity) Called when aBlockis destroyed using this Item.booleanShearsItem.mineBlock(ItemStack stack, Level level, BlockState state, BlockPos pos, LivingEntity entityLiving) Called when aBlockis destroyed using this Item.voidItem.onCraftedBy(ItemStack stack, Level level, Player player) Called when item is crafted/smelted.voidItem.onCraftedPostProcess(ItemStack stack, Level level) voidMapItem.onCraftedPostProcess(ItemStack stack, Level level) voidBrushItem.onUseTick(Level level, LivingEntity livingEntity, ItemStack stack, int remainingUseDuration) Called as the item is being used by an entity.voidCrossbowItem.onUseTick(Level level, LivingEntity livingEntity, ItemStack stack, int count) Called as the item is being used by an entity.voidItem.onUseTick(Level level, LivingEntity livingEntity, ItemStack stack, int remainingUseDuration) Called as the item is being used by an entity.booleanBundleItem.overrideOtherStackedOnMe(ItemStack stack, ItemStack other, Slot slot, ClickAction action, Player player, SlotAccess access) booleanItem.overrideOtherStackedOnMe(ItemStack stack, ItemStack other, Slot slot, ClickAction action, Player player, SlotAccess access) booleanItemStack.overrideOtherStackedOnMe(ItemStack stack, Slot slot, ClickAction action, Player player, SlotAccess access) booleanBundleItem.overrideStackedOnOther(ItemStack stack, Slot slot, ClickAction action, Player player) booleanItem.overrideStackedOnOther(ItemStack stack, Slot slot, ClickAction action, Player player) voidCrossbowItem.performShooting(Level level, LivingEntity shooter, InteractionHand hand, ItemStack weapon, float velocity, float inaccuracy, LivingEntity target) voidDiggerItem.postHurtEnemy(ItemStack stack, LivingEntity target, LivingEntity attacker) voidItem.postHurtEnemy(ItemStack stack, LivingEntity target, LivingEntity attacker) voidMaceItem.postHurtEnemy(ItemStack stack, LivingEntity target, LivingEntity attacker) voidSwordItem.postHurtEnemy(ItemStack stack, LivingEntity target, LivingEntity attacker) voidTridentItem.postHurtEnemy(ItemStack stack, LivingEntity target, LivingEntity attacker) voidBowItem.releaseUsing(ItemStack stack, Level level, LivingEntity entityLiving, int timeLeft) Called when the player stops using an Item (stops holding the right mouse button).voidCrossbowItem.releaseUsing(ItemStack stack, Level level, LivingEntity entityLiving, int timeLeft) Called when the player stops using an Item (stops holding the right mouse button).voidItem.releaseUsing(ItemStack stack, Level level, LivingEntity livingEntity, int timeCharged) Called when the player stops using an Item (stops holding the right mouse button).voidSpyglassItem.releaseUsing(ItemStack stack, Level level, LivingEntity livingEntity, int timeCharged) Called when the player stops using an Item (stops holding the right mouse button).voidTridentItem.releaseUsing(ItemStack stack, Level level, LivingEntity entityLiving, int timeLeft) Called when the player stops using an Item (stops holding the right mouse button).static voidMapItem.renderBiomePreviewMap(ServerLevel serverLevel, ItemStack stack) static booleanWrittenBookItem.resolveBookComponents(ItemStack bookStack, CommandSourceStack resolvingSource, Player resolvingPlayer) private static voidstatic voidBlockItem.setBlockEntityData(ItemStack stack, BlockEntityType<?> blockEntityType, CompoundTag blockEntityData) static voidInstrumentItem.setRandom(ItemStack stack, TagKey<Instrument> instrumentTag, RandomSource random) protected voidProjectileWeaponItem.shoot(ServerLevel level, LivingEntity shooter, InteractionHand hand, ItemStack weapon, List<ItemStack> projectileItems, float velocity, float inaccuracy, boolean isCrit, LivingEntity target) private voidMobBucketItem.spawn(ServerLevel serverLevel, ItemStack bucketedMobStack, BlockPos pos) SpawnEggItem.spawnOffspringFromSpawnEgg(Player player, Mob p_mob, EntityType<? extends Mob> entityType, ServerLevel serverLevel, Vec3 pos, ItemStack stack) booleanSpawnEggItem.spawnsEntity(ItemStack stack, EntityType<?> entityType) static ItemInteractionResultJukeboxPlayable.tryInsertIntoJukebox(Level level, BlockPos pos, ItemStack stack, Player player) private static booleanCrossbowItem.tryLoadProjectiles(LivingEntity shooter, ItemStack crossbowStack) protected ItemStackBottleItem.turnBottleIntoItem(ItemStack bottleStack, Player player, ItemStack filledBottleStack) private static voidBlockItem.updateBlockEntityComponents(Level level, BlockPos poa, ItemStack stack) private BlockStateBlockItem.updateBlockStateFromTag(BlockPos pos, Level level, ItemStack stack, BlockState state) protected booleanBlockItem.updateCustomBlockEntityTag(BlockPos pos, Level level, Player player, ItemStack stack, BlockState state) static booleanBlockItem.updateCustomBlockEntityTag(Level level, Player player, BlockPos pos, ItemStack stack) protected booleanSignItem.updateCustomBlockEntityTag(BlockPos pos, Level level, Player player, ItemStack stack, BlockState state) protected static ItemStackProjectileWeaponItem.useAmmo(ItemStack weapon, ItemStack ammo, LivingEntity shooter, boolean intangable) booleanCrossbowItem.useOnRelease(ItemStack stack) If this stack's item is a crossbowbooleanItem.useOnRelease(ItemStack stack) If this stack's item is a crossbowprivate static com.mojang.serialization.DataResult<ItemStack> ItemStack.validateStrict(ItemStack stack) voidItem.verifyComponentsAfterLoad(ItemStack stack) voidPlayerHeadItem.verifyComponentsAfterLoad(ItemStack stack) Method parameters in net.minecraft.world.item with type arguments of type ItemStackModifier and TypeMethodDescriptiondefault voidCreativeModeTab.Output.acceptAll(Collection<ItemStack> stacks) default voidCreativeModeTab.Output.acceptAll(Collection<ItemStack> stacks, CreativeModeTab.TabVisibility tabVisibility) static ItemStackProjectileWeaponItem.getHeldProjectile(LivingEntity shooter, Predicate<ItemStack> isAmmo) static intItemStack.hashStackList(List<ItemStack> list) Deprecated.static booleanItemStack.listMatches(List<ItemStack> list, List<ItemStack> other) Deprecated.static voidItemUtils.onContainerDestroyed(ItemEntity container, Iterable<ItemStack> contents) protected voidProjectileWeaponItem.shoot(ServerLevel level, LivingEntity shooter, InteractionHand hand, ItemStack weapon, List<ItemStack> projectileItems, float velocity, float inaccuracy, boolean isCrit, LivingEntity target) ItemStack.validatedStreamCodec(StreamCodec<RegistryFriendlyByteBuf, ItemStack> codec) Constructor parameters in net.minecraft.world.item with type arguments of type ItemStackModifierConstructorDescription(package private)CreativeModeTab(CreativeModeTab.Row row, int column, CreativeModeTab.Type type, Component displayName, Supplier<ItemStack> iconGenerator, CreativeModeTab.DisplayItemsGenerator displayItemGenerator, ResourceLocation scrollerSpriteLocation, boolean hasSearchBar, int searchBarWidth, ResourceLocation tabsImage, int labelColor, int slotColor, List<ResourceLocation> tabsBefore, List<ResourceLocation> tabsAfter) -
Uses of ItemStack in net.minecraft.world.item.alchemy
Methods in net.minecraft.world.item.alchemy that return ItemStackModifier and TypeMethodDescriptionstatic ItemStackPotionContents.createItemStack(Item item, Holder<Potion> potion) Methods in net.minecraft.world.item.alchemy with parameters of type ItemStackModifier and TypeMethodDescriptionvoidPotionBrewing.Builder.addRecipe(Ingredient input, Ingredient ingredient, ItemStack output) Adds a new simple brewing recipe.booleanPotionBrewing.hasContainerMix(ItemStack reagent, ItemStack potionItem) booleanbooleanPotionBrewing.hasPotionMix(ItemStack reagent, ItemStack potionItem) private booleanPotionBrewing.isContainer(ItemStack stack) booleanPotionBrewing.isContainerIngredient(ItemStack stack) booleanPotionBrewing.isIngredient(ItemStack stack) booleanChecks if an item stack is a valid input for brewing, for use in the lower 3 slots where water bottles would normally go.booleanPotionBrewing.isPotionIngredient(ItemStack stack) -
Uses of ItemStack in net.minecraft.world.item.armortrim
Methods in net.minecraft.world.item.armortrim with parameters of type ItemStackModifier and TypeMethodDescriptionstatic Optional<Holder.Reference<TrimMaterial>> TrimMaterials.getFromIngredient(HolderLookup.Provider regustries, ItemStack ingredient) static Optional<Holder.Reference<TrimPattern>> TrimPatterns.getFromTemplate(HolderLookup.Provider registries, ItemStack template) -
Uses of ItemStack in net.minecraft.world.item.component
Fields in net.minecraft.world.item.component declared as ItemStackModifier and TypeFieldDescriptionprivate final ItemStackItemContainerContents.Slot.itemThe field for theitemrecord component.Fields in net.minecraft.world.item.component with type parameters of type ItemStackModifier and TypeFieldDescriptionBundleContents.itemsBundleContents.Mutable.itemsChargedProjectiles.itemsprivate final NonNullList<ItemStack> ItemContainerContents.itemsMethods in net.minecraft.world.item.component that return ItemStackModifier and TypeMethodDescriptionstatic ItemStackItemContainerContents.copyOne()BundleContents.getItemUnsafe(int index) ItemContainerContents.getStackInSlot(int slot) Neo: Gets a copy of the stack at a particular slot.ItemContainerContents.Slot.item()Returns the value of theitemrecord component.BundleContents.Mutable.removeOne()Methods in net.minecraft.world.item.component that return types with arguments of type ItemStackModifier and TypeMethodDescriptionChargedProjectiles.getItems()BundleContents.itemCopyStream()CustomData.itemMatcher(DataComponentType<CustomData> componentType, CompoundTag tag) BundleContents.items()BundleContents.itemsCopy()ItemContainerContents.nonEmptyItems()ItemContainerContents.nonEmptyItemsCopy()ItemContainerContents.nonEmptyStream()ItemContainerContents.stream()Methods in net.minecraft.world.item.component with parameters of type ItemStackModifier and TypeMethodDescriptionstatic ItemStackprivate intBundleContents.Mutable.findStackIndex(ItemStack stack) private intBundleContents.Mutable.getMaxAmountToAdd(ItemStack stack) static intDyedItemColor.getOrDefault(ItemStack stack, int defaultValue) (package private) static org.apache.commons.lang3.math.Fractionstatic ChargedProjectilesstatic voidCustomData.set(DataComponentType<CustomData> componentType, ItemStack stack, CompoundTag tag) intstatic voidCustomData.update(DataComponentType<CustomData> componentType, ItemStack stack, Consumer<CompoundTag> updater) Method parameters in net.minecraft.world.item.component with type arguments of type ItemStackModifier and TypeMethodDescriptionprivate static org.apache.commons.lang3.math.FractionBundleContents.computeContentWeight(List<ItemStack> content) voidItemContainerContents.copyInto(NonNullList<ItemStack> list) private static intItemContainerContents.findLastNonEmptySlot(List<ItemStack> items) static ItemContainerContentsstatic ChargedProjectilesConstructors in net.minecraft.world.item.component with parameters of type ItemStackModifierConstructorDescription(package private)Creates an instance of aSlotrecord class.Constructor parameters in net.minecraft.world.item.component with type arguments of type ItemStackModifierConstructorDescriptionBundleContents(List<ItemStack> items) (package private)BundleContents(List<ItemStack> items, org.apache.commons.lang3.math.Fraction weight) privateChargedProjectiles(List<ItemStack> items) privateItemContainerContents(List<ItemStack> items) private -
Uses of ItemStack in net.minecraft.world.item.context
Fields in net.minecraft.world.item.context declared as ItemStackMethods in net.minecraft.world.item.context that return ItemStackConstructors in net.minecraft.world.item.context with parameters of type ItemStackModifierConstructorDescriptionBlockPlaceContext(Player player, InteractionHand hand, ItemStack itemStack, BlockHitResult hitResult) BlockPlaceContext(Level level, Player player, InteractionHand hand, ItemStack itemStack, BlockHitResult hitResult) DirectionalPlaceContext(Level level, BlockPos pos, Direction direction, ItemStack itemStack, Direction face) UseOnContext(Level level, Player player, InteractionHand hand, ItemStack itemStack, BlockHitResult hitResult) -
Uses of ItemStack in net.minecraft.world.item.crafting
Fields in net.minecraft.world.item.crafting declared as ItemStackModifier and TypeFieldDescriptionprivate final ItemStackSmithingRecipeInput.additionThe field for theadditionrecord component.private final ItemStackSmithingRecipeInput.baseThe field for thebaserecord component.private final ItemStackIngredient.ItemValue.itemThe field for theitemrecord component.private final ItemStackSingleRecipeInput.itemThe field for theitemrecord component.private ItemStack[]Ingredient.itemStacksprotected final ItemStackAbstractCookingRecipe.result(package private) final ItemStackShapedRecipe.result(package private) final ItemStackShapelessRecipe.resultprotected final ItemStackSingleItemRecipe.result(package private) final ItemStackSmithingTransformRecipe.resultprivate final ItemStackSmithingRecipeInput.templateThe field for thetemplaterecord component.Fields in net.minecraft.world.item.crafting with type parameters of type ItemStackModifier and TypeFieldDescriptionCraftingInput.itemsprivate final NonNullList<ItemStack> RecipeCache.Entry.keyThe field for thekeyrecord component.Methods in net.minecraft.world.item.crafting that return ItemStackModifier and TypeMethodDescriptionSmithingRecipeInput.addition()Returns the value of theadditionrecord component.AbstractCookingRecipe.assemble(SingleRecipeInput input, HolderLookup.Provider registries) ArmorDyeRecipe.assemble(CraftingInput input, HolderLookup.Provider registries) BannerDuplicateRecipe.assemble(CraftingInput input, HolderLookup.Provider registries) BookCloningRecipe.assemble(CraftingInput input, HolderLookup.Provider registries) DecoratedPotRecipe.assemble(CraftingInput p_345761_, HolderLookup.Provider p_335840_) FireworkRocketRecipe.assemble(CraftingInput input, HolderLookup.Provider registries) FireworkStarFadeRecipe.assemble(CraftingInput input, HolderLookup.Provider registries) FireworkStarRecipe.assemble(CraftingInput input, HolderLookup.Provider registries) MapCloningRecipe.assemble(CraftingInput input, HolderLookup.Provider registries) MapExtendingRecipe.assemble(CraftingInput input, HolderLookup.Provider registries) Recipe.assemble(T input, HolderLookup.Provider registries) RepairItemRecipe.assemble(CraftingInput input, HolderLookup.Provider registries) ShapedRecipe.assemble(CraftingInput input, HolderLookup.Provider registries) ShapelessRecipe.assemble(CraftingInput input, HolderLookup.Provider registries) ShieldDecorationRecipe.assemble(CraftingInput input, HolderLookup.Provider registries) ShulkerBoxColoring.assemble(CraftingInput input, HolderLookup.Provider registries) SingleItemRecipe.assemble(SingleRecipeInput input, HolderLookup.Provider registries) SmithingTransformRecipe.assemble(SmithingRecipeInput input, HolderLookup.Provider registries) SmithingTrimRecipe.assemble(SmithingRecipeInput input, HolderLookup.Provider registries) SuspiciousStewRecipe.assemble(CraftingInput input, HolderLookup.Provider registries) TippedArrowRecipe.assemble(CraftingInput input, HolderLookup.Provider registries) SmithingRecipeInput.base()Returns the value of thebaserecord component.private static ItemStackMapExtendingRecipe.findFilledMap(CraftingInput input) CraftingInput.getItem(int index) CraftingInput.getItem(int row, int column) RecipeInput.getItem(int index) SingleRecipeInput.getItem(int p_345528_) SmithingRecipeInput.getItem(int p_346205_) Ingredient.getItems()AbstractCookingRecipe.getResultItem(HolderLookup.Provider registries) CustomRecipe.getResultItem(HolderLookup.Provider registries) FireworkRocketRecipe.getResultItem(HolderLookup.Provider registries) FireworkStarRecipe.getResultItem(HolderLookup.Provider registries) Recipe.getResultItem(HolderLookup.Provider registries) ShapedRecipe.getResultItem(HolderLookup.Provider registries) ShapelessRecipe.getResultItem(HolderLookup.Provider registries) SingleItemRecipe.getResultItem(HolderLookup.Provider registries) SmithingTransformRecipe.getResultItem(HolderLookup.Provider registries) SmithingTrimRecipe.getResultItem(HolderLookup.Provider registries) BlastingRecipe.getToastSymbol()CampfireCookingRecipe.getToastSymbol()default ItemStackRecipe.getToastSymbol()SmeltingRecipe.getToastSymbol()default ItemStackSmithingRecipe.getToastSymbol()SmokingRecipe.getToastSymbol()StonecutterRecipe.getToastSymbol()Ingredient.ItemValue.item()Returns the value of theitemrecord component.SingleRecipeInput.item()Returns the value of theitemrecord component.SmithingRecipeInput.template()Returns the value of thetemplaterecord component.Methods in net.minecraft.world.item.crafting that return types with arguments of type ItemStackModifier and TypeMethodDescriptionIngredient.ItemValue.getItems()Ingredient.TagValue.getItems()Ingredient.Value.getItems()RepairItemRecipe.getItemsToCombine(CraftingInput input) RepairItemRecipe.getItemsToCombine(CraftingInput input) BannerDuplicateRecipe.getRemainingItems(CraftingInput input) BookCloningRecipe.getRemainingItems(CraftingInput input) default NonNullList<ItemStack> Recipe.getRemainingItems(T input) <I extends RecipeInput,T extends Recipe<I>>
NonNullList<ItemStack> RecipeManager.getRemainingItemsFor(RecipeType<T> recipeType, I input, Level lvel) CraftingInput.items()RecipeCache.Entry.key()Returns the value of thekeyrecord component.Methods in net.minecraft.world.item.crafting with parameters of type ItemStackModifier and TypeMethodDescriptionprivate static booleanRepairItemRecipe.canCombine(ItemStack stack1, ItemStack stack2) AbstractCookingRecipe.Factory.create(String group, CookingBookCategory category, Ingredient ingredient, ItemStack result, float experience, int cookingTime) SimpleCookingSerializer.create(String group, CookingBookCategory category, Ingredient ingredient, ItemStack result, float experience, int cookingTime) SingleItemRecipe.Factory.create(String group, Ingredient ingredient, ItemStack result) booleanSmithingRecipe.isAdditionIngredient(ItemStack stack) booleanSmithingTransformRecipe.isAdditionIngredient(ItemStack stack) booleanSmithingTrimRecipe.isAdditionIngredient(ItemStack stack) booleanSmithingRecipe.isBaseIngredient(ItemStack stack) booleanSmithingTransformRecipe.isBaseIngredient(ItemStack stack) booleanSmithingTrimRecipe.isBaseIngredient(ItemStack stack) booleanSmithingRecipe.isTemplateIngredient(ItemStack stack) booleanSmithingTransformRecipe.isTemplateIngredient(ItemStack stack) booleanSmithingTrimRecipe.isTemplateIngredient(ItemStack stack) static IngredientbooleanMethod parameters in net.minecraft.world.item.crafting with type arguments of type ItemStackModifier and TypeMethodDescriptionstatic CraftingInputstatic Ingredientstatic CraftingInput.PositionedCraftingInput.ofPositioned(int width, int height, List<ItemStack> items) Constructors in net.minecraft.world.item.crafting with parameters of type ItemStackModifierConstructorDescriptionAbstractCookingRecipe(RecipeType<?> type, String group, CookingBookCategory category, Ingredient ingredient, ItemStack result, float experience, int cookingTime) BlastingRecipe(String group, CookingBookCategory category, Ingredient ingredient, ItemStack result, float experience, int cookingTime) CampfireCookingRecipe(String group, CookingBookCategory category, Ingredient ingredient, ItemStack result, float experience, int cookingTime) Creates an instance of aItemValuerecord class.ShapedRecipe(String group, CraftingBookCategory category, ShapedRecipePattern pattern, ItemStack result) ShapedRecipe(String group, CraftingBookCategory category, ShapedRecipePattern pattern, ItemStack result, boolean showNotification) ShapelessRecipe(String group, CraftingBookCategory category, ItemStack result, NonNullList<Ingredient> ingredients) SingleItemRecipe(RecipeType<?> type, RecipeSerializer<?> serializer, String group, Ingredient ingredient, ItemStack result) SingleRecipeInput(ItemStack item) Creates an instance of aSingleRecipeInputrecord class.SmeltingRecipe(String group, CookingBookCategory category, Ingredient ingredient, ItemStack result, float experience, int cookingTime) SmithingRecipeInput(ItemStack template, ItemStack base, ItemStack addition) Creates an instance of aSmithingRecipeInputrecord class.SmithingTransformRecipe(Ingredient template, Ingredient base, Ingredient addition, ItemStack result) SmokingRecipe(String group, CookingBookCategory category, Ingredient ingredient, ItemStack result, float experience, int cookingTime) StonecutterRecipe(String group, Ingredient ingredient, ItemStack result) Constructor parameters in net.minecraft.world.item.crafting with type arguments of type ItemStackModifierConstructorDescriptionprivateCraftingInput(int width, int height, List<ItemStack> item) (package private)Entry(NonNullList<ItemStack> key, int width, int height, RecipeHolder<CraftingRecipe> value) Creates an instance of aEntryrecord class. -
Uses of ItemStack in net.minecraft.world.item.enchantment
Fields in net.minecraft.world.item.enchantment declared as ItemStackModifier and TypeFieldDescriptionprivate final ItemStackEnchantedItemInUse.itemStackThe field for theitemStackrecord component.Methods in net.minecraft.world.item.enchantment that return ItemStackModifier and TypeMethodDescriptionstatic ItemStackEnchantmentHelper.enchantItem(RandomSource random, ItemStack stack, int level, Stream<Holder<Enchantment>> possibleEnchantments) static ItemStackEnchantmentHelper.enchantItem(RandomSource random, ItemStack stack, int level, RegistryAccess registryAccess, Optional<? extends HolderSet<Enchantment>> possibleEnchantments) EnchantedItemInUse.itemStack()Returns the value of theitemStackrecord component.Methods in net.minecraft.world.item.enchantment that return types with arguments of type ItemStackModifier and TypeMethodDescriptionEnchantment.getSlotItems(LivingEntity entity) Creates a new map containing all items equipped by an entity in.invalid reference
slots that the enchantment cares about
Methods in net.minecraft.world.item.enchantment with parameters of type ItemStackModifier and TypeMethodDescriptionbooleanEnchantment.canEnchant(ItemStack stack) Deprecated.static booleanEnchantmentHelper.canStoreEnchantments(ItemStack stack) static voidEnchantmentHelper.doPostAttackEffectsWithItemSource(ServerLevel level, Entity entity, DamageSource damageSource, ItemStack itemSource) static ItemStackEnchantmentHelper.enchantItem(RandomSource random, ItemStack stack, int level, Stream<Holder<Enchantment>> possibleEnchantments) static ItemStackEnchantmentHelper.enchantItem(RandomSource random, ItemStack stack, int level, RegistryAccess registryAccess, Optional<? extends HolderSet<Enchantment>> possibleEnchantments) static voidEnchantmentHelper.enchantItemFromProvider(ItemStack stack, RegistryAccess registries, ResourceKey<EnchantmentProvider> key, DifficultyInstance difficulty, RandomSource random) static voidEnchantmentHelper.forEachModifier(ItemStack stack, EquipmentSlotGroup slotGroup, BiConsumer<Holder<Attribute>, AttributeModifier> action) static voidEnchantmentHelper.forEachModifier(ItemStack stack, EquipmentSlot slot, BiConsumer<Holder<Attribute>, AttributeModifier> action) static List<EnchantmentInstance> EnchantmentHelper.getAvailableEnchantmentResults(int level, ItemStack stack, Stream<Holder<Enchantment>> possibleEnchantments) static DataComponentType<ItemEnchantments> EnchantmentHelper.getComponentType(ItemStack stack) static intEnchantmentHelper.getEnchantmentCost(RandomSource random, int enchantNum, int power, ItemStack stack) Returns the enchantability of itemstack, using a separate calculation for each enchantNum (0, 1 or 2), cutting to the max enchantability power of the table, which is locked to a max of 15.static ItemEnchantmentsEnchantmentHelper.getEnchantmentsForCrafting(ItemStack stack) static intEnchantmentHelper.getFishingLuckBonus(ServerLevel level, ItemStack stack, Entity entity) static floatEnchantmentHelper.getFishingTimeReduction(ServerLevel level, ItemStack stack, Entity entity) static <T> com.mojang.datafixers.util.Pair<T, Integer> EnchantmentHelper.getHighestLevel(ItemStack stack, DataComponentType<T> componentType) static intEnchantmentHelper.getItemEnchantmentLevel(Holder<Enchantment> enchantment, ItemStack stack) Deprecated.Neo: UseEnchantmentHelper.getTagEnchantmentLevel(Holder, ItemStack)for NBT enchantments, orIItemStackExtension.getEnchantmentLevel(Holder)for gameplay.static intEnchantmentHelper.getPiercingCount(ServerLevel level, ItemStack firedFromWeapon, ItemStack pickupItemStack) static intEnchantmentHelper.getTagEnchantmentLevel(Holder<Enchantment> p_346179_, ItemStack p_44845_) Gets the level of an enchantment from NBT.static intEnchantmentHelper.getTridentReturnToOwnerAcceleration(ServerLevel level, ItemStack stack, Entity entity) static floatEnchantmentHelper.getTridentSpinAttackStrength(ItemStack stack, LivingEntity entity) static booleanEnchantmentHelper.has(ItemStack stack, DataComponentType<?> componentType) static booleanEnchantmentHelper.hasAnyEnchantments(ItemStack stack) static booleanEnchantmentHelper.hasTag(ItemStack stack, TagKey<Enchantment> tag) booleanEnchantment.isPrimaryItem(ItemStack stack) Deprecated.Neo: UseIItemStackExtension.isPrimaryItemFor(Holder)This method does not respectIItemStackExtension.supportsEnchantment(Holder)since theHolderis not available, which makes the result of calling it invalid.booleanEnchantment.isSupportedItem(ItemStack item) Deprecated.static LootContextEnchantment.itemContext(ServerLevel level, int enchantmentLevel, ItemStack tool) voidEnchantment.modifyAmmoCount(ServerLevel level, int enchantmentLevel, ItemStack tool, org.apache.commons.lang3.mutable.MutableFloat ammoCount) static floatEnchantmentHelper.modifyArmorEffectiveness(ServerLevel level, ItemStack tool, Entity entity, DamageSource damageSource, float armorEffectiveness) voidEnchantment.modifyArmorEffectivness(ServerLevel level, int enchantmentLevel, ItemStack tool, Entity entity, DamageSource damageSource, org.apache.commons.lang3.mutable.MutableFloat armorEffectiveness) voidEnchantment.modifyBlockExperience(ServerLevel level, int enchantmentLevel, ItemStack tool, org.apache.commons.lang3.mutable.MutableFloat blockExperience) static floatEnchantmentHelper.modifyCrossbowChargingTime(ItemStack stack, LivingEntity entity, float crossbowChargingTime) voidEnchantment.modifyDamage(ServerLevel level, int enchantmentLevel, ItemStack tool, Entity entity, DamageSource damageSource, org.apache.commons.lang3.mutable.MutableFloat damage) static floatEnchantmentHelper.modifyDamage(ServerLevel level, ItemStack tool, Entity entity, DamageSource damageSource, float damage) voidEnchantment.modifyDamageFilteredValue(DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>> componentType, ServerLevel level, int enchantmentLevel, ItemStack tool, Entity entity, DamageSource damageSource, org.apache.commons.lang3.mutable.MutableFloat value) voidEnchantment.modifyDamageProtection(ServerLevel level, int enchantmentLevel, ItemStack stack, Entity entity, DamageSource damageSource, org.apache.commons.lang3.mutable.MutableFloat damageProtection) voidEnchantment.modifyDurabilityChange(ServerLevel level, int enchantmentLevel, ItemStack tool, org.apache.commons.lang3.mutable.MutableFloat durabilityChange) voidEnchantment.modifyDurabilityToRepairFromXp(ServerLevel level, int enchantmentLevel, ItemStack tool, org.apache.commons.lang3.mutable.MutableFloat durabilityToRepairFromXp) static intEnchantmentHelper.modifyDurabilityToRepairFromXp(ServerLevel level, ItemStack stack, int duabilityToRepairFromXp) voidEnchantment.modifyEntityFilteredValue(DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>> componentType, ServerLevel level, int enchantmentLevel, ItemStack tool, Entity entity, org.apache.commons.lang3.mutable.MutableFloat value) voidEnchantment.modifyFallBasedDamage(ServerLevel level, int enchantmentLevel, ItemStack tool, Entity entity, DamageSource damageSource, org.apache.commons.lang3.mutable.MutableFloat fallBasedDamage) static floatEnchantmentHelper.modifyFallBasedDamage(ServerLevel level, ItemStack tool, Entity enity, DamageSource damageSource, float fallBasedDamage) voidEnchantment.modifyFishingLuckBonus(ServerLevel level, int enchantmentLevel, ItemStack tool, Entity entity, org.apache.commons.lang3.mutable.MutableFloat fishingLuckBonus) voidEnchantment.modifyFishingTimeReduction(ServerLevel level, int enchantmentLevel, ItemStack tool, Entity entity, org.apache.commons.lang3.mutable.MutableFloat fishingTimeReduction) voidEnchantment.modifyItemFilteredCount(DataComponentType<List<ConditionalEffect<EnchantmentValueEffect>>> componentType, ServerLevel level, int enchantmentLevel, ItemStack tool, org.apache.commons.lang3.mutable.MutableFloat value) voidEnchantment.modifyKnockback(ServerLevel level, int enchantmentLevel, ItemStack tool, Entity entity, DamageSource damageSource, org.apache.commons.lang3.mutable.MutableFloat knockback) static floatEnchantmentHelper.modifyKnockback(ServerLevel level, ItemStack tool, Entity entity, DamageSource damageSource, float knockback) voidEnchantment.modifyMobExperience(ServerLevel level, int enchantmentLevel, ItemStack tool, Entity entity, org.apache.commons.lang3.mutable.MutableFloat mobExperience) voidEnchantment.modifyPiercingCount(ServerLevel level, int enchantmentLevel, ItemStack tool, org.apache.commons.lang3.mutable.MutableFloat piercingCount) voidEnchantment.modifyProjectileCount(ServerLevel level, int enchantmentLevel, ItemStack tool, Entity entity, org.apache.commons.lang3.mutable.MutableFloat projectileCount) voidEnchantment.modifyProjectileSpread(ServerLevel level, int enchantmentLevel, ItemStack tool, Entity entity, org.apache.commons.lang3.mutable.MutableFloat projectileSpread) voidEnchantment.modifyTridentReturnToOwnerAcceleration(ServerLevel level, int enchantmentLevel, ItemStack tool, Entity entity, org.apache.commons.lang3.mutable.MutableFloat tridentReturnToOwnerAcceleration) static voidEnchantmentHelper.onHitBlock(ServerLevel level, ItemStack stack, LivingEntity owner, Entity entity, EquipmentSlot slot, Vec3 pos, BlockState state, Consumer<Item> onBreak) static voidEnchantmentHelper.onProjectileSpawned(ServerLevel level, ItemStack firedFromWeapon, AbstractArrow arrow, Consumer<Item> onBreak) static <T> Optional<T> EnchantmentHelper.pickHighestLevel(ItemStack stack, DataComponentType<List<T>> componentType) static intEnchantmentHelper.processAmmoUse(ServerLevel level, ItemStack weapon, ItemStack ammo, int count) static intEnchantmentHelper.processBlockExperience(ServerLevel level, ItemStack stack, int experience) static intEnchantmentHelper.processDurabilityChange(ServerLevel level, ItemStack stack, int damage) static intEnchantmentHelper.processProjectileCount(ServerLevel level, ItemStack tool, Entity entity, int projectileCount) static floatEnchantmentHelper.processProjectileSpread(ServerLevel level, ItemStack tool, Entity entity, float projectileSpread) static voidEnchantmentHelper.runIterationOnItem(ItemStack stack, EquipmentSlot slot, LivingEntity entity, EnchantmentHelper.EnchantmentInSlotVisitor visitor) static voidEnchantmentHelper.runIterationOnItem(ItemStack stack, EnchantmentHelper.EnchantmentVisitor visitor) static voidEnchantmentHelper.runLocationChangedEffects(ServerLevel level, ItemStack stack, LivingEntity entity, EquipmentSlot slot) static List<EnchantmentInstance> EnchantmentHelper.selectEnchantment(RandomSource random, ItemStack stack, int level, Stream<Holder<Enchantment>> possibleEnchantments) static voidEnchantmentHelper.setEnchantments(ItemStack stack, ItemEnchantments enchantments) static voidEnchantmentHelper.stopLocationBasedEffects(ItemStack stack, LivingEntity entity, EquipmentSlot slot) static ItemEnchantmentsEnchantmentHelper.updateEnchantments(ItemStack stack, Consumer<ItemEnchantments.Mutable> updater) Method parameters in net.minecraft.world.item.enchantment with type arguments of type ItemStackModifier and TypeMethodDescriptionstatic Optional<EnchantedItemInUse> EnchantmentHelper.getRandomItemWith(DataComponentType<?> componentType, LivingEntity entity, Predicate<ItemStack> filter) Constructors in net.minecraft.world.item.enchantment with parameters of type ItemStackModifierConstructorDescriptionEnchantedItemInUse(ItemStack p_344800_, EquipmentSlot p_344722_, LivingEntity p_345536_) EnchantedItemInUse(ItemStack itemStack, EquipmentSlot inSlot, LivingEntity owner, Consumer<Item> onBreak) Creates an instance of aEnchantedItemInUserecord class. -
Uses of ItemStack in net.minecraft.world.item.enchantment.providers
Methods in net.minecraft.world.item.enchantment.providers with parameters of type ItemStackModifier and TypeMethodDescriptionvoidEnchantmentProvider.enchant(ItemStack stack, ItemEnchantments.Mutable enchantments, RandomSource random, DifficultyInstance difficulty) voidEnchantmentsByCost.enchant(ItemStack stack, ItemEnchantments.Mutable enchantments, RandomSource random, DifficultyInstance difficulty) voidEnchantmentsByCostWithDifficulty.enchant(ItemStack stack, ItemEnchantments.Mutable enchantments, RandomSource random, DifficultyInstance difficulty) voidSingleEnchantment.enchant(ItemStack stack, ItemEnchantments.Mutable enchantments, RandomSource random, DifficultyInstance difficulty) -
Uses of ItemStack in net.minecraft.world.item.trading
Fields in net.minecraft.world.item.trading declared as ItemStackModifier and TypeFieldDescriptionprivate final ItemStackItemCost.itemStackThe field for theitemStackrecord component.private final ItemStackMerchantOffer.resultThe output of this offer.Methods in net.minecraft.world.item.trading that return ItemStackModifier and TypeMethodDescriptionMerchantOffer.assemble()private static ItemStackItemCost.createStack(Holder<Item> item, int count, DataComponentPredicate componentPredicate) MerchantOffer.getBaseCostA()MerchantOffer.getCostA()MerchantOffer.getCostB()MerchantOffer.getResult()ItemCost.itemStack()Returns the value of theitemStackrecord component.Methods in net.minecraft.world.item.trading with parameters of type ItemStackModifier and TypeMethodDescriptionMerchantOffers.getRecipeFor(ItemStack stackA, ItemStack stackB, int index) voidMerchant.notifyTradeUpdated(ItemStack stack) Notifies the merchant of a possible merchant recipe being fulfilled or not.booleanMerchantOffer.satisfiedBy(ItemStack playerOfferA, ItemStack playerOfferB) booleanbooleanConstructors in net.minecraft.world.item.trading with parameters of type ItemStackModifierConstructorDescriptionItemCost(Holder<Item> item, int count, DataComponentPredicate components, ItemStack itemStack) Creates an instance of aItemCostrecord class.privateMerchantOffer(ItemCost baseCostA, Optional<ItemCost> costB, ItemStack result, int uses, int maxUses, boolean rewardExp, int specialPriceDiff, int demand, float priceMultiplier, int xp) MerchantOffer(ItemCost baseCostA, Optional<ItemCost> costB, ItemStack result, int maxUses, int xp, float priceMultiplier) MerchantOffer(ItemCost baseCostA, Optional<ItemCost> costB, ItemStack result, int uses, int maxUses, int xp, float priceMultiplier) MerchantOffer(ItemCost baseCostA, Optional<ItemCost> costB, ItemStack result, int uses, int maxUses, int xp, float priceMultiplier, int demand) MerchantOffer(ItemCost baseCostA, ItemStack result, int maxUses, int xp, float priceMultiplier) -
Uses of ItemStack in net.minecraft.world.level
Methods in net.minecraft.world.level with parameters of type ItemStackModifier and TypeMethodDescriptionprivate static voidExplosion.addOrAppendStack(List<com.mojang.datafixers.util.Pair<ItemStack, BlockPos>> drops, ItemStack stack, BlockPos pos) static voidSpawner.appendHoverText(ItemStack stack, List<Component> tooltipLines, String spawnDataKey) static ComponentSpawner.getSpawnEntityDisplayName(ItemStack stack, String spawnDataKey) Method parameters in net.minecraft.world.level with type arguments of type ItemStack -
Uses of ItemStack in net.minecraft.world.level.block
Methods in net.minecraft.world.level.block that return ItemStackModifier and TypeMethodDescriptionAbstractBannerBlock.getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) AttachedStemBlock.getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) BambooSaplingBlock.getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) BigDripleafStemBlock.getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) Block.getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) Deprecated.CandleCakeBlock.getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) CaveVinesBlock.getCloneItemStack(LevelReader p_304590_, BlockPos p_152967_, BlockState p_152968_) CaveVinesPlantBlock.getCloneItemStack(LevelReader p_304444_, BlockPos p_153008_, BlockState p_153009_) CropBlock.getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) DecoratedPotBlock.getCloneItemStack(LevelReader p_304622_, BlockPos p_294412_, BlockState p_294723_) EndGatewayBlock.getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) EndPortalBlock.getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) FlowerPotBlock.getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) FrostedIceBlock.getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) GrowingPlantBodyBlock.getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) LightBlock.getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) NetherPortalBlock.getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) NetherWartBlock.getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) ShulkerBoxBlock.getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) StemBlock.getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) SweetBerryBushBlock.getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) TallSeagrassBlock.getCloneItemStack(LevelReader p_304988_, BlockPos p_154750_, BlockState p_154751_) static ItemStackShulkerBoxBlock.getColoredItemStack(DyeColor color) BarrierBlock.pickupBlock(Player player, LevelAccessor level, BlockPos pos, BlockState state) BubbleColumnBlock.pickupBlock(Player player, LevelAccessor level, BlockPos pos, BlockState state) BucketPickup.pickupBlock(Player player, LevelAccessor level, BlockPos pos, BlockState state) LiquidBlock.pickupBlock(Player player, LevelAccessor level, BlockPos pos, BlockState state) PowderSnowBlock.pickupBlock(Player player, LevelAccessor level, BlockPos pos, BlockState state) default ItemStackSimpleWaterloggedBlock.pickupBlock(Player player, LevelAccessor level, BlockPos pos, BlockState state) static ItemStackLightBlock.setLightOnStack(ItemStack stack, int light) Methods in net.minecraft.world.level.block that return types with arguments of type ItemStackModifier and TypeMethodDescriptionBeehiveBlock.getDrops(BlockState state, LootParams.Builder params) Block.getDrops(BlockState state, ServerLevel level, BlockPos pos, BlockEntity blockEntity) Block.getDrops(BlockState state, ServerLevel level, BlockPos pos, BlockEntity blockEntity, Entity entity, ItemStack tool) DecoratedPotBlock.getDrops(BlockState p_287683_, LootParams.Builder p_287582_) LiquidBlock.getDrops(BlockState state, LootParams.Builder params) ShulkerBoxBlock.getDrops(BlockState state, LootParams.Builder params) Methods in net.minecraft.world.level.block with parameters of type ItemStackModifier and TypeMethodDescriptionprivate static voidChiseledBookShelfBlock.addBook(Level level, BlockPos pos, Player player, ChiseledBookShelfBlockEntity blockEntity, ItemStack bookStack, int slot) (package private) static BlockStateComposterBlock.addItem(Entity entity, BlockState state, LevelAccessor level, BlockPos pos, ItemStack stack) voidBlock.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) voidDecoratedPotBlock.appendHoverText(ItemStack p_285238_, Item.TooltipContext p_339662_, List<Component> p_285448_, TooltipFlag p_284997_) voidShulkerBoxBlock.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) voidSpawnerBlock.appendHoverText(ItemStack stack, Item.TooltipContext context, List<Component> tooltipComponents, TooltipFlag tooltipFlag) voidTrialSpawnerBlock.appendHoverText(ItemStack p_312446_, Item.TooltipContext p_339621_, List<Component> p_312088_, TooltipFlag p_311895_) booleanComposterBlock.EmptyContainer.canPlaceItemThroughFace(int index, ItemStack itemStack, Direction direction) Returnstrueif automation can insert the given item in the given slot from the given side.booleanComposterBlock.InputContainer.canPlaceItemThroughFace(int index, ItemStack itemStack, Direction direction) Returnstrueif automation can insert the given item in the given slot from the given side.booleanComposterBlock.OutputContainer.canPlaceItemThroughFace(int index, ItemStack itemStack, Direction direction) Returnstrueif automation can insert the given item in the given slot from the given side.static booleanWitherSkullBlock.canSpawnMob(Level level, BlockPos pos, ItemStack stack) booleanComposterBlock.EmptyContainer.canTakeItemThroughFace(int index, ItemStack stack, Direction direction) Returnstrueif automation can extract the given item in the given slot from the given side.booleanComposterBlock.InputContainer.canTakeItemThroughFace(int index, ItemStack stack, Direction direction) Returnstrueif automation can extract the given item in the given slot from the given side.booleanComposterBlock.OutputContainer.canTakeItemThroughFace(int index, ItemStack stack, Direction direction) Returnstrueif automation can extract the given item in the given slot from the given side.private voidCrafterBlock.dispenseItem(ServerLevel level, BlockPos pos, CrafterBlockEntity crafter, ItemStack stack, BlockState state, RecipeHolder<CraftingRecipe> recipe) static voidBlock.dropResources(BlockState state, Level level, BlockPos pos, BlockEntity blockEntity, Entity entity, ItemStack tool) protected DispenseItemBehaviorDispenserBlock.getDispenseMethod(Level level, ItemStack item) protected DispenseItemBehaviorDropperBlock.getDispenseMethod(Level p_341227_, ItemStack p_52947_) Block.getDrops(BlockState state, ServerLevel level, BlockPos pos, BlockEntity blockEntity, Entity entity, ItemStack tool) intDropExperienceBlock.getExpDrop(BlockState state, LevelAccessor level, BlockPos pos, BlockEntity blockEntity, Entity breaker, ItemStack tool) intRedStoneOreBlock.getExpDrop(BlockState state, LevelAccessor level, BlockPos pos, BlockEntity blockEntity, Entity breaker, ItemStack tool) intSculkCatalystBlock.getExpDrop(BlockState state, LevelAccessor level, BlockPos pos, BlockEntity blockEntity, Entity breaker, ItemStack tool) intSculkSensorBlock.getExpDrop(BlockState state, LevelAccessor level, BlockPos pos, BlockEntity blockEntity, Entity breaker, ItemStack tool) intSculkShriekerBlock.getExpDrop(BlockState state, LevelAccessor level, BlockPos pos, BlockEntity blockEntity, Entity breaker, ItemStack tool) intSpawnerBlock.getExpDrop(BlockState state, LevelAccessor level, BlockPos pos, BlockEntity blockEntity, Entity breaker, ItemStack tool) static floatstatic BlockStateComposterBlock.insertItem(Entity entity, BlockState state, ServerLevel level, ItemStack stack, BlockPos pos) private static booleanRespawnAnchorBlock.isRespawnFuel(ItemStack stack) private static voidLecternBlock.placeBook(LivingEntity entity, Level level, BlockPos pos, BlockState state, ItemStack stack) voidBeehiveBlock.playerDestroy(Level level, Player player, BlockPos pos, BlockState state, BlockEntity te, ItemStack stack) Called after a player has successfully harvested this block.voidBlock.playerDestroy(Level level, Player player, BlockPos pos, BlockState state, BlockEntity blockEntity, ItemStack tool) Called after a player has successfully harvested this block.voidDoublePlantBlock.playerDestroy(Level level, Player player, BlockPos pos, BlockState state, BlockEntity te, ItemStack stack) Called after a player has successfully harvested this block.voidIceBlock.playerDestroy(Level level, Player player, BlockPos pos, BlockState state, BlockEntity te, ItemStack stack) Called after a player has successfully harvested this block.voidTurtleEggBlock.playerDestroy(Level level, Player player, BlockPos pos, BlockState state, BlockEntity te, ItemStack stack) Called after a player has successfully harvested this block.private static voidBlock.popResource(Level level, Supplier<ItemEntity> itemEntitySupplier, ItemStack stack) static voidBlock.popResource(Level level, BlockPos pos, ItemStack stack) Spawns the given stack into the Level at the given position, respecting the doTileDrops gamerulestatic voidBlock.popResourceFromFace(Level level, BlockPos pos, Direction direction, ItemStack stack) static ItemStackLightBlock.setLightOnStack(ItemStack stack, int light) voidBedBlock.setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) Called by BlockItem after this block has been placed.voidBlock.setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) Called by BlockItem after this block has been placed.voidCommandBlock.setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) Called by BlockItem after this block has been placed.voidCrafterBlock.setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) Called by BlockItem after this block has been placed.voidDiodeBlock.setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) Called by BlockItem after this block has been placed.voidDoorBlock.setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) Called by BlockItem after this block has been placed.voidDoublePlantBlock.setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) Called by BlockItem after this block has been placed.voidJukeboxBlock.setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) Called by BlockItem after this block has been placed.voidPitcherCropBlock.setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) Called by BlockItem after this block has been placed.voidSmallDripleafBlock.setPlacedBy(Level p_154599_, BlockPos p_154600_, BlockState p_154601_, LivingEntity p_154602_, ItemStack p_154603_) voidStructureBlock.setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) Called by BlockItem after this block has been placed.voidTripWireHookBlock.setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) Called by BlockItem after this block has been placed.voidWitherSkullBlock.setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) Called by BlockItem after this block has been placed.voidWitherWallSkullBlock.setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) Called by ItemBlocks after a block is set in the world, to allow post-place logicprivate booleanCeilingHangingSignBlock.shouldTryToChainAnotherHangingSign(Player player, BlockHitResult hitResult, SignBlockEntity sign, ItemStack stack) private booleanWallHangingSignBlock.shouldTryToChainAnotherHangingSign(BlockState state, Player player, BlockHitResult hitResult, SignBlockEntity sign, ItemStack stack) protected voidDropExperienceBlock.spawnAfterBreak(BlockState state, ServerLevel level, BlockPos pos, ItemStack stack, boolean dropExperience) Perform side-effects from block dropping, such as creating silverfishprotected voidInfestedBlock.spawnAfterBreak(BlockState state, ServerLevel level, BlockPos pos, ItemStack stack, boolean dropExperience) Perform side-effects from block dropping, such as creating silverfishprotected voidRedStoneOreBlock.spawnAfterBreak(BlockState state, ServerLevel level, BlockPos pos, ItemStack stack, boolean dropExperience) Perform side-effects from block dropping, such as creating silverfishprotected voidSculkCatalystBlock.spawnAfterBreak(BlockState p_222109_, ServerLevel p_222110_, BlockPos p_222111_, ItemStack p_222112_, boolean p_222113_) protected voidSculkSensorBlock.spawnAfterBreak(BlockState state, ServerLevel level, BlockPos pos, ItemStack stack, boolean dropExperience) Perform side-effects from block dropping, such as creating silverfishprotected voidSculkShriekerBlock.spawnAfterBreak(BlockState state, ServerLevel level, BlockPos pos, ItemStack stack, boolean dropExperience) Perform side-effects from block dropping, such as creating silverfishprotected voidSpawnerBlock.spawnAfterBreak(BlockState state, ServerLevel level, BlockPos pos, ItemStack stack, boolean dropExperience) Perform side-effects from block dropping, such as creating silverfishprotected voidBlock.tryDropExperience(ServerLevel level, BlockPos pos, ItemStack heldItem, IntProvider amount) static booleanLecternBlock.tryPlaceBook(LivingEntity entity, Level level, BlockPos pos, BlockState state, ItemStack stack) protected ItemInteractionResultAbstractCauldronBlock.useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected ItemInteractionResultBeehiveBlock.useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected ItemInteractionResultCakeBlock.useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected ItemInteractionResultCampfireBlock.useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected ItemInteractionResultCandleBlock.useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected ItemInteractionResultCandleCakeBlock.useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected ItemInteractionResultCeilingHangingSignBlock.useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected ItemInteractionResultChiseledBookShelfBlock.useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected ItemInteractionResultComposterBlock.useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected ItemInteractionResultDecoratedPotBlock.useItemOn(ItemStack p_316569_, BlockState p_316562_, Level p_316177_, BlockPos p_316898_, Player p_316632_, InteractionHand p_316424_, BlockHitResult p_316345_) protected ItemInteractionResultFenceBlock.useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected ItemInteractionResultFlowerPotBlock.useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected ItemInteractionResultJukeboxBlock.useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected ItemInteractionResultLecternBlock.useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected ItemInteractionResultNoteBlock.useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected ItemInteractionResultPumpkinBlock.useItemOn(ItemStack p_316383_, BlockState p_316676_, Level p_316272_, BlockPos p_316484_, Player p_316367_, InteractionHand p_316216_, BlockHitResult p_316827_) protected ItemInteractionResultRedStoneOreBlock.useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected ItemInteractionResultRespawnAnchorBlock.useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected ItemInteractionResultSignBlock.useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected ItemInteractionResultSweetBerryBushBlock.useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) protected ItemInteractionResultTntBlock.useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) VaultBlock.useItemOn(ItemStack p_324161_, BlockState p_323816_, Level p_324403_, BlockPos p_324623_, Player p_324219_, InteractionHand p_324416_, BlockHitResult p_324261_) protected ItemInteractionResultWallHangingSignBlock.useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) Method parameters in net.minecraft.world.level.block with type arguments of type ItemStackModifier and TypeMethodDescriptionprotected voidAbstractCandleBlock.onExplosionHit(BlockState state, Level level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> dropConsumer) protected voidBellBlock.onExplosionHit(BlockState state, Level level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> dropConsumer) protected voidButtonBlock.onExplosionHit(BlockState state, Level level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> dropConsumer) protected voidDoorBlock.onExplosionHit(BlockState state, Level level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> dropConsumer) protected voidFenceGateBlock.onExplosionHit(BlockState state, Level level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> dropConsumer) protected voidLeverBlock.onExplosionHit(BlockState state, Level level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> dropConsumer) protected voidTrapDoorBlock.onExplosionHit(BlockState state, Level level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> dropConsumer) Constructors in net.minecraft.world.level.block with parameters of type ItemStackModifierConstructorDescriptionOutputContainer(BlockState state, LevelAccessor level, BlockPos pos, ItemStack stack) -
Uses of ItemStack in net.minecraft.world.level.block.entity
Fields in net.minecraft.world.level.block.entity declared as ItemStackModifier and TypeFieldDescription(package private) ItemStackLecternBlockEntity.bookprivate ItemStackBrushableBlockEntity.itemprivate ItemStackDecoratedPotBlockEntity.itemprivate ItemStackJukeboxBlockEntity.itemFields in net.minecraft.world.level.block.entity with type parameters of type ItemStackModifier and TypeFieldDescriptionprotected NonNullList<ItemStack> AbstractFurnaceBlockEntity.itemsprivate NonNullList<ItemStack> BarrelBlockEntity.itemsprivate NonNullList<ItemStack> BrewingStandBlockEntity.itemsThe items currently placed in the slots of the brewing stand.private final NonNullList<ItemStack> CampfireBlockEntity.itemsprivate NonNullList<ItemStack> ChestBlockEntity.itemsprivate final NonNullList<ItemStack> ChiseledBookShelfBlockEntity.itemsprivate NonNullList<ItemStack> CrafterBlockEntity.itemsprivate NonNullList<ItemStack> DispenserBlockEntity.itemsprivate NonNullList<ItemStack> HopperBlockEntity.itemsprivate NonNullList<ItemStack> ShulkerBoxBlockEntity.itemStacksMethods in net.minecraft.world.level.block.entity that return ItemStackModifier and TypeMethodDescriptionstatic ItemStackHopperBlockEntity.addItem(Container source, Container destination, ItemStack stack, Direction direction) Attempts to place the passed stack in the container, using as many slots as required.static ItemStackDecoratedPotBlockEntity.createDecoratedPotItem(PotDecorations decorations) LecternBlockEntity.getBook()BannerBlockEntity.getItem()BaseContainerBlockEntity.getItem(int slot) Returns the stack in the given slot.BrushableBlockEntity.getItem()ChiseledBookShelfBlockEntity.getItem(int slot) Returns the stack in the given slot.CrafterBlockEntity.getItem(int index) RandomizableContainerBlockEntity.getItem(int index) Returns the stack in the given slot.DecoratedPotBlockEntity.getPotAsItem()DecoratedPotBlockEntity.getTheItem()JukeboxBlockEntity.getTheItem()DispenserBlockEntity.insertItem(ItemStack stack) BaseContainerBlockEntity.removeItem(int slot, int amount) Removes up to a specified number of items from an inventory slot and returns them in a new stack.ChiseledBookShelfBlockEntity.removeItem(int slot, int amount) Removes up to a specified number of items from an inventory slot and returns them in a new stack.HopperBlockEntity.removeItem(int index, int count) RandomizableContainerBlockEntity.removeItem(int index, int count) Removes up to a specified number of items from an inventory slot and returns them in a new stack.BaseContainerBlockEntity.removeItemNoUpdate(int slot) Removes a stack from the given slot and returns it.ChiseledBookShelfBlockEntity.removeItemNoUpdate(int slot) Removes a stack from the given slot and returns it.RandomizableContainerBlockEntity.removeItemNoUpdate(int index) Removes a stack from the given slot and returns it.private ItemStackLecternBlockEntity.resolveBook(ItemStack stack, Player player) Resolves the contents of the passed ItemStack, if it is a bookDecoratedPotBlockEntity.splitTheItem(int amount) JukeboxBlockEntity.splitTheItem(int amount) private static ItemStackHopperBlockEntity.tryMoveInItem(Container source, Container destination, ItemStack stack, int slot, Direction direction) Methods in net.minecraft.world.level.block.entity that return types with arguments of type ItemStackModifier and TypeMethodDescriptionprotected NonNullList<ItemStack> AbstractFurnaceBlockEntity.getItems()protected NonNullList<ItemStack> BarrelBlockEntity.getItems()protected abstract NonNullList<ItemStack> BaseContainerBlockEntity.getItems()protected NonNullList<ItemStack> BrewingStandBlockEntity.getItems()CampfireBlockEntity.getItems()protected NonNullList<ItemStack> ChestBlockEntity.getItems()CrafterBlockEntity.getItems()protected NonNullList<ItemStack> DispenserBlockEntity.getItems()protected NonNullList<ItemStack> HopperBlockEntity.getItems()protected NonNullList<ItemStack> ShulkerBoxBlockEntity.getItems()Methods in net.minecraft.world.level.block.entity with parameters of type ItemStackModifier and TypeMethodDescriptionstatic ItemStackHopperBlockEntity.addItem(Container source, Container destination, ItemStack stack, Direction direction) Attempts to place the passed stack in the container, using as many slots as required.final voidBlockEntity.applyComponentsFromItemStack(ItemStack stack) private static booleanHopperBlockEntity.canMergeItems(ItemStack stack1, ItemStack stack2) booleanAbstractFurnaceBlockEntity.canPlaceItem(int index, ItemStack stack) Returnstrueif automation is allowed to insert the given stack (ignoring stack size) into the given slot.booleanBrewingStandBlockEntity.canPlaceItem(int index, ItemStack stack) Returnstrueif automation is allowed to insert the given stack (ignoring stack size) into the given slot.booleanChiseledBookShelfBlockEntity.canPlaceItem(int slot, ItemStack stack) Returnstrueif automation is allowed to insert the given stack (ignoring stack size) into the given slot.booleanCrafterBlockEntity.canPlaceItem(int slot, ItemStack stack) Returnstrueif automation is allowed to insert the given stack (ignoring stack size) into the given slot.booleanJukeboxBlockEntity.canPlaceItem(int slot, ItemStack stack) Returnstrueif automation is allowed to insert the given stack (ignoring stack size) into the given slot.private static booleanHopperBlockEntity.canPlaceItemInContainer(Container container, ItemStack stack, int slot, Direction direction) booleanAbstractFurnaceBlockEntity.canPlaceItemThroughFace(int index, ItemStack itemStack, Direction direction) Returnstrueif automation can insert the given item in the given slot from the given side.booleanBrewingStandBlockEntity.canPlaceItemThroughFace(int index, ItemStack itemStack, Direction direction) Returnstrueif automation can insert the given item in the given slot from the given side.booleanShulkerBoxBlockEntity.canPlaceItemThroughFace(int index, ItemStack itemStack, Direction direction) Returnstrueif automation can insert the given item in the given slot from the given side.booleanChiseledBookShelfBlockEntity.canTakeItem(Container target, int slot, ItemStack stack) Returnstrueif the given stack can be extracted into the target inventory.booleanJukeboxBlockEntity.canTakeItem(Container target, int slot, ItemStack stack) Returnstrueif the given stack can be extracted into the target inventory.private static booleanHopperBlockEntity.canTakeItemFromContainer(Container source, Container destination, ItemStack stack, int slot, Direction direction) booleanAbstractFurnaceBlockEntity.canTakeItemThroughFace(int index, ItemStack stack, Direction direction) Returnstrueif automation can extract the given item in the given slot from the given side.booleanBrewingStandBlockEntity.canTakeItemThroughFace(int index, ItemStack stack, Direction direction) Returnstrueif automation can extract the given item in the given slot from the given side.booleanShulkerBoxBlockEntity.canTakeItemThroughFace(int index, ItemStack stack, Direction direction) Returnstrueif automation can extract the given item in the given slot from the given side.voidprotected intAbstractFurnaceBlockEntity.getBurnDuration(ItemStack fuel) protected intBlastFurnaceBlockEntity.getBurnDuration(ItemStack fuel) protected intSmokerBlockEntity.getBurnDuration(ItemStack fuel) CampfireBlockEntity.getCookableRecipe(ItemStack stack) private static intLecternBlockEntity.getPageCount(ItemStack stack) DispenserBlockEntity.insertItem(ItemStack stack) static booleanbooleanCampfireBlockEntity.placeFood(LivingEntity entity, ItemStack food, int cookTime) private ItemStackLecternBlockEntity.resolveBook(ItemStack stack, Player player) Resolves the contents of the passed ItemStack, if it is a bookvoidBlockEntity.saveToItem(ItemStack stack, HolderLookup.Provider registries) voidSets the ItemStack in this lectern.voidSets the ItemStack in this lectern.voidDecoratedPotBlockEntity.setFromItem(ItemStack item) voidSets the given item stack to the specified slot in the inventory (can be crafting or armor sections).voidSets the given item stack to the specified slot in the inventory (can be crafting or armor sections).voidSets the given item stack to the specified slot in the inventory (can be crafting or armor sections).voidvoidvoidSets the given item stack to the specified slot in the inventory (can be crafting or armor sections).voidJukeboxBlockEntity.setSongItemWithoutPlaying(ItemStack stack) voidDecoratedPotBlockEntity.setTheItem(ItemStack item) voidJukeboxBlockEntity.setTheItem(ItemStack item) private booleanCrafterBlockEntity.smallerStackExist(int currentSize, ItemStack stack, int slot) private static ItemStackHopperBlockEntity.tryMoveInItem(Container source, Container destination, ItemStack stack, int slot, Direction direction) Method parameters in net.minecraft.world.level.block.entity with type arguments of type ItemStackModifier and TypeMethodDescriptionvoidAbstractFurnaceBlockEntity.awardUsedRecipes(Player player, List<ItemStack> items) private static booleanAbstractFurnaceBlockEntity.burn(RegistryAccess registryAccess, RecipeHolder<?> recipe, NonNullList<ItemStack> inventory, int maxStackSize, AbstractFurnaceBlockEntity furnace) private static booleanAbstractFurnaceBlockEntity.canBurn(RegistryAccess registryAccess, RecipeHolder<?> recipe, NonNullList<ItemStack> inventory, int maxStackSize, AbstractFurnaceBlockEntity furnace) private static voidBrewingStandBlockEntity.doBrew(Level level, BlockPos pos, NonNullList<ItemStack> items) private static booleanBrewingStandBlockEntity.isBrewable(PotionBrewing potionBrewing, NonNullList<ItemStack> items) protected voidAbstractFurnaceBlockEntity.setItems(NonNullList<ItemStack> items) protected voidBarrelBlockEntity.setItems(NonNullList<ItemStack> items) protected abstract voidBaseContainerBlockEntity.setItems(NonNullList<ItemStack> items) protected voidBrewingStandBlockEntity.setItems(NonNullList<ItemStack> items) protected voidChestBlockEntity.setItems(NonNullList<ItemStack> items) protected voidCrafterBlockEntity.setItems(NonNullList<ItemStack> items) protected voidDispenserBlockEntity.setItems(NonNullList<ItemStack> items) protected voidHopperBlockEntity.setItems(NonNullList<ItemStack> items) protected voidShulkerBoxBlockEntity.setItems(NonNullList<ItemStack> items) -
Uses of ItemStack in net.minecraft.world.level.block.entity.trialspawner
Fields in net.minecraft.world.level.block.entity.trialspawner with type parameters of type ItemStackModifier and TypeFieldDescriptionprivate SimpleWeightedRandomList<ItemStack> TrialSpawnerData.dispensingMethods in net.minecraft.world.level.block.entity.trialspawner that return types with arguments of type ItemStackModifier and TypeMethodDescription(package private) SimpleWeightedRandomList<ItemStack> TrialSpawnerData.getDispensingItems(ServerLevel level, TrialSpawnerConfig config, BlockPos pos) -
Uses of ItemStack in net.minecraft.world.level.block.entity.vault
Fields in net.minecraft.world.level.block.entity.vault declared as ItemStackModifier and TypeFieldDescriptionprivate ItemStackVaultSharedData.displayItemprivate final ItemStackVaultConfig.keyItemThe field for thekeyItemrecord component.Fields in net.minecraft.world.level.block.entity.vault with type parameters of type ItemStackMethods in net.minecraft.world.level.block.entity.vault that return ItemStackModifier and TypeMethodDescriptionVaultSharedData.getDisplayItem()(package private) ItemStackVaultServerData.getNextItemToEject()private static ItemStackVaultBlockEntity.Server.getRandomDisplayItemFromLootTable(ServerLevel level, BlockPos pos, ResourceKey<LootTable> lootTable) VaultConfig.keyItem()Returns the value of thekeyItemrecord component.(package private) ItemStackVaultServerData.popNextItemToEject()Methods in net.minecraft.world.level.block.entity.vault that return types with arguments of type ItemStackModifier and TypeMethodDescriptionVaultServerData.getItemsToEject()VaultBlockEntity.Server.resolveItemsToEject(ServerLevel level, VaultConfig config, BlockPos pos, Player player) Methods in net.minecraft.world.level.block.entity.vault with parameters of type ItemStackModifier and TypeMethodDescriptionprivate voidVaultState.ejectResultItem(ServerLevel level, BlockPos pos, ItemStack stack, float ejectionProgress) private static booleanVaultBlockEntity.Server.isValidToInsert(VaultConfig config, ItemStack stack) voidVaultSharedData.setDisplayItem(ItemStack displayItem) static voidVaultBlockEntity.Server.tryInsertKey(ServerLevel level, BlockPos pos, BlockState state, VaultConfig config, VaultServerData serverData, VaultSharedData sharedData, Player player, ItemStack stack) Method parameters in net.minecraft.world.level.block.entity.vault with type arguments of type ItemStackModifier and TypeMethodDescription(package private) voidVaultServerData.setItemsToEject(List<ItemStack> itemsToEject) private static voidVaultBlockEntity.Server.unlock(ServerLevel level, BlockState state, BlockPos pos, VaultConfig config, VaultServerData serverData, VaultSharedData sharedData, List<ItemStack> itemsToEject) Constructors in net.minecraft.world.level.block.entity.vault with parameters of type ItemStackModifierConstructorDescriptionVaultConfig(ResourceKey<LootTable> p_335999_, double p_323704_, double p_323499_, ItemStack p_323661_, Optional<ResourceKey<LootTable>> p_323481_) VaultConfig(ResourceKey<LootTable> lootTable, double activationRange, double deactivationRange, ItemStack keyItem, Optional<ResourceKey<LootTable>> overrideLootTableToDisplay, PlayerDetector playerDetector, PlayerDetector.EntitySelector entitySelector) Creates an instance of aVaultConfigrecord class.(package private)VaultSharedData(ItemStack displayItem, Set<UUID> connectedPlayers, double connectedParticlesRange) Constructor parameters in net.minecraft.world.level.block.entity.vault with type arguments of type ItemStackModifierConstructorDescription(package private)VaultServerData(Set<UUID> rewardedPlayers, long stateUpdatingResumesAt, List<ItemStack> itemsToEject, int totalEjectionsNeeded) -
Uses of ItemStack in net.minecraft.world.level.block.piston
Methods in net.minecraft.world.level.block.piston that return ItemStackModifier and TypeMethodDescriptionMovingPistonBlock.getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) PistonHeadBlock.getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) Methods in net.minecraft.world.level.block.piston that return types with arguments of type ItemStackModifier and TypeMethodDescriptionMovingPistonBlock.getDrops(BlockState state, LootParams.Builder params) Methods in net.minecraft.world.level.block.piston with parameters of type ItemStackModifier and TypeMethodDescriptionvoidPistonBaseBlock.setPlacedBy(Level level, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack) Called by BlockItem after this block has been placed. -
Uses of ItemStack in net.minecraft.world.level.block.state
Methods in net.minecraft.world.level.block.state that return types with arguments of type ItemStackModifier and TypeMethodDescriptionBlockBehaviour.BlockStateBase.getDrops(LootParams.Builder lootParams) BlockBehaviour.getDrops(BlockState state, LootParams.Builder params) Methods in net.minecraft.world.level.block.state with parameters of type ItemStackModifier and TypeMethodDescriptionvoidBlockBehaviour.BlockStateBase.spawnAfterBreak(ServerLevel level, BlockPos pos, ItemStack stack, boolean dropExperience) protected voidBlockBehaviour.spawnAfterBreak(BlockState state, ServerLevel level, BlockPos pos, ItemStack stack, boolean dropExperience) Perform side-effects from block dropping, such as creating silverfishBlockBehaviour.BlockStateBase.useItemOn(ItemStack stack, Level level, Player player, InteractionHand hand, BlockHitResult hitResult) protected ItemInteractionResultBlockBehaviour.useItemOn(ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult) Method parameters in net.minecraft.world.level.block.state with type arguments of type ItemStackModifier and TypeMethodDescriptionvoidBlockBehaviour.BlockStateBase.onExplosionHit(Level level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> dropConsumer) protected voidBlockBehaviour.onExplosionHit(BlockState state, Level level, BlockPos pos, Explosion explosion, BiConsumer<ItemStack, BlockPos> dropConsumer) -
Uses of ItemStack in net.minecraft.world.level.saveddata.maps
Methods in net.minecraft.world.level.saveddata.maps that return types with arguments of type ItemStackMethods in net.minecraft.world.level.saveddata.maps with parameters of type ItemStackModifier and TypeMethodDescriptionstatic voidMapItemSavedData.addTargetDecoration(ItemStack stack, BlockPos pos, String type, Holder<MapDecorationType> mapDecorationType) MapItemSavedData.mapMatcher(ItemStack stack) voidMapItemSavedData.tickCarriedBy(Player player, ItemStack mapStack) Adds the player passed to the list of visible players and checks to see which players are visible -
Uses of ItemStack in net.minecraft.world.level.storage.loot
Fields in net.minecraft.world.level.storage.loot with type parameters of type ItemStackModifier and TypeFieldDescriptionprivate final BiFunction<ItemStack, LootContext, ItemStack> LootPool.compositeFunctionprivate final BiFunction<ItemStack, LootContext, ItemStack> LootPool.compositeFunctionprivate final BiFunction<ItemStack, LootContext, ItemStack> LootTable.compositeFunctionprivate final BiFunction<ItemStack, LootContext, ItemStack> LootTable.compositeFunctionMethods in net.minecraft.world.level.storage.loot that return types with arguments of type ItemStackModifier and TypeMethodDescriptionLootTable.createStackSplitter(ServerLevel level, Consumer<ItemStack> output) ContainerComponentManipulator.getContents(T contents) private it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> LootTable.getRandomItems(LootContext context) Generate random items to a List.it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> LootTable.getRandomItems(LootParams params) it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> LootTable.getRandomItems(LootParams params, long seed) it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> LootTable.getRandomItems(LootParams params, RandomSource random) Methods in net.minecraft.world.level.storage.loot with parameters of type ItemStackModifier and TypeMethodDescriptiondefault voidContainerComponentManipulator.modifyItems(ItemStack stack, UnaryOperator<ItemStack> modifier) default voidContainerComponentManipulator.setContents(ItemStack stack, Stream<ItemStack> items) default voidContainerComponentManipulator.setContents(ItemStack stack, T contents, Stream<ItemStack> items) Method parameters in net.minecraft.world.level.storage.loot with type arguments of type ItemStackModifier and TypeMethodDescriptionvoidvoidLootContext.addDynamicDrops(ResourceLocation name, Consumer<ItemStack> consumer) Add the dynamic drops for the given dynamic drops name to the given consumer.voidLootParams.addDynamicDrops(ResourceLocation location, Consumer<ItemStack> consumer) private voidLootPool.addRandomItem(Consumer<ItemStack> stackConsumer, LootContext context) voidLootPool.addRandomItems(Consumer<ItemStack> stackConsumer, LootContext lootContext) Generate the random items from this LootPool to the givenstackConsumer.LootTable.createStackSplitter(ServerLevel level, Consumer<ItemStack> output) voidLootTable.getRandomItems(LootContext contextData, Consumer<ItemStack> output) Generate random items to the given Consumer, ensuring they do not exceed their maximum stack size.voidLootTable.getRandomItems(LootParams params, long seed, Consumer<ItemStack> output) voidLootTable.getRandomItems(LootParams params, Consumer<ItemStack> output) voidLootTable.getRandomItemsRaw(LootContext context, Consumer<ItemStack> output) Deprecated.voidLootTable.getRandomItemsRaw(LootParams params, Consumer<ItemStack> output) Deprecated.default voidContainerComponentManipulator.modifyItems(ItemStack stack, UnaryOperator<ItemStack> modifier) default voidContainerComponentManipulator.setContents(ItemStack stack, Stream<ItemStack> items) default voidContainerComponentManipulator.setContents(ItemStack stack, T contents, Stream<ItemStack> items) ContainerComponentManipulator.setContents(T contents, Stream<ItemStack> items) private voidLootTable.shuffleAndSplitItems(it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> stacks, int emptySlotsCount, RandomSource random) Shuffles items by changing their order and splitting stacks -
Uses of ItemStack in net.minecraft.world.level.storage.loot.entries
Fields in net.minecraft.world.level.storage.loot.entries with type parameters of type ItemStackModifier and TypeFieldDescription(package private) final BiFunction<ItemStack, LootContext, ItemStack> LootPoolSingletonContainer.compositeFunction(package private) final BiFunction<ItemStack, LootContext, ItemStack> LootPoolSingletonContainer.compositeFunctionMethod parameters in net.minecraft.world.level.storage.loot.entries with type arguments of type ItemStackModifier and TypeMethodDescriptionvoidDynamicLoot.createItemStack(Consumer<ItemStack> stackConsumer, LootContext lootContext) Generate the loot stacks of this entry.voidEmptyLootItem.createItemStack(Consumer<ItemStack> stackConsumer, LootContext lootContext) Generate the loot stacks of this entry.voidLootItem.createItemStack(Consumer<ItemStack> stackConsumer, LootContext lootContext) Generate the loot stacks of this entry.voidLootPoolEntry.createItemStack(Consumer<ItemStack> stackConsumer, LootContext lootContext) Generate the loot stacks of this entry.protected abstract voidLootPoolSingletonContainer.createItemStack(Consumer<ItemStack> stackConsumer, LootContext lootContext) Generate the loot stacks of this entry.voidNestedLootTable.createItemStack(Consumer<ItemStack> stackConsumer, LootContext lootContext) Generate the loot stacks of this entry.voidTagEntry.createItemStack(Consumer<ItemStack> stackConsumer, LootContext lootContext) Generate the loot stacks of this entry. -
Uses of ItemStack in net.minecraft.world.level.storage.loot.functions
Fields in net.minecraft.world.level.storage.loot.functions with type parameters of type ItemStackModifier and TypeFieldDescriptionprivate final BiFunction<ItemStack, LootContext, ItemStack> SequenceFunction.compositeFunctionprivate final BiFunction<ItemStack, LootContext, ItemStack> SequenceFunction.compositeFunctionstatic final BiFunction<ItemStack, LootContext, ItemStack> LootItemFunctions.IDENTITYstatic final BiFunction<ItemStack, LootContext, ItemStack> LootItemFunctions.IDENTITYMethods in net.minecraft.world.level.storage.loot.functions that return ItemStackModifier and TypeMethodDescriptionfinal ItemStackLootItemConditionalFunction.apply(ItemStack stack, LootContext context) SequenceFunction.apply(ItemStack stack, LootContext context) private static ItemStackEnchantRandomlyFunction.enchantItem(ItemStack stack, Holder<Enchantment> enchantment, RandomSource random) ApplyBonusCount.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.ApplyExplosionDecay.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.protected ItemStackCopyBlockState.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.CopyComponentsFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.CopyCustomDataFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.CopyNameFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.EnchantedCountIncreaseFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.EnchantRandomlyFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.EnchantWithLevelsFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.ExplorationMapFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.FillPlayerHead.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.FilteredFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.protected ItemStackFunctionReference.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.LimitCount.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.protected abstract ItemStackLootItemConditionalFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.ModifyContainerContents.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetAttributesFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.protected ItemStackSetBannerPatternFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.protected ItemStackSetBookCoverFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetComponentsFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetContainerContents.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetContainerLootTable.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetCustomDataFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetCustomModelDataFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetEnchantmentsFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.protected ItemStackSetFireworkExplosionFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.protected ItemStackSetFireworksFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetInstrumentFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetItemCountFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetItemDamageFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetItemFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetLoreFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetNameFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetOminousBottleAmplifierFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetPotionFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetStewEffectFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.protected ItemStackSetWritableBookPagesFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.protected ItemStackSetWrittenBookPagesFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SmeltItemFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.protected ItemStackToggleTooltips.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.Methods in net.minecraft.world.level.storage.loot.functions that return types with arguments of type ItemStackModifier and TypeMethodDescriptionstatic BiFunction<ItemStack, LootContext, ItemStack> LootItemFunctions.compose(List<? extends BiFunction<ItemStack, LootContext, ItemStack>> functions) static BiFunction<ItemStack, LootContext, ItemStack> LootItemFunctions.compose(List<? extends BiFunction<ItemStack, LootContext, ItemStack>> functions) LootItemFunction.decorate(BiFunction<ItemStack, LootContext, ItemStack> stackModification, Consumer<ItemStack> originalConsumer, LootContext lootContext) Create a decorated Consumer.Methods in net.minecraft.world.level.storage.loot.functions with parameters of type ItemStackModifier and TypeMethodDescriptionfinal ItemStackLootItemConditionalFunction.apply(ItemStack stack, LootContext context) SequenceFunction.apply(ItemStack stack, LootContext context) voidToggleTooltips.ComponentToggle.applyIfPresent(ItemStack stack, boolean showTooltip) private static ItemStackEnchantRandomlyFunction.enchantItem(ItemStack stack, Holder<Enchantment> enchantment, RandomSource random) ApplyBonusCount.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.ApplyExplosionDecay.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.protected ItemStackCopyBlockState.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.CopyComponentsFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.CopyCustomDataFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.CopyNameFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.EnchantedCountIncreaseFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.EnchantRandomlyFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.EnchantWithLevelsFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.ExplorationMapFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.FillPlayerHead.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.FilteredFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.protected ItemStackFunctionReference.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.LimitCount.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.protected abstract ItemStackLootItemConditionalFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.ModifyContainerContents.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetAttributesFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.protected ItemStackSetBannerPatternFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.protected ItemStackSetBookCoverFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetComponentsFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetContainerContents.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetContainerLootTable.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetCustomDataFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetCustomModelDataFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetEnchantmentsFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.protected ItemStackSetFireworkExplosionFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.protected ItemStackSetFireworksFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetInstrumentFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetItemCountFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetItemDamageFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetItemFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetLoreFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetNameFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetOminousBottleAmplifierFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetPotionFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SetStewEffectFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.protected ItemStackSetWritableBookPagesFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.protected ItemStackSetWrittenBookPagesFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.SmeltItemFunction.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.protected ItemStackToggleTooltips.run(ItemStack stack, LootContext context) Called to perform the actual action of this function, after conditions have been checked.Method parameters in net.minecraft.world.level.storage.loot.functions with type arguments of type ItemStackModifier and TypeMethodDescriptionstatic BiFunction<ItemStack, LootContext, ItemStack> LootItemFunctions.compose(List<? extends BiFunction<ItemStack, LootContext, ItemStack>> functions) static BiFunction<ItemStack, LootContext, ItemStack> LootItemFunctions.compose(List<? extends BiFunction<ItemStack, LootContext, ItemStack>> functions) LootItemFunction.decorate(BiFunction<ItemStack, LootContext, ItemStack> stackModification, Consumer<ItemStack> originalConsumer, LootContext lootContext) Create a decorated Consumer.LootItemFunction.decorate(BiFunction<ItemStack, LootContext, ItemStack> stackModification, Consumer<ItemStack> originalConsumer, LootContext lootContext) Create a decorated Consumer.LootItemFunction.decorate(BiFunction<ItemStack, LootContext, ItemStack> stackModification, Consumer<ItemStack> originalConsumer, LootContext lootContext) Create a decorated Consumer. -
Uses of ItemStack in net.minecraft.world.level.storage.loot.parameters
Fields in net.minecraft.world.level.storage.loot.parameters with type parameters of type ItemStack -
Uses of ItemStack in net.minecraft.world.phys.shapes
Fields in net.minecraft.world.phys.shapes declared as ItemStackConstructors in net.minecraft.world.phys.shapes with parameters of type ItemStackModifierConstructorDescriptionprotectedEntityCollisionContext(boolean descending, double entityBottom, ItemStack heldItem, Predicate<FluidState> canStandOnFluid, Entity entity) -
Uses of ItemStack in net.minecraft.world.ticks
Methods in net.minecraft.world.ticks that return ItemStackModifier and TypeMethodDescriptiondefault ItemStackContainerSingleItem.getItem(int slot) Returns the stack in the given slot.ContainerSingleItem.getTheItem()default ItemStackContainerSingleItem.removeItem(int slot, int amount) Removes up to a specified number of items from an inventory slot and returns them in a new stack.default ItemStackContainerSingleItem.removeItemNoUpdate(int slot) Removes a stack from the given slot and returns it.default ItemStackContainerSingleItem.removeTheItem()default ItemStackContainerSingleItem.splitTheItem(int amount) Methods in net.minecraft.world.ticks with parameters of type ItemStackModifier and TypeMethodDescriptiondefault voidSets the given item stack to the specified slot in the inventory (can be crafting or armor sections).voidContainerSingleItem.setTheItem(ItemStack item) -
Uses of ItemStack in net.neoforged.neoforge.capabilities
Fields in net.neoforged.neoforge.capabilities with type parameters of type ItemStackMethods in net.neoforged.neoforge.capabilities with parameters of type ItemStackMethod parameters in net.neoforged.neoforge.capabilities with type arguments of type ItemStackModifier and TypeMethodDescription<T,C extends @Nullable Object>
voidRegisterCapabilitiesEvent.registerItem(ItemCapability<T, C> capability, ICapabilityProvider<ItemStack, C, T> provider, ItemLike... items) Register a capability provider for some items. -
Uses of ItemStack in net.neoforged.neoforge.client
Fields in net.neoforged.neoforge.client with type parameters of type ItemStackModifier and TypeFieldDescriptionprivate static final CompletableFuture<SearchTree<ItemStack>> CreativeModeTabSearchRegistry.DEFAULT_SEARCHprivate static final Map<SessionSearchTrees.Key, CompletableFuture<SearchTree<ItemStack>>> CreativeModeTabSearchRegistry.NAME_SEARCH_TREESprivate static final Map<SessionSearchTrees.Key, CompletableFuture<SearchTree<ItemStack>>> CreativeModeTabSearchRegistry.TAG_SEARCH_TREESMethods in net.neoforged.neoforge.client that return types with arguments of type ItemStackModifier and TypeMethodDescriptionstatic CompletableFuture<SearchTree<ItemStack>> CreativeModeTabSearchRegistry.getNameSearchTree(SessionSearchTrees.Key key) static CompletableFuture<SearchTree<ItemStack>> CreativeModeTabSearchRegistry.getTagSearchTree(SessionSearchTrees.Key key) Methods in net.neoforged.neoforge.client with parameters of type ItemStackModifier and TypeMethodDescriptionstatic List<ClientTooltipComponent> ClientHooks.gatherTooltipComponents(ItemStack stack, List<? extends FormattedText> textElements, int mouseX, int screenWidth, int screenHeight, Font fallbackFont) static List<ClientTooltipComponent> ClientHooks.gatherTooltipComponents(ItemStack stack, List<? extends FormattedText> textElements, Optional<TooltipComponent> itemComponent, int mouseX, int screenWidth, int screenHeight, Font fallbackFont) static List<ClientTooltipComponent> ClientHooks.gatherTooltipComponentsFromElements(ItemStack stack, List<com.mojang.datafixers.util.Either<FormattedText, TooltipComponent>> elements, int mouseX, int screenWidth, int screenHeight, Font fallbackFont) static ModelClientHooks.getArmorModel(LivingEntity entityLiving, ItemStack itemStack, EquipmentSlot slot, HumanoidModel<?> _default) static ResourceLocationClientHooks.getArmorTexture(Entity entity, ItemStack armor, ArmorMaterial.Layer layer, boolean innerModel, EquipmentSlot slot) static RenderTypeRenderTypeHelper.getFallbackItemRenderType(ItemStack stack, BakedModel model, boolean cull) Provides a fallbackRenderTypefor the givenItemStackin the case that none is explicitly specified.static FontClientHooks.getTooltipFont(ItemStack stack, Font fallbackFont) static ItemDecoratorHandlerstatic RenderTooltipEvent.ColorClientHooks.onRenderTooltipColor(ItemStack stack, GuiGraphics graphics, int x, int y, Font font, List<ClientTooltipComponent> components) static RenderTooltipEvent.PreClientHooks.onRenderTooltipPre(ItemStack stack, GuiGraphics graphics, int x, int y, int screenWidth, int screenHeight, List<ClientTooltipComponent> components, Font fallbackFont, ClientTooltipPositioner positioner) booleanIItemDecorator.render(GuiGraphics guiGraphics, Font font, ItemStack stack, int xOffset, int yOffset) Is called after GuiGraphics.renderItemDecorations(Font, ItemStack, int, int, String) is done rendering.voidItemDecoratorHandler.render(GuiGraphics guiGraphics, Font font, ItemStack stack, int xOffset, int yOffset) static booleanClientHooks.renderSpecificFirstPersonHand(InteractionHand hand, PoseStack poseStack, MultiBufferSource bufferSource, int packedLight, float partialTick, float interpPitch, float swingProgress, float equipProgress, ItemStack stack) static booleanClientHooks.shouldCauseReequipAnimation(ItemStack from, ItemStack to, int slot) Method parameters in net.neoforged.neoforge.client with type arguments of type ItemStackModifier and TypeMethodDescriptionstatic voidCreativeModeTabSearchRegistry.putNameSearchTree(SessionSearchTrees.Key key, CompletableFuture<SearchTree<ItemStack>> future) static voidCreativeModeTabSearchRegistry.putTagSearchTree(SessionSearchTrees.Key key, CompletableFuture<SearchTree<ItemStack>> future) -
Uses of ItemStack in net.neoforged.neoforge.client.event
Fields in net.neoforged.neoforge.client.event declared as ItemStackModifier and TypeFieldDescriptionprivate final ItemStackRenderItemInFrameEvent.itemStackprivate final ItemStackRenderTooltipEvent.GatherComponents.itemStackprotected final ItemStackRenderTooltipEvent.itemStackprotected final ItemStackAddAttributeTooltipsEvent.stackprotected final ItemStackGatherSkippedAttributeTooltipsEvent.stackprivate final ItemStackRenderHandEvent.stackMethods in net.neoforged.neoforge.client.event that return ItemStackModifier and TypeMethodDescriptionRenderHandEvent.getItemStack()Returns the item stack to be rendered.RenderItemInFrameEvent.getItemStack()Returns the item stack being rendered.RenderTooltipEvent.GatherComponents.getItemStack()Returns the item stack which the tooltip is being rendered for, or an empty item stack if there is no associated item stack.RenderTooltipEvent.getItemStack()Returns the item stack which the tooltip is being rendered for, or an empty item stack if there is no associated item stack.AddAttributeTooltipsEvent.getStack()TheItemStackwith the tooltip.GatherSkippedAttributeTooltipsEvent.getStack()TheItemStackwith the tooltip.Constructors in net.neoforged.neoforge.client.event with parameters of type ItemStackModifierConstructorDescriptionAddAttributeTooltipsEvent(ItemStack stack, Consumer<Component> tooltip, AttributeTooltipContext ctx) Color(ItemStack stack, GuiGraphics graphics, int x, int y, Font fr, int background, int borderStart, int borderEnd, List<ClientTooltipComponent> components) GatherComponents(ItemStack itemStack, int screenWidth, int screenHeight, List<com.mojang.datafixers.util.Either<FormattedText, TooltipComponent>> tooltipElements, int maxWidth) Pre(ItemStack stack, GuiGraphics graphics, int x, int y, int screenWidth, int screenHeight, Font font, List<ClientTooltipComponent> components, ClientTooltipPositioner positioner) RenderHandEvent(InteractionHand hand, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight, float partialTick, float interpolatedPitch, float swingProgress, float equipProgress, ItemStack stack) protectedRenderTooltipEvent(ItemStack itemStack, GuiGraphics graphics, int x, int y, Font font, List<ClientTooltipComponent> components) -
Uses of ItemStack in net.neoforged.neoforge.client.extensions
Methods in net.neoforged.neoforge.client.extensions with parameters of type ItemStackModifier and TypeMethodDescriptiondefault List<BakedModel> IBakedModelExtension.getRenderPasses(ItemStack itemStack, boolean fabulous) Gets an ordered list of baked models used to render this model as an item.default List<RenderType> IBakedModelExtension.getRenderTypes(ItemStack itemStack, boolean fabulous) Gets an ordered list ofrender typesto use when drawing this item. -
Uses of ItemStack in net.neoforged.neoforge.client.extensions.common
Methods in net.neoforged.neoforge.client.extensions.common with parameters of type ItemStackModifier and TypeMethodDescriptiondefault booleanIClientItemExtensions.applyForgeHandTransform(PoseStack poseStack, LocalPlayer player, HumanoidArm arm, ItemStack itemInHand, float partialTick, float equipProcess, float swingProcess) Called right before when client applies transformations to item in hand and render it.default intIClientItemExtensions.getArmorLayerTintColor(ItemStack stack, LivingEntity entity, ArmorMaterial.Layer layer, int layerIdx, int fallbackColor) Called when armor layers are rendered byHumanoidArmorLayer.default HumanoidModel.ArmPoseIClientItemExtensions.getArmPose(LivingEntity entityLiving, InteractionHand hand, ItemStack itemStack) This method returns an ArmPose that can be defined using themethod.invalid reference
net.minecraft.client.model.HumanoidModel.ArmPose#create(String, boolean, IArmPoseTransformer)default intIClientItemExtensions.getDefaultDyeColor(ItemStack stack) Called once per render pass of equipped armor items, regardless of the number of layers; the return value of this method is passed toIClientItemExtensions.getArmorLayerTintColor(ItemStack, LivingEntity, ArmorMaterial.Layer, int, int)as thefallbackColorparameter.default @Nullable FontIClientItemExtensions.getFont(ItemStack stack, IClientItemExtensions.FontContext context) Returns the font used to render data related to this item as specified in thecontext.default ModelIClientItemExtensions.getGenericArmorModel(LivingEntity livingEntity, ItemStack itemStack, EquipmentSlot equipmentSlot, HumanoidModel<?> original) Queries the armor model for this item when it's equipped.default HumanoidModel<?> IClientItemExtensions.getHumanoidArmorModel(LivingEntity livingEntity, ItemStack itemStack, EquipmentSlot equipmentSlot, HumanoidModel<?> original) Queries the humanoid armor model for this item when it's equipped.static IClientItemExtensionsdefault voidIClientItemExtensions.renderHelmetOverlay(ItemStack stack, Player player, int width, int height, float partialTick) Deprecated, for removal: This API element is subject to removal in a future version.default voidIClientItemExtensions.renderHelmetOverlay(ItemStack stack, Player player, GuiGraphics guiGraphics, DeltaTracker deltaTracker) Called when the client starts rendering the HUD, and is wearing this item in the helmet slot.default voidIClientItemExtensions.setupModelAnimations(LivingEntity livingEntity, ItemStack itemStack, EquipmentSlot equipmentSlot, Model model, float limbSwing, float limbSwingAmount, float partialTick, float ageInTicks, float netHeadYaw, float headPitch) Called when an armor piece is about to be rendered, allowing parts of the model to be animated or changed.default booleanIClientItemExtensions.shouldBobAsEntity(ItemStack stack) Returns Whether the item should bob when rendered in the world as an entity.default booleanIClientItemExtensions.shouldSpreadAsEntity(ItemStack stack) Returns Whether the item should be spread out when rendered in the world as an entity. -
Uses of ItemStack in net.neoforged.neoforge.client.model
Methods in net.neoforged.neoforge.client.model with parameters of type ItemStackModifier and TypeMethodDescriptionintRegistryAwareItemModelShaper.getLocation(ItemStack stack) BakedModelWrapper.getRenderPasses(ItemStack itemStack, boolean fabulous) CompositeModel.Baked.getRenderPasses(ItemStack itemStack, boolean fabulous) BakedModelWrapper.getRenderTypes(ItemStack itemStack, boolean fabulous) DynamicFluidContainerModel.ContainedFluidOverrideHandler.resolve(BakedModel originalModel, ItemStack stack, @Nullable ClientLevel level, @Nullable LivingEntity entity, int seed) -
Uses of ItemStack in net.neoforged.neoforge.common
Fields in net.neoforged.neoforge.common declared as ItemStackModifier and TypeFieldDescriptionprotected final ItemStackBasicItemListing.forSaleprotected final ItemStackBasicItemListing.priceprotected final ItemStackBasicItemListing.price2Methods in net.neoforged.neoforge.common that return ItemStackModifier and TypeMethodDescriptionstatic ItemStackCommonHooks.getCraftingRemainingItem(ItemStack stack) static ItemStackCommonHooks.getProjectile(LivingEntity entity, ItemStack projectileWeaponItem, ItemStack projectile) Hook to fireLivingGetProjectileEvent.Methods in net.neoforged.neoforge.common that return types with arguments of type ItemStackModifier and TypeMethodDescriptionCommonHooks.modifyLoot(List<ItemStack> list, LootContext context) Deprecated.static it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> CommonHooks.modifyLoot(ResourceLocation lootTableId, it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> generatedLoot, LootContext context) Handles the modification of loot table drops via the registered Global Loot Modifiers, so that custom effects can be processed.Shears this object.Methods in net.neoforged.neoforge.common with parameters of type ItemStackModifier and TypeMethodDescriptionstatic booleanCommonHooks.canContinueUsing(ItemStack from, ItemStack to) booleanSpecialPlantable.canPlacePlantAtPosition(ItemStack itemStack, LevelReader level, BlockPos pos, @Nullable Direction direction) Checks location if this item can spawn a plant with the given direction attachment point.static ItemAttributeModifiersCommonHooks.computeModifiedAttributes(ItemStack stack, ItemAttributeModifiers defaultModifiers) Hook to fireItemAttributeModifierEvent.static UseOnContextCommonHooks.dispenseUseOnContext(BlockSource source, ItemStack stack) Creates aUseOnContextfordispense behavior.static ItemStackCommonHooks.getCraftingRemainingItem(ItemStack stack) static @Nullable StringCommonHooks.getDefaultCreatorModId(ItemStack itemStack) Used as the default implementation ofIItemExtension.getCreatorModId(net.minecraft.world.item.ItemStack).static ItemStackCommonHooks.getProjectile(LivingEntity entity, ItemStack projectileWeaponItem, ItemStack projectile) Hook to fireLivingGetProjectileEvent.static voidCommonHooks.handleBlockDrops(ServerLevel level, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, List<ItemEntity> drops, @Nullable Entity breaker, ItemStack tool) Fires theBlockDropsEventwhen block drops (items and experience) are determined.default booleanIShearable.isShearable(@Nullable Player player, ItemStack item, Level level, BlockPos pos) Checks if this object can be sheared.static booleanCommonHooks.onAnvilChange(AnvilMenu container, ItemStack left, ItemStack right, Container outputSlot, String name, long baseCost, Player player) static floatCommonHooks.onAnvilRepair(Player player, ItemStack output, ItemStack left, ItemStack right) static intCommonHooks.onGrindstoneChange(ItemStack top, ItemStack bottom, Container outputSlot, int xp) static booleanCommonHooks.onItemStackedOn(ItemStack carriedItem, ItemStack stackedOnItem, Slot slot, ClickAction action, Player player, SlotAccess carriedSlotAccess) Fires theItemStackedOnOtherEvent, allowing items to handle custom behavior relating to being stacked together (i.e.static booleanCommonHooks.onLivingUseTotem(LivingEntity entity, DamageSource damageSource, ItemStack totem, InteractionHand hand) static voidCommonHooks.onPlayerEnchantItem(Player player, ItemStack stack, List<EnchantmentInstance> instances) FiresPlayerEnchantItemEventinEnchantmentMenu.clickMenuButton(Player, int)after the enchants are applied to the item.static @Nullable ItemEntityCommonHooks.onPlayerTossEvent(Player player, ItemStack item, boolean includeName) Shears this object.static booleanCommonHooks.shouldSuppressEnderManAnger(EnderMan enderMan, Player player, ItemStack mask) voidSpecialPlantable.spawnPlantAtPosition(ItemStack itemStack, LevelAccessor level, BlockPos pos, @Nullable Direction direction) Spawns the plant with the given direction attachment point at location.default voidIShearable.spawnShearedDrop(Level level, BlockPos pos, ItemStack drop) Performs the logic used to drop a shear result into the world at the correct position and with the proper movement.static booleanCommonHooks.tryDispenseShearsHarvestBlock(BlockSource source, ItemStack stack, ServerLevel level, BlockPos pos) Attempts to modify target block usingItemAbilities.SHEARS_HARVESTinShearsDispenseItemBehavior, consistent with vanilla beehive harvest behavior (also controlled byItemAbilities.SHEARS_HARVEST).Method parameters in net.neoforged.neoforge.common with type arguments of type ItemStackModifier and TypeMethodDescriptionCommonHooks.modifyLoot(List<ItemStack> list, LootContext context) Deprecated.static it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> CommonHooks.modifyLoot(ResourceLocation lootTableId, it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> generatedLoot, LootContext context) Handles the modification of loot table drops via the registered Global Loot Modifiers, so that custom effects can be processed.Constructors in net.neoforged.neoforge.common with parameters of type ItemStackModifierConstructorDescriptionBasicItemListing(int emeralds, ItemStack forSale, int maxTrades, int xp) BasicItemListing(int emeralds, ItemStack forSale, int maxTrades, int xp, float mult) BasicItemListing(ItemStack price, ItemStack forSale, int maxTrades, int xp, float priceMult) BasicItemListing(ItemStack price, ItemStack price2, ItemStack forSale, int maxTrades, int xp, float priceMult) -
Uses of ItemStack in net.neoforged.neoforge.common.advancements.critereon
Methods in net.neoforged.neoforge.common.advancements.critereon with parameters of type ItemStack -
Uses of ItemStack in net.neoforged.neoforge.common.brewing
Fields in net.neoforged.neoforge.common.brewing declared as ItemStackMethods in net.neoforged.neoforge.common.brewing that return ItemStackModifier and TypeMethodDescriptionBrewingRecipe.getOutput()Returns the output ItemStack obtained by brewing the passed input and ingredient.Returns the output when the passed input is brewed with the passed ingredient.Methods in net.neoforged.neoforge.common.brewing with parameters of type ItemStackModifier and TypeMethodDescriptionReturns the output ItemStack obtained by brewing the passed input and ingredient.Returns the output when the passed input is brewed with the passed ingredient.booleanReturns true if the passed input and ingredient have an outputbooleanBrewingRecipe.isIngredient(ItemStack ingredient) booleanIBrewingRecipe.isIngredient(ItemStack ingredient) Returns true if the passed ItemStack is an ingredient for this recipe.booleanbooleanReturns true is the passed ItemStack is an input for this recipe.booleanBrewingRecipeRegistry.isValidIngredient(ItemStack stack) Returns true if the passed ItemStack is a valid ingredient for any of the recipes in the registry.booleanBrewingRecipeRegistry.isValidInput(ItemStack stack) Returns true if the passed ItemStack is a valid input for any of the recipes in the registry.Constructors in net.neoforged.neoforge.common.brewing with parameters of type ItemStackModifierConstructorDescriptionBrewingRecipe(Ingredient input, Ingredient ingredient, ItemStack output) -
Uses of ItemStack in net.neoforged.neoforge.common.crafting
Fields in net.neoforged.neoforge.common.crafting declared as ItemStackModifier and TypeFieldDescriptionprivate @Nullable ItemStack[]SizedIngredient.cachedStacksprotected @Nullable ItemStack[]BlockTagIngredient.itemStacksprivate final ItemStack[]DataComponentIngredient.stacksMethods in net.neoforged.neoforge.common.crafting that return ItemStackModifier and TypeMethodDescriptionSizedIngredient.getItems()Returns a list of the stacks from thisSizedIngredient.ingredient, with an updatedSizedIngredient.count.Methods in net.neoforged.neoforge.common.crafting that return types with arguments of type ItemStackModifier and TypeMethodDescriptionBlockTagIngredient.getItems()CompoundIngredient.getItems()DataComponentIngredient.getItems()DifferenceIngredient.getItems()ICustomIngredient.getItems()Returns the list of stacks that this ingredient accepts.IntersectionIngredient.getItems()Methods in net.neoforged.neoforge.common.crafting with parameters of type ItemStackModifier and TypeMethodDescriptionstatic IngredientCreates a new ingredient matching the given item, containing the given componentsbooleanbooleanbooleanbooleanbooleanChecks if a stack matches this ingredient.booleanbooleanPerforms a size-sensitive test on the given stack. -
Uses of ItemStack in net.neoforged.neoforge.common.data
Methods in net.neoforged.neoforge.common.data with parameters of type ItemStackMethod parameters in net.neoforged.neoforge.common.data with type arguments of type ItemStackModifier and TypeMethodDescriptionvoidLanguageProvider.addItemStack(Supplier<ItemStack> key, String name) -
Uses of ItemStack in net.neoforged.neoforge.common.extensions
Methods in net.neoforged.neoforge.common.extensions that return ItemStackModifier and TypeMethodDescriptiondefault ItemStackIItemExtension.applyEnchantments(ItemStack stack, List<EnchantmentInstance> enchantments) Handles enchanting an item (i.e.default ItemStackIBlockExtension.getCloneItemStack(BlockState state, HitResult target, LevelReader level, BlockPos pos, Player player) Called when A user uses the creative pick block button on this blockdefault ItemStackIBlockStateExtension.getCloneItemStack(HitResult target, LevelReader level, BlockPos pos, Player player) Called when A user uses the creative pick block button on this blockdefault ItemStackIItemExtension.getCraftingRemainingItem(ItemStack itemStack) ItemStack sensitive version ofItem.getCraftingRemainingItem().default ItemStackIItemStackExtension.getCraftingRemainingItem()ItemStack sensitive version ofItem.getCraftingRemainingItem().default @Nullable ItemStackIEntityExtension.getPickedResult(HitResult target) Called when a user uses the creative pick block button on this entity.private ItemStackIItemStackExtension.self()Methods in net.neoforged.neoforge.common.extensions with parameters of type ItemStackModifier and TypeMethodDescriptiondefault ItemStackIItemExtension.applyEnchantments(ItemStack stack, List<EnchantmentInstance> enchantments) Handles enchanting an item (i.e.default booleanIItemExtension.canBeHurtBy(ItemStack stack, DamageSource source) Returns false to make item entity immune to the damage..default booleanIItemExtension.canContinueUsing(ItemStack oldStack, ItemStack newStack) Called while an item is in 'active' use to determine if usage should continue.default booleanIItemExtension.canDisableShield(ItemStack stack, ItemStack shield, LivingEntity entity, LivingEntity attacker) Can this Item disable a shielddefault booleanIItemStackExtension.canDisableShield(ItemStack shield, LivingEntity entity, LivingEntity attacker) Can this Item disable a shielddefault booleanIItemExtension.canElytraFly(ItemStack stack, LivingEntity entity) Used to determine if the player can use Elytra flight.default booleanIItemExtension.canEquip(ItemStack stack, EquipmentSlot armorType, LivingEntity entity) Determines if the specific ItemStack can be placed in the specified armor slot, for the entity.default booleanIItemExtension.canGrindstoneRepair(ItemStack stack) Returns true if the given ItemStack can be put into a grindstone to be repaired and/or stripped of its enchantments.default booleanIItemExtension.canPerformAction(ItemStack stack, ItemAbility itemAbility) Queries if an item can perform the given action.default booleanIItemExtension.canWalkOnPowderedSnow(ItemStack stack, LivingEntity wearer) Called by the powdered snow block to check if a living entity wearing this can walk on the snow, granting the same behavior as leather boots.default @Nullable EntityIItemExtension.createEntity(Level level, Entity location, ItemStack stack) This function should return a new entity to replace the dropped item.default <T extends LivingEntity>
intIItemExtension.damageItem(ItemStack stack, int amount, T entity, Consumer<Item> onBroken) Reduce the durability of this item by the amount given.default booleanIItemExtension.doesSneakBypassUse(ItemStack stack, LevelReader level, BlockPos pos, Player player) Should this item, when held, allow sneak-clicks to pass through to the underlying block?default booleanIItemExtension.elytraFlightTick(ItemStack stack, LivingEntity entity, int flightTicks) Used to determine if the player can continue Elytra flight, this is called each tick, and can be used to apply ItemStack damage, consume Energy, or what have you.default booleanIDispensibleContainerItemExtension.emptyContents(@Nullable Player player, Level level, BlockPos pos, @Nullable BlockHitResult hitResult, @Nullable ItemStack container) Empties the contents of the container and returns whether it was successful.default ItemEnchantmentsIItemExtension.getAllEnchantments(ItemStack stack, HolderLookup.RegistryLookup<Enchantment> lookup) Gets a map of all enchantments present on the stack.default @Nullable ResourceLocationIItemExtension.getArmorTexture(ItemStack stack, Entity entity, EquipmentSlot slot, ArmorMaterial.Layer layer, boolean innerModel) Called by RenderBiped and RenderPlayer to determine the armor texture that should be use for the currently equipped item.default intIItemExtension.getBurnTime(ItemStack itemStack, @Nullable RecipeType<?> recipeType) default ItemStackIItemExtension.getCraftingRemainingItem(ItemStack itemStack) ItemStack sensitive version ofItem.getCraftingRemainingItem().default @Nullable StringIItemExtension.getCreatorModId(ItemStack itemStack) Called to get the Mod ID of the mod that *created* the ItemStack, instead of the real Mod ID that *registered* it.default intReturn the itemDamage represented by this ItemStack.default ItemAttributeModifiersIItemExtension.getDefaultAttributeModifiers(ItemStack stack) ItemStack sensitive version of getDefaultAttributeModifiers.default intIItemExtension.getEnchantmentLevel(ItemStack stack, Holder<Enchantment> enchantment) Gets the level of the enchantment currently present on the stack.default intIItemExtension.getEnchantmentValue(ItemStack stack) ItemStack sensitive version ofItem.getEnchantmentValue().default intIItemExtension.getEntityLifespan(ItemStack itemStack, Level level) Retrieves the normal 'lifespan' of this item when it is dropped on the ground as a EntityItem.default @Nullable EquipmentSlotIItemExtension.getEquipmentSlot(ItemStack stack) Override this to set a non-default armor slot for an ItemStack, but do not use this to get the armor slot of said stack; for that, useLivingEntity.getEquipmentSlotForItem(ItemStack)..default intIBlockExtension.getExpDrop(BlockState state, LevelAccessor level, BlockPos pos, @Nullable BlockEntity blockEntity, @Nullable Entity breaker, ItemStack tool) Returns how many experience points this block drops when broken, before application of enchantments.default intIBlockStateExtension.getExpDrop(LevelAccessor level, BlockPos pos, @Nullable BlockEntity blockEntity, @Nullable Entity breaker, ItemStack tool) Returns how many experience points this block drops when broken, before application of enchantments.default @Nullable FoodPropertiesIItemExtension.getFoodProperties(ItemStack stack, @Nullable LivingEntity entity) Get the food properties for this item.default ComponentIItemExtension.getHighlightTip(ItemStack item, Component displayName) Allow the item one last chance to modify its name used for the tool highlight useful for adding something extra that can't be removed by a user in the displayed name, such as a mode of operation.default intIItemExtension.getMaxDamage(ItemStack stack) Return the maxDamage for this ItemStack.default intIItemExtension.getMaxStackSize(ItemStack stack) Gets the maximum number of items that this stack should be able to hold.default AABBIItemExtension.getSweepHitBox(ItemStack stack, Player player, Entity target) Get a bounding box (AABB) of a sweep attack.default floatIItemExtension.getXpRepairRatio(ItemStack stack) Determines the amount of durability the mending enchantment will repair, on average, per 0.5 points of experience.default booleanIItemExtension.hasCraftingRemainingItem(ItemStack stack) ItemStack sensitive version ofItem.hasCraftingRemainingItem().default booleanIItemExtension.hasCustomEntity(ItemStack stack) Determines if this Item has a special entity for when they are in the world.default booleanIItemExtension.isBookEnchantable(ItemStack stack, ItemStack book) Allow or forbid the specific book/item combination as an anvil enchantdefault booleanIItemStackExtension.isBookEnchantable(ItemStack book) Allow or forbid the specific book/item combination as an anvil enchantdefault booleanIItemExtension.isDamageable(ItemStack stack) Used to test if this item can be damaged, but with the ItemStack in question.default booleanReturn if this itemstack is damaged.default booleanIItemExtension.isEnderMask(ItemStack stack, Player player, EnderMan endermanEntity) Whether this Item can be used to hide player head for enderman.default booleanIItemExtension.isNotReplaceableByPickAction(ItemStack stack, Player player, int inventorySlot) Whether the given ItemStack should be excluded (if possible) when selecting the target hotbar slot of a "pick" action.default booleanIItemExtension.isPiglinCurrency(ItemStack stack) Called by Piglins when checking to see if they will give an item or something in exchange for this item.default booleanIItemExtension.isPrimaryItemFor(ItemStack stack, Holder<Enchantment> enchantment) Checks if an item should be treated as a primary item for a given enchantment.booleanIItemExtension.isRepairable(ItemStack stack) Called by CraftingManager to determine if an item is reparable.default booleanIItemExtension.makesPiglinsNeutral(ItemStack stack, LivingEntity wearer) Called by Piglins to check if a given item prevents hostility on sight.default voidIItemExtension.onAnimalArmorTick(ItemStack stack, Level level, Mob horse) Called every tick when this item is equipped as an armor item by a horse.invalid reference
that can wear armor
default booleanIItemExtension.onDroppedByPlayer(ItemStack item, Player player) Called when a player drops the item into the world, returning false from this will prevent the item from being removed from the players inventory and spawning in the worlddefault booleanIItemExtension.onEntityItemUpdate(ItemStack stack, ItemEntity entity) Called by the default implemetation of EntityItem's onUpdate method, allowing for cleaner control over the update of the item without having to write a subclass.default booleanIItemExtension.onEntitySwing(ItemStack stack, LivingEntity entity) Deprecated, for removal: This API element is subject to removal in a future version.To be replaced with hand sensitive version in 21.2default booleanIItemExtension.onEntitySwing(ItemStack stack, LivingEntity entity, InteractionHand hand) Called when a entity tries to play the 'swing' animation.default InteractionResultIItemExtension.onItemUseFirst(ItemStack stack, UseOnContext context) This is called when the item is used, before the block is activated.default booleanIItemExtension.onLeftClickEntity(ItemStack stack, Player player, Entity entity) Called when the player Left Clicks (attacks) an entity.default voidIItemExtension.onStopUsing(ItemStack stack, LivingEntity entity, int count) Called when an entity stops using an item for any reason, notably when selecting another item without releasing or finishing.default voidSet the damage for this itemstack.default booleanIItemExtension.shouldCauseBlockBreakReset(ItemStack oldStack, ItemStack newStack) Called when the player is mining a block and the item in his hand changes.default booleanIItemStackExtension.shouldCauseBlockBreakReset(ItemStack newStack) Called when the player is mining a block and the item in his hand changes.default booleanIItemExtension.shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged) Determine if the player switching between these two item stacksdefault booleanIItemExtension.supportsEnchantment(ItemStack stack, Holder<Enchantment> enchantment) Checks if the provided enchantment is applicable to the passed item stack. -
Uses of ItemStack in net.neoforged.neoforge.common.loot
Methods in net.neoforged.neoforge.common.loot that return types with arguments of type ItemStackModifier and TypeMethodDescriptionit.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> IGlobalLootModifier.apply(it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> generatedLoot, LootContext context) Applies the modifier to the list of generated loot.final it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> LootModifier.apply(it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> generatedLoot, LootContext context) protected it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> AddTableLootModifier.doApply(it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> generatedLoot, LootContext context) protected abstract it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> LootModifier.doApply(it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> generatedLoot, LootContext context) Applies the modifier to the generated loot (all loot conditions have already been checked and have returned true).Method parameters in net.neoforged.neoforge.common.loot with type arguments of type ItemStackModifier and TypeMethodDescriptionit.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> IGlobalLootModifier.apply(it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> generatedLoot, LootContext context) Applies the modifier to the list of generated loot.final it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> LootModifier.apply(it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> generatedLoot, LootContext context) protected it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> AddTableLootModifier.doApply(it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> generatedLoot, LootContext context) protected abstract it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> LootModifier.doApply(it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemStack> generatedLoot, LootContext context) Applies the modifier to the generated loot (all loot conditions have already been checked and have returned true). -
Uses of ItemStack in net.neoforged.neoforge.common.util
Methods in net.neoforged.neoforge.common.util that return types with arguments of type ItemStackModifier and TypeMethodDescriptionItemStackMap.createTypeAndTagLinkedMap()ItemStackMap.createTypeAndTagMap()Methods in net.neoforged.neoforge.common.util with parameters of type ItemStackModifier and TypeMethodDescriptionstatic voidAttributeUtil.addAttributeTooltips(ItemStack stack, Consumer<Component> tooltip, AttributeTooltipContext ctx) Checks if attribute modifier tooltips should show, and if they should, adds tooltips for all attribute modifiers present on an item stack to the stack's tooltip lines.static voidAttributeUtil.applyModifierTooltips(ItemStack stack, Consumer<Component> tooltip, AttributeTooltipContext ctx) Applies the attribute modifier tooltips for all attribute modifiers present on the item stack.static voidAttributeUtil.applyTextFor(ItemStack stack, Consumer<Component> tooltip, com.google.common.collect.Multimap<Holder<Attribute>, AttributeModifier> modifierMap, AttributeTooltipContext ctx) Applies the text for the provided attribute modifiers to the tooltip for a given item stack.static com.google.common.collect.Multimap<Holder<Attribute>, AttributeModifier> AttributeUtil.getSortedModifiers(ItemStack stack, EquipmentSlotGroup slot) Returns a sorted, mutableMultimapcontaining all the attribute modifiers on an item stack for the given group. -
Uses of ItemStack in net.neoforged.neoforge.event
Fields in net.neoforged.neoforge.event declared as ItemStackModifier and TypeFieldDescriptionprivate final ItemStackGrindstoneEvent.bottomprivate final ItemStackItemStackedOnOtherEvent.carriedItemprivate final ItemStackAnvilUpdateEvent.leftprivate ItemStackGrindstoneEvent.OnTakeItem.newBottomprivate ItemStackGrindstoneEvent.OnTakeItem.newTopprivate ItemStackAnvilUpdateEvent.outputprivate ItemStackGrindstoneEvent.OnPlaceItem.outputprivate final ItemStackAnvilUpdateEvent.rightprivate final ItemStackItemAttributeModifierEvent.stackprivate final ItemStackItemStackedOnOtherEvent.stackedOnItemprivate final ItemStackGrindstoneEvent.topFields in net.neoforged.neoforge.event with type parameters of type ItemStackModifier and TypeFieldDescriptionprivate final InsertableLinkedOpenCustomHashSet<ItemStack> BuildCreativeModeTabContentsEvent.parentEntriesprivate final InsertableLinkedOpenCustomHashSet<ItemStack> BuildCreativeModeTabContentsEvent.searchEntriesMethods in net.neoforged.neoforge.event that return ItemStackModifier and TypeMethodDescriptionGrindstoneEvent.getBottomItem()ItemStackedOnOtherEvent.getCarriedItem()Returns the stack being carried by the mouse.ItemAttributeModifierEvent.getItemStack()Returns the item stack whose attribute modifiers are being computed.AnvilUpdateEvent.getLeft()GrindstoneEvent.OnTakeItem.getNewBottomItem()GrindstoneEvent.OnTakeItem.getNewTopItem()AnvilUpdateEvent.getOutput()This is the output as determined by the event, not by the vanilla behavior between these two items.GrindstoneEvent.OnPlaceItem.getOutput()This is the output as determined by the event, not by the vanilla behavior between these two items.AnvilUpdateEvent.getRight()ItemStackedOnOtherEvent.getStackedOnItem()Returns the stack currently in the slot being clicked on.GrindstoneEvent.getTopItem()static ItemStackEventHooks.onItemUseFinish(LivingEntity entity, ItemStack item, int duration, ItemStack result) Methods in net.neoforged.neoforge.event that return types with arguments of type ItemStackModifier and TypeMethodDescriptionit.unimi.dsi.fastutil.objects.ObjectSortedSet<ItemStack> BuildCreativeModeTabContentsEvent.getParentEntries()The current immutable ordered set of the parent tab entries in the order to be added to the Creative Menu.it.unimi.dsi.fastutil.objects.ObjectSortedSet<ItemStack> BuildCreativeModeTabContentsEvent.getSearchEntries()The current immutable ordered set of the search tab entries in the order to be added to the Creative Menu.static InteractionResultHolder<ItemStack> EventHooks.onArrowNock(ItemStack item, Level level, Player player, InteractionHand hand, boolean hasAmmo) Methods in net.neoforged.neoforge.event with parameters of type ItemStackModifier and TypeMethodDescriptionvoidBuildCreativeModeTabContentsEvent.accept(ItemStack newEntry, CreativeModeTab.TabVisibility visibility) Inserts the new stack at the end of the given tab at this point in time.private voidBuildCreativeModeTabContentsEvent.assertNewEntryDoesNotAlreadyExists(InsertableLinkedOpenCustomHashSet<ItemStack> setToCheck, ItemStack newEntry) private static voidBuildCreativeModeTabContentsEvent.assertStackCount(ItemStack newEntry) private voidBuildCreativeModeTabContentsEvent.assertTargetExists(InsertableLinkedOpenCustomHashSet<ItemStack> setToCheck, ItemStack existingEntry) static BonemealEventEventHooks.fireBonemealEvent(@Nullable Player player, Level level, BlockPos pos, BlockState state, ItemStack stack) Called when bone meal (or equivalent) is used on a block.static voidEventHooks.fireItemPickupPost(ItemEntity itemEntity, Player player, ItemStack copy) Called inItemEntity.playerTouch(Player)after an item was successfully picked up.static voidEventHooks.firePlayerCraftingEvent(Player player, ItemStack crafted, Container craftMatrix) static voidEventHooks.firePlayerSmeltedEvent(Player player, ItemStack smelted) static ItemEnchantmentsEventHooks.getAllEnchantmentLevels(ItemEnchantments enchantments, ItemStack stack, HolderLookup.RegistryLookup<Enchantment> lookup) FiresGetEnchantmentLevelEventand for all enchantments, returning the (possibly event-modified) enchantment map.static intEventHooks.getEnchantmentLevelSpecific(int level, ItemStack stack, Holder<Enchantment> ench) FiresGetEnchantmentLevelEventand for a single enchantment, returning the (possibly event-modified) level.static intEventHooks.getItemBurnTime(ItemStack itemStack, int burnTime, @Nullable RecipeType<?> recipeType) voidBuildCreativeModeTabContentsEvent.insertAfter(ItemStack existingEntry, ItemStack newEntry, CreativeModeTab.TabVisibility visibility) Inserts the new entry after the specified existing entry.voidBuildCreativeModeTabContentsEvent.insertBefore(ItemStack existingEntry, ItemStack newEntry, CreativeModeTab.TabVisibility visibility) Inserts the new entry before the specified existing entry.voidBuildCreativeModeTabContentsEvent.insertFirst(ItemStack newEntry, CreativeModeTab.TabVisibility visibility) Inserts the new entry in the front of the tab's content.static intEventHooks.onArrowLoose(ItemStack stack, Level level, Player player, int charge, boolean hasAmmo) static InteractionResultHolder<ItemStack> EventHooks.onArrowNock(ItemStack item, Level level, Player player, InteractionHand hand, boolean hasAmmo) static intEventHooks.onEnchantmentLevelSet(Level level, BlockPos pos, int enchantRow, int power, ItemStack itemStack, int enchantmentLevel) static ItemTooltipEventEventHooks.onItemTooltip(ItemStack itemStack, @Nullable Player entityPlayer, List<Component> list, TooltipFlag flags, Item.TooltipContext context) static ItemStackEventHooks.onItemUseFinish(LivingEntity entity, ItemStack item, int duration, ItemStack result) static intEventHooks.onItemUseStart(LivingEntity entity, ItemStack item, int duration) Deprecated, for removal: This API element is subject to removal in a future version.Usethe hand sensitive versionas this version provides wrong hand informationstatic intEventHooks.onItemUseStart(LivingEntity entity, ItemStack item, InteractionHand hand, int duration) static intEventHooks.onItemUseTick(LivingEntity entity, ItemStack item, int duration) static voidEventHooks.onPlayerBrewedPotion(Player player, ItemStack stack) static voidEventHooks.onPlayerDestroyItem(Player player, ItemStack stack, @Nullable InteractionHand hand) static booleanEventHooks.onUseItemStop(LivingEntity entity, ItemStack item, int duration) voidBuildCreativeModeTabContentsEvent.remove(ItemStack existingEntry, CreativeModeTab.TabVisibility visibility) Removes an entry from the tab's content.voidGrindstoneEvent.OnTakeItem.setNewBottomItem(ItemStack newBottom) Sets the itemstack in the bottom slot.voidGrindstoneEvent.OnTakeItem.setNewTopItem(ItemStack newTop) Sets the itemstack in the top slot.voidSets the output slot to a specific itemstack.voidSets the output slot to a specific itemstack.Method parameters in net.neoforged.neoforge.event with type arguments of type ItemStackModifier and TypeMethodDescriptionprivate voidBuildCreativeModeTabContentsEvent.assertNewEntryDoesNotAlreadyExists(InsertableLinkedOpenCustomHashSet<ItemStack> setToCheck, ItemStack newEntry) private voidBuildCreativeModeTabContentsEvent.assertTargetExists(InsertableLinkedOpenCustomHashSet<ItemStack> setToCheck, ItemStack existingEntry) static booleanEventHooks.onPotionAttemptBrew(NonNullList<ItemStack> stacks) static voidEventHooks.onPotionBrewed(NonNullList<ItemStack> brewingItemStacks) Constructors in net.neoforged.neoforge.event with parameters of type ItemStackModifierConstructorDescriptionAnvilUpdateEvent(ItemStack left, ItemStack right, String name, long cost, Player player) protectedGrindstoneEvent(ItemStack top, ItemStack bottom, int xp) ItemAttributeModifierEvent(ItemStack stack, ItemAttributeModifiers defaultModifiers) ItemStackedOnOtherEvent(ItemStack carriedItem, ItemStack stackedOnItem, Slot slot, ClickAction action, Player player, SlotAccess carriedSlotAccess) OnPlaceItem(ItemStack top, ItemStack bottom, int xp) OnTakeItem(ItemStack top, ItemStack bottom, int xp) Constructor parameters in net.neoforged.neoforge.event with type arguments of type ItemStackModifierConstructorDescriptionBuildCreativeModeTabContentsEvent(CreativeModeTab tab, ResourceKey<CreativeModeTab> tabKey, CreativeModeTab.ItemDisplayParameters parameters, InsertableLinkedOpenCustomHashSet<ItemStack> parentEntries, InsertableLinkedOpenCustomHashSet<ItemStack> searchEntries) -
Uses of ItemStack in net.neoforged.neoforge.event.brewing
Fields in net.neoforged.neoforge.event.brewing declared as ItemStackFields in net.neoforged.neoforge.event.brewing with type parameters of type ItemStackMethods in net.neoforged.neoforge.event.brewing that return ItemStackModifier and TypeMethodDescriptionPotionBrewEvent.getItem(int index) PlayerBrewedPotionEvent.getStack()The ItemStack of the potion.Methods in net.neoforged.neoforge.event.brewing with parameters of type ItemStackConstructors in net.neoforged.neoforge.event.brewing with parameters of type ItemStackConstructor parameters in net.neoforged.neoforge.event.brewing with type arguments of type ItemStackModifierConstructorDescriptionPost(NonNullList<ItemStack> stacks) protectedPotionBrewEvent(NonNullList<ItemStack> stacks) Pre(NonNullList<ItemStack> stacks) -
Uses of ItemStack in net.neoforged.neoforge.event.enchanting
Fields in net.neoforged.neoforge.event.enchanting declared as ItemStackModifier and TypeFieldDescriptionprivate final ItemStackEnchantmentLevelSetEvent.itemStackprotected final ItemStackGetEnchantmentLevelEvent.stackMethods in net.neoforged.neoforge.event.enchanting that return ItemStackModifier and TypeMethodDescriptionEnchantmentLevelSetEvent.getItem()Get the item being enchantedGetEnchantmentLevelEvent.getStack()Returns the item stack that is being queried against.Constructors in net.neoforged.neoforge.event.enchanting with parameters of type ItemStackModifierConstructorDescriptionEnchantmentLevelSetEvent(Level level, BlockPos pos, int enchantRow, int power, ItemStack itemStack, int enchantLevel) GetEnchantmentLevelEvent(ItemStack stack, ItemEnchantments.Mutable enchantments, @Nullable Holder<Enchantment> targetEnchant, HolderLookup.RegistryLookup<Enchantment> lookup) -
Uses of ItemStack in net.neoforged.neoforge.event.entity.living
Fields in net.neoforged.neoforge.event.entity.living declared as ItemStackModifier and TypeFieldDescriptionArmorHurtEvent.ArmorEntry.armorItemStackprivate final ItemStackLivingEquipmentChangeEvent.fromprivate final ItemStackLivingEntityUseItemEvent.itemprivate ItemStackLivingGetProjectileEvent.projectileItemStackprivate final ItemStackLivingGetProjectileEvent.projectileWeaponItemStackprivate ItemStackLivingEntityUseItemEvent.Finish.resultprivate final ItemStackLivingEquipmentChangeEvent.toprivate ItemStackLivingSwapItemsEvent.Hands.toMainHandprivate ItemStackLivingSwapItemsEvent.Hands.toOffHandprivate final ItemStackLivingUseTotemEvent.totemMethods in net.neoforged.neoforge.event.entity.living that return ItemStackModifier and TypeMethodDescriptionArmorHurtEvent.getArmorItemStack(EquipmentSlot slot) Provides the Itemstack for the given slot.LivingEquipmentChangeEvent.getFrom()LivingEntityUseItemEvent.getItem()LivingSwapItemsEvent.Hands.getItemSwappedToMainHand()Gets the item that will be swapped to the main hand of the entity.LivingSwapItemsEvent.Hands.getItemSwappedToOffHand()Gets the item that will be swapped to the offhand of the entity.LivingGetProjectileEvent.getProjectileItemStack()LivingGetProjectileEvent.getProjectileWeaponItemStack()LivingEntityUseItemEvent.Finish.getResultStack()LivingEquipmentChangeEvent.getTo()LivingUseTotemEvent.getTotem()Returns the totem of undying being used from the entity's inventory.Methods in net.neoforged.neoforge.event.entity.living with parameters of type ItemStackModifier and TypeMethodDescriptionvoidLivingSwapItemsEvent.Hands.setItemSwappedToMainHand(ItemStack item) Sets the item that will be swapped to the main hand of the entity.voidLivingSwapItemsEvent.Hands.setItemSwappedToOffHand(ItemStack item) Sets the item that will be swapped to the offhand of the entity.voidLivingGetProjectileEvent.setProjectileItemStack(ItemStack projectileItemStack) Sets the projectile itemstack to be used.voidLivingEntityUseItemEvent.Finish.setResultStack(ItemStack result) Constructors in net.neoforged.neoforge.event.entity.living with parameters of type ItemStackModifierConstructorDescriptionArmorEntry(ItemStack armorStack, float damageIn) Finish(LivingEntity entity, ItemStack item, int duration, ItemStack result) privateLivingEntityUseItemEvent(LivingEntity entity, ItemStack item, int duration) privateLivingEntityUseItemEvent(LivingEntity entity, ItemStack item, InteractionHand hand, int duration) LivingEquipmentChangeEvent(LivingEntity entity, EquipmentSlot slot, ItemStack from, ItemStack to) LivingGetProjectileEvent(LivingEntity livingEntity, ItemStack projectileWeaponItemStack, ItemStack ammo) LivingUseTotemEvent(LivingEntity entity, DamageSource source, ItemStack totem, InteractionHand hand) Start(LivingEntity entity, ItemStack item, int duration) Deprecated, for removal: This API element is subject to removal in a future version.Usethe hand sensitive versionas this version provides wrong hand informationStart(LivingEntity entity, ItemStack item, InteractionHand hand, int duration) Stop(LivingEntity entity, ItemStack item, int duration) Tick(LivingEntity entity, ItemStack item, int duration) -
Uses of ItemStack in net.neoforged.neoforge.event.entity.player
Fields in net.neoforged.neoforge.event.entity.player declared as ItemStackModifier and TypeFieldDescriptionprivate final ItemStackArrowLooseEvent.bowprivate final ItemStackArrowNockEvent.bowprivate final ItemStackPlayerEvent.ItemCraftedEvent.craftingprivate final ItemStackPlayerEnchantItemEvent.enchantedItemprivate final ItemStackUseItemOnBlockEvent.heldItemprivate final ItemStackItemTooltipEvent.itemStackprivate final ItemStackAnvilRepairEvent.leftprivate final ItemStackPlayerDestroyItemEvent.originalprivate final ItemStackItemEntityPickupEvent.Post.originalStackprivate final ItemStackAnvilRepairEvent.outputprivate final ItemStackAnvilRepairEvent.rightprivate final ItemStackPlayerEvent.ItemSmeltedEvent.smeltingprivate final ItemStackBonemealEvent.stackFields in net.neoforged.neoforge.event.entity.player with type parameters of type ItemStackModifier and TypeFieldDescriptionprivate InteractionResultHolder<ItemStack> ArrowNockEvent.actionprivate final NonNullList<ItemStack> ItemFishedEvent.stacksMethods in net.neoforged.neoforge.event.entity.player that return ItemStackModifier and TypeMethodDescriptionArrowLooseEvent.getBow()ArrowNockEvent.getBow()PlayerEvent.ItemCraftedEvent.getCrafting()ItemEntityPickupEvent.Post.getCurrentStack()Returns a live reference to the remaining stack held by theItemEntity.PlayerEnchantItemEvent.getEnchantedItem()ItemTooltipEvent.getItemStack()TheItemStackwith the tooltip.PlayerInteractEvent.getItemStack()UseItemOnBlockEvent.getItemStack()AnvilRepairEvent.getLeft()Get the first item input into the anvilPlayerDestroyItemEvent.getOriginal()ItemEntityPickupEvent.Post.getOriginalStack()Returns a copy of the original stack, before it was added to the player's inventory.AnvilRepairEvent.getOutput()Get the output result from the anvilAnvilRepairEvent.getRight()Get the second item input into the anvilPlayerEvent.ItemSmeltedEvent.getSmelting()BonemealEvent.getStack()Returns the bone meal item stack.Methods in net.neoforged.neoforge.event.entity.player that return types with arguments of type ItemStackModifier and TypeMethodDescriptionArrowNockEvent.getAction()ItemFishedEvent.getDrops()Use this to get the items the player will receive.Method parameters in net.neoforged.neoforge.event.entity.player with type arguments of type ItemStackModifier and TypeMethodDescriptionvoidArrowNockEvent.setAction(InteractionResultHolder<ItemStack> action) Constructors in net.neoforged.neoforge.event.entity.player with parameters of type ItemStackModifierConstructorDescriptionAnvilRepairEvent(Player player, ItemStack left, ItemStack right, ItemStack output) ArrowLooseEvent(Player player, ItemStack bow, Level level, int charge, boolean hasAmmo) ArrowNockEvent(Player player, ItemStack item, InteractionHand hand, Level level, boolean hasAmmo) BonemealEvent(@Nullable Player player, Level level, BlockPos pos, BlockState state, ItemStack stack) ItemCraftedEvent(Player player, ItemStack crafting, Container craftMatrix) ItemSmeltedEvent(Player player, ItemStack crafting) ItemTooltipEvent(ItemStack itemStack, @Nullable Player player, List<Component> list, TooltipFlag flags, Item.TooltipContext context) This event is fired ingetTooltipLines(TooltipContext, Player, TooltipFlag), which in turn is called from its respective GUIContainer.PlayerDestroyItemEvent(Player player, ItemStack original, @Nullable InteractionHand hand) PlayerEnchantItemEvent(Player player, ItemStack enchantedItem, List<EnchantmentInstance> enchantments) Post(Player player, ItemEntity item, ItemStack originalStack) Constructor parameters in net.neoforged.neoforge.event.entity.player with type arguments of type ItemStackModifierConstructorDescriptionItemFishedEvent(List<ItemStack> stacks, int rodDamage, FishingHook hook) -
Uses of ItemStack in net.neoforged.neoforge.event.furnace
Fields in net.neoforged.neoforge.event.furnace declared as ItemStackMethods in net.neoforged.neoforge.event.furnace that return ItemStackModifier and TypeMethodDescriptionFurnaceFuelBurnTimeEvent.getItemStack()Get the ItemStack "fuel" in question.Constructors in net.neoforged.neoforge.event.furnace with parameters of type ItemStackModifierConstructorDescriptionFurnaceFuelBurnTimeEvent(ItemStack itemStack, int burnTime, @Nullable RecipeType<?> recipeType) -
Uses of ItemStack in net.neoforged.neoforge.event.level
Fields in net.neoforged.neoforge.event.level declared as ItemStackMethods in net.neoforged.neoforge.event.level that return ItemStackModifier and TypeMethodDescriptionBlockEvent.BlockToolModificationEvent.getHeldItemStack()BlockDropsEvent.getTool()Returns the tool used when breaking this block; may be empty.Constructors in net.neoforged.neoforge.event.level with parameters of type ItemStackModifierConstructorDescriptionBlockDropsEvent(ServerLevel level, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, List<ItemEntity> drops, @Nullable Entity breaker, ItemStack tool) Constructs a new BlockDropsEvent -
Uses of ItemStack in net.neoforged.neoforge.fluids
Fields in net.neoforged.neoforge.fluids declared as ItemStackMethods in net.neoforged.neoforge.fluids that return ItemStackModifier and TypeMethodDescriptionprivate ItemStackDispenseFluidContainer.dumpContainer(BlockSource source, ItemStack stack) Drains a filled container and places the fluid in front of the Dispenser.DispenseFluidContainer.execute(BlockSource source, ItemStack stack) private ItemStackDispenseFluidContainer.fillContainer(BlockSource source, ItemStack stack) Picks up fluid in front of a Dispenser and fills a container with it.FluidType.getBucket(FluidStack stack) Returns the bucket containing the fluid.static ItemStackFluidUtil.getFilledBucket(FluidStack fluidStack) FluidActionResult.getResult()Methods in net.neoforged.neoforge.fluids with parameters of type ItemStackModifier and TypeMethodDescriptionprivate ItemStackDispenseFluidContainer.dumpContainer(BlockSource source, ItemStack stack) Drains a filled container and places the fluid in front of the Dispenser.DispenseFluidContainer.execute(BlockSource source, ItemStack stack) private ItemStackDispenseFluidContainer.fillContainer(BlockSource source, ItemStack stack) Picks up fluid in front of a Dispenser and fills a container with it.static Optional<FluidStack> FluidUtil.getFluidContained(ItemStack container) Helper method to get the fluid contained in an itemStackstatic Optional<IFluidHandlerItem> FluidUtil.getFluidHandler(ItemStack itemStack) Helper method to get anIFluidHandlerItemfor an itemStack.booleanFluidStack.isFluidEqual(ItemStack other) Deprecated, for removal: This API element is subject to removal in a future version.static FluidActionResultFluidUtil.tryEmptyContainer(ItemStack container, IFluidHandler fluidDestination, int maxAmount, @Nullable Player player, boolean doDrain) Takes a filled container and tries to empty it into the given tank.static FluidActionResultFluidUtil.tryEmptyContainerAndStow(ItemStack container, IFluidHandler fluidDestination, IItemHandler inventory, int maxAmount, @Nullable Player player, boolean doDrain) Takes an Fluid Container Item, tries to empty it into the fluid handler, and stows it in the given inventory.static FluidActionResultFluidUtil.tryFillContainer(ItemStack container, IFluidHandler fluidSource, int maxAmount, @Nullable Player player, boolean doFill) Fill a container from the given fluidSource.static FluidActionResultFluidUtil.tryFillContainerAndStow(ItemStack container, IFluidHandler fluidSource, IItemHandler inventory, int maxAmount, @Nullable Player player, boolean doFill) Takes an Fluid Container Item and tries to fill it from the given tank.static FluidActionResultFluidUtil.tryPickUpFluid(ItemStack emptyContainer, @Nullable Player playerIn, Level level, BlockPos pos, Direction side) Attempts to pick up a fluid in the level and put it in an empty container item.static FluidActionResultFluidUtil.tryPlaceFluid(@Nullable Player player, Level level, InteractionHand hand, BlockPos pos, ItemStack container, FluidStack resource) Constructors in net.neoforged.neoforge.fluids with parameters of type ItemStackModifierConstructorDescriptionprivateFluidActionResult(boolean success, ItemStack result) FluidActionResult(ItemStack result) -
Uses of ItemStack in net.neoforged.neoforge.fluids.capability
Methods in net.neoforged.neoforge.fluids.capability that return ItemStackModifier and TypeMethodDescriptionIFluidHandlerItem.getContainer()Get the container currently acted on by this fluid handler. -
Uses of ItemStack in net.neoforged.neoforge.fluids.capability.templates
Fields in net.neoforged.neoforge.fluids.capability.templates declared as ItemStackModifier and TypeFieldDescriptionprotected ItemStackFluidHandlerItemStack.containerprotected ItemStackFluidHandlerItemStackSimple.containerprotected final ItemStackFluidHandlerItemStack.SwapEmpty.emptyContainerprotected final ItemStackFluidHandlerItemStackSimple.SwapEmpty.emptyContainerMethods in net.neoforged.neoforge.fluids.capability.templates that return ItemStackModifier and TypeMethodDescriptionFluidHandlerItemStack.getContainer()FluidHandlerItemStackSimple.getContainer()Constructors in net.neoforged.neoforge.fluids.capability.templates with parameters of type ItemStackModifierConstructorDescriptionConsumable(Supplier<DataComponentType<SimpleFluidContent>> componentType, ItemStack container, int capacity) Consumable(Supplier<DataComponentType<SimpleFluidContent>> componentType, ItemStack container, int capacity) FluidHandlerItemStack(Supplier<DataComponentType<SimpleFluidContent>> componentType, ItemStack container, int capacity) FluidHandlerItemStackSimple(Supplier<DataComponentType<SimpleFluidContent>> componentType, ItemStack container, int capacity) SwapEmpty(Supplier<DataComponentType<SimpleFluidContent>> componentType, ItemStack container, ItemStack emptyContainer, int capacity) SwapEmpty(Supplier<DataComponentType<SimpleFluidContent>> componentType, ItemStack container, ItemStack emptyContainer, int capacity) -
Uses of ItemStack in net.neoforged.neoforge.fluids.capability.wrappers
Fields in net.neoforged.neoforge.fluids.capability.wrappers declared as ItemStackMethods in net.neoforged.neoforge.fluids.capability.wrappers that return ItemStackConstructors in net.neoforged.neoforge.fluids.capability.wrappers with parameters of type ItemStack -
Uses of ItemStack in net.neoforged.neoforge.items
Fields in net.neoforged.neoforge.items declared as ItemStackFields in net.neoforged.neoforge.items with type parameters of type ItemStackMethods in net.neoforged.neoforge.items that return ItemStackModifier and TypeMethodDescriptionComponentItemHandler.extractItem(int slot, int amount, boolean simulate) IItemHandler.extractItem(int slot, int amount, boolean simulate) Extracts an ItemStack from the given slot.ItemStackHandler.extractItem(int slot, int amount, boolean simulate) SlotItemHandler.getItem()final ItemStackStackCopySlot.getItem()protected ItemStackItemHandlerCopySlot.getStackCopy()protected abstract ItemStackStackCopySlot.getStackCopy()Gets the itemstack from the storage.protected ItemStackComponentItemHandler.getStackFromContents(ItemContainerContents contents, int slot) Retrieves a copy of a single stack from the underlying data component, returningEMPTYif the component does not have a slot present.ComponentItemHandler.getStackInSlot(int slot) IItemHandler.getStackInSlot(int slot) Returns the ItemStack in a given slot.ItemStackHandler.getStackInSlot(int slot) static ItemStackVanillaInventoryCodeHooks.insertCrafterOutput(Level level, BlockPos pos, CrafterBlockEntity crafterBlockEntity, ItemStack stack) Added capability support for the Crafter dispensing the resultComponentItemHandler.insertItem(int slot, ItemStack toInsert, boolean simulate) IItemHandler.insertItem(int slot, ItemStack stack, boolean simulate) Inserts an ItemStack into the given slot and return the remainder.static ItemStackItemHandlerHelper.insertItem(IItemHandler dest, ItemStack stack, boolean simulate) ItemStackHandler.insertItem(int slot, ItemStack stack, boolean simulate) VanillaHopperItemHandler.insertItem(int slot, ItemStack stack, boolean simulate) static ItemStackItemHandlerHelper.insertItemStacked(IItemHandler inventory, ItemStack stack, boolean simulate) Inserts the ItemStack into the inventory, filling up already present stacks first.private static ItemStackVanillaInventoryCodeHooks.insertStack(BlockEntity source, Object destination, IItemHandler destInventory, ItemStack stack, int slot) Copied from TileEntityHopper#insertStack and added capability supportprivate static ItemStackVanillaInventoryCodeHooks.putStackInInventoryAllSlots(BlockEntity source, Object destination, IItemHandler destInventory, ItemStack stack) SlotItemHandler.remove(int amount) final ItemStackStackCopySlot.remove(int amount) Methods in net.neoforged.neoforge.items with parameters of type ItemStackModifier and TypeMethodDescriptionstatic booleanVanillaInventoryCodeHooks.dropperInsertHook(Level level, BlockPos pos, DispenserBlockEntity dropper, int slot, ItemStack stack) Copied from BlockDropper#dispense and added capability supportintItemHandlerCopySlot.getMaxStackSize(ItemStack stack) intSlotItemHandler.getMaxStackSize(ItemStack stack) protected intItemStackHandler.getStackLimit(int slot, ItemStack stack) static voidItemHandlerHelper.giveItemToPlayer(Player player, ItemStack stack) giveItemToPlayer without preferred slotstatic voidItemHandlerHelper.giveItemToPlayer(Player player, ItemStack stack, int preferredSlot) Inserts the given itemstack into the players inventory.voidSlotItemHandler.initialize(ItemStack stack) static ItemStackVanillaInventoryCodeHooks.insertCrafterOutput(Level level, BlockPos pos, CrafterBlockEntity crafterBlockEntity, ItemStack stack) Added capability support for the Crafter dispensing the resultComponentItemHandler.insertItem(int slot, ItemStack toInsert, boolean simulate) IItemHandler.insertItem(int slot, ItemStack stack, boolean simulate) Inserts an ItemStack into the given slot and return the remainder.static ItemStackItemHandlerHelper.insertItem(IItemHandler dest, ItemStack stack, boolean simulate) ItemStackHandler.insertItem(int slot, ItemStack stack, boolean simulate) VanillaHopperItemHandler.insertItem(int slot, ItemStack stack, boolean simulate) static ItemStackItemHandlerHelper.insertItemStacked(IItemHandler inventory, ItemStack stack, boolean simulate) Inserts the ItemStack into the inventory, filling up already present stacks first.private static ItemStackVanillaInventoryCodeHooks.insertStack(BlockEntity source, Object destination, IItemHandler destInventory, ItemStack stack, int slot) Copied from TileEntityHopper#insertStack and added capability supportbooleanComponentItemHandler.isItemValid(int slot, ItemStack stack) booleanIItemHandler.isItemValid(int slot, ItemStack stack) This function re-implements the vanilla functionContainer.canPlaceItem(int, ItemStack).booleanItemStackHandler.isItemValid(int slot, ItemStack stack) booleanbooleanprotected voidComponentItemHandler.onContentsChanged(int slot, ItemStack oldStack, ItemStack newStack) Called fromComponentItemHandler.updateContents(net.minecraft.world.item.component.ItemContainerContents, net.minecraft.world.item.ItemStack, int)after the stack stored in a slot has been updated.voidItemHandlerCopySlot.onQuickCraft(ItemStack oldStackIn, ItemStack newStackIn) voidSlotItemHandler.onQuickCraft(ItemStack oldStackIn, ItemStack newStackIn) private static ItemStackVanillaInventoryCodeHooks.putStackInInventoryAllSlots(BlockEntity source, Object destination, IItemHandler destInventory, ItemStack stack) voidfinal voidprotected voidItemHandlerCopySlot.setStackCopy(ItemStack stack) protected abstract voidStackCopySlot.setStackCopy(ItemStack stack) Sets the itemstack from the storage.voidComponentItemHandler.setStackInSlot(int slot, ItemStack stack) voidIItemHandlerModifiable.setStackInSlot(int slot, ItemStack stack) Overrides the stack in the given slot.voidItemStackHandler.setStackInSlot(int slot, ItemStack stack) protected voidComponentItemHandler.updateContents(ItemContainerContents contents, ItemStack stack, int slot) Performs a copy and write operation on the underlying data component, changing the stack in the target slot.Constructor parameters in net.neoforged.neoforge.items with type arguments of type ItemStack -
Uses of ItemStack in net.neoforged.neoforge.items.wrapper
Methods in net.neoforged.neoforge.items.wrapper that return ItemStackModifier and TypeMethodDescriptionCombinedInvWrapper.extractItem(int slot, int amount, boolean simulate) EmptyItemHandler.extractItem(int slot, int amount, boolean simulate) EntityEquipmentInvWrapper.extractItem(int slot, int amount, boolean simulate) ForwardingItemHandler.extractItem(int slot, int amount, boolean simulate) InvWrapper.extractItem(int slot, int amount, boolean simulate) RangedWrapper.extractItem(int slot, int amount, boolean simulate) SidedInvWrapper.extractItem(int slot, int amount, boolean simulate) RecipeWrapper.getItem(int slot) Returns the stack in this slot.CombinedInvWrapper.getStackInSlot(int slot) EmptyItemHandler.getStackInSlot(int slot) EntityEquipmentInvWrapper.getStackInSlot(int slot) ForwardingItemHandler.getStackInSlot(int slot) InvWrapper.getStackInSlot(int slot) RangedWrapper.getStackInSlot(int slot) SidedInvWrapper.getStackInSlot(int slot) CombinedInvWrapper.insertItem(int slot, ItemStack stack, boolean simulate) EmptyItemHandler.insertItem(int slot, ItemStack stack, boolean simulate) EntityEquipmentInvWrapper.insertItem(int slot, ItemStack stack, boolean simulate) ForwardingItemHandler.insertItem(int slot, ItemStack stack, boolean simulate) InvWrapper.insertItem(int slot, ItemStack stack, boolean simulate) PlayerArmorInvWrapper.insertItem(int slot, ItemStack stack, boolean simulate) PlayerMainInvWrapper.insertItem(int slot, ItemStack stack, boolean simulate) RangedWrapper.insertItem(int slot, ItemStack stack, boolean simulate) SidedInvWrapper.insertItem(int slot, ItemStack stack, boolean simulate) Methods in net.neoforged.neoforge.items.wrapper with parameters of type ItemStackModifier and TypeMethodDescriptionprotected intEntityEquipmentInvWrapper.getStackLimit(int slot, ItemStack stack) CombinedInvWrapper.insertItem(int slot, ItemStack stack, boolean simulate) EmptyItemHandler.insertItem(int slot, ItemStack stack, boolean simulate) EntityEquipmentInvWrapper.insertItem(int slot, ItemStack stack, boolean simulate) ForwardingItemHandler.insertItem(int slot, ItemStack stack, boolean simulate) InvWrapper.insertItem(int slot, ItemStack stack, boolean simulate) PlayerArmorInvWrapper.insertItem(int slot, ItemStack stack, boolean simulate) PlayerMainInvWrapper.insertItem(int slot, ItemStack stack, boolean simulate) RangedWrapper.insertItem(int slot, ItemStack stack, boolean simulate) SidedInvWrapper.insertItem(int slot, ItemStack stack, boolean simulate) booleanCombinedInvWrapper.isItemValid(int slot, ItemStack stack) booleanEmptyItemHandler.isItemValid(int slot, ItemStack stack) booleanEntityEquipmentInvWrapper.isItemValid(int slot, ItemStack stack) booleanForwardingItemHandler.isItemValid(int slot, ItemStack stack) booleanInvWrapper.isItemValid(int slot, ItemStack stack) booleanRangedWrapper.isItemValid(int slot, ItemStack stack) booleanSidedInvWrapper.isItemValid(int slot, ItemStack stack) intSidedInvWrapper.InsertLimit.limitInsert(int wrapperSlot, int invSlot, ItemStack stack) private voidSidedInvWrapper.setInventorySlotContents(int slot, ItemStack stack) voidCombinedInvWrapper.setStackInSlot(int slot, ItemStack stack) voidEmptyItemHandler.setStackInSlot(int slot, ItemStack stack) voidEntityEquipmentInvWrapper.setStackInSlot(int slot, ItemStack stack) voidInvWrapper.setStackInSlot(int slot, ItemStack stack) voidRangedWrapper.setStackInSlot(int slot, ItemStack stack) voidSidedInvWrapper.setStackInSlot(int slot, ItemStack stack) -
Uses of ItemStack in net.neoforged.neoforge.registries
Methods in net.neoforged.neoforge.registries that return ItemStack
invalid @link
{@link net.minecraft.client.resources.model.BakedModel#IBakedModelExtension.getRenderTypes(ItemStack, boolean).